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{{Noncanon}}
{{Noncanon}}
{{Item
{{Infobox Item
|name= Item Card
|image=
|type=  
{{Media
|image= [[File:HW Compass Sprite.svg]]
|Sprite HW= File:HW Compass Sprite.svg
|caption= Compass Item Card
|Sprite HWL= File:HWL Compass Icon.png
|game=  
|Sprite HWDE= File:HWDE Compass Icon.png
|other= {{HW}}<br>{{HW|L}}<br>{{HW|DE}}
}}
|cost= Free or can be purchased only in {{HW|DE}}
|caption=  
|uses= Explore [[Adventure Mode]]
|pronunciation=
|plural=
|game= HW
|other=  
|cost=
{{Infobox Game Blocks
|HWDE= 5,000-20,000 {{Plural|HWDE|Rupee|link}}
}}
|value=
|location= {{Term|HWDE|Adventure Mode|link}}
|uses=  
|strength=
|durability=
|comp=  
|comp=  
|sample=  
|sample=  
|theme music=  
|theme=  
}}
}}
'''Item Cards''' are items that appear in [[Adventure Mode]] in {{HW}} and {{HW|L}}. They are used to unlock a battle square's secret reward, reveal its enemies, remove its restrictions, or remove locks to adjacent squares. Each Item Card represents an item from the series, with most from {{TLoZ}}, {{TP}}, {{MM}} and {{TWW}}, among other games. In {{HW|DE}}, item cards can be purchased once obtained a known item card within the Adventure Map.
{{Term/Store|Item Card|Item Cards|Series, HW, HWL, HWDE|plural}} are {{Plural|HWDE|Item|link}} that appear in {{Term|HWDE|Adventure Mode|link}} in {{HW}}.<ref>{{Cite|By using {{Color|HWDE Green|Item Cards}} on the Adventure Mode search screen, you may unlock hidden objects and other secrets.|Tutorial|HWDE}}</ref> They are used to unlock a battle square's secret reward, reveal its {{Plural|HWDE|Enemy}}, remove its restrictions, or remove locks to adjacent squares. Almost every {{Term|HWDE|Item Card}} represents an {{Term|Series|Item}}, {{Term|Series|Object}} or character from {{TLoZ|Franchise}}, coming from {{TLoZ}}, {{LA}}, {{MM}}, {{TWW}}, {{TP}}, {{PH}}, {{ST}}, {{SS}}, and {{ALBW}}. The {{Term|HWDE|Tears of Twilight|link}} {{Term|HWDE|Item Card}} represents a counterpart to the {{Term|HWDE|Tear of Light|link}} {{Term|HWDE|Item Card}} and is the only {{Term|HWDE|Item Card}} that does not exist elsewhere in {{TLoZ|-}} Franchise.


==Location and Uses==
==Location and Uses==
Item Cards are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the Adventure Map. Once a battle's Item Card is obtained, it will not be possible to obtain more from the same battle until three{{verify}} additional battles have been completed; these battles do not have to be different. Unlike Warriors, Weapons, or Costumes, a square's available Item Card is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant [[Legend Mode]] Scenario.
{{Plural|HWDE|Item Card}} are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the {{Term|HWDE|Adventure Map}}. Once a battle's {{Term|HWDE|Item Card}} is obtained, it will not be possible to obtain more from the same battle until three{{Verify}} additional battles have been completed; these battles do not have to be different. Unlike {{Plural|HWDE|Warrior|link}}, {{Plural|HWDE|Weapon|link}}, or {{Plural|HWDE|Costume|link}}, a square's available {{Term|HWDE|Item Card}} is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant {{Term|HWDE|Legend Mode|link}} Scenario. In {{HW|DE}}, most {{Plural|HWDE|Item Card}} can also be purchased from the {{Term|HWDE|Item Card Shop|linkk}} after they have been obtained once on the current map. If the same {{Term|HWDE|Item Card}} appears in other maps, it will have to be obtained separately in those maps before it can be purchased in them.


Most Item Card puzzles match the usage of the same items in the original games they originate from; for example, certain bushes may be burned down with the Candle Item Card as in ''The Legend of Zelda''. However, new obstacles have also been added to the maps in order to incorporate the Item Cards based on later games. Squares with hidden rewards can be completed without using the appropriate Item Card to unlock their secret, although they will not relinquish their reward even if the appropriate Warrior completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their enemies are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the [[Twilight Map]], missions for squares covered in [[Twilight]] can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the Twilight is dispelled.
Most {{Term|HWDE|Item Card}} puzzles match the usage of the same {{Plural|HWDE|Item}} in the original games they originate from; for example, certain bushes may be burned down with the {{Term|HWDE|Candle|link}} {{Term|HWDE|Item Card}} as in {{TLoZ|-}}. However, new obstacles have also been added to the maps in order to incorporate the {{Plural|HWDE|Item Card}} based on later games. Squares with hidden rewards can be completed without using the appropriate {{Term|HWDE|Item Card}} to unlock their secret, although they will not relinquish their reward even if the appropriate {{Term|HWDE|Warrior}} completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their {{Plural|HWDE|Enemy}} are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the {{Term|HWDE|Twilight Map|link}}, missions for squares covered in {{Term|HWDE|Twilight|link}} can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the {{Term|HWDE|Twilight}} is dispelled.


The Compass Item Card may be used to reveal all tiles in a square where an Item Card should be used, signified by a sparkling tile.
In all maps, the {{Term|HWDE|Compass|link}} {{Term|HWDE|Item Card}} may be used to reveal all tiles in a square where an {{Term|HWDE|Item Card}} should be used, signified by a sparkling tile.


Item Cards are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them. In addition, multiple copies of each Item Card can be carried simultaneously, but do not transfer between Adventure Mode maps.
{{Plural|HWDE|Item Card}} are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them or by purchasing them from the {{Term|HWDE|Item Card Shop}}. In addition, multiple copies of each {{Term|HWDE|Item Card}} can be carried simultaneously, but do not transfer between {{Term|HWDE|Adventure Mode}} maps.


The [[Instrument of the Sirens]] in the [[Koholint Island Map]] activate a '''Siren Power''' across the whole map for three turns.<ref name="Siren">{{Cite|Using an {{Color|HWL Green|Instrument of the Sirens}} will also cause a {{Color|HWL Green|Siren Power}} to take effect across the entire map. A Siren Power provides advantages to all battles fought while it's active. [...] A Siren Power will last for a {{Color|HWL Green|limited amount of time}}. The number on the instrument counter below the map will decrease by one each battle, and the Siren Power will wear off when it hits 0. One Siren Power cannot overwrite another, and only one can be active at a time. Once you activate a Siren Power, you need to wait for it to wear off naturally, so be sure to plan ahead!|Instruments of the Sirens Tutorial|HWL}}</ref> When a Siren Power is active, no other Instruments can be used as only one Siren Power can be active at a time and it cannot be overwritten by another Siren Power.<ref name="Siren"/> The duration of the Siren Power is doubled when all Eight Instruments of the Sirens have been used, awakening the  [[Wind Fish]] and dispelling all [[Shadow Nightmares|Nightmares]].<ref>{{Cite|Awakening the Wind Fish has unlocked the {{Color|HWL Green|true power of the Instruments of the Sirens}}! Siren Power will now last twice as long as usual! Additionally, you can now use the Instruments of the Sirens anywhere on the map!|The Instruments of the Sirens' True Power Tutorial|HWL}}</ref> In the [[Grand Travels Map]], ship Item Cards and train Item Cards will activate a '''Captain Power''' and an '''Engine Power''', respectively.<ref name="Captain">{{Cite|Using one of the ship Item Cards will activate a Captain Power, while an engine Item Card will activate an Engine Power. Captain and Engine Powers will last for a limited amount of time. The powers' duration counters will decrease by on after each battle. When a counter reaches zero, the power will fade. Even if you're fighting doesn't exactly benefit from the current power, the counter will still decrease, so use the items wisely! Captain and Engine Powers cannot override other Captain or Engine Powers. Once the power takes effect, it will remain in effect until the duration counter reaches zero.|Tutorial|HWL}}</ref> Like Siren Powers, Captain and Engine Powers will affect the entire map, last for three battles and prevent other ship and train Item Cards from being used.<ref name="Captain"/>
The {{Term|HWDE|Instrument of the Sirens|link}} in the {{Term|HWDE|Koholint Island Map|link}} activate a {{Term|HWDE|Siren Power|link}} across the whole map for three turns.<ref name="Siren">{{Cite|Using an {{Color|HWL Green|Instrument of the Sirens}} will also cause a {{Color|HWL Green|Siren Power}} to take effect across the entire map. A Siren Power provides advantages to all battles fought while it's active. [...] A Siren Power will last for a {{Color|HWL Green|limited amount of time}}. The number on the instrument counter below the map will decrease by one each battle, and the Siren Power will wear off when it hits 0. One Siren Power cannot overwrite another, and only one can be active at a time. Once you activate a Siren Power, you need to wait for it to wear off naturally, so be sure to plan ahead!|Tutorial|HWL}}</ref> When a {{Term|HWDE|Siren Power}} is active, no other Instruments can be used as only one {{Term|HWDE|Siren Power}} can be active at a time and it cannot be overwritten by another {{Term|HWDE|Siren Power}}.<ref name="Siren"/> The duration of the Siren Power is doubled when all Eight Instruments of the Sirens have been used, awakening the  {{Term|HWDE|Wind Fish|link}} and dispelling all {{Plural|HWDE|Shadow Nightmare|link}}.<ref>{{Cite|Awakening the Wind Fish has unlocked the {{Color|HWL Green|true power of the Instruments of the Sirens}}! Siren Power will now last twice as long as usual! Additionally, you can now use the Instruments of the Sirens anywhere on the map!|Tutorial|HWL}}</ref> In the {{Term|HWDE|Grand Travels Map|link}}, ship {{Plural|HWDE|Item Card}} and train {{Plural|HWDE|Item Card}} will activate a {{Term|HWDE|Captain Power|link}} and an {{Term|HWDE|Engine Power|link}}, respectively.<ref name="Captain">{{Cite|Using one of the ship Item Cards will activate a {{Color|HWDE Green|Captain Power}}, while an engine Item Card will activate an {{Color|HWDE Green|Engine Power}}. Captain and Engine Powers will last for a limited amount of time. The powers' duration counters will decrease by one after each battle. When a counter reaches zero, the power will fade. Even if you're fighting doesn't exactly benefit from the current power, the counter will still decrease, so use the items wisely! Captain and Engine Powers cannot override other Captain or Engine Powers. Once the power takes effect, it will remain in effect until the duration counter reaches zero.|Tutorial|HWDE}}</ref> Like {{Plural|HWDE|Siren Power}}, {{Plural|HWDE|Captain Power|display=Captain}} and {{Plural|HWDE|Engine Power}} will affect the entire map, last for three battles and prevent other ship and train {{Plural|HWDE|Item Card}} from being used.<ref name="Captain"/>


On the [[Lorule Map]], each item card will add a '''Nice Power''' to the '''Ravio Board'''. Two Nice Powers can be on the Board at any one time- if a third is added, both of the first two powers are erased. The Powers can add Recommended Elements to the map, boost the amount of Rupees gained per battle, or increase the attack power of warriors. Item Cards will add their Nice Power to the Ravio Board whether they are used for their intended purpose or not.
On the {{Term|HWDE|Lorule Map|link}}, each {{Term|HWDE|Item Card}} will add a {{Term|HWDE|Nice Power|link}} to the {{Term|HWDE|Ravio Board|link}}. Two {{Plural|HWDE|Nice Power}} can be on the board at any one time- if a third is added, both of the first two powers are erased. The powers can add Recommended Elements to the map, boost the amount of Rupees gained per battle, or increase the attack power of warriors. Item Cards will add their Nice Power to the Ravio Board whether they are used for their intended purpose or not.


==List of Item Cards==
==List of Item Cards==
{| class="altrow" style=" text-align:center;"
 
|-
{{Data Table
! rowspan="2" width="12%"|Item Card
|game= HWDE
! colspan="9"            |Maps
|columns= Item Card [Image][Term], Maps[Colspan:9], {{Exp|Adventure Map|AM}},{{Exp|Master Quest Map|MQ}}, {{Exp|Twilight Map|TW}}, {{Exp|Termina Map|TE}}, {{Exp|Great Sea Map|GS}}, {{Exp|Master Wind Waker Map|WW}}, {{Exp|Koholint Island Map|KI}}, {{Exp|Grand Travels Map|GT}}, {{Exp|Lorule Map|LM}}, Use [Description]
! rowspan="2"            |Use
|-
! |{{Exp|Adventure Map|AM}}
! |{{Exp|Master Quest Map|MQ}}
! |{{Exp|Twilight Map|TW}}
! |{{Exp|Termina Map|TE}}
! |{{Exp|Great Sea Map|GS}}
! |{{Exp|Master Wind Waker Map|WW}}
! |{{Exp|Koholint Island Map|KI}}
! |{{Exp|Grand Travels Map|GT}}
! |{{Exp|Lorule Map|LM}}
|-
|-
| {{Section|Compass|[[File:HW Compass Sprite.svg]]<br>'''[[Compass]]'''}}
| Compass
| {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{N}}
| {{Y}} | {{Y}} | {{Y}} | {{Y}} | {{Y}} | {{Y}} | {{Y}} | {{Y}} | {{N}}
| Reveals all secrets within a battle square, making their tiles sparkle.
| Reveals all secrets within a battle square, making their tiles sparkle.
|-
|-
| {{Section|Bomb|[[File:HW Bomb Sprite.svg]]<br>'''[[Bomb]]'''}}
| Bomb
| {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{Y}} | {{Y}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square. On the Lorule map only, adds a Rupee Nice Power to the Ravio Board.
| Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square. On the Lorule map only, adds a Rupee Nice Power to the Ravio Board.
|-
|-
| {{Section|Candle|[[File:HW Candle Sprite.svg]]<br>'''[[Candle]]'''}}
| Candle
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Burns bushes, unlocking a secret reward.
| Burns bushes, unlocking a secret reward.
|-
|-
| {{Section|Ladder|[[File:HW Ladder Sprite.svg]]<br>'''[[Ladder]]'''}}
| Ladder
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Crosses gaps in rundown docks, unlocking a secret reward.
| Crosses gaps in rundown docks, unlocking a secret reward.
|-
|-
| {{Section|Power Bracelet|[[File:HW Power Bracelet Sprite.svg]]<br>'''[[Power Bracelet]]'''}}
| Power Bracelet
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Moves boulders and grave stones and destroys [[Armos]] statues, unlocking a secret reward.
| Moves boulders and grave stones and destroys {{Term|HWDE|Armos|link}} statues, unlocking a secret reward.
|-
|-
| {{Section|Water Bomb|[[File:HW Water Bomb Sprite.svg]]<br>'''[[Water Bomb]]'''}}
| Water Bomb
| {{Y}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Destroys boulders in bodies of water, unlocking a secret reward.
| Destroys boulders in bodies of water, unlocking a secret reward.
|-
|-
| {{Section|Digging Mitts|[[File:HW Digging Mitts Sprite.svg]]<br>'''[[Digging Mitts]]'''}}
| Digging Mitts
| {{Y}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Digs up green, X-marked plots of soil, unlocking a secret reward.
| Digs up green, X-marked plots of soil, unlocking a secret reward.
|-
|-
| {{Section|Ice Arrow|[[File:HW Ice Arrow Sprite.svg]]<br>'''[[Ice Arrow]]'''}}
| Ice Arrow
| {{Y}} || {{Y}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Extinguishes rings of flame, unlocking a secret reward.
| Extinguishes rings of flame, unlocking a secret reward.
|-
|-
| {{Section|Raft|[[File:HW Raft Sprite.svg]]<br>'''[[Raft]]'''}}
| Raft
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.
| Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Hookshot|[[File:HW Hookshot Sprite.svg]]<br>'''[[Hookshot]]'''}}
| Hookshot
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{Y}}
| {{Y}} | {{Y}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{Y}}
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally. On the Lorule Map only, adds a Light Nice Power to the Ravio Board.
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally. On the Lorule Map only, adds a Light Nice Power to the Ravio Board.
|-
|-
| {{Section|Recorder|[[File:HW Recorder Sprite.svg]]<br>'''[[Recorder]]'''}}
| Recorder
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.
| Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.
|-
|-
| {{Section|Goddess's Harp|[[File:HW Goddess's Harp Sprite.svg]]<br>'''[[Goddess's Harp]]'''}}
| Goddess's Harp
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Plays music for swarms of [[Goddess Butterfly|Goddess Butterflies]] to uncover a [[Gossip Stone]], revealing enemies in that square.
| Plays music for swarms of {{Plural|HWDE|Goddess Butterfly|link}} to uncover a {{Term|HWDE|Gossip Stone|link}}, revealing enemies in that square.
|-
|-
| {{Section|Lantern|[[File:HW Lantern Sprite.svg]]<br>'''[[Lantern]]'''}}
| Lantern
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Lights torches, revealing enemies in that square.
| Lights torches, revealing enemies in that square.
|-
|-
| {{Section|Jar|[[File:HW Jar Sprite.svg]]<br>'''[[Jar]]'''}}
| Jar
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Weighs down switches, unlocking a secret reward.
| Weighs down switches, unlocking a secret reward.
|-
|-
| {{Section|Fishing Rod|[[File:HW Fishing Rod Sprite.svg]]<br>'''[[Fishing Rod]]'''}}
| Fishing Rod
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Catches [[Fish]] in bodies of water, unlocking a secret reward.
| Catches {{Plural|HWDE|Fish|link}} in bodies of water, unlocking a secret reward.
|-
|-
| {{Section|Clawshot|[[File:HW Clawshot Sprite.svg]]<br>'''[[Clawshot]]'''}}
| Clawshot
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Spinner|[[File:HW Spinner Sprite.svg]]<br>'''[[Spinner]]'''}}
| Spinner
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Operates cog-shaped mechanisms, unlocking a secret reward.
| Operates cog-shaped mechanisms, unlocking a secret reward.
|-
|-
| {{Section|Tears of Light|[[File:HW Tears of Light Sprite.svg]]<br>'''[[Tears of Light]]'''}}
| Tear of Light
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Dispels [[Twilight]] clouds from battle squares, removing the Twilight restriction and revealing enemy locations.
| Dispels {{Term|HWDE|Twilight|link}} clouds from battle squares, removing the Twilight restriction and revealing enemy locations.
|-
|-
| {{Section|Ooccoo|[[File:HW Oocca Sprite.svg]]<br>'''[[Ooccoo]]'''}}
| Ooccoo
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Teleports from an activated (green) [[Portal]] to its partner, opening the square on the other end. Portals are activated by completing the battle square.
| Teleports from an activated (green) {{Term|HWDE|Portal|link}} to its partner, opening the square on the other end. Portals are activated by completing the battle square.
|-
|-
| {{Section|Tears of Twilight|[[File:HW Tears of Twilight Sprite.png|56px]]<br>'''Tears of Twilight'''}}
| Tears of Twilight
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Resets all [[Twilight]] clouds and [[Tears of Light]]. Only appears once all Twilight has been dispelled.
| Resets all {{Term|HWDE|Twilight|link}} clouds and {{Term|HWDE|Tears of Light|link}}. Only appears once all Twilight has been dispelled.
|-
|-
| {{Section|Deku Mask|[[File:HW Deku Mask Sprite.png|56px]]<br>'''[[Deku Mask]]'''}}
| Deku Mask
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
| Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Goron Mask|[[File:HW Goron Mask Icon.png|56px]]<br>'''[[Goron Mask]]'''}}
| Goron Mask
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Weighs down switches, revealing enemies in that square.
| Weighs down switches, revealing enemies in that square.
|-
|-
| {{Section|Zora Mask|[[File:HW Zora Mask Sprite.png|56px]]<br>'''[[Zora Mask]]'''}}
| Zora Mask
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Stops whirlpools, revealing enemies in that square.
| Stops whirlpools, revealing enemies in that square.
|-
|-
| {{Section|Mask of Truth|[[File:HW Mask of Truth Icon.png|56px]]<br>'''[[Mask of Truth]]'''}}
| Mask of Truth
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Temporarily doubles a Warrior's defense for a stage.
| Temporarily doubles a Warrior's defense for a stage.
|-
|-
| {{Section|Majora's Mask|[[File:HW Majora's Mask Icon.png|56px]]<br>'''{{MM|Object}}'''}}
| Majora's Mask (Item) [File:HWDE Majora's Mask Icon.png]
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Maxes out a Warrior's Special and Magic gauges for a stage.
| Maxes out a Warrior's Special and Magic gauges for a stage.
|-
|-
| {{Section|Deku Stick|[[File:HW Deku Stick Sprite.png|56px]]<br>'''[[Deku Stick]]'''}}
| Deku Stick
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Lights torches, revealing enemies in that square.
| Lights torches, revealing enemies in that square.
|-
|-
| {{Section|Song of Time|[[File:HW Song of Time Sprite.png|56px]]<br>'''[[Song of Time]]'''}}
| Song of Time
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
| Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
|-
|-
| {{Section|Inverted Song of Time|[[File:HW Inverted Song of Time Sprite.png|56px]]<br>'''[[Inverted Song of Time]]'''}}
| Inverted Song of Time
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Gives 10 extra hours before the Moon crashes, resetting the map.
| Gives 10 extra hours before the Moon crashes, resetting the map.
|-
|-
| {{Section|Giant|[[File:HW Giant Sprite.png|56px]]<br>'''[[Four Giants|Giant]]'''}}
| Giant
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}}
| Use all four on the square with the clock tower to unlock a hidden part of the map.
| Use all four on the square with the clock tower to unlock a hidden part of the map.
|-
|-
| style="height: 65px;"| {{Section|Wind Waker|[[File:HWL Wind Waker Sprite.png|56px]]<br>'''[[Wind Waker (Item)|Wind Waker]]'''}}
| Wind Waker (Item) [File:HWDE Wind Waker Icon.png]
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}}
| Stops headwinds, removing locks on certain adjacent squares so that they can be opened normally.
| Stops headwinds, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Salvage Arm|[[File:HWL Salvage Arm Sprite.png|56px]]<br>'''[[Salvage Arm]]'''}}
| Salvage Arm
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}}
| Hoists up buried treasure, unlocking a secret reward.
| Hoists up buried treasure, unlocking a secret reward.
|-
|-
| style="height: 65px;"| {{Section|Sea Chart|[[File:HWL Sea Map Sprite.png|56px]]<br>'''[[Sea Chart|Sea Map]]'''}}
| Sea Map
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}}
| Updated by [[Fishman|Fishmen]], revealing enemies in that square.
| Updated by {{Term|HWDE|Fishman|link}}, revealing enemies in that square.
|-
|-
| {{Section|Cannon|[[File:HWL Cannon Sprite.png|56px]]<br>'''[[Cannon]]'''}}
| Cannon
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{Y}} | {{N}}
| Great Sea/Master Wind Waker: Destroys [[Warship]]s, removing Great Sea rules from that square.<br>Grand Travels: Destroys boulders, unlocking a secret reward.
| Great Sea/Master Wind Waker: Destroys {{Plural|HWDE|Warship|link}}, removing Great Sea rules from that square.<br/>Grand Travels: Destroys boulders, unlocking a secret reward.
|-
|-
| {{Section|Hero's Bow|[[File:HWL Hero's Bow Sprite.png|56px]]<br>'''[[Hero's Bow]]'''}}
| Hero's Bow
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{Y}}
| Great Sea/Master Wind Waker (Hero's Bow): Destroys [[Cyclone]]s, removing Great Sea rules from that square.<br>Lorule (Bow): Defeats [[Beamos]], unlocking a secret reward, and adds the Light Element Nice Power to the Ravio Board.
| Great Sea/Master Wind Waker (Hero's Bow): Destroys {{Plural|HWDE|Cyclone|link}}, removing Great Sea rules from that square.<br/>Lorule (Bow): Defeats {{Plural|HWDE|Beamos|link}}, unlocking a secret reward, and adds the Light Element Nice Power to the Ravio Board.
|-
|-
| style="height: 65px;"| {{Section|Boomerang|[[File:HWL Boomerang Sprite.png|56px]]<br>'''[[Boomerang]]'''}}
| Boomerang
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{Y}}
| GreatSea/Master Wind Waker: Defeats [[Big Octo]]s, removing Great Sea rules from that square.<br>Lorule: Activates [[Switch]]es, unlocking a secret reward, and adds the Lightning Element Nice Power to the Ravio Board.
| GreatSea/Master Wind Waker: Defeats {{Plural|HWDE|Big Octo|link}}, removing Great Sea rules from that square.<br/>Lorule: Activates {{Plural|HWDE|Switch|link}}, unlocking a secret reward, and adds the Lightning Element Nice Power to the Ravio Board.
|-
|-
| {{Section|Hyoi Pear|[[File:HWL Hyoi Pear Sprite.png|56px]]<br>'''[[Hyoi Pear]]'''}}
| Hyoi Pear
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}}
| Uses [[Seagull]]s to find hidden treasure, unlocking a secret reward.
| Uses {{Plural|HWDE|Seagull|link}} to find hidden treasure, unlocking a secret reward.
|-
|-
| style="height: 65px;"| {{Section|Power Bracelets|[[File:HWL Power Bracelets Sprite.png|56px]]<br>'''[[Power Bracelet]]s'''}}
| Power Bracelet
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}}
| Lifts [[Stone Head]]s, revealing enemies in that square.
| Lifts {{Plural|HWDE|Stone Head|link}}, revealing enemies in that square.
|-
|-
| style="height: 65px;"| {{Section|Hammer|[[File:HWL Hammer Sprite.png|56px]]<br>'''[[Hammer]]'''}}
| Hammer
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{Y}}
| Great Sea/Master Wind Waker: Hits switches, revealing enemies in that square.<br>Lorule: Hammers down wooden posts, unlocking a secret reward, and adds the Attack boost Nice Power to the Ravio Board.  
| Great Sea/Master Wind Waker: Hits switches, revealing enemies in that square.<br/>Lorule: Hammers down wooden posts, unlocking a secret reward, and adds the Attack boost Nice Power to the Ravio Board.  
|-
|-
| {{Section|Deku Leaf|[[File:HWL Deku Leaf Sprite.png|56px]]<br>'''[[Deku Leaf]]'''}}
| Deku Leaf
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{Y}} | {{N}} | {{N}} | {{N}}
| Spins windmills, unlocking a secret reward.
| Spins windmills, unlocking a secret reward.
|-
|-
| {{Section|Grandpa Ulrira|[[File:HWL Grandpa Ulrira Sprite.png|42px]]<br>'''[[Grandpa Ulrira]]'''}}
| Grandpa Ulrira
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Answers phones, unlocking a secret reward.
| Answers phones, unlocking a secret reward.
|-
|-
| {{Section|Magic Powder|[[File:HWL Magic Powder Icon.png|28px]]<br>'''[[Magic Powder]]'''}}
| Magic Powder
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Lights torches, removing locks on certain adjacent squares so that they can be opened normally.
| Lights torches, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Full Moon Cello|[[File:HWL Full Moon Cello Sprite.png|56px]]<br>'''[[Full Moon Cello]]'''}}
| Full Moon Cello
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Special Attack Gauge.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Special Attack Gauge.
|-
|-
| {{Section|Conch Horn|[[File:HWL Conch Horn Sprite.png|56px]]<br>'''[[Conch Horn]]'''}}
| Conch Horn
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that reduces the damage a Warrior takes.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that reduces the damage a Warrior takes.
|-
|-
| {{Section|Sea Lily's Bell|[[File:HWL Sea Lily's Bell Sprite.png|56px]]<br>'''[[Sea Lily's Bell]]'''}}
| Sea Lily Bell (Item Card)
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Magic meter.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Magic meter.
|-
|-
| {{Section|Surf Harp|[[File:HWL Surf Harp Sprite.png|56px]]<br>'''[[Surf Harp]]'''}}
| Surf Harp
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases experience earned.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases experience earned.
|-
|-
| {{Section|Wind Marimba|[[File:HWL Wind Marimba Sprite.png|56px]]<br>'''[[Wind Marimba]]'''}}
| Wind Marimba
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Rupees gained.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Rupees gained.
|-
|-
| {{Section|Coral Triangle|[[File:HWL Coral Triangle Sprite.png|56px]]<br>'''[[Coral Triangle]]'''}}
| Coral Triangle
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases the amount of Food found.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases the amount of Food found.
|-
|-
| {{Section|Organ of Evening Calm|[[File:HWL Organ of Evening Calm Sprite.png|56px]]<br>'''[[Organ of Evening Calm]]'''}}
| Organ of Evening Calm
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Material drops.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Material drops.
|-
|-
| {{Section|Thunder Drum|[[File:HWL Thunder Drum Sprite.png|56px]]<br>'''[[Thunder Drum]]'''}}
| Thunder Drum
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}} | {{N}}
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases weapon drops.
| Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases weapon drops.
|-
|-
| {{Section|Whirlwind|[[File:HWL Whirlwind Sprite.png|56px]]<br>'''[[Whirlwind]]'''}}
| Whirlwind
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Spins windmills, unlocking a secret reward.
| Spins windmills, unlocking a secret reward.
|-
|-
| {{Section|Railway Track|[[File:HWL Railway Track Sprite.png|56px]]<br>'''[[Spirit Tracks (Object)|Railway Track]]'''}}
| Railway Track
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Reconnects severed railways, removing locks on certain adjacent squares so that they can be opened normally.
| Reconnects severed railways, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Cyclone Slate|[[File:HWL Cyclone Slate Sprite.png|56px]]<br>'''[[Cyclone Slate]]'''}}
| Cyclone Slate
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Causes [[Golden Frog]]s to reveal a warping symbol, revealing enemies in that square.
| Causes {{Plural|HWDE|Golden Frog|link}} to reveal a warping symbol, revealing enemies in that square.
|-
|-
| {{Section|S.S. Linebeck|[[File:HWL S.S. Linebeck Sprite.png|56px]]<br>'''[[S.S. Linebeck]]'''}}
| S.S. Linebeck
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Activates a Captain Power that increases the KO count battle rank.
| Activates a Captain Power that increases the KO count battle rank.
|-
|-
| {{Section|Iron Ship|[[File:HWL Iron Ship Sprite.png|56px]]<br>'''[[Iron Ship]]'''}}
| Iron Ship
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Activates a Captain Power that increases the completion time battle rank.
| Activates a Captain Power that increases the completion time battle rank.
|-
|-
| {{Section|Golden Ship|[[File:HWL Golden Ship Sprite.png|56px]]<br>'''[[Golden Ship]]'''}}
| Golden Ship
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Activates a Captain Power that increases the damage taken battle rank.
| Activates a Captain Power that increases the damage taken battle rank.
|-
|-
| {{Section|Spirit Train|[[File:HWL Spirit Train Sprite.png|56px]]<br>'''[[Spirit Train]]'''}}
| Spirit Train
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Activates a Engine Power that causes all routes to be unlocked by battle rank C.  
| Activates a Engine Power that causes all routes to be unlocked by battle rank C.  
|-
|-
| {{Section|Steel Train|[[File:HWL Steel Train Sprite.png|56px]]<br>'''[[Steel Train]]'''}}
| Steel Train
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Activates a Engine Power that adds random "Recommended" Elements to all battles.
| Activates a Engine Power that adds random "Recommended" Elements to all battles.
|-
|-
| {{Section|Golden Train|[[File:HWL Golden Train Sprite.png|56px]]<br>'''[[Golden Train]]'''}}
| Golden Train
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}} | {{N}}
| Activates a Engine Power that removes Warrior restrictions from all battles.
| Activates a Engine Power that removes Warrior restrictions from all battles.
|-
|-
| {{Section|Wall Painting|[[File:HWL Wall Painting Sprite.png|56px]]<br>'''[[Wall Merging|Wall Painting]]'''}}
| Wall Painting
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Travels through [[Fissure]]s, allowing passage between [[Hyrule]] and [[Lorule]], and adds the Darkness Element Nice Power to the Ravio Board.
| Travels through {{Plural|HWDE|Fissure|link}}, allowing passage between {{Term|HWDE|Hyrule|link}} and {{Term|HWDE|Lorule|link}}, and adds the Darkness Element Nice Power to the Ravio Board.
|-
|-
| {{Section|Tornado Rod|[[File:HWL Tornado Rod Sprite.png|56px]]<br>'''[[Tornado Rod]]'''}}
| Tornado Rod
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Blows away tiles, unlocking a secret reward, and adds the Darkness Element Nice Power to the Ravio Board.
| Blows away tiles, unlocking a secret reward, and adds the Darkness Element Nice Power to the Ravio Board.
|-
|-
| {{Section|Sand Rod|[[File:HWL Sand Rod Sprite.png|56px]]<br>'''[[Sand Rod]]'''}}
| Sand Rod
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Raises columns from sand piles, unlocking a secret reward, and adds the Fire Element Nice Power to the Ravio Board.
| Raises columns from sand piles, unlocking a secret reward, and adds the Fire Element Nice Power to the Ravio Board.
|-
|-
| {{Section|Fire Rod|[[File:HWL Fire Rod Sprite.png|56px]]<br>'''[[Fire Rod]]'''}}
| Fire Rod
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Melts ice statues, revealing enemies in that square, and adds the Fire Element Nice Power to the Ravio Board.
| Melts ice statues, revealing enemies in that square, and adds the Fire Element Nice Power to the Ravio Board.
|-
|-
| {{Section|Ice Rod|[[File:HWL Ice Rod Sprite.png|56px]]<br>'''[[Ice Rod]]'''}}
| Ice Rod
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Freezes fire statues, removing locks on certain adjacent squares so that they can be opened normally, and adds the Water Element Nice Power to the Ravio Board.
| Freezes fire statues, removing locks on certain adjacent squares so that they can be opened normally, and adds the Water Element Nice Power to the Ravio Board.
|-
|-
| {{Section|Baby Maiamai|[[File:HWL Baby Maiamai Sprite.png|56px]]<br>'''[[Maiamai|Baby Maiamai]]'''}}
| Baby Maiamai
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Given to Mother Maiamai, unlocking a secret reward, and adds the Water Element Nice Power to the Ravio Board.
| Given to Mother Maiamai, unlocking a secret reward, and adds the Water Element Nice Power to the Ravio Board.
|-
|-
| {{Section|Power Glove|[[File:HWL Power Glove Sprite.png|56px]]<br>'''[[Power Glove]]'''}}
| Power Glove
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{N}} | {{Y}}
| Lifts rocks, revealing enemies in that square, and adds the Lightning Element Nice Power to the Ravio Board.
| Lifts rocks, revealing enemies in that square, and adds the Lightning Element Nice Power to the Ravio Board.
|}
}}


==Trivia==
==Trivia==
*At the end of the Nice Power Tutorial, [[Ravio]] gives out a free Bow Item Card as part of a special offer he calls "Try Before You Buy".<ref>{{Cite|But wait, there's more! I have a special Ravio offer for you! I call it "Try Before You Buy!" Basically, what this means for you is... You get a free item card!|Nice Power Tutorial|HWL}}</ref> This is a reference to Ravio letting [[Link]] rent the [[Rented Bow]] for free when Link first rents an item from [[Ravio's Shop]] in {{ALBW}}. This is also the only time an Item Card is received without completing a Map Battle that has an Item Card as a reward.
*At the end of the Nice Power Tutorial, {{Term|HWDE|Ravio|link}} gives out a free {{Term|HWDE|Bow|link}} {{Term|HWDE|Item Card}} as part of a special offer he calls "Try Before You Buy".<ref>{{Cite|But wait, there's more! I have a special Ravio offer for you! I call it "Try Before You Buy!" Basically, what this means for you is... You get a free item card!|Tutorial|HWL}}</ref> This is a reference to {{Term|ALBW|Ravio}} letting {{Term|ALBW|Link|link}} rent the {{Term|ALBW|Rented Bow|link}} for free when {{Term|ALBW|Link}} first rents an {{Term|ALBW|Item}} from {{Term|ALBW|Ravio's Shop|link}} in {{ALBW}}. This is also the only time an {{Term|HWDE|Item Card}} is received without completing a {{Term|HWDE|Scenario|link}} that has an {{Term|HWDE|Item Card}} as a reward.
 
==Nomenclature==
{{Nomenclature}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:HWL Power Bracelet Sprite.png|Power Bracelet Item Card from the Koholint Island Map
File:HWDE Power Bracelet Icon 2.png|{{Term|HWDE|Power Bracelet}} {{Term|HWDE|Item Card}} from the {{Term|HWDE|Koholint Island Map}}
File:HWL Boomerang Sprite 2.png|Boomerang Item Card from the Lorule Map
File:HWDE Boomerang Icon 2.png|{{Term|HWDE|Boomerang}} {{Term|HWDE|Item Card}} from the {{Term|HWDE|Lorule Map}}
File:HWL Bow Sprite.png|Bow Item Card from the Lorule Map
File:HWDE Bow Icon.png|{{Term|HWDE|Bow}} {{Term|HWDE|Item Card}} from the {{Term|HWDE|Lorule Map}}
File:HWL Hookshot Sprite.png|Hookshot Item Card from the Lorule Map
File:HWDE Hookshot Icon 2.png|{{Term|HWDE|Hookshot}} {{Term|HWDE|Item Card}} from the {{Term|HWDE|Lorule Map}}
File:HWL Hammer Sprite 2.png|Hammer Item Card from the Lorule Map
File:HWDE Hammer Icon 2.png|{{Term|HWDE|Hammer}} {{Term|HWDE|Item Card}} from the {{Term|HWDE|Lorule Map}}
</gallery>
</gallery>


==See Also==
==See Also==
* [[Items in Hyrule Warriors]]
*[[Items in Hyrule Warriors]]


{{Ref}}
{{Ref}}


[[Category:Listings]]
{{Categories
[[Category:Items in Hyrule Warriors]]
|Listings
|items= HW, HWL, HWDE
}}

Latest revision as of 18:04, 2 September 2023

Item Cards are Items that appear in Adventure Mode in Hyrule Warriors.[1] They are used to unlock a battle square's secret reward, reveal its Enemies, remove its restrictions, or remove locks to adjacent squares. Almost every Item Card represents an Item, Object or character from The Legend of Zelda, coming from The Legend of Zelda, Link's Awakening, Majora's Mask, The Wind Waker, Twilight Princess, Phantom Hourglass, Spirit Tracks, Skyward Sword, and A Link Between Worlds. The Tears of Twilight Item Card represents a counterpart to the Tear of Light Item Card and is the only Item Card that does not exist elsewhere in The Legend of Zelda Franchise.

Location and Uses

Item Cards are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the Adventure Map. Once a battle's Item Card is obtained, it will not be possible to obtain more from the same battle until three[verification needed] additional battles have been completed; these battles do not have to be different. Unlike Warriors, Weapons, or Costumes, a square's available Item Card is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant Legend Mode Scenario. In Hyrule Warriors: Definitive Edition, most Item Cards can also be purchased from the Item Card Shop after they have been obtained once on the current map. If the same Item Card appears in other maps, it will have to be obtained separately in those maps before it can be purchased in them.

Most Item Card puzzles match the usage of the same Items in the original games they originate from; for example, certain bushes may be burned down with the Candle Item Card as in The Legend of Zelda. However, new obstacles have also been added to the maps in order to incorporate the Item Cards based on later games. Squares with hidden rewards can be completed without using the appropriate Item Card to unlock their secret, although they will not relinquish their reward even if the appropriate Warrior completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their Enemies are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the Twilight Map, missions for squares covered in Twilight can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the Twilight is dispelled.

In all maps, the Compass Item Card may be used to reveal all tiles in a square where an Item Card should be used, signified by a sparkling tile.

Item Cards are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them or by purchasing them from the Item Card Shop. In addition, multiple copies of each Item Card can be carried simultaneously, but do not transfer between Adventure Mode maps.

The Instrument of the Sirens in the Koholint Island Map activate a Siren Power across the whole map for three turns.[2] When a Siren Power is active, no other Instruments can be used as only one Siren Power can be active at a time and it cannot be overwritten by another Siren Power.[2] The duration of the Siren Power is doubled when all Eight Instruments of the Sirens have been used, awakening the Wind Fish and dispelling all Shadow Nightmares.[3] In the Grand Travels Map, ship Item Cards and train Item Cards will activate a Captain Power and an Engine Power, respectively.[4] Like Siren Power, Captain and Engine Powers will affect the entire map, last for three battles and prevent other ship and train Item Cards from being used.[4]

On the Lorule Map, each Item Card will add a Nice Power to the Ravio Board. Two Nice Power can be on the board at any one time- if a third is added, both of the first two powers are erased. The powers can add Recommended Elements to the map, boost the amount of Rupees gained per battle, or increase the attack power of warriors. Item Cards will add their Nice Power to the Ravio Board whether they are used for their intended purpose or not.

List of Item Cards

Item Card
MapsAM
Yes
MQ
Yes
TW
Yes
TE
Yes
GS
Yes
WW
Yes
KI
Yes
GT
Yes
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
Yes
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
Yes
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
Yes
MQ
Yes
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
Yes
TE
No
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
Yes
GS
No
WW
No
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
Yes
WW
Yes
KI
No
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
Yes
GT
No
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
Yes
LM
No
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item Card
MapsAM
No
MQ
No
TW
No
TE
No
GS
No
WW
No
KI
No
GT
No
LM
Yes
Item CardMaps
AMMQTWTEGSWWKIGTLM
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
No
Reveals all secrets within a battle square, making their tiles sparkle.
Yes
Yes
Yes
Yes
No
No
No
No
Yes
Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square. On the Lorule map only, adds a Rupee Nice Power to the Ravio Board.
Yes
Yes
No
No
No
No
No
No
No
Burns bushes, unlocking a secret reward.
Yes
Yes
No
No
No
No
No
No
No
Crosses gaps in rundown docks, unlocking a secret reward.
Yes
Yes
No
No
No
No
Yes
No
No
Moves boulders and grave stones and destroys Armos statues, unlocking a secret reward.
Yes
Yes
Yes
No
No
No
No
No
No
Destroys boulders in bodies of water, unlocking a secret reward.
Yes
Yes
Yes
No
No
No
No
No
No
Digs up green, X-marked plots of soil, unlocking a secret reward.
Yes
Yes
No
Yes
No
No
No
No
No
Extinguishes rings of flame, unlocking a secret reward.
Yes
Yes
No
No
No
No
No
No
No
Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.
Yes
Yes
No
No
Yes
Yes
No
No
Yes
Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally. On the Lorule Map only, adds a Light Nice Power to the Ravio Board.
Yes
Yes
No
No
No
No
No
No
No
Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.
Yes
Yes
No
No
No
No
No
No
No
Plays music for swarms of Goddess Butterflies to uncover a Gossip Stone, revealing enemies in that square.
No
No
Yes
No
No
No
No
No
No
Lights torches, revealing enemies in that square.
No
No
Yes
No
No
No
No
No
No
Weighs down switches, unlocking a secret reward.
No
No
Yes
No
No
No
No
Yes
No
Catches Fish in bodies of water, unlocking a secret reward.
No
No
Yes
No
No
No
No
No
No
Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
No
No
Yes
No
No
No
No
No
No
Operates cog-shaped mechanisms, unlocking a secret reward.
No
No
Yes
No
No
No
No
No
No
Dispels Twilight clouds from battle squares, removing the Twilight restriction and revealing enemy locations.
No
No
Yes
No
No
No
No
No
No
Teleports from an activated (green) Warp Portal to its partner, opening the square on the other end. Portals are activated by completing the battle square.
No
No
Yes
No
No
No
No
No
No
Resets all Twilight clouds and Tears of Light. Only appears once all Twilight has been dispelled.
No
No
No
Yes
No
No
No
No
No
Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
No
No
No
Yes
No
No
No
No
No
Weighs down switches, revealing enemies in that square.
No
No
No
Yes
No
No
No
No
No
Stops whirlpools, revealing enemies in that square.
No
No
No
Yes
No
No
No
No
No
Temporarily doubles a Warrior's defense for a stage.
No
No
No
Yes
No
No
No
No
No
Maxes out a Warrior's Special and Magic gauges for a stage.
No
No
No
Yes
No
No
No
No
No
Lights torches, revealing enemies in that square.
No
No
No
Yes
No
No
No
No
No
Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
No
No
No
Yes
No
No
No
No
No
Gives 10 extra hours before the Moon crashes, resetting the map.
No
No
No
Yes
No
No
No
No
No
Use all four on the square with the clock tower to unlock a hidden part of the map.
No
No
No
No
Yes
Yes
No
No
No
Stops headwinds, removing locks on certain adjacent squares so that they can be opened normally.
No
No
No
No
Yes
Yes
No
No
No
Hoists up buried treasure, unlocking a secret reward.
No
No
No
No
Yes
Yes
No
No
No
Updated by Fishman, revealing enemies in that square.
No
No
No
No
Yes
Yes
No
Yes
No
Great Sea/Master Wind Waker: Destroys Warships, removing Great Sea rules from that square.
Grand Travels: Destroys boulders, unlocking a secret reward.
No
No
No
No
Yes
Yes
No
No
Yes
Great Sea/Master Wind Waker (Hero's Bow): Destroys Cyclones, removing Great Sea rules from that square.
Lorule (Bow): Defeats Beamos, unlocking a secret reward, and adds the Light Element Nice Power to the Ravio Board.
No
No
No
No
Yes
Yes
No
No
Yes
GreatSea/Master Wind Waker: Defeats Big Octos, removing Great Sea rules from that square.
Lorule: Activates Switches, unlocking a secret reward, and adds the Lightning Element Nice Power to the Ravio Board.
No
No
No
No
Yes
Yes
No
No
No
Uses Seagulls to find hidden treasure, unlocking a secret reward.
No
No
No
No
Yes
Yes
No
No
No
Lifts Stone Heads, revealing enemies in that square.
No
No
No
No
Yes
Yes
No
No
Yes
Great Sea/Master Wind Waker: Hits switches, revealing enemies in that square.
Lorule: Hammers down wooden posts, unlocking a secret reward, and adds the Attack boost Nice Power to the Ravio Board.
No
No
No
No
Yes
Yes
No
No
No
Spins windmills, unlocking a secret reward.
No
No
No
No
No
No
Yes
No
No
Answers phones, unlocking a secret reward.
No
No
No
No
No
No
Yes
No
No
Lights torches, removing locks on certain adjacent squares so that they can be opened normally.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Special Attack Gauge.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that reduces the damage a Warrior takes.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Magic meter.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases experience earned.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Rupees gained.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases the amount of Food found.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Material drops.
No
No
No
No
No
No
Yes
No
No
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases weapon drops.
No
No
No
No
No
No
No
Yes
No
Spins windmills, unlocking a secret reward.
No
No
No
No
No
No
No
Yes
No
Reconnects severed railways, removing locks on certain adjacent squares so that they can be opened normally.
No
No
No
No
No
No
No
Yes
No
Causes Golden Frogs to reveal a warping symbol, revealing enemies in that square.
No
No
No
No
No
No
No
Yes
No
Activates a Captain Power that increases the KO count battle rank.
No
No
No
No
No
No
No
Yes
No
Activates a Captain Power that increases the completion time battle rank.
No
No
No
No
No
No
No
Yes
No
Activates a Captain Power that increases the damage taken battle rank.
No
No
No
No
No
No
No
Yes
No
Activates a Engine Power that causes all routes to be unlocked by battle rank C.
No
No
No
No
No
No
No
Yes
No
Activates a Engine Power that adds random "Recommended" Elements to all battles.
No
No
No
No
No
No
No
Yes
No
Activates a Engine Power that removes Warrior restrictions from all battles.
No
No
No
No
No
No
No
No
Yes
Travels through Fissures, allowing passage between Hyrule and Lorule, and adds the Darkness Element Nice Power to the Ravio Board.
No
No
No
No
No
No
No
No
Yes
Blows away tiles, unlocking a secret reward, and adds the Darkness Element Nice Power to the Ravio Board.
No
No
No
No
No
No
No
No
Yes
Raises columns from sand piles, unlocking a secret reward, and adds the Fire Element Nice Power to the Ravio Board.
No
No
No
No
No
No
No
No
Yes
Melts ice statues, revealing enemies in that square, and adds the Fire Element Nice Power to the Ravio Board.
No
No
No
No
No
No
No
No
Yes
Freezes fire statues, removing locks on certain adjacent squares so that they can be opened normally, and adds the Water Element Nice Power to the Ravio Board.
No
No
No
No
No
No
No
No
Yes
Given to Mother Maiamai, unlocking a secret reward, and adds the Water Element Nice Power to the Ravio Board.
No
No
No
No
No
No
No
No
Yes
Lifts rocks, revealing enemies in that square, and adds the Lightning Element Nice Power to the Ravio Board.

Trivia

  • At the end of the Nice Power Tutorial, Ravio gives out a free Bow Item Card as part of a special offer he calls "Try Before You Buy".[5] This is a reference to Ravio letting Link rent the Rented Bow for free when Link first rents an Item from Ravio's Shop in A Link Between Worlds. This is also the only time an Item Card is received without completing a Scenario that has an Item Card as a reward.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
The Federal Republic of Germany
German
Item-Karte (HWDE)[6]Same as English.
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Gallery

See Also

References

  1. "By using Item Cards on the Adventure Mode search screen, you may unlock hidden objects and other secrets." — Tutorial (Hyrule Warriors: Definitive Edition)
  2. 2.0 2.1 "Using an Instrument of the Sirens will also cause a Siren Power to take effect across the entire map. A Siren Power provides advantages to all battles fought while it's active. [...] A Siren Power will last for a limited amount of time. The number on the instrument counter below the map will decrease by one each battle, and the Siren Power will wear off when it hits 0. One Siren Power cannot overwrite another, and only one can be active at a time. Once you activate a Siren Power, you need to wait for it to wear off naturally, so be sure to plan ahead!" — Tutorial (Hyrule Warriors Legends)
  3. "Awakening the Wind Fish has unlocked the true power of the Instruments of the Sirens! Siren Power will now last twice as long as usual! Additionally, you can now use the Instruments of the Sirens anywhere on the map!" — Tutorial (Hyrule Warriors Legends)
  4. 4.0 4.1 "Using one of the ship Item Cards will activate a Captain Power, while an engine Item Card will activate an Engine Power. Captain and Engine Powers will last for a limited amount of time. The powers' duration counters will decrease by one after each battle. When a counter reaches zero, the power will fade. Even if you're fighting doesn't exactly benefit from the current power, the counter will still decrease, so use the items wisely! Captain and Engine Powers cannot override other Captain or Engine Powers. Once the power takes effect, it will remain in effect until the duration counter reaches zero." — Tutorial (Hyrule Warriors: Definitive Edition)
  5. "But wait, there's more! I have a special Ravio offer for you! I call it "Try Before You Buy!" Basically, what this means for you is... You get a free item card!" — Tutorial (Hyrule Warriors Legends)
  6. "Gebrauchst du Item-Karten im Erkundungbildschirm des Abenteuer-Modus, kannst du die Geheimnisse der Weltkarte aufdecken." — Tutorial (Hyrule Warriors: Definitive Edition)