Sub-Boss: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
No edit summary
(Adding a bit on the term "midboss", just in case.)
Line 1: Line 1:
A '''mini-boss''' is generally one particular enemy or a group of common enemies which are harder to defeat. They usually protect an item within a [[dungeon]] or other locations such as equipment or must be defeated for Link to proceed within a dungeon. An example would be the [[Stalfos]] in {{OOT}} which one guards a small key, while another set guards the dungeon treasure, the [[Bow|Fairy Bow]].  
A '''mini-boss''' (also known as a '''midboss''') is generally one particular enemy or a group of common enemies which are harder to defeat. They usually protect an item within a [[dungeon]] or other locations such as equipment or must be defeated for Link to proceed within a dungeon. An example would be the [[Stalfos]] in {{OOT}} which one guards a small key, while another set guards the dungeon treasure, the [[Bow|Fairy Bow]].  


A common characteristic for distinguishes a mini-boss from a regular enemy is a particular battle theme played during the encounter, which is different from the usual enemy theme. Other important aspects include:
A common characteristic for distinguishes a mini-boss from a regular enemy is a particular battle theme played during the encounter, which is different from the usual enemy theme. Other important aspects include:
Line 197: Line 197:
*[[Ball and Chain Soldier|Fire Ball and Chain Soldier]]
*[[Ball and Chain Soldier|Fire Ball and Chain Soldier]]
*[[Arrghus]]
*[[Arrghus]]
==Trivia==
*The soundtrack for Ocarina of Time, as well as the guides for Twilight Princess and Skyward Sword, refer to minibosses as ''midbosses''. The term, however, is slightly incorrect, as minibosses do not necessarily mark the middle of a dungeon.





Revision as of 12:50, 4 June 2015

A mini-boss (also known as a midboss) is generally one particular enemy or a group of common enemies which are harder to defeat. They usually protect an item within a dungeon or other locations such as equipment or must be defeated for Link to proceed within a dungeon. An example would be the Stalfos in Template:OOT which one guards a small key, while another set guards the dungeon treasure, the Fairy Bow.

A common characteristic for distinguishes a mini-boss from a regular enemy is a particular battle theme played during the encounter, which is different from the usual enemy theme. Other important aspects include:

  • They may have appeared previously as main bosses.
  • They may return later as common enemies, likely because Link will have new tools and weapons to defeat them more easily.
  • They may come in groups, as in the case of common enemies.
  • If they are in a dungeon, they need to be fought to complete it.
  • If they are in a room, it is locked until they are defeated.
  • They need to be defeated to access, obtain or unlock something.
  • They may be optional and so don't need to be fought to complete the main game.

Minibosses in Zelda Games

The Legend of Zelda

File:Patra2.png

The Adventure of Link

File:03b-ironknuckle.png

A Link to the Past

File:BallandChainTrooper.png

Link's Awakening

File:MiniBoss7 Grim Creeper.gif

Ocarina of Time

File:Bigocto Art.png

Majora's Mask

File:MM Igos du Ikana.png

Oracle of Ages

File:VireLA.png

Oracle of Seasons

File:Agunima.png

The Wind Waker

File:TWW Darknut.png

Four Sword Adventures

File:BigDarkStalfos.png

The Minish Cap

File:ChuChuSpiny.png

Twilight Princess

File:Ook.png

Phantom Hourglass

Massive Eye
Massive Eye

Spirit Tracks

File:Geozardchief.png

Skyward Sword

File:Scervo.png

A Link Between Worlds

File:ArmosModelALBW.png

Trivia

  • The soundtrack for Ocarina of Time, as well as the guides for Twilight Princess and Skyward Sword, refer to minibosses as midbosses. The term, however, is slightly incorrect, as minibosses do not necessarily mark the middle of a dungeon.


Template:Gameplay