Unlike other Runes, amiibo support is activated via the Options menu of the game and available shortly after obtaining the Sheikah Slate.[1] The support can also be disabled at any time.
Ability
When activated, the amiibo Rune allows for all available amiibo figures to be scanned into the game. A cursor appears in front of Link which can be moved to aim where the amiibo's effects will generate. At certain locations, the amiibo Rune will be deactivated, such as when the landing point is obstructed by something above, in Ancient Shrines or during the Eventide Island trial. Each amiibo figure can only be scanned once per day, with the exception of Wolf Link, which can be summoned indefinitely as long as it has still hearts remaining.
Scanning Results
Overview
The majority of available amiibo will grant random items and Materials. Most Zelda-related amiibo will drop both a Treasure Chest and Materials that drop from the sky, while some may also drop metal crates and barrels. The Treasure Chests may contain rare Gems, weapons and Armor, some of which are not otherwise available. Additionally, the Super Smash Bros. Link amiibo may summon Epona, while the Twilight Princess HDWolf Link amiibo will exclusively summon Wolf Link into the game.
Some items, including exclusives, are only available depending on the game's progression. The more powerful weapons and shields, as well as Epona, will only appear after obtaining the Paraglider, while a few more items will only be available after freeing at least one Divine Beast. A few of the weaker weapons are also only available before leaving the Great Plateau for the first time.[2]
Wolf Link Will be summoned to aid in combat. Its hearts depend on registration with Twilight Princess HD: It will have 3 hearts if unregistered and up to 20 hearts if registered via the Cave of Shadows, depending on the hearts left while finishing the dungeon.