Figurines in The Wind Waker: Difference between revisions

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|-
|-
| Laruto
| Laruto
| Birthplace: [[Zora's Domain]]<br/><br/>Long, long ago the [[Zora]] [[sage]], Laruto, offered up her prayers in the [[Earth Temple (The Wind Waker)|Earth Temple]] so that the [[Master Sword]] would continue to house the [[Power to Repel Evil|power to repel evil]].
| Birthplace: [[Zora's Domain]]<br/><br/>Long, long ago the [[Zora]] [[sage]], Laruto, offered up her prayers in the {{Term|TWW|Earth Temple|link}} so that the [[Master Sword]] would continue to house the [[Power to Repel Evil|power to repel evil]].
| Laruto
| Laruto
| Requires a [[Legendary Pictograph]].
| Requires a [[Legendary Pictograph]].
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|-
|-
| Poe
| Poe
| Habitat: [[Earth Temple (The Wind Waker)|Earth Temple]]<br/>Best Attack: Possession<br/><br/>These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the [[Mirror Shield]] makes them take form.
| Habitat: {{Term|TWW|Earth Temple|link}}<br/>Best Attack: Possession<br/><br/>These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the [[Mirror Shield]] makes them take form.
| Poe
| Poe
| N/A
| N/A
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|-
|-
| ReDead
| ReDead
| Habitat: [[Earth Temple (The Wind Waker)|Earth Temple]]<br/>Least Favorite Thing: [[Mirror Shield]]<br/><br/>These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind.
| Habitat: {{Term|TWW|Earth Temple|link}}<br/>Least Favorite Thing: [[Mirror Shield]]<br/><br/>These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind.
| ReDead
| ReDead
| N/A
| N/A
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|-
|-
| Darknut [2]
| Darknut [2]
| Habitat: [[Earth Temple (The Wind Waker)|Earth Temple]]<br/>Spoil: [[Knight's Crest]]<br/><br/>These knights are well protected by their round bucklers and mighty armor. If you use a [[Parry|parry attack]] to jump up and knock off their helmets, it'll spell their doom.
| Habitat: {{Term|TWW|Earth Temple|link}}<br/>Spoil: [[Knight's Crest]]<br/><br/>These knights are well protected by their round bucklers and mighty armor. If you use a [[Parry|parry attack]] to jump up and knock off their helmets, it'll spell their doom.
| Silver Darknut, Golden Darknut
| Silver Darknut, Golden Darknut
| Obtained with a Pictograph of any Darknut with a [[Shield]] but no cape.
| Obtained with a Pictograph of any Darknut with a [[Shield]] but no cape.
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|-
|-
| Jalhalla, Protector of the Seal
| Jalhalla, Protector of the Seal
| Habitat: [[Earth Temple (The Wind Waker)|Earth Temple]]<br/>Underlings: [[Poe]]s<br/><br/>This gigantic ghost rules over all Poes. After reflecting light onto it with the [[Mirror Shield]], you can lift it and throw it around.
| Habitat: {{Term|TWW|Earth Temple|link}}<br/>Underlings: [[Poe]]s<br/><br/>This gigantic ghost rules over all Poes. After reflecting light onto it with the [[Mirror Shield]], you can lift it and throw it around.
| Jalhalla
| Jalhalla
| N/A
| N/A
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|-
|-
| Stalfos
| Stalfos
| Habitat: [[Earth Temple (The Wind Waker)|Earth Temple]]<br/>Weakness: Its head<br/><br/>These skeleton warriors attack by violently swinging their gigantic maces around. Even if they're shattered to pieces, they'll reform unless their heads are destroyed.
| Habitat: {{Term|TWW|Earth Temple|link}}<br/>Weakness: Its head<br/><br/>These skeleton warriors attack by violently swinging their gigantic maces around. Even if they're shattered to pieces, they'll reform unless their heads are destroyed.
| Stalfos
| Stalfos
| N/A
| N/A

Revision as of 09:11, 24 April 2024

Figurines are small sculptures of Characters and Enemies in The Wind Waker. They can be obtained and viewed in the Nintendo Gallery after a suitable Pictograph of the subject is shown to Carlov.

There are 134 Figurines to collect in total. Six of them require Legendary Pictographs, while a further 16 can be rendered unobtainable by various means.

Forest Haven Room

Main article: Forest Haven Room
Figurine
Aldo
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Aldo flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He's responsible for the forest on an island one square east of the Forest Haven.

Subject(s)
Notes
Figurine
Carlov the Sculptor
Description

Birthplace: Unknown
Occupation: Nintendo Gallery Master

With unmatched talent, he is the world's greatest sculptor. It's said the reason he won't let anyone watch him sculpt is because he does so in his underwear.
Lately, his club has been losing membership because he hasn't done anything "cool" with it, but as long as Link hangs around, everything will be all right!

Subject(s)
Notes
Figurine
Deku Tree
Description

Birthplace: The Forest Haven

The Deku Tree is both an earth spirit and the guardian of the forest. He has lived for many long years, so his wisdom is vast.

However, since his roots run deep into the earth, he cannot move. As a result, he is often afflicted by parasitic enemies...

Subject(s)
Notes
Figurine
Drona
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Drona flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island one square west and one square north of the Forest Haven.

Subject(s)
Notes
Figurine
Elma
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Elma flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island five squares west and one square north of the Forest Haven.

Subject(s)
Notes
Figurine
Fado
Description

Birthplace: Kokiri Forest
Personality: Somewhat saucy

Long, long ago the Kokiri sage, Fado, offered up his prayers in the Wind Temple so that the Master Sword would continue to house the power to repel evil.

Subject(s)
Notes
Figurine
Hollo
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

Even after the Korok ceremony, Hollo remains in the Forest Haven researching potion-making.

He'll make a potion that replenishes both life energy and magic power for you if you bring him Boko Baba seeds.
Onjalla! Manjalla! CHO-WAY!

Subject(s)
Notes
Figurine
Irch
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Irch flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island three squares west of the Forest Haven.

Subject(s)
Notes
Figurine
Linder
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Linder flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island four squares west and two squares north of the Forest Haven.

Subject(s)
Notes
Figurine
Makar
Description

Birthplace: The Forest Haven
Personality: Frivolous

Makar is in charge of the musical performance at the ceremony held each year by the Koroks in the Forest Haven.

The instrument he uses appears to be a cello, but it is actually a violin...

Subject(s)
Notes
Figurine
Manny
Description

Birthplace: Windfall Island
Favorite Thing: Figurines

He used to always sit at home and rarely go outside, but his passion for the Nintendo Gallery kept him moving and he finally earned membership in it.

Subject(s)
Notes
Figurine
Oakin
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Oakin flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island four squares west and five squares north of the Forest Haven.

Subject(s)
Notes
Figurine
Olivio
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Olivio flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He's responsible for the forest on an island one square west and three squares north of the Forest Haven.

Subject(s)
Notes
Figurine
Rown
Description

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Rown flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island four squares west and four squares north of the Forest Haven.

Subject(s)
Notes
FigurineDescriptionSubject(s)Notes
Aldo

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Aldo flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He's responsible for the forest on an island one square east of the Forest Haven.

Carlov the Sculptor

Birthplace: Unknown
Occupation: Nintendo Gallery Master

With unmatched talent, he is the world's greatest sculptor. It's said the reason he won't let anyone watch him sculpt is because he does so in his underwear.
Lately, his club has been losing membership because he hasn't done anything "cool" with it, but as long as Link hangs around, everything will be all right!

Deku Tree

Birthplace: The Forest Haven

The Deku Tree is both an earth spirit and the guardian of the forest. He has lived for many long years, so his wisdom is vast.

However, since his roots run deep into the earth, he cannot move. As a result, he is often afflicted by parasitic enemies...

Drona

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Drona flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island one square west and one square north of the Forest Haven.

Elma

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Elma flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island five squares west and one square north of the Forest Haven.

Fado

Birthplace: Kokiri Forest
Personality: Somewhat saucy

Long, long ago the Kokiri sage, Fado, offered up his prayers in the Wind Temple so that the Master Sword would continue to house the power to repel evil.

Hollo

Birthplace: The Forest Haven
One of the Korok forest spirits

Even after the Korok ceremony, Hollo remains in the Forest Haven researching potion-making.

He'll make a potion that replenishes both life energy and magic power for you if you bring him Boko Baba seeds.
Onjalla! Manjalla! CHO-WAY!

Irch

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Irch flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island three squares west of the Forest Haven.

Linder

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Linder flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island four squares west and two squares north of the Forest Haven.

Makar

Birthplace: The Forest Haven
Personality: Frivolous

Makar is in charge of the musical performance at the ceremony held each year by the Koroks in the Forest Haven.

The instrument he uses appears to be a cello, but it is actually a violin...

Manny

Birthplace: Windfall Island
Favorite Thing: Figurines

He used to always sit at home and rarely go outside, but his passion for the Nintendo Gallery kept him moving and he finally earned membership in it.

Oakin

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Oakin flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island four squares west and five squares north of the Forest Haven.

Olivio

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Olivio flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He's responsible for the forest on an island one square west and three squares north of the Forest Haven.

Rown

Birthplace: The Forest Haven
One of the Korok forest spirits

After the annual ceremony in the Forest Haven, Rown flies off to a distant part of the world to sow tree seeds and raise new patches of forest.
He is responsible for the forest on an island four squares west and four squares north of the Forest Haven.

Dragon Roost Island Room

Figurine
Baito
Description

Birthplace: Unknown
Personality: Earnest

Baito is very earnest when it comes to mastering a job. He often misses his mother and gets homesick, which can be quite hard on him.

He wants to be like Link.

Subject(s)
Notes
Figurine
Basht & Bisht
Description

Birthplace: Dragon Roost Island
Occupation: Island police

Being extremely honest and sincere Ritos, they were chosen to be the island's police force. When you talk to them, they speak frankly about the events on the island.

Subject(s)
Notes
Requires only a Pictograph of one subject.
Figurine
Hoskit
Description

Birthplace: Dragon Roost Island

His biggest worry is getting a present for his girlfriend. He looks quite easy-going, but he's always thinking of his girlfriend. He values his friends tremendously.

Subject(s)
Notes
Figurine
Ilari
Description

Birthplace: Dragon Roost Island
Occupation: Windfall Island Postman

Ilari is quite kind as long as he's composed, but when things don't go well, he quickly grows impatient and can get wrought with his speech.

He apparently has a hard time remembering people's faces...

Subject(s)
Notes
Figurine
Koboli
Description

Birthplace: Windfall Island
Occupation: Mail sorter

Koboli is the third generation in a family of postmen, but rumor has it that an ancestor of his in an age gone by was also a postman...

Subject(s)
Notes
Figurine
Kogoli
Description

Birthplace: Dragon Roost Island

He always seems to be worrying about the state of the island, but no one has ever seen him working to improve it...

Subject(s)
Notes
Permanently missable; Pictograph must be taken before conducting the "Earth God's Lyric" for Medli.
Figurine
Komali
Description

Birthplace: Dragon Roost Island
Personality: Mama's boy

Komali has very little confidence in himself and thus closed himself off from the world outside his tribe's aerie.

With just little help from Link, though, he has regained his confidence and has at least begun to show signs of being a confident and mature Rito adult.

Subject(s)
Notes
Figurine
Laruto
Description

Birthplace: Zora's Domain

Long, long ago the Zora sage, Laruto, offered up her prayers in the Earth Temple so that the Master Sword would continue to house the power to repel evil.

Subject(s)
Notes
Figurine
Medli
Description

Birthplace: Dragon Roost Island
Personality: Serious and sincere

Medli is Valoo's attendant, and as such puts incredible effort into everything she does. Even so, there are times when she seems to be spinning her wheels.

Her greatest treasure is her harp that she carries on her back.

Subject(s)
Notes
Figurine
Namali
Description

Birthplace: Dragon Roost Island
Personality: Worrisome

Namali doesn't really have any distinct characteristics per se...

Subject(s)
Notes
Figurine
Obli
Description

Birthplace: Windfall Island
Hobby: Dressing up

Obli has such an unhealthy obsession with the Ritos that he's begun dressing as a Rito and running the famed Bird-Man Contest.

He's the older of the laudable brothers who host the contest.

Subject(s)
Notes
Figurine
Pashli
Description

Birthplace: Dragon Roost Island
Personality: Gentle

For reasons unknown, Pashli's always busy.

Subject(s)
Notes
Figurine
Quill the Postman
Description

Birthplace: Dragon Roost Island
Personality: Dutiful, passionate

Quill has courage, if nothing else. He is admired by his fellow Rito and the chieftain places great trust in him.

Subject(s)
Notes
Can be obtained along with the Figurine of the Rito Chieftain.
Figurine
The Rito Chieftain
Description

Birthplace: Dragon Roost Island
Head of the Rito tribe

The chieftain is a very gifted leader who is adored by his people. Due to his position, he must be strict with his relations, but as with any father, he worries about his son.

Subject(s)
Notes
Figurine
Skett & Akoot
Description

Birthplace: Dragon Roost Island
Occupation: The Chieftain's Guards

Skett and Akoot are said to be number-one and number-two Ritos when it comes to talent and strength, which is why they are the chieftain’s guards.

The main reason they get along so well is because they are childhood friends. Their style of speech can be considered somewhat antiquated.

Subject(s)
Notes
Requires only a Pictograph of one subject.
Figurine
Valoo
Description

Birthplace: Dragon Roost Island
Sky Spirit

Valoo has lived on Dragon Roost Island and protected the Ritos since long, long ago. He has a habit of speaking only Hylian, which only his attendant, Medli, grasps.

Subject(s)
Notes
Can be obtained with a Pictograph of his silhouette taken at sea.
Figurine
Willi
Description

Birthplace: Windfall Island
Hobby: Dressing up

Willi used to be a very average carpenter on Windfall. He so longed to soar the skies that he began dressing as a Rito. He's the younger of a laudable pair of siblings.

Subject(s)
Notes
Figurine
Zephos & Cyclos
Description

Birthplace: Dragon Roost Island
Sibling deities who control the wind

Zephos and Cyclos are two light-hearted deities who teach Link the Wind's Requiem and the Ballad of the Gales.

Subject(s)
Notes
Requires only a Pictograph of Cyclos.
Permanently missable; Pictograph must be taken before Cyclos is defeated.
FigurineDescriptionSubject(s)Notes
Baito

Birthplace: Unknown
Personality: Earnest

Baito is very earnest when it comes to mastering a job. He often misses his mother and gets homesick, which can be quite hard on him.

He wants to be like Link.

Basht & Bisht

Birthplace: Dragon Roost Island
Occupation: Island police

Being extremely honest and sincere Ritos, they were chosen to be the island's police force. When you talk to them, they speak frankly about the events on the island.

Requires only a Pictograph of one subject.
Hoskit

Birthplace: Dragon Roost Island

His biggest worry is getting a present for his girlfriend. He looks quite easy-going, but he's always thinking of his girlfriend. He values his friends tremendously.

Ilari

Birthplace: Dragon Roost Island
Occupation: Windfall Island Postman

Ilari is quite kind as long as he's composed, but when things don't go well, he quickly grows impatient and can get wrought with his speech.

He apparently has a hard time remembering people's faces...

Koboli

Birthplace: Windfall Island
Occupation: Mail sorter

Koboli is the third generation in a family of postmen, but rumor has it that an ancestor of his in an age gone by was also a postman...

Kogoli

Birthplace: Dragon Roost Island

He always seems to be worrying about the state of the island, but no one has ever seen him working to improve it...

Permanently missable; Pictograph must be taken before conducting the "Earth God's Lyric" for Medli.
Komali

Birthplace: Dragon Roost Island
Personality: Mama's boy

Komali has very little confidence in himself and thus closed himself off from the world outside his tribe's aerie.

With just little help from Link, though, he has regained his confidence and has at least begun to show signs of being a confident and mature Rito adult.

Laruto

Birthplace: Zora's Domain

Long, long ago the Zora sage, Laruto, offered up her prayers in the Earth Temple so that the Master Sword would continue to house the power to repel evil.

Medli

Birthplace: Dragon Roost Island
Personality: Serious and sincere

Medli is Valoo's attendant, and as such puts incredible effort into everything she does. Even so, there are times when she seems to be spinning her wheels.

Her greatest treasure is her harp that she carries on her back.

Namali

Birthplace: Dragon Roost Island
Personality: Worrisome

Namali doesn't really have any distinct characteristics per se...

Obli

Birthplace: Windfall Island
Hobby: Dressing up

Obli has such an unhealthy obsession with the Ritos that he's begun dressing as a Rito and running the famed Bird-Man Contest.

He's the older of the laudable brothers who host the contest.

Pashli

Birthplace: Dragon Roost Island
Personality: Gentle

For reasons unknown, Pashli's always busy.

Quill the Postman

Birthplace: Dragon Roost Island
Personality: Dutiful, passionate

Quill has courage, if nothing else. He is admired by his fellow Rito and the chieftain places great trust in him.

Can be obtained along with the Figurine of the Rito Chieftain.
The Rito Chieftain

Birthplace: Dragon Roost Island
Head of the Rito tribe

The chieftain is a very gifted leader who is adored by his people. Due to his position, he must be strict with his relations, but as with any father, he worries about his son.

Skett & Akoot

Birthplace: Dragon Roost Island
Occupation: The Chieftain's Guards

Skett and Akoot are said to be number-one and number-two Ritos when it comes to talent and strength, which is why they are the chieftain’s guards.

The main reason they get along so well is because they are childhood friends. Their style of speech can be considered somewhat antiquated.

Requires only a Pictograph of one subject.
Valoo

Birthplace: Dragon Roost Island
Sky Spirit

Valoo has lived on Dragon Roost Island and protected the Ritos since long, long ago. He has a habit of speaking only Hylian, which only his attendant, Medli, grasps.

Can be obtained with a Pictograph of his silhouette taken at sea.
Willi

Birthplace: Windfall Island
Hobby: Dressing up

Willi used to be a very average carpenter on Windfall. He so longed to soar the skies that he began dressing as a Rito. He's the younger of a laudable pair of siblings.

Zephos & Cyclos

Birthplace: Dragon Roost Island
Sibling deities who control the wind

Zephos and Cyclos are two light-hearted deities who teach Link the Wind's Requiem and the Ballad of the Gales.

Requires only a Pictograph of Cyclos.
Permanently missable; Pictograph must be taken before Cyclos is defeated.

Dungeon Room

Main article: Dungeon Room
Figurine
Armos
Description

Habitat: Tower of the Gods
Vulnerability: Arrows

These small statues shift into autopilot and attack prey. Shoot them in the eyes with an arrow to silence them, then destroy them by hacking their crystal backs.

Subject(s)
Notes
Can be obtained with a Pictograph of a Beamos.
Figurine
Armos Knight
Description

Habitat: Tower of the Gods
Vulnerability: Bombs

These auto-homing statues were created to deter intruders. To destroy them, you must toss bombs into their gaping mouths.

Subject(s)
Notes
Figurine
Boko Baba
Description

Habitat: Forbidden Woods
Spoils: Boko Baba Seeds

These creatures that mimic Baba Buds attempt to swallow anything that comes near. Defeat them by stunning them with a jump attack and then cutting their stems.

Subject(s)
Notes
Figurine
Bokoblin
Description

Habitat: Forsaken Fortress
Spoils: Joy Pendants
These little imps wield sharp machetes and Boko sticks when attacking. If they have no weapon, they'll attempt to fight hand-to-hand.

Subject(s)
Notes
Figurine
Red Bubble & Blue Bubble
Description

Habitat: Tower of the Gods
Stronger Form: Blue Bubble

The cursed blue flames of the Blue Bubble steal the power away from all of your attacks. Bubbles can be easily blown away by the Deku Leaf.

Subject(s)
Notes
Figurine
ChuChu
Description

Habitat: Varied
Spoils: Chu Jelly

There are ChuChus of many different colors, all with their own distinct characteristics. In general, they are most susceptible to projectile weapons.

Subject(s)
Notes
Figurine
Floormaster
Description

Habitat: Forsaken Fortress
Personality: Surprisingly lonely

These creatures use their long hands to grab their victims, which they then yank into another room. They occasionally grab nearby vases and throw them.

Subject(s)
Notes
Figurine
Gyorg
Description

Habitat: The Great Sea
Weakness: Projectiles

These so-called ocean killing machines are plentiful in the Great Sea. You should attack them with arrows or bombs before they're able to knock you into the sea.

Subject(s)
Notes
Figurine
Kargaroc
Description

Habitat: Dragon Roost
Spoils: Golden Feathers

These fierce and dangerous opponents often carry Bokoblins and Moblins into battle. You can use your Grappling Hook to steal their Golden Feathers.

Subject(s)
Notes
Figurine
Keese & Fire Keese
Description

Habitat: Dragon Roost Cavern
Least Favorite Thing: Projectiles

These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.

Subject(s)
Notes
Figurine
Magtail
Description

Habitat: Dragon Roost Cavern
Weakness: Water

These creatures are covered in a hard exoskeleton that not even the searing heat of lava can penetrate. Their eyes are their only weakness. Magtails can be picked up and carried around when they've rolled into a defensive position.

Subject(s)
Notes
Figurine
Miniblin
Description

Habitat: Forsaken Fortress
Talent: Herd movements

These little beasts are quick and agile. They scurry along walls and gather in great numbers. You should deal with them individually so they don't surround you.

Subject(s)
Notes
Figurine
Morth
Description

Habitat: Forbidden Woods
Least Favorite Thing: Deku Leaves

These creatures attack in groups and cling to the bodies of their prey. A spin attack is the best way to shake them off. They're light and vulnerable to Deku Leaf blasts.

Subject(s)
Notes
Figurine
Octorok
Description

Habitat: The Forest Haven, Great Sea
Winner of the Perfect Attendance Award (TWW)
Series: Exemplary enemy (TWWHD)

When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.

Subject(s)
Notes
Figurine
Peahat
Description

Habitat: Forbidden Woods
Talent: Rotating

These strange creatures use their propeller-like wings to float in midair. They can be easily knocked out of the sky with either projectiles or a Deku Leaf.

Subject(s)
Notes
Figurine
Poe
Description

Habitat: Earth Temple
Best Attack: Possession

These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the Mirror Shield makes them take form.

Subject(s)
Notes
Figurine
Rat
Description

Habitat: Forsaken Fortress
Favorite Food: All-Purpose Bait

These creatures attack spontaneously and attempt to steal Rupees. The ones that carry bombs around are apparently known as Bombchus.

Subject(s)
Notes
Figurine
ReDead
Description

Habitat: Earth Temple
Least Favorite Thing: Mirror Shield

These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind.

Subject(s)
Notes
Figurine
Seahat
Description

Habitat: The Great Sea
Weakness: Projectiles

These tremendous flying fish can be found only on the Great Sea. They tend to ram ships to knock their prey into the sea, so it is best to attack them from a distance.

Subject(s)
Notes
FigurineDescriptionSubject(s)Notes
Armos

Habitat: Tower of the Gods
Vulnerability: Arrows

These small statues shift into autopilot and attack prey. Shoot them in the eyes with an arrow to silence them, then destroy them by hacking their crystal backs.

Can be obtained with a Pictograph of a Beamos.
Armos Knight

Habitat: Tower of the Gods
Vulnerability: Bombs

These auto-homing statues were created to deter intruders. To destroy them, you must toss bombs into their gaping mouths.

Boko Baba

Habitat: Forbidden Woods
Spoils: Boko Baba Seeds

These creatures that mimic Baba Buds attempt to swallow anything that comes near. Defeat them by stunning them with a jump attack and then cutting their stems.

Bokoblin

Habitat: Forsaken Fortress
Spoils: Joy Pendants
These little imps wield sharp machetes and Boko sticks when attacking. If they have no weapon, they'll attempt to fight hand-to-hand.

Red Bubble & Blue Bubble

Habitat: Tower of the Gods
Stronger Form: Blue Bubble

The cursed blue flames of the Blue Bubble steal the power away from all of your attacks. Bubbles can be easily blown away by the Deku Leaf.

ChuChu

Habitat: Varied
Spoils: Chu Jelly

There are ChuChus of many different colors, all with their own distinct characteristics. In general, they are most susceptible to projectile weapons.

Floormaster

Habitat: Forsaken Fortress
Personality: Surprisingly lonely

These creatures use their long hands to grab their victims, which they then yank into another room. They occasionally grab nearby vases and throw them.

Gyorg

Habitat: The Great Sea
Weakness: Projectiles

These so-called ocean killing machines are plentiful in the Great Sea. You should attack them with arrows or bombs before they're able to knock you into the sea.

Kargaroc

Habitat: Dragon Roost
Spoils: Golden Feathers

These fierce and dangerous opponents often carry Bokoblins and Moblins into battle. You can use your Grappling Hook to steal their Golden Feathers.

Keese & Fire Keese

Habitat: Dragon Roost Cavern
Least Favorite Thing: Projectiles

These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.

Magtail

Habitat: Dragon Roost Cavern
Weakness: Water

These creatures are covered in a hard exoskeleton that not even the searing heat of lava can penetrate. Their eyes are their only weakness. Magtails can be picked up and carried around when they've rolled into a defensive position.

Miniblin

Habitat: Forsaken Fortress
Talent: Herd movements

These little beasts are quick and agile. They scurry along walls and gather in great numbers. You should deal with them individually so they don't surround you.

Morth

Habitat: Forbidden Woods
Least Favorite Thing: Deku Leaves

These creatures attack in groups and cling to the bodies of their prey. A spin attack is the best way to shake them off. They're light and vulnerable to Deku Leaf blasts.

Octorok

Habitat: The Forest Haven, Great Sea
Winner of the Perfect Attendance Award (TWW)
Series: Exemplary enemy (TWWHD)

When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.

Peahat

Habitat: Forbidden Woods
Talent: Rotating

These strange creatures use their propeller-like wings to float in midair. They can be easily knocked out of the sky with either projectiles or a Deku Leaf.

Poe

Habitat: Earth Temple
Best Attack: Possession

These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the Mirror Shield makes them take form.

Rat

Habitat: Forsaken Fortress
Favorite Food: All-Purpose Bait

These creatures attack spontaneously and attempt to steal Rupees. The ones that carry bombs around are apparently known as Bombchus.

ReDead

Habitat: Earth Temple
Least Favorite Thing: Mirror Shield

These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind.

Seahat

Habitat: The Great Sea
Weakness: Projectiles

These tremendous flying fish can be found only on the Great Sea. They tend to ram ships to knock their prey into the sea, so it is best to attack them from a distance.

Forsaken Fortress Room

Figurine
Big Octo
Description

Habitat: Great Sea
Effective Weapons: Projectiles

There are said to be six of these legendary giant squid in different reaches of the Great Sea. When ships pass by, they create tremendous currents to try to sink them.
The only way to escape is to shoot all of their weak spots—their eyes—with projectiles before being sucked in.

Subject(s)
Notes
Permanently missable; Pictograph must be taken before all six are defeated.
Figurine
Darknut
Description

Habitat: Tower of the Gods
Spoils: Knight's Crest

These mighty knights are protected by heavy-duty armor. Rather than attacking from the front, it might be best to slip around behind them and cut their armor off.

Subject(s)
Notes
Obtained with a Pictograph of any Darknut without a cape or Shield.
Figurine
Darknut
Description

Habitat: Earth Temple
Spoil: Knight's Crest

These knights are well protected by their round bucklers and mighty armor. If you use a parry attack to jump up and knock off their helmets, it'll spell their doom.

Subject(s)
Notes
Obtained with a Pictograph of any Darknut with a Shield but no cape.
Figurine
Ganondorf
Description

Base of Operations: Ganon's Castle
Effective Weapons:
Light Arrows, Master Sword
The possessor of the Triforce of Power, Ganondorf controls many fell beasts.

It is useless for Link to try to face him alone. He must look for an ally who can aid him in battle.

Subject(s)
Notes
Can be obtained by taking a Pictograph during battle, then Saving and restarting gameplay outside the battle. Otherwise, requires a Legendary Pictograph.
Figurine
Gohdan, the Great Arbiter
Description

Habitat: Tower of the Gods
Effective Weapon: Arrows

This monstrous machine was created by the gods as a trial for the great hero. You can drop it to the ground only by piercing its hands and face with arrows.
Once it has fallen, you can defeat it by immediately tossing a bomb inside it.
Oddly enough, arrows occasionally drop from its nostrils.

Subject(s)
Notes
Pictograph can be taken after Gohdan is defeated.
Figurine
Gohma
Description

Habitat: Dragon Roost Island
Effective Weapon: Grappling Hook

This gigantic shelled insect inhabits areas of lava and magma. The only way to penetrate its hard bio-armor would be to drop an entire sheet of bedrock on it.

Subject(s)
Notes
During the first quest, can only be obtained with a Pictograph taken during the rematch in Ganon's Tower.
Figurine
The Monstrous Helmaroc King
Description

Habitat: Forsaken Fortress
Master: Ganondorf

The Helmaroc King is a monstrous bird that has been fitted with a mighty steel mask. Once the mask has been split with a hammer, its tender beak will be revealed.

Subject(s)
Notes
Permanently missable; Pictograph must be taken before it is defeated.
Figurine
Jalhalla, Protector of the Seal
Description

Habitat: Earth Temple
Underlings: Poes

This gigantic ghost rules over all Poes. After reflecting light onto it with the Mirror Shield, you can lift it and throw it around.

Subject(s)
Notes
Figurine
Kalle Demos
Description

Habitat: Forbidden Woods
Favorite Thing: Makar

This plant-monster is a gigantic parasite that lives in the depths of the Forbidden Woods.

Only by cutting loose all of its disgusting tentacles with the Boomerang will its tender core be revealed.

Subject(s)
Notes
Figurine
Mighty Darknut
Description

Habitat: Hyrule Castle
Spoil: Knight's Crest

These are Darknut captains. Some wear capes that must be burned or cut off before their armor straps can be cut.

Subject(s)
Notes
Figurine
Moblin
Description

Habitat: Forsaken Fortress
Spoils: Skull Necklaces

These mighty enemies swing their long spears with the greatest of ease. They've knocked Link around with that attack countless times.

Subject(s)
Notes
Figurine
Molgera, Protector of the Seal
Description

Habitat: Wind Temple
Effective Weapon: Hookshot

This evil guardian burrows deep into sand. Use the Hookshot to draw out its tender tongue, then slash at it with your blade.

Subject(s)
Notes
Figurine
Mothula
Description

Habitat: Forbidden Woods
Effective Weapons: Deku Leaf, projectiles

This gigantic moth scatters its scales through the air. Even using projectiles to clip its wings won't assure safety—it can still run around swiftly and release larvae.

Subject(s)
Notes
Can be obtained with a Pictograph of either the Enemy or the Miniboss.
Figurine
Phantom Ganon
Description

Habitat: Forsaken Fortress
Effective Weapons: Light Arrows, Master Sword

This is a phantom that Ganondorf created in his own likeness. Use your sword to knock back the balls of magic that he hurls, then attack him when he's stunned.

Actually, you can also use empty bottles to deflect his magic attacks.

Subject(s)
Notes
Permanently missable; Pictograph must be taken before he is defeated.
Figurine
Puppet Ganon
Description

Habitat: Ganon's Castle
Effective Weapon: Light Arrows

This is a gigantic marionette created by Ganon himself. It transforms into three different shapes, but all are vulnerable to rays of light.

Rather than shooting randomly at it, try to deduce when it can be easily targeted and then take advantage of your chance.

Subject(s)
Notes
Permanently missable; Pictograph must be taken before it is defeated.
Figurine
Stalfos
Description

Habitat: Earth Temple
Weakness: Its head

These skeleton warriors attack by violently swinging their gigantic maces around. Even if they're shattered to pieces, they'll reform unless their heads are destroyed.

Subject(s)
Notes
Figurine
Wizzrobe
Description

Habitat: Tower of the Gods
Magic: Fire, Summons

These mighty mages are adept at wielding flame and summoning other creatures to their aid.

The only way to defeat them is to try to predict their movements and attack them during the brief moments that they assume physical form.

Subject(s)
Notes
Figurine
Wizzrobe
Description

Habitat: Wind Temple
Magic: Summons

These high-level mages use the magic of summoning to aid them in battle. They are the only Wizzrobes that can summon other Wizzrobes, which makes them formidable.

Subject(s)
Notes
Permanently missable; Pictograph must be taken before it is defeated.
FigurineDescriptionSubject(s)Notes
Big Octo

Habitat: Great Sea
Effective Weapons: Projectiles

There are said to be six of these legendary giant squid in different reaches of the Great Sea. When ships pass by, they create tremendous currents to try to sink them.
The only way to escape is to shoot all of their weak spots—their eyes—with projectiles before being sucked in.

Permanently missable; Pictograph must be taken before all six are defeated.
Darknut

Habitat: Tower of the Gods
Spoils: Knight's Crest

These mighty knights are protected by heavy-duty armor. Rather than attacking from the front, it might be best to slip around behind them and cut their armor off.

Obtained with a Pictograph of any Darknut without a cape or Shield.
Darknut

Habitat: Earth Temple
Spoil: Knight's Crest

These knights are well protected by their round bucklers and mighty armor. If you use a parry attack to jump up and knock off their helmets, it'll spell their doom.

Obtained with a Pictograph of any Darknut with a Shield but no cape.
Ganondorf

Base of Operations: Ganon's Castle
Effective Weapons:
Light Arrows, Master Sword
The possessor of the Triforce of Power, Ganondorf controls many fell beasts.

It is useless for Link to try to face him alone. He must look for an ally who can aid him in battle.

Can be obtained by taking a Pictograph during battle, then Saving and restarting gameplay outside the battle. Otherwise, requires a Legendary Pictograph.
Gohdan, the Great Arbiter

Habitat: Tower of the Gods
Effective Weapon: Arrows

This monstrous machine was created by the gods as a trial for the great hero. You can drop it to the ground only by piercing its hands and face with arrows.
Once it has fallen, you can defeat it by immediately tossing a bomb inside it.
Oddly enough, arrows occasionally drop from its nostrils.

Pictograph can be taken after Gohdan is defeated.
Gohma

Habitat: Dragon Roost Island
Effective Weapon: Grappling Hook

This gigantic shelled insect inhabits areas of lava and magma. The only way to penetrate its hard bio-armor would be to drop an entire sheet of bedrock on it.

During the first quest, can only be obtained with a Pictograph taken during the rematch in Ganon's Tower.
The Monstrous Helmaroc King

Habitat: Forsaken Fortress
Master: Ganondorf

The Helmaroc King is a monstrous bird that has been fitted with a mighty steel mask. Once the mask has been split with a hammer, its tender beak will be revealed.

Permanently missable; Pictograph must be taken before it is defeated.
Jalhalla, Protector of the Seal

Habitat: Earth Temple
Underlings: Poes

This gigantic ghost rules over all Poes. After reflecting light onto it with the Mirror Shield, you can lift it and throw it around.

Kalle Demos

Habitat: Forbidden Woods
Favorite Thing: Makar

This plant-monster is a gigantic parasite that lives in the depths of the Forbidden Woods.

Only by cutting loose all of its disgusting tentacles with the Boomerang will its tender core be revealed.

Mighty Darknut

Habitat: Hyrule Castle
Spoil: Knight's Crest

These are Darknut captains. Some wear capes that must be burned or cut off before their armor straps can be cut.

Moblin

Habitat: Forsaken Fortress
Spoils: Skull Necklaces

These mighty enemies swing their long spears with the greatest of ease. They've knocked Link around with that attack countless times.

Molgera, Protector of the Seal

Habitat: Wind Temple
Effective Weapon: Hookshot

This evil guardian burrows deep into sand. Use the Hookshot to draw out its tender tongue, then slash at it with your blade.

Mothula

Habitat: Forbidden Woods
Effective Weapons: Deku Leaf, projectiles

This gigantic moth scatters its scales through the air. Even using projectiles to clip its wings won't assure safety—it can still run around swiftly and release larvae.

Can be obtained with a Pictograph of either the Enemy or the Miniboss.
Phantom Ganon

Habitat: Forsaken Fortress
Effective Weapons: Light Arrows, Master Sword

This is a phantom that Ganondorf created in his own likeness. Use your sword to knock back the balls of magic that he hurls, then attack him when he's stunned.

Actually, you can also use empty bottles to deflect his magic attacks.

Permanently missable; Pictograph must be taken before he is defeated.
Puppet Ganon

Habitat: Ganon's Castle
Effective Weapon: Light Arrows

This is a gigantic marionette created by Ganon himself. It transforms into three different shapes, but all are vulnerable to rays of light.

Rather than shooting randomly at it, try to deduce when it can be easily targeted and then take advantage of your chance.

Permanently missable; Pictograph must be taken before it is defeated.
Stalfos

Habitat: Earth Temple
Weakness: Its head

These skeleton warriors attack by violently swinging their gigantic maces around. Even if they're shattered to pieces, they'll reform unless their heads are destroyed.

Wizzrobe

Habitat: Tower of the Gods
Magic: Fire, Summons

These mighty mages are adept at wielding flame and summoning other creatures to their aid.

The only way to defeat them is to try to predict their movements and attack them during the brief moments that they assume physical form.

Wizzrobe

Habitat: Wind Temple
Magic: Summons

These high-level mages use the magic of summoning to aid them in battle. They are the only Wizzrobes that can summon other Wizzrobes, which makes them formidable.

Permanently missable; Pictograph must be taken before it is defeated.

Outset Island Room

Main article: Outset Island Room
Figurine
Abe
Description

Birthplace: Outset Island
Greatest Treasure: His family

Abe is a family man who takes good care of his wife and two kids. In his younger days, his dashing good looks and baritone voice made him quite the ladies’ man.

Then one day, he was instantly smitten by a woman named Rose. Even though he was consistently rebuffed, he persisted and finally convinced Rose to marry him.

Subject(s)
Notes
Figurine
Aryll
Description

Birthplace: Outset Island
Personality: Kind and true to her family

Link's energetic younger sister is adored by all who meet her. Her current goal is to learn how to fetch water so she can help out her grandmother.

Her most treasured belonging is a telescope bearing a drawing of a seagull.

Subject(s)
Notes
Can be obtained along with the Figurine of Link's Grandma.
Figurine
Crab
Description

Birthplace: Unknown
Talent: Crab-walking

These creatures are crabs, plain and simple.

Subject(s)
Notes
Figurine
Link's Grandma
Description

Birthplace: Outset Island
Personality: Worrywart

This kind old woman works hard to raise her two grandchildren. She's a very talented cook—her special Elixir Soup is sure to raise anyone's spirit.

She can be somewhat mischievous and enjoys playing the occasional prank on Link.

Subject(s)
Notes
Figurine
Jabun
Description

Birthplace: Greatfish Isle
Water Spirit

Jabun can only speak Hylian, so hardly anyone understands a word he says.

Subject(s)
Notes
Figurine
Joel
Description

Birthplace: Outset Island
Main Interest: Sticks

Joel's dream is to grow up as soon as he can so he can jump across boulders just like Link.

Both he and his younger brother, Zill, distinctly resemble their father.

Subject(s)
Notes
Figurine
Mesa
Description

Birthplace: Outset Island
Personality: Slacker

Mesa performs his chores at very much his own pace. His vegetable patch is always full of weeds and he spends most of the year trying to clear it out.

He's surprisingly timid and often can't fall asleep at night. He's currently looking for a wife.

Subject(s)
Notes
Figurine
Orca
Description

Birthplace: Outset Island
Talent: Swordplay

In his younger days, Orca had hoped to be a swordsman, but after he suffered a serious injury that ended that dream. He soon returned to Outset and became a fisherman.

On a ledge on one wall of his house is a memento from his days of training with a blade. Orca is a lifelong bachelor.

Subject(s)
Notes
Figurine
Rose
Description

Birthplace: Outset Island
Favorite thing: Animals

The mother of Joel and Zill, Rose a woman of refreshingly simple tastes...but she's a demanding mother. She has the bad habit of trying to laugh her way out of lies.

Subject(s)
Notes
Figurine
Seagull
Description

Birthplace: Unknown
Talent: Flying

Seagulls soar freely over the Great Sea. They love Hyoi Pears above all other foods, and eating them simply steals their hearts.

Subject(s)
Notes
Figurine
Sturgeon
Description

Birthplace: Outset Island
Peronality: Extremely serious

Known as Outset's living encyclopedia, Sturgeon is quite wise, boasting an abnormally high IQ.

He has extremely sensitive nerves—quite the opposite of his younger brother, Orca, who lives downstairs. Surprisingly, Sturgeon was an accomplished swordsman in his youth.

Subject(s)
Notes
Figurine
Sue-Belle
Description

Place of birth: Windfall Island
Personality: Serious

Sue-Belle was born and raised on Windfall, but she became concerned for the health of her grandfather, Sturgeon, so she decided to move to live with him on Outset Island.

Morning, noon and night, she fills vases with water and carries them on her head from the well to their house. Strangely enough, she actually enjoys the task.

Subject(s)
Notes
Figurine
Wild Pig
Description

Birthplace: Unknown
Talent: Digging holes

Wild Pigs are found primarily in the fields of Outset Island. They love All-Purpose Bait above all other foods, and when they eat it they can't help but tear into the earth.

Subject(s)
Notes
Figurine
Zill
Description

Birthplace: Outset Island
Talent: Sniffling

Zill is a hyper-inquisitive young boy who speaks his thoughts as soon as they come to mind. He can often strike a nerve without realizing it.

He likes to imitate his older brother, Joel. And strangely enough, it seems that he actually lets his nose run on purpose...

Subject(s)
Notes
FigurineDescriptionSubject(s)Notes
Abe

Birthplace: Outset Island
Greatest Treasure: His family

Abe is a family man who takes good care of his wife and two kids. In his younger days, his dashing good looks and baritone voice made him quite the ladies’ man.

Then one day, he was instantly smitten by a woman named Rose. Even though he was consistently rebuffed, he persisted and finally convinced Rose to marry him.

Aryll

Birthplace: Outset Island
Personality: Kind and true to her family

Link's energetic younger sister is adored by all who meet her. Her current goal is to learn how to fetch water so she can help out her grandmother.

Her most treasured belonging is a telescope bearing a drawing of a seagull.

Can be obtained along with the Figurine of Link's Grandma.
Crab

Birthplace: Unknown
Talent: Crab-walking

These creatures are crabs, plain and simple.

Link's Grandma

Birthplace: Outset Island
Personality: Worrywart

This kind old woman works hard to raise her two grandchildren. She's a very talented cook—her special Elixir Soup is sure to raise anyone's spirit.

She can be somewhat mischievous and enjoys playing the occasional prank on Link.

Jabun

Birthplace: Greatfish Isle
Water Spirit

Jabun can only speak Hylian, so hardly anyone understands a word he says.

Joel

Birthplace: Outset Island
Main Interest: Sticks

Joel's dream is to grow up as soon as he can so he can jump across boulders just like Link.

Both he and his younger brother, Zill, distinctly resemble their father.

Mesa

Birthplace: Outset Island
Personality: Slacker

Mesa performs his chores at very much his own pace. His vegetable patch is always full of weeds and he spends most of the year trying to clear it out.

He's surprisingly timid and often can't fall asleep at night. He's currently looking for a wife.

Orca

Birthplace: Outset Island
Talent: Swordplay

In his younger days, Orca had hoped to be a swordsman, but after he suffered a serious injury that ended that dream. He soon returned to Outset and became a fisherman.

On a ledge on one wall of his house is a memento from his days of training with a blade. Orca is a lifelong bachelor.

Rose

Birthplace: Outset Island
Favorite thing: Animals

The mother of Joel and Zill, Rose a woman of refreshingly simple tastes...but she's a demanding mother. She has the bad habit of trying to laugh her way out of lies.

Seagull

Birthplace: Unknown
Talent: Flying

Seagulls soar freely over the Great Sea. They love Hyoi Pears above all other foods, and eating them simply steals their hearts.

Sturgeon

Birthplace: Outset Island
Peronality: Extremely serious

Known as Outset's living encyclopedia, Sturgeon is quite wise, boasting an abnormally high IQ.

He has extremely sensitive nerves—quite the opposite of his younger brother, Orca, who lives downstairs. Surprisingly, Sturgeon was an accomplished swordsman in his youth.

Sue-Belle

Place of birth: Windfall Island
Personality: Serious

Sue-Belle was born and raised on Windfall, but she became concerned for the health of her grandfather, Sturgeon, so she decided to move to live with him on Outset Island.

Morning, noon and night, she fills vases with water and carries them on her head from the well to their house. Strangely enough, she actually enjoys the task.

Wild Pig

Birthplace: Unknown
Talent: Digging holes

Wild Pigs are found primarily in the fields of Outset Island. They love All-Purpose Bait above all other foods, and when they eat it they can't help but tear into the earth.

Zill

Birthplace: Outset Island
Talent: Sniffling

Zill is a hyper-inquisitive young boy who speaks his thoughts as soon as they come to mind. He can often strike a nerve without realizing it.

He likes to imitate his older brother, Joel. And strangely enough, it seems that he actually lets his nose run on purpose...

Windfall Island Room

Main article: Windfall Island Room
Figurine
Anton
Description

Birthplace: Windfall Island
Favorite Activity: Kickboxing

The reason his second-favorite hobby is taking walks is because it keeps his legs in shape. He's had his eye on a certain young lady lately.

Subject(s)
Notes
Figurine
Candy the Sailor
Description

Birthplace: Windfall Island
Good at Cooking: Grapes

At first glance, Candy looks a little intimidating, but he's actually extremely kind and quite knowledgeable. He's always happy to share his knowledge, too.

He is energetic and sort of a scamp for a seventeen year old.

Subject(s)
Notes
Figurine
Bomb-Master Cannon
Description

Birthplace: Windfall Island
Mood: Shifts violently

Cannon is the world's only maker of bombs. He considers himself a magician with gunpowder and other explosives. His hairstyle is as unique as his talent.

Subject(s)
Notes
Figurine
Dampa the Sailor
Description

Birthplace: Windfall Island
Favorite Animal: Pigs

Dampa recently got some pet pigs, and now they're all he can think about. He really confirms the old adage about pets and their owners.

Subject(s)
Notes
Figurine
The Potion Master, Doc Bandam
Description

Birthplace: Windfall Island
Favorite Food: Chu Jelly

Doc Bandam spends his days researching ChuChus in his potion shop. He visits Pawprint Island now and then to collect the Chu Jelly he uses to make his potions.

He considers himself a potion artist, and like an artist, he's quite whimsical.

Subject(s)
Notes
Figurine
Garrickson
Description

Birthplace: Windfall Island
Personality: Passionate

He is constantly thinking of someone on a faraway island. He's apparently a very passionate man, and he has a very hip sense of fashion.

Subject(s)
Notes
Figurine
Gillian
Description

Birthplace: Windfall Island
Workplace: The Cafe Bar

Gillian manages the cafe in place of her now-ill father. It seems she once had a boyfriend, but that info is TOP-SECRET!

Subject(s)
Notes
Figurine
Gossack
Description

Birthplace: Windfall Island
Personality: Not brave

There isn't much to say about Gossack.

Subject(s)
Notes
Figurine
Gummy the Sailor
Description

Birthplace: Windfall Island
Favorite Spice: Pepper

No one knows where he gets his spending money from, but this nifty sailor spends night after night unwinding at the auction.

Subject(s)
Notes
Figurine
Kamo
Description

Birthplace: Windfall Island
Years With No Girlfriend: 18

Ever the romantic, Kamo loves to gaze at the night sky. He and his dear friend Linda were once classmates at Mrs. Marie's School.

Subject(s)
Notes
Figurine
Kane the Sailor
Description

Birthplace: Windfall Island
Favorite Occupation: Artist

Long ago, Kane longed to be an artist or a sculptor, but circumstances in his home life forced him to become a sailor. He's still critical of all artistic expression, though.

Subject(s)
Notes
Figurine
Windfall's Gang of Boys, the Killer Bees
Description

Birthplace: Windfall Island
Main Objective: Raising trouble

This small group of four calls itself the Killer Bees. Starting from left, the members are:

The leader, Ivan:
A very talented and reliable leader. Leave all tree climbing to him.

Jin, the fox:
Ivan's quick-witted adviser. His wry insults can be hard to take.

Jan, the blue-hair:
Uses his innocent looks to avert trouble. He's the Killer Bee's Thug.

The pig-nosed, Jun-Roberto:
Secretly aims to be the next gang leader. He was raised in a bourgeois family and has developed into a terrible little tyrant.

When these four are together, they fear absolutely nothing!

Subject(s)
Notes
Requires only a Pictograph of one member.
Figurine
Kreeb
Description

Birthplace: Windfall Island
Least Favorite Proverb: "Only smoke and fools love high places."

This young guy's trademark is his yellow hat. He seems to have an unusual interest in the town's ferris wheel and lighthouse.

Subject(s)
Notes
Figurine
The Pictographer, Lenzo
Description

Birthplace: Unknown
Personality: Hard to grasp

Lenzo is a famed pictographer known to all. His mysterious personality is quite popular with the ladies in town.

Subject(s)
Notes
Figurine
Linda
Description

Birthplace: Windfall Island
Best Friend: Sue-Belle

Lately, her childhood friend, the delicate Kamo, has become smitten with her, but she's apparently completely oblivious to his feelings.

Subject(s)
Notes
Figurine
Maggie
Description

Birthplace: Windfall Island
Favorite Thing: Love and Romance

Maggie was dirt-poor before being kidnapped and held captive in the Forsaken Fortress. She's quite popular with all boys... but she prefers "wild" boys over all others.

Lately she has taken to writing poems and will soon be publishing one entitled "A Woman's Heart is Blue."

Subject(s)
Notes
Figurine
Maggie's Father
Description

Birthplace: Windfall Island
Personality: Not particularly good

Surprisingly, Maggie's father is quite confident that he is the epitome of fashion. It would probably be more accurate to say that the clothes he wears are "distinct."

He seems to especially like vintage clothes and jewelry.

Subject(s)
Notes
If obtained before Maggie is rescued, only his poor appearance is shown. Afterward, the Figurine is updated to show both appearances.
Figurine
Mila
Description

Birthplace: Windfall Island
Personality: Harsh

This poor girl was filthy rich until she got rescued from her prison in the Forsaken Fortress.

Now that her family has fallen on hard times, she works for the shop on Windfall Island to help ease their hardship.

Subject(s)
Notes
Figurine
Mila's Father
Description

Birthplace: Windfall Island
Favorite Thing: Money

His hobby was once collecting expensive vases, but unfortunately, they were the kind of vase one wants to break as soon as one catches sight of them.

Those who did and were forced to compensate him for his loss were said to regret it afterward.

Subject(s)
Notes
If obtained before Mila is rescued, only his wealthy appearance is shown. Afterward, the Figurine is updated to show both appearances.
Figurine
Minenco
Description

Birthplace: Windfall Island
Favorite Thing: Pictographs

This former beauty became famous after being dubbed Miss Windfall Island...about forty years ago. There isn't a younger woman who could take that title away.

Subject(s)
Notes
Figurine
The Joyful Teacher, Mrs. Marie
Description

Birthplace: Windfall Island
This Year's Lucky Number: 20

This year marks the twentieth year this splendid individual has worked as Windfall's school teacher. Her hobby is collecting Joy Pendants.

Her goal in life is to raise unique and creative students. The most unique thing she's ever created is her own hairstyle.

Subject(s)
Notes
Figurine
Missy
Description

Birthplace: Windfall Island
Her son: Dampa the Sailor

She's just an ordinary elderly woman.

Subject(s)
Notes
Figurine
Pompie & Vera
Description

Birthplace: Windfall Island
Hobby: Gossiping

Pompie and Vera are the town's most talkative pair of ladies, and they are always spreading idle gossip. Lately they've been obsessed with Lenzo. Heart

Subject(s)
Notes
Requires only a Pictograph of one subject.
Figurine
Potova & Joanna
Description

Birthplace: Windfall Island
Nickname: The Little Tipsters

These two girls are talented at hitting on islands rumors, seemingly without any tips or advise from others. Children can be really frightening sometimes.

Subject(s)
Notes
Requires only a Pictograph of one subject.
Figurine
Sam
Description

Birthplace: Windfall Island
Favorite Spot: The sea view bench

He thinks that a little composure is of the utmost importance in life. Sam's a card-carrying member of the Joyous Volunteer Association.

Subject(s)
Notes
Figurine
Tott
Description

Birthplace: Windfall Island
Talent: Dancing

This young fellow dreams of becoming a professional dancer. He dances before a strange stone monument day and night.

This smooth dancer may still be practicing, but he's also recruiting for a partner! Musical Note

Subject(s)
Notes
Figurine
The Shop Guru, Zunari
Description

Birthplace: A C-C-COLD Island
Pet Phrase: "Dear me!"

Even on the hottest day of summer, Zunari can be found in his shop, wearing the beloved hood that his mother made for him. He keeps a great treasure in his safe there.

On a side note, he turns 40 this year and is now recruiting for a wife. Heart

Subject(s)
Notes
FigurineDescriptionSubject(s)Notes
Anton

Birthplace: Windfall Island
Favorite Activity: Kickboxing

The reason his second-favorite hobby is taking walks is because it keeps his legs in shape. He's had his eye on a certain young lady lately.

Candy the Sailor

Birthplace: Windfall Island
Good at Cooking: Grapes

At first glance, Candy looks a little intimidating, but he's actually extremely kind and quite knowledgeable. He's always happy to share his knowledge, too.

He is energetic and sort of a scamp for a seventeen year old.

Bomb-Master Cannon

Birthplace: Windfall Island
Mood: Shifts violently

Cannon is the world's only maker of bombs. He considers himself a magician with gunpowder and other explosives. His hairstyle is as unique as his talent.

Dampa the Sailor

Birthplace: Windfall Island
Favorite Animal: Pigs

Dampa recently got some pet pigs, and now they're all he can think about. He really confirms the old adage about pets and their owners.

The Potion Master, Doc Bandam

Birthplace: Windfall Island
Favorite Food: Chu Jelly

Doc Bandam spends his days researching ChuChus in his potion shop. He visits Pawprint Island now and then to collect the Chu Jelly he uses to make his potions.

He considers himself a potion artist, and like an artist, he's quite whimsical.

Garrickson

Birthplace: Windfall Island
Personality: Passionate

He is constantly thinking of someone on a faraway island. He's apparently a very passionate man, and he has a very hip sense of fashion.

Gillian

Birthplace: Windfall Island
Workplace: The Cafe Bar

Gillian manages the cafe in place of her now-ill father. It seems she once had a boyfriend, but that info is TOP-SECRET!

Gossack

Birthplace: Windfall Island
Personality: Not brave

There isn't much to say about Gossack.

Gummy the Sailor

Birthplace: Windfall Island
Favorite Spice: Pepper

No one knows where he gets his spending money from, but this nifty sailor spends night after night unwinding at the auction.

Kamo

Birthplace: Windfall Island
Years With No Girlfriend: 18

Ever the romantic, Kamo loves to gaze at the night sky. He and his dear friend Linda were once classmates at Mrs. Marie's School.

Kane the Sailor

Birthplace: Windfall Island
Favorite Occupation: Artist

Long ago, Kane longed to be an artist or a sculptor, but circumstances in his home life forced him to become a sailor. He's still critical of all artistic expression, though.

Windfall's Gang of Boys, the Killer Bees

Birthplace: Windfall Island
Main Objective: Raising trouble

This small group of four calls itself the Killer Bees. Starting from left, the members are:

The leader, Ivan:
A very talented and reliable leader. Leave all tree climbing to him.

Jin, the fox:
Ivan's quick-witted adviser. His wry insults can be hard to take.

Jan, the blue-hair:
Uses his innocent looks to avert trouble. He's the Killer Bee's Thug.

The pig-nosed, Jun-Roberto:
Secretly aims to be the next gang leader. He was raised in a bourgeois family and has developed into a terrible little tyrant.

When these four are together, they fear absolutely nothing!

Requires only a Pictograph of one member.
Kreeb

Birthplace: Windfall Island
Least Favorite Proverb: "Only smoke and fools love high places."

This young guy's trademark is his yellow hat. He seems to have an unusual interest in the town's ferris wheel and lighthouse.

The Pictographer, Lenzo

Birthplace: Unknown
Personality: Hard to grasp

Lenzo is a famed pictographer known to all. His mysterious personality is quite popular with the ladies in town.

Linda

Birthplace: Windfall Island
Best Friend: Sue-Belle

Lately, her childhood friend, the delicate Kamo, has become smitten with her, but she's apparently completely oblivious to his feelings.

Maggie

Birthplace: Windfall Island
Favorite Thing: Love and Romance

Maggie was dirt-poor before being kidnapped and held captive in the Forsaken Fortress. She's quite popular with all boys... but she prefers "wild" boys over all others.

Lately she has taken to writing poems and will soon be publishing one entitled "A Woman's Heart is Blue."

Maggie's Father

Birthplace: Windfall Island
Personality: Not particularly good

Surprisingly, Maggie's father is quite confident that he is the epitome of fashion. It would probably be more accurate to say that the clothes he wears are "distinct."

He seems to especially like vintage clothes and jewelry.

If obtained before Maggie is rescued, only his poor appearance is shown. Afterward, the Figurine is updated to show both appearances.
Mila

Birthplace: Windfall Island
Personality: Harsh

This poor girl was filthy rich until she got rescued from her prison in the Forsaken Fortress.

Now that her family has fallen on hard times, she works for the shop on Windfall Island to help ease their hardship.

Mila's Father

Birthplace: Windfall Island
Favorite Thing: Money

His hobby was once collecting expensive vases, but unfortunately, they were the kind of vase one wants to break as soon as one catches sight of them.

Those who did and were forced to compensate him for his loss were said to regret it afterward.

If obtained before Mila is rescued, only his wealthy appearance is shown. Afterward, the Figurine is updated to show both appearances.
Minenco

Birthplace: Windfall Island
Favorite Thing: Pictographs

This former beauty became famous after being dubbed Miss Windfall Island...about forty years ago. There isn't a younger woman who could take that title away.

The Joyful Teacher, Mrs. Marie

Birthplace: Windfall Island
This Year's Lucky Number: 20

This year marks the twentieth year this splendid individual has worked as Windfall's school teacher. Her hobby is collecting Joy Pendants.

Her goal in life is to raise unique and creative students. The most unique thing she's ever created is her own hairstyle.

Missy

Birthplace: Windfall Island
Her son: Dampa the Sailor

She's just an ordinary elderly woman.

Pompie & Vera

Birthplace: Windfall Island
Hobby: Gossiping

Pompie and Vera are the town's most talkative pair of ladies, and they are always spreading idle gossip. Lately they've been obsessed with Lenzo. Heart

Requires only a Pictograph of one subject.
Potova & Joanna

Birthplace: Windfall Island
Nickname: The Little Tipsters

These two girls are talented at hitting on islands rumors, seemingly without any tips or advise from others. Children can be really frightening sometimes.

Requires only a Pictograph of one subject.
Sam

Birthplace: Windfall Island
Favorite Spot: The sea view bench

He thinks that a little composure is of the utmost importance in life. Sam's a card-carrying member of the Joyous Volunteer Association.

Tott

Birthplace: Windfall Island
Talent: Dancing

This young fellow dreams of becoming a professional dancer. He dances before a strange stone monument day and night.

This smooth dancer may still be practicing, but he's also recruiting for a partner! Musical Note

The Shop Guru, Zunari

Birthplace: A C-C-COLD Island
Pet Phrase: "Dear me!"

Even on the hottest day of summer, Zunari can be found in his shop, wearing the beloved hood that his mother made for him. He keeps a great treasure in his safe there.

On a side note, he turns 40 this year and is now recruiting for a wife. Heart

Ocean Room

Main article: Ocean Room
Figurine
Ankle
Description

Birthplace: Unknown
Favorite Proverb: "One may as well hang for a stolen sheep as for a stolen lamb."

Since being taught how to decipher maps by his older brother Tingle, Ankle has been supporting his good-for-nothing twin brother Knuckle.

The only time he feels he can truly be himself is when he's tending to the Tingle Island flower garden.

Subject(s)
Notes
Figurine
Beedle
Description

Birthplace: Unknown
Favorite Thing: Bugs (especially beetles)

A businessman by nature, Beedle's sales pitch is unmatched. He hopes to open a chain of trading posts where people can buy, sell, or trade anything.

Subject(s)
Notes
Figurine
David Jr.
Description

Birthplace: Windfall Island
Occupation: Treasure hunter

Seventeen-year-old David Jr. set out to sea with dreams of finding the treasure of the Ghost Ship that his now-deceased father once saw.

He gets seasick quite easily and was in just such a state when he awoke in a daze on Tingle Island.

Ankle told him that "self comes before wealth" and he's been working in the tower ever since. He really hates the uniform.

Subject(s)
Notes
Figurine
Fairy
Description

Birthplace: Unknown
First Impression: Good

Fairies are the most reliable of creatures. When their master's life energy has been depleted, they immediately come to his or her aid. They can be carried in bottles.

Subject(s)
Notes
Figurine
Fishman
Description

Birthplace: The Great Sea
Personality: Honorable, dutiful, and surly

Apparently, these fish were aided long ago by the King of Red Lions, which is why they're now willing to offer Link valuable information.

Unfortunately, much of their information is off the mark. For many long years they have suffered from stiff necks, but none of them know how to cure it.

Subject(s)
Notes
Figurine
Gonzo
Description

Personality: Short-tempered
Favorite Thing: Tetra

Leader of Tetra's family of pirates, Gonzo seems to be quite strong...but he cries at the drop of a hat.

Subject(s)
Notes
Permanently missable; obtained along with the Figurine of Tetra.
Figurine
Great Fairy
Description

Birthplace: Angular Isles
Talent: Powering-up

The seven Great Fairies who are destined to aid the Great Hero by increasing his powers are hiding in seven different reaches of the Great Sea.

Subject(s)
Notes
Figurine
King of Hyrule
Description

The king of Hyrule was unable to protect his kingdom from evil and left its fate up to the gods. The King of Red Lions is merely his disguise.

His full name is one that is truly fit for royalty: Daphnes Nohansen Hyrule.

Subject(s)
Notes
Figurine
Knuckle
Description

Birthplace: Unknown
Occupation: Carver

Knuckle is another of Tingle's younger brothers⁠—he happens to be Ankle's twin. He finished carving Tingle Tower when he was ten years old. The head is his studio.

(The Wind Waker only) Supposedly, he felt unsatisfied completing his collection without this figure. He loves his special vertically aligned Tingle Tuner.

(The Wind Waker HD only) Supposedly, it used to bother him that this collection was considered complete, even without his figurine.

Subject(s)
Notes
Permanently missable; must be obtained before the Figurine of Link & the King of Red Lions.
Figurine
Link & the King of Red Lions
Description

Birthplace: Outset Island
Favored Hand: Left

The Hero of Wind, Link uses the Wind Waker to control the wind and sail the seas on his mysterious boat (which is actually the King of Hyrule).

Surprisingly, he seems to have an unnatural interest in figurines and has at last completed his collection! He is now the master of the Nintendo Gallery.

Subject(s)
Notes
Obtained after collecting every other Figurine, not including Knuckle. Cannot be obtained if any other Permanently missable Figurines are missed.
Figurine
Loot the Sailor
Description

Birthplace: Windfall Island
His Only Fear: The Merman

Loot spends his days working far from home at the Boating Course. He takes his earnings straight to the Cafe Bar on Windfall to enjoy a relaxing beverage.

Subject(s)
Notes
Figurine
Mako
Description

Personality: At first glance, quiet
Least Favorite Thing: Having his glasses touched by strangers.

Mako is called the brains of the ship and the king of invention. He may look like a weakling, but his glasses give him keen eyesight, and he's unstoppable when mad.

Not many know this, but he keeps a knife hidden in that thick book of his.

Subject(s)
Notes
Permanently missable; obtained along with the Figurine of Tetra.
Figurine
Niko
Description

Personality: Merry
Least Favorite Thing: Gonzo's underwear

Niko is the bottom rang on the pirate ladder, so he's responsible for all the odd jobs on the ship.

He's quite childish and rarely thinks of the consequences of his actions. Even so, he shows signs of having what it takes to move up the pirate ladder.

Subject(s)
Notes
Permanently missable; obtained along with the Figurine of Tetra.
Figurine
Nudge
Description

Personality: Who knows?
Talent: Sewing

Nudge seems to understand Tetra best of all the pirates and often counsels her in her decision making. He's actually stronger than Gonzo.

Subject(s)
Notes
Permanently missable; obtained along with the Figurine of Tetra.
Figurine
Old Man Ho Ho
Description

Birthplace: Unknown
Favorite Thing: Telescopes

Old man Ho Ho found his first telescope after retiring from his job and has been traveling in search of new sights ever since.

A new discovery always awaits at the far end of his telescope.

Subject(s)
Notes
Figurine
Princess Zelda
Description

Princess Zelda is the legitimate heir to the Hyrulean royal family. She is actually the pirate Tetra.

Subject(s)
Notes
Can be obtained by taking a Pictograph during battle against Ganondorf, then Saving and restarting gameplay outside the battle. Otherwise, obtained along with the Figurine of the King of Hyrule.
Figurine
Queen of Fairies
Description

Birthplace: Fairy Island
Talent: Empowering arrows with fire and ice

She appears to be but a child, but she is much greater and more powerful than the Great Fairies. She will grant Link the power to add fire and ice to his arrows.

Subject(s)
Notes
Figurine
Salvage Corp
Description

Birthplace: Angular Isles
Talent: Searching for sunken treasure

These young men found friendship through their common interest in searching for sunken treasure. Soon afterward, they formed the Salvage Corp.

With their first haul of treasure, all they could afford to buy was their diving suits. Now they dream of finding that one huge haul that makes them all rich.

They are currently searching for the legendary treasure sunken beneath the sea.

Subject(s)
Notes
Requires only a Pictograph of one member.
Figurine
Salvatore
Description

Birthplace: Windfall Island
Talent: Drawing pictures

Long ago, Salvatore hoped to be a famous painter, but that dream didn't last long. He eventually returned to his hometown and came up with his current business plan.

It's been a huge success, allowing him to purchase his own island, where he has opened up the second store in what he hopes will become a huge chain.

He's now busy trying to think up that one idea that will spark his next big endeavor.

Subject(s)
Notes
Figurine
Senza
Description

Personality: Mild-mannered
Talent: Ummm...talking, maybe?

Senza is in charge of keeping the pirate ship in order. He's a mild-mannered speaker, but his persuasive skills are said to be unmatched.

Subject(s)
Notes
Permanently missable; obtained along with the Figurine of Tetra.
Figurine
Tetra
Description

Personality: Elusive
Tetra seems bossy and strong willed, but she's actually quite kind.

Orphaned at a young age, Tetra followed in her mother's footsteps, becoming a pirate and watching after her mother's gang of lovable swabbies.

Tetra and her crew are in search of a legendary treasure hidden beneath the waves of the Great Sea.

Subject(s)
Notes
Permanently missable; Pictograph must be taken before meeting the King of Hyrule.
Figurine
Tingle
Description

Birthplace: Unknown
Favorite Things: Fairies, deciphering maps

It's been several years since Tingle first became enchanted with deciphering maps in the hopes it would help him find fairies, and he's lost many things during that time.

He's raising funds to begin his search for fairies, hoping to embark sometime in his thirties, while the lust of life is still upon him. At the age of 35, the pressure's on!

Subject(s)
Notes
Figurine
Traveling Merchants
Description

Birthplace: Unknown
Favorite Food: Rocks

These businessmen are traveling the world in search of curios and oddities, each with the hope of someday opening his own shop.

Nobody knows where these wandering merchants have come from or where they're headed.

Subject(s)
Notes
Figurine
Zuko
Description

Personality: Taciturn
Talent: Spying

Zuko is in charge of keeping watch. His sharp eyes can read signs a mile off, but no one really understands what he says, so they rarely know what he's seen.

Subject(s)
Notes
Permanently missable; obtained along with the Figurine of Tetra.
FigurineDescriptionSubject(s)Notes
Ankle

Birthplace: Unknown
Favorite Proverb: "One may as well hang for a stolen sheep as for a stolen lamb."

Since being taught how to decipher maps by his older brother Tingle, Ankle has been supporting his good-for-nothing twin brother Knuckle.

The only time he feels he can truly be himself is when he's tending to the Tingle Island flower garden.

Beedle

Birthplace: Unknown
Favorite Thing: Bugs (especially beetles)

A businessman by nature, Beedle's sales pitch is unmatched. He hopes to open a chain of trading posts where people can buy, sell, or trade anything.

David Jr.

Birthplace: Windfall Island
Occupation: Treasure hunter

Seventeen-year-old David Jr. set out to sea with dreams of finding the treasure of the Ghost Ship that his now-deceased father once saw.

He gets seasick quite easily and was in just such a state when he awoke in a daze on Tingle Island.

Ankle told him that "self comes before wealth" and he's been working in the tower ever since. He really hates the uniform.

Fairy

Birthplace: Unknown
First Impression: Good

Fairies are the most reliable of creatures. When their master's life energy has been depleted, they immediately come to his or her aid. They can be carried in bottles.

Fishman

Birthplace: The Great Sea
Personality: Honorable, dutiful, and surly

Apparently, these fish were aided long ago by the King of Red Lions, which is why they're now willing to offer Link valuable information.

Unfortunately, much of their information is off the mark. For many long years they have suffered from stiff necks, but none of them know how to cure it.

Gonzo

Personality: Short-tempered
Favorite Thing: Tetra

Leader of Tetra's family of pirates, Gonzo seems to be quite strong...but he cries at the drop of a hat.

Permanently missable; obtained along with the Figurine of Tetra.
Great Fairy

Birthplace: Angular Isles
Talent: Powering-up

The seven Great Fairies who are destined to aid the Great Hero by increasing his powers are hiding in seven different reaches of the Great Sea.

King of Hyrule

The king of Hyrule was unable to protect his kingdom from evil and left its fate up to the gods. The King of Red Lions is merely his disguise.

His full name is one that is truly fit for royalty: Daphnes Nohansen Hyrule.

Knuckle

Birthplace: Unknown
Occupation: Carver

Knuckle is another of Tingle's younger brothers⁠—he happens to be Ankle's twin. He finished carving Tingle Tower when he was ten years old. The head is his studio.

(The Wind Waker only) Supposedly, he felt unsatisfied completing his collection without this figure. He loves his special vertically aligned Tingle Tuner.

(The Wind Waker HD only) Supposedly, it used to bother him that this collection was considered complete, even without his figurine.

Permanently missable; must be obtained before the Figurine of Link & the King of Red Lions.
Loot the Sailor

Birthplace: Windfall Island
His Only Fear: The Merman

Loot spends his days working far from home at the Boating Course. He takes his earnings straight to the Cafe Bar on Windfall to enjoy a relaxing beverage.

Mako

Personality: At first glance, quiet
Least Favorite Thing: Having his glasses touched by strangers.

Mako is called the brains of the ship and the king of invention. He may look like a weakling, but his glasses give him keen eyesight, and he's unstoppable when mad.

Not many know this, but he keeps a knife hidden in that thick book of his.

Permanently missable; obtained along with the Figurine of Tetra.
Niko

Personality: Merry
Least Favorite Thing: Gonzo's underwear

Niko is the bottom rang on the pirate ladder, so he's responsible for all the odd jobs on the ship.

He's quite childish and rarely thinks of the consequences of his actions. Even so, he shows signs of having what it takes to move up the pirate ladder.

Permanently missable; obtained along with the Figurine of Tetra.
Nudge

Personality: Who knows?
Talent: Sewing

Nudge seems to understand Tetra best of all the pirates and often counsels her in her decision making. He's actually stronger than Gonzo.

Permanently missable; obtained along with the Figurine of Tetra.
Old Man Ho Ho

Birthplace: Unknown
Favorite Thing: Telescopes

Old man Ho Ho found his first telescope after retiring from his job and has been traveling in search of new sights ever since.

A new discovery always awaits at the far end of his telescope.

Princess Zelda

Princess Zelda is the legitimate heir to the Hyrulean royal family. She is actually the pirate Tetra.

Can be obtained by taking a Pictograph during battle against Ganondorf, then Saving and restarting gameplay outside the battle. Otherwise, obtained along with the Figurine of the King of Hyrule.
Queen of Fairies

Birthplace: Fairy Island
Talent: Empowering arrows with fire and ice

She appears to be but a child, but she is much greater and more powerful than the Great Fairies. She will grant Link the power to add fire and ice to his arrows.

Salvage Corp

Birthplace: Angular Isles
Talent: Searching for sunken treasure

These young men found friendship through their common interest in searching for sunken treasure. Soon afterward, they formed the Salvage Corp.

With their first haul of treasure, all they could afford to buy was their diving suits. Now they dream of finding that one huge haul that makes them all rich.

They are currently searching for the legendary treasure sunken beneath the sea.

Requires only a Pictograph of one member.
Salvatore

Birthplace: Windfall Island
Talent: Drawing pictures

Long ago, Salvatore hoped to be a famous painter, but that dream didn't last long. He eventually returned to his hometown and came up with his current business plan.

It's been a huge success, allowing him to purchase his own island, where he has opened up the second store in what he hopes will become a huge chain.

He's now busy trying to think up that one idea that will spark his next big endeavor.

Senza

Personality: Mild-mannered
Talent: Ummm...talking, maybe?

Senza is in charge of keeping the pirate ship in order. He's a mild-mannered speaker, but his persuasive skills are said to be unmatched.

Permanently missable; obtained along with the Figurine of Tetra.
Tetra

Personality: Elusive
Tetra seems bossy and strong willed, but she's actually quite kind.

Orphaned at a young age, Tetra followed in her mother's footsteps, becoming a pirate and watching after her mother's gang of lovable swabbies.

Tetra and her crew are in search of a legendary treasure hidden beneath the waves of the Great Sea.

Permanently missable; Pictograph must be taken before meeting the King of Hyrule.
Tingle

Birthplace: Unknown
Favorite Things: Fairies, deciphering maps

It's been several years since Tingle first became enchanted with deciphering maps in the hopes it would help him find fairies, and he's lost many things during that time.

He's raising funds to begin his search for fairies, hoping to embark sometime in his thirties, while the lust of life is still upon him. At the age of 35, the pressure's on!

Traveling Merchants

Birthplace: Unknown
Favorite Food: Rocks

These businessmen are traveling the world in search of curios and oddities, each with the hope of someday opening his own shop.

Nobody knows where these wandering merchants have come from or where they're headed.

Zuko

Personality: Taciturn
Talent: Spying

Zuko is in charge of keeping watch. His sharp eyes can read signs a mile off, but no one really understands what he says, so they rarely know what he's seen.

Permanently missable; obtained along with the Figurine of Tetra.