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{{Dungeon
{{Infobox Dungeon
|name= Color Dungeon
|type=  
|image= [[File:Color Dungeon Map.png|260px]]
|image=  
|location= [[Graveyard]]
{{Media
|game= {{LA|DX}}
|Screenshot LADX= File:LADX Color Dungeon.png
|item= [[Red Clothes]]<br>[[Blue Clothes]]
|Screenshot LANS= File:LANS Color Dungeon Interior.png
|mini-boss= [[Giant Buzz Blob]]<br>[[Stone Hinox]]
|boss= [[Evil Orb]]
|theme music= [[File:Color Dungeon.ogg|noicon]]
}}
}}
The '''Color Dungeon''' is a plot-independent dungeon exclusive to {{LA|DX}},<ref>{{Cite Text Dump|LADX|21}}</ref> the only dungeon in the game made purposefully to be used in tandem with the [[Game Boy Color]]'s color screen.<ref>{{Cite book|quote=When the Game Boy made way for the Game Boy Color, Link's Awakening was re-released in December 1998 as the full-color Link's Awakening DX, with an additional hidden dungeon. |book=Phantom Hourglass Official Game Guide |publisher= Prima Games |page=4}}</ref> It is shorter than most other dungeons in the game, but has multiple bosses and its difficulty is affected by how much equipment and [[Heart Container]]s Link has when he enters. Link can enter the dungeon as soon as he obtains the [[Power Bracelet]], but he also needs to retrieve the book in the [[Library#Link's Awakening|Library]], that provides instructions via a "combination code" as to the dungeon's location.
|caption=
|pronunciation=
|location= {{Term|LANS|Cemetery|link}}
|game= LADX
|other=
|item=
|quest=
{{List|
{{Term|LANS|Blue Mail|link}},
{{Term|LANS|Red Mail|link}}
}}
|mini-boss=
{{List|
{{Term|LANS|Avalaunch|link}},
{{Term|LANS|Giant Buzz Blob|link}}
}}
|boss= {{Term|LANS|Hardhit Beetle|link}}
|temperature=
|theme=
|strategy= {{StrategyWiki|The Legend of Zelda: Link's Awakening/Color Dungeon|Color Dungeon}}
}}
The {{Term/Store|Color Dungeon||Series, LADX, LANS}} is a dungeon in {{LADX}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 148 {{Exp Game|LADX}}}}</ref><ref>{{Cite|{{Big|Color Dungeon}}|N/A|LANS}}</ref> It was initially added to {{LADX|-}} to showcase the use of the [[Game Boy Color]]'s screen to enhance gameplay. {{Term|LANS|Link|link}} can enter the {{Term|LANS|Dungeon}} as soon as he returns {{Term|LANS|BowWow|link}} to {{Term|LANS|Madam MeowMeow|link}}.


==Entrance==
==Entrance to the {{Term|LANS|Color Dungeon|display=Dungeon}}==
[[File:Stone Hinox.png|left|Stone Hinox, one of the mini-bosses of the Color Dungeon.]]
In the {{Term|LANS|Village Library|link}}, an unreachable {{Term|LANS|Book|link}} high on a bookshelf gives directions as to locating and revealing the dungeon's entrance.<ref>{{Cite|New world of color under the 5 gravestones.<br/>3{{Icon|LADX Up Arrow}} 4{{Icon|LADX Right Arrow}} 5{{Icon|LADX Up Arrow}}<br/>2{{Icon|LADX Left Arrow}} 1{{Icon|LADX Down Arrow}}<br/>Try with all your might. Open a new path! Whoever is worthy receives the power of color. I wonder what the world of color is?|Book|LADX}}</ref> By {{Term|LANS|Dash|link|display=Dashing}} into the {{Plural|LANS|Bookshelf|link}} with the {{Term|LANS|Pegasus Boots|link}}, {{Term|LANS|Link}} is able to knock the {{Term|LANS|Book}} on the floor. The {{Term|LANS|Book}} instructs {{Term|LANS|Link}} to push the {{Plural|LANS|Tombstone|link}} in the southeast corner of the {{Term|LANS|Cemetery|link}} in a specific order; by following the {{Term|LANS|Book}}'s instructions, the entrance reveals itself under the last pushed {{Term|LANS|Tombstone}}. However, before {{Term|LANS|Link}} can go further, {{Term|LANS|Dion|link}} and {{Term|LANS|Gar|link}} stand in his way. They caution {{Term|LANS|Link}} that he must have {{Term|LANS|Magic Powder}} in order to advance and offer to sell him some if he has none.{{Note|In {{LA|DX}}, he must describe to them what color of tunic each is wearing.<ref>{{Cite|Our colors are never the same! If I am red, he is blue! If he is red, I am blue! What color is my cloth?|Gar|LADX}}</ref>}}
In the [[Library#Link's Awakening|Library]] of [[Mabe Village]], an unreachable book high on a bookshelf gives directions as to locating and revealing the dungeon's entrance.<ref>{{Cite Text Dump|LADX|26}}</ref> By dashing into the shelves with the Pegasus Boots, the book will fall to the floor. At the [[Graveyard#Link's Awakening|Cemetery]] of Koholint Island, southwest of the [[Tabahl Wasteland]], the book instructs Link to push gravestones in a specific order; by following the book's directions, the entrance reveals itself under the last disturbed gravestone. However, before Link can enter, two skeletal guards stand in his way; he must describe to them what color of tunic each is wearing.<ref>{{Cite Text Dump|LADX|19}}</ref> Upon two correct answers, admittance is granted.


With a bit of luck, the Color Dungeon can be accessed without the Pegasus Boots or the Library's navigational book, as the gravestones can be moved as soon as Link has obtained the Power Bracelet. However, the final gravestone cannot be moved if Link is accompanied by another character such as ([[BowWow]], [[Marin]], the [[Ghost (Link's Awakening)|Ghost]], or the [[Flying Rooster]]).
The {{Term|LANS|Color Dungeon}} can be accessed without reading the {{Term|LANS|Book}} in the {{Term|LANS|Village Library}}, as the {{Plural|LANS|Tombstone}} can be pushed once {{Term|LANS|Link}} has obtained the {{Term|LANS|Power Bracelet}}. However, the final {{Term|LANS|Tombstone}} can not be moved if {{Term|LANS|Link}} is accompanied by another character.


==Themes and Navigation==
==Themes and Navigation==
To be expected, the dungeon incorporates many color-based puzzles; because only the Game Boy Color has a color screen, this aspect of the game cannot be accessed at all if the game is to be played on the original Game Boy. In some rooms, Link must walk on tiles in order to change their color; in others, he must hit switches to harmonize colors, or throw [[Orb Monster]]s into matching-color holes to progress. Like the puzzles, few enemies are exclusive to this dungeon, including the [[Bone Putter]], [[Camo Goblin]], and Orb Monster.
The {{Term|LANS|Color Dungeon}} incorporates many color-based puzzles. In some rooms, {{Term|LANS|Link|link}} must hit {{Plural|LANS|Switch|link}} to harmonize their colors, or throw {{Plural|LANS|Orb Monster|link}} into holes matching their color to progress. {{LA|NS}} adds distinctive shapes to all of the color puzzle elements so that they can be distinguished and solved by colorblind players.


Inside the dungeon, the [[Power Bracelet]] is required to complete some puzzles, and [[Magic Powder]] is an item vital to defeating one of the dungeon's mini-bosses, [[Giant Buzz Blob]]; this is alluded to by one of the dungeon's guards.<ref>{{Cite Text Dump|LADX|18}}</ref> The dungeon's other mini-boss, [[Stone Hinox]], exhibits a more mechanical appearance in comparison to the versions found all across [[Koholint Island]]. This incarnation can also rain [[Boulder]]s from the ceiling.
Inside the {{Term|LANS|Dungeon}}, the {{Term|LANS|Power Bracelet|link}} is required to complete some puzzles, and {{Term|LANS|Magic Powder|link}} is a vital item to defeat the {{Term|LANS|Giant Buzz Blob|link}}.<ref>{{Cite|Do you have the powder? If not, you must go back.|Gar|LADX}}</ref> {{Term|LANS|Stone Hinox|link}} exhibits a more mechanical appearance in comparison to regular {{Plural|LANS|Hinox|link}}; they can make {{Plural|LANS|Boulder|link}} fall from the ceiling.


The reward for clearing this dungeon is not an [[Instrument of the Sirens|instrument]], but rather Link meets a [[Great Fairy]] who offers him "the power of color", a new-found strength embodied in either the [[Red Clothes]] or the [[Blue Clothes]] granted by the Great Fairy herself.<ref>{{Cite Text Dump|LADX|27}}</ref> The Blue Tunic increases Link's defense; he will take less damage in battle when it is worn (similar to the [[Guardian Acorn]]).<ref>{{Cite Text Dump|LADX|13}}</ref> The Red Tunic increases Link's sword attack strength (much like a [[Piece of Power]], sans speed bonus).<ref>{{Cite Text Dump|LADX|14}}</ref> Link has the option of clearing the dungeon again to switch between the tunics, but he can never revert back to his Green Tunic after his first successful completion.
Once the {{Term|LANS|Evil Orb|link}} is defeated, {{Term|LANS|Link}} meets a {{Term|LANS|Great Fairy|link}} who offers him "the power of color" in the form of either the {{Term|LANS|Blue Clothes|link}} or the {{Term|LANS|Red Clothes|link}}.<ref>{{Cite|Welcome, Link . I admire you for coming this far. I will give you the power of color. If you want offense, choose red. If you want defense choose blue. Which power do you want?|Great Fairy|LADX}}</ref> {{Term|LANS|Link}} can clear the {{Term|LANS|Dungeon}} again to switch between tunics. In {{LA|DX}} {{Term|LANS|Link|link}} can never revert back to his {{Term|LANS|Green Clothes|link}}, but {{LA|NS}} allows him to switch between all three tunics.


Unlike the rest of the dungeons in {{LA|-}}, completing this dungeon has no effect on the overall plot and is entirely optional. The Color Dungeon cannot be accessed while Link is tied to his quest, i.e. in the middle of another dungeon, etc. The theme played during Link's voyage through the Color Dungeon is a remixed version of the dungeon theme from the original {{TLoZ}}.
The theme played inside the {{Term|LANS|Color Dungeon}} is a remixed version of the {{Term|LANS|Dungeon}} theme from {{TLoZ}}.


===Minor Enemies===
===Minor {{Plural|LANS|Enemy}}===
<gallery>
{{Gallery List|Enemies
File:BonePutter.png|[[Bone Putter]]
|LADX= Blue Camo Goblin, Green Camo Goblin, Red Camo Goblin, Green Zol, Blue Orb Monster, Green Orb Monster, Red Orb Monster, Red Zol, Bone Putter, Bone Putter [2]
File:CamoGoblinGreen.png|[[Camo Goblin|Green Camo Goblin]]
|LANS= Blue Goo Specter, Green Camo Goblin, Red Camo Goblin, Green Zol, Blue Orb Monster, Orb Monster [Yellow], Red Orb Monster, Red Zol, Bone Putter, Bone Putter [2]
File:CamoGoblinRed.png|[[Camo Goblin|Red Camo Goblin]]
}}
File:CamoGoblinBlue.png|[[Camo Goblin|Blue Camo Goblin]]
File:KarakoroGreen.png|[[Orb Monster|Green Orb Monster]]
File:KarakoroRed.png|[[Orb Monster|Red Orb Monster]]
File:KarakoroBlue.png|[[Orb Monster|Blue Orb Monster]]
File:ZolGreenOracle.png|[[Zol]]
</gallery>


==Trivia==
==Trivia==
*The Color Dungeon is the only location in the game where green [[Rupee]]s are found. These are worth five Rupees each, while blue Rupees, the only color found elsewhere (i.e. in all locations present in the original version of the game), are worth one. This is a reversal of the values of green and blue Rupees found in most other games in the series.
* The {{Term|LANS|Color Dungeon}} is the only location where {{Plural|LANS|Green Rupee|link}} are found in {{LA|DX}}.
*The Color Dungeon is referred to as "Level 0" on the [[Map#Dungeon Map|Dungeon Map]].
* The {{Term|LANS|Color Dungeon}} is referred to as "Level 0" on the {{Term|LANS|Dungeon Map|link}} in {{LADX}}. This designation is not present in {{LANS}}, however.
*The background music for this dungeon is a remix of the dungeon theme from the original {{TLoZ}}.


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align=left
 
|enBr=
===Other Names===
|enBrM=
{{Other Names
|ja= {{Romanize|服のダンジョン|Fuku no Dungeon}}
|-
|jaM= Clothing Dungeon
| Secret Dungeon<ref>{{Cite Web|quote= {{Big|Secret Dungeon}}<br/>The Secret Dungeon is found beneath the Cemetery on Koholint Island. Link explored this dungeon during this quest to wake the Wind Fish, and was forced to solve many puzzles based solely on color. When he defeated the dungeon guardian, the Great Fairy rewarded him with the choice to accept either the Red or Blue Tunic. |retrieved= January 24, 2022 |url= https://web.archive.org/web/20160311084700/http://zelda.com/universe/pedia/s.jsp#SecretDungeon |title= The Great Hyrule Encyclopedia |site= Zelda.com |type= archive}}</ref>
|zhS=  
| {{LADX}}
|zhSM=  
| [[Zelda.com]]
|zhT=  
| {{E}}
|zhTM=  
}}
|nl=  
|nlM=  
|fi=
|fiM=
|frC=
|frCM=
|frF=
|frFM=
|de= {{de|Labyrinth der Farbe}}
|deM= Maze of the Color
|hu=  
|huM=  
|it=  
|itM=  
|ko=  
|koM=
|no=
|noM=
|pl=
|plM=
|ptB=
|ptBM=
|ptP=
|ptPM=
|ru=
|ruM=
|esS=
|esSM=
|esL=
|esLM= }}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:LA Color Dungeon Entrance.png|Color Dungeon entrance
File:LADX Color Dungeon Map.png|Map of the {{Term|LADX|Color Dungeon}} from {{LA|DX|-}}
File:LANS Color Dungeon Promotional Screenshot.png|Promotional screenshot of {{Term|LANS|Link}} and a {{Term|LANS|Bone Putter|link}} in a room with breaking floor tiles from {{LANS|-}}
File:LANS Color Dungeon Promotional Screenshot 2.png|Promotional screenshot of {{Term|LANS|Link}} in a {{Term|LANS|Camo Goblin|link}} room from {{LANS|-}}
File:LANS Color Dungeon Promotional Screenshot 3.png|Promotional screenshot of {{Term|LANS|Link}} in a room with colored switches from {{LANS|-}}
</gallery>
</gallery>


==See Also==
* {{Term|Series|Blue Mail|link}}
* {{Term|Series|Fairy Queen|link}}
* {{Term|Series|Red Mail|link}}
{{Notes}}
{{Ref}}
{{Ref}}


{{DungeonNav2|LA}}
{{DungeonNav2|LA}}
 
{{Categories
[[Category:Dungeons in Link's Awakening DX]]
|Koholint Island
[[Category:Places in Link's Awakening DX]]
|dungeons= LADX, LANS
|locations= LADX, LANS
}}

Latest revision as of 03:54, 14 April 2024

The Color Dungeon is a dungeon in Link's Awakening DX.[1][2] It was initially added to Link's Awakening DX to showcase the use of the Game Boy Color's screen to enhance gameplay. Link can enter the Dungeon as soon as he returns BowWow to Madam MeowMeow.

Entrance to the Dungeon

In the Village Library, an unreachable Book high on a bookshelf gives directions as to locating and revealing the dungeon's entrance.[3] By Dashing into the Bookcases with the Pegasus Boots, Link is able to knock the Book on the floor. The Book instructs Link to push the Tombstones in the southeast corner of the Cemetery in a specific order; by following the Book's instructions, the entrance reveals itself under the last pushed Tombstone. However, before Link can go further, Dion and Gar stand in his way. They caution Link that he must have Magic Powder in order to advance and offer to sell him some if he has none.[note 1]

The Color Dungeon can be accessed without reading the Book in the Village Library, as the Tombstones can be pushed once Link has obtained the Power Bracelet. However, the final Tombstone can not be moved if Link is accompanied by another character.

Themes and Navigation

The Color Dungeon incorporates many color-based puzzles. In some rooms, Link must hit Switches to harmonize their colors, or throw Orb Monsters into holes matching their color to progress. Link's Awakening for Nintendo Switch adds distinctive shapes to all of the color puzzle elements so that they can be distinguished and solved by colorblind players.

Inside the Dungeon, the Power Bracelet is required to complete some puzzles, and Magic Powder is a vital item to defeat the Giant Buzz Blob.[5] Avalaunch exhibits a more mechanical appearance in comparison to regular Hinoxes; they can make Boulders fall from the ceiling.

Once the Hardhit Beetle is defeated, Link meets a Great Fairy who offers him "the power of color" in the form of either the Blue Mail or the Red Mail.[6] Link can clear the Dungeon again to switch between tunics. In Link's Awakening DX Link can never revert back to his Green Clothes, but Link's Awakening for Nintendo Switch allows him to switch between all three tunics.

The theme played inside the Color Dungeon is a remixed version of the Dungeon theme from The Legend of Zelda.

Minor Enemies

Trivia

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
服のダンジョン (Fuku no Danjon) (LANS)Clothing Dungeon
Canada
FrenchCA
Temple des Couleurs (LANS)Color Temple
The French Republic
FrenchEU
  • Palais des Couleurs (LADX)[8]
  • Temple des Couleurs (LANS)
  • Color Palace
  • Color Temple
The Federal Republic of Germany
German
Labyrinth der Farbe (LANS)Labyrinth of Color
The Italian Republic
Italian
  • Sotterraneo del Colore (LADX)[7]
  • Labirinto dei color (LANS)
  • Underground of Color(s)
  • Labyrinth of the colours
The Portuguese Republic
PortugueseEU
Color Dungeon (LANS)
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.
Name
Secret Dungeon[9]
Applies to
Source
Superseded by
NameApplies toSourceSuperseded by
Secret Dungeon[9]

Gallery

See Also

Notes

  1. In Link's Awakening DX, he must describe to them what color of tunic each is wearing.[4]

References

  1. Encyclopedia, Dark Horse Books, pg. 148 (LADX)
  2. "Color Dungeon" — N/A (Link's Awakening for Nintendo Switch)
  3. "New world of color under the 5 gravestones.
    3Up Arrow 4Right Arrow 5Up Arrow
    2Left Arrow 1Down Arrow
    Try with all your might. Open a new path! Whoever is worthy receives the power of color. I wonder what the world of color is?
    " — Book (Link's Awakening DX)
  4. "Our colors are never the same! If I am red, he is blue! If he is red, I am blue! What color is my cloth?" — Gar (Link's Awakening DX)
  5. "Do you have the powder? If not, you must go back." — Gar (Link's Awakening DX)
  6. "Welcome, Link . I admire you for coming this far. I will give you the power of color. If you want offense, choose red. If you want defense choose blue. Which power do you want?" — Great Fairy (Link's Awakening DX)
  7. Enciclopedia di Hyrule, Magazzini Salani, pg. 148
  8. Encyclopedia, Les Éditions Soleil, pg. 148
  9. "Secret Dungeon
    The Secret Dungeon is found beneath the Cemetery on Koholint Island. Link explored this dungeon during this quest to wake the Wind Fish, and was forced to solve many puzzles based solely on color. When he defeated the dungeon guardian, the Great Fairy rewarded him with the choice to accept either the Red or Blue Tunic."
    The Great Hyrule Encyclopedia , Zelda.com (archive), retrieved January 24, 2022.