Item Card
Item Cards are Items that appear in Adventure Mode in Hyrule Warriors.[1] They are used to unlock a battle square's secret reward, reveal its Enemies, remove its restrictions, or remove locks to adjacent squares. Almost every Item Card represents an Item, Object or character from The Legend of Zelda, coming from The Legend of Zelda, Link's Awakening, Majora's Mask, The Wind Waker, Twilight Princess, Phantom Hourglass, Spirit Tracks, Skyward Sword, and A Link Between Worlds. The Tears of Twilight Item Card represents a counterpart to the Tear of Light Item Card and is the only Item Card that does not exist elsewhere in The Legend of Zelda Franchise.
Location and Uses
Item Cards are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the Adventure Map. Once a battle's Item Card is obtained, it will not be possible to obtain more from the same battle until three[verification needed] additional battles have been completed; these battles do not have to be different. Unlike Warriors, Weapons, or Costumes, a square's available Item Card is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant Legend Mode Scenario. In Hyrule Warriors: Definitive Edition, most Item Cards can also be purchased from the Item Card Shop after they have been obtained once on the current map. If the same Item Card appears in other maps, it will have to be obtained separately in those maps before it can be purchased in them.
Most Item Card puzzles match the usage of the same Items in the original games they originate from; for example, certain bushes may be burned down with the Candle Item Card as in The Legend of Zelda. However, new obstacles have also been added to the maps in order to incorporate the Item Cards based on later games. Squares with hidden rewards can be completed without using the appropriate Item Card to unlock their secret, although they will not relinquish their reward even if the appropriate Warrior completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their Enemies are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the Twilight Map, missions for squares covered in Twilight can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the Twilight is dispelled.
In all maps, the Compass Item Card may be used to reveal all tiles in a square where an Item Card should be used, signified by a sparkling tile.
Item Cards are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them or by purchasing them from the Item Card Shop. In addition, multiple copies of each Item Card can be carried simultaneously, but do not transfer between Adventure Mode maps.
The Instrument of the Sirens in the Koholint Island Map activate a Siren Power across the whole map for three turns.[2] When a Siren Power is active, no other Instruments can be used as only one Siren Power can be active at a time and it cannot be overwritten by another Siren Power.[2] The duration of the Siren Power is doubled when all Eight Instruments of the Sirens have been used, awakening the Wind Fish and dispelling all Shadow Nightmares.[3] In the Grand Travels Map, ship Item Cards and train Item Cards will activate a Captain Power and an Engine Power, respectively.[4] Like Siren Power, Captain and Engine Powers will affect the entire map, last for three battles and prevent other ship and train Item Cards from being used.[4]
On the Lorule Map, each Item Card will add a Nice Power to the Ravio Board. Two Nice Power can be on the board at any one time- if a third is added, both of the first two powers are erased. The powers can add Recommended Elements to the map, boost the amount of Rupees gained per battle, or increase the attack power of warriors. Item Cards will add their Nice Power to the Ravio Board whether they are used for their intended purpose or not.
List of Item Cards
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AM | MQ | TW | TE | GS | WW | KI | GT | LM | ||
Reveals all secrets within a battle square, making their tiles sparkle. | ||||||||||
Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square. On the Lorule map only, adds a Rupee Nice Power to the Ravio Board. | ||||||||||
Burns bushes, unlocking a secret reward. | ||||||||||
Crosses gaps in rundown docks, unlocking a secret reward. | ||||||||||
Moves boulders and grave stones and destroys Armos statues, unlocking a secret reward. | ||||||||||
Destroys boulders in bodies of water, unlocking a secret reward. | ||||||||||
Digs up green, X-marked plots of soil, unlocking a secret reward. | ||||||||||
Extinguishes rings of flame, unlocking a secret reward. | ||||||||||
Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally. | ||||||||||
Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally. On the Lorule Map only, adds a Light Nice Power to the Ravio Board. | ||||||||||
Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square. | ||||||||||
Plays music for swarms of Goddess Butterflies to uncover a Gossip Stone, revealing enemies in that square. | ||||||||||
Lights torches, revealing enemies in that square. | ||||||||||
Weighs down switches, unlocking a secret reward. | ||||||||||
Catches Fish in bodies of water, unlocking a secret reward. | ||||||||||
Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally. | ||||||||||
Operates cog-shaped mechanisms, unlocking a secret reward. | ||||||||||
Dispels Twilight clouds from battle squares, removing the Twilight restriction and revealing enemy locations. | ||||||||||
Teleports from an activated (green) Warp Portal to its partner, opening the square on the other end. Portals are activated by completing the battle square. | ||||||||||
Resets all Twilight clouds and Tears of Light. Only appears once all Twilight has been dispelled. | ||||||||||
Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally. | ||||||||||
Weighs down switches, revealing enemies in that square. | ||||||||||
Stops whirlpools, revealing enemies in that square. | ||||||||||
Temporarily doubles a Warrior's defense for a stage. | ||||||||||
Maxes out a Warrior's Special and Magic gauges for a stage. | ||||||||||
Lights torches, revealing enemies in that square. | ||||||||||
Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed. | ||||||||||
Gives 10 extra hours before the Moon crashes, resetting the map. | ||||||||||
Use all four on the square with the clock tower to unlock a hidden part of the map. | ||||||||||
Stops headwinds, removing locks on certain adjacent squares so that they can be opened normally. | ||||||||||
Hoists up buried treasure, unlocking a secret reward. | ||||||||||
Updated by Fishman, revealing enemies in that square. | ||||||||||
Great Sea/Master Wind Waker: Destroys Warships, removing Great Sea rules from that square. Grand Travels: Destroys boulders, unlocking a secret reward. | ||||||||||
Uses Seagulls to find hidden treasure, unlocking a secret reward. | ||||||||||
Lifts Stone Heads, revealing enemies in that square. | ||||||||||
Great Sea/Master Wind Waker: Hits switches, revealing enemies in that square. Lorule: Hammers down wooden posts, unlocking a secret reward, and adds the Attack boost Nice Power to the Ravio Board. | ||||||||||
Spins windmills, unlocking a secret reward. | ||||||||||
Answers phones, unlocking a secret reward. | ||||||||||
Lights torches, removing locks on certain adjacent squares so that they can be opened normally. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Special Attack Gauge. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that reduces the damage a Warrior takes. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that maxes the Magic meter. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases experience earned. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Rupees gained. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases the amount of Food found. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases Material drops. | ||||||||||
Eliminates Nightmares,increases the egg counter and, activates a Siren Power that increases weapon drops. | ||||||||||
Spins windmills, unlocking a secret reward. | ||||||||||
Reconnects severed railways, removing locks on certain adjacent squares so that they can be opened normally. | ||||||||||
Causes Golden Frogs to reveal a warping symbol, revealing enemies in that square. | ||||||||||
Activates a Captain Power that increases the KO count battle rank. | ||||||||||
Activates a Captain Power that increases the completion time battle rank. | ||||||||||
Activates a Captain Power that increases the damage taken battle rank. | ||||||||||
Activates a Engine Power that causes all routes to be unlocked by battle rank C. | ||||||||||
Activates a Engine Power that adds random "Recommended" Elements to all battles. | ||||||||||
Activates a Engine Power that removes Warrior restrictions from all battles. | ||||||||||
Blows away tiles, unlocking a secret reward, and adds the Darkness Element Nice Power to the Ravio Board. | ||||||||||
Raises columns from sand piles, unlocking a secret reward, and adds the Fire Element Nice Power to the Ravio Board. | ||||||||||
Melts ice statues, revealing enemies in that square, and adds the Fire Element Nice Power to the Ravio Board. | ||||||||||
Freezes fire statues, removing locks on certain adjacent squares so that they can be opened normally, and adds the Water Element Nice Power to the Ravio Board. | ||||||||||
Given to Mother Maiamai, unlocking a secret reward, and adds the Water Element Nice Power to the Ravio Board. | ||||||||||
Lifts rocks, revealing enemies in that square, and adds the Lightning Element Nice Power to the Ravio Board. |
Trivia
- At the end of the Nice Power Tutorial, Ravio gives out a free Bow Item Card as part of a special offer he calls "Try Before You Buy".[5] This is a reference to Ravio letting Link rent the Rented Bow for free when Link first rents an Item from Ravio's Shop in A Link Between Worlds. This is also the only time an Item Card is received without completing a Scenario that has an Item Card as a reward.
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | Meanings |
Item-Karte (HWDE)[6] | Same as English. | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
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Power Bracelet Item Card from the Koholint Island Map
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Boomerang Item Card from the Lorule Map
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Bow Item Card from the Lorule Map
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Hookshot Item Card from the Lorule Map
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Hammer Item Card from the Lorule Map
See Also
References
- ↑ "By using Item Cards on the Adventure Mode search screen, you may unlock hidden objects and other secrets." — Tutorial (Hyrule Warriors: Definitive Edition)
- ↑ 2.0 2.1 "Using an Instrument of the Sirens will also cause a Siren Power to take effect across the entire map. A Siren Power provides advantages to all battles fought while it's active. [...] A Siren Power will last for a limited amount of time. The number on the instrument counter below the map will decrease by one each battle, and the Siren Power will wear off when it hits 0. One Siren Power cannot overwrite another, and only one can be active at a time. Once you activate a Siren Power, you need to wait for it to wear off naturally, so be sure to plan ahead!" — Tutorial (Hyrule Warriors Legends)
- ↑ "Awakening the Wind Fish has unlocked the true power of the Instruments of the Sirens! Siren Power will now last twice as long as usual! Additionally, you can now use the Instruments of the Sirens anywhere on the map!" — Tutorial (Hyrule Warriors Legends)
- ↑ 4.0 4.1 "Using one of the ship Item Cards will activate a Captain Power, while an engine Item Card will activate an Engine Power. Captain and Engine Powers will last for a limited amount of time. The powers' duration counters will decrease by one after each battle. When a counter reaches zero, the power will fade. Even if you're fighting doesn't exactly benefit from the current power, the counter will still decrease, so use the items wisely! Captain and Engine Powers cannot override other Captain or Engine Powers. Once the power takes effect, it will remain in effect until the duration counter reaches zero." — Tutorial (Hyrule Warriors: Definitive Edition)
- ↑ "But wait, there's more! I have a special Ravio offer for you! I call it "Try Before You Buy!" Basically, what this means for you is... You get a free item card!" — Tutorial (Hyrule Warriors Legends)
- ↑ "Gebrauchst du Item-Karten im Erkundungbildschirm des Abenteuer-Modus, kannst du die Geheimnisse der Weltkarte aufdecken." — Tutorial (Hyrule Warriors: Definitive Edition)