Item Card: Difference between revisions

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m (The Table ended with |- instead of |}, which was the problem)
m (Reduced the vertical length of the code; Not sure if this is useful, if not, you can just edit from the previous page revision.)
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|-
|-
! rowspan="2" width="12%"|Item Card
! rowspan="2" width="12%"|Item Card
! colspan="8"|Maps
! colspan="8"           |Maps
! rowspan="2"|Use
! rowspan="2"           |Use
|-
|-
! |{{Exp|Adventure Map|AM}}
! |{{Exp|Adventure Map|AM}}
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|-
|-
| {{Section|Compass|[[File:HW Compass Sprite.svg]]<br>'''[[Compass]]'''}}
| {{Section|Compass|[[File:HW Compass Sprite.svg]]<br>'''[[Compass]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| Reveals all secrets within a battle square, making their tiles sparkle.
| Reveals all secrets within a battle square, making their tiles sparkle.
|-
|-
| {{Section|Bomb|[[File:HW Bomb Sprite.svg]]<br>'''[[Bomb]]'''}}
| {{Section|Bomb|[[File:HW Bomb Sprite.svg]]<br>'''[[Bomb]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.
| Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.
|-
|-
| {{Section|Candle|[[File:HW Candle Sprite.svg]]<br>'''[[Candle]]'''}}
| {{Section|Candle|[[File:HW Candle Sprite.svg]]<br>'''[[Candle]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Burns bushes, unlocking a secret reward.
| Burns bushes, unlocking a secret reward.
|-
|-
| {{Section|Ladder|[[File:HW Ladder Sprite.svg]]<br>'''[[Ladder]]'''}}
| {{Section|Ladder|[[File:HW Ladder Sprite.svg]]<br>'''[[Ladder]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Crosses gaps in rundown docks, unlocking a secret reward.
| Crosses gaps in rundown docks, unlocking a secret reward.
|-
|-
| {{Section|Power Bracelet|[[File:HW Power Bracelet Sprite.svg]]<br>'''[[Power Bracelet]]'''}}
| {{Section|Power Bracelet|[[File:HW Power Bracelet Sprite.svg]]<br>'''[[Power Bracelet]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Moves boulders and grave stones and destroys [[Armos]] statues, unlocking a secret reward.
| Moves boulders and grave stones and destroys [[Armos]] statues, unlocking a secret reward.
|-
|-
| {{Section|Water Bomb|[[File:HW Water Bomb Sprite.svg]]<br>'''[[Water Bomb]]'''}}
| {{Section|Water Bomb|[[File:HW Water Bomb Sprite.svg]]<br>'''[[Water Bomb]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Destroys boulders in bodies of water, unlocking a secret reward.
| Destroys boulders in bodies of water, unlocking a secret reward.
|-
|-
| {{Section|Digging Mitts|[[File:HW Digging Mitts Sprite.svg]]<br>'''[[Digging Mitts]]'''}}
| {{Section|Digging Mitts|[[File:HW Digging Mitts Sprite.svg]]<br>'''[[Digging Mitts]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Digs up green, X-marked plots of soil, unlocking a secret reward.
| Digs up green, X-marked plots of soil, unlocking a secret reward.
|-
|-
| {{Section|Ice Arrow|[[File:HW Ice Arrow Sprite.svg]]<br>'''[[Ice Arrow]]'''}}
| {{Section|Ice Arrow|[[File:HW Ice Arrow Sprite.svg]]<br>'''[[Ice Arrow]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Extinguishes rings of flame, unlocking a secret reward.
| Extinguishes rings of flame, unlocking a secret reward.
|-
|-
| {{Section|Raft|[[File:HW Raft Sprite.svg]]<br>'''[[Raft]]'''}}
| {{Section|Raft|[[File:HW Raft Sprite.svg]]<br>'''[[Raft]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.
| Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Hookshot|[[File:HW Hookshot Sprite.svg]]<br>'''[[Hookshot]]'''}}
| {{Section|Hookshot|[[File:HW Hookshot Sprite.svg]]<br>'''[[Hookshot]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Recorder|[[File:HW Recorder Sprite.svg]]<br>'''[[Recorder]]'''}}
| {{Section|Recorder|[[File:HW Recorder Sprite.svg]]<br>'''[[Recorder]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.
| Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.
|-
|-
| {{Section|Goddess's Harp|[[File:HW Goddess's Harp Sprite.svg]]<br>'''[[Goddess's Harp]]'''}}
| {{Section|Goddess's Harp|[[File:HW Goddess's Harp Sprite.svg]]<br>'''[[Goddess's Harp]]'''}}
| {{Y}}
| {{Y}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Plays music for swarms of [[Goddess Butterfly|Goddess Butterflies]] to uncover a [[Gossip Stone]], revealing enemies in that square.
| Plays music for swarms of [[Goddess Butterfly|Goddess Butterflies]] to uncover a [[Gossip Stone]], revealing enemies in that square.
|-
|-
| {{Section|Lantern|[[File:HW Lantern Sprite.svg]]<br>'''[[Lantern]]'''}}
| {{Section|Lantern|[[File:HW Lantern Sprite.svg]]<br>'''[[Lantern]]'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Lights torches, revealing enemies in that square.
| Lights torches, revealing enemies in that square.
|-
|-
| {{Section|Jar|[[File:HW Jar Sprite.svg]]<br>'''[[Jar]]'''}}
| {{Section|Jar|[[File:HW Jar Sprite.svg]]<br>'''[[Jar]]'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Weighs down switches, unlocking a secret reward.
| Weighs down switches, unlocking a secret reward.
|-
|-
| {{Section|Fishing Rod|[[File:HW Fishing Rod Sprite.svg]]<br>'''[[Fishing Rod]]'''}}
| {{Section|Fishing Rod|[[File:HW Fishing Rod Sprite.svg]]<br>'''[[Fishing Rod]]'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Catches [[Fish]] in bodies of water, unlocking a secret reward.
| Catches [[Fish]] in bodies of water, unlocking a secret reward.
|-
|-
| {{Section|Clawshot|[[File:HW Clawshot Sprite.svg]]<br>'''[[Clawshot]]'''}}
| {{Section|Clawshot|[[File:HW Clawshot Sprite.svg]]<br>'''[[Clawshot]]'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Spinner|[[File:HW Spinner Sprite.svg]]<br>'''[[Spinner]]'''}}
| {{Section|Spinner|[[File:HW Spinner Sprite.svg]]<br>'''[[Spinner]]'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Operates cog-shaped mechanisms, unlocking a secret reward.
| Operates cog-shaped mechanisms, unlocking a secret reward.
|-
|-
| {{Section|Tears of Light|[[File:HW Tears of Light Sprite.svg]]<br>'''[[Tears of Light]]'''}}
| {{Section|Tears of Light|[[File:HW Tears of Light Sprite.svg]]<br>'''[[Tears of Light]]'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Dispels [[Twilight]] clouds from battle squares, removing the Twilight restriction and revealing enemy locations.
| Dispels [[Twilight]] clouds from battle squares, removing the Twilight restriction and revealing enemy locations.
|-
|-
| {{Section|Ooccoo|[[File:HW Oocca Sprite.svg]]<br>'''[[Ooccoo]]'''}}
| {{Section|Ooccoo|[[File:HW Oocca Sprite.svg]]<br>'''[[Ooccoo]]'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Teleports from an activated (green) [[Portal]] to its partner, opening the square on the other end. Portals are activated by completing the battle square.
| Teleports from an activated (green) [[Portal]] to its partner, opening the square on the other end. Portals are activated by completing the battle square.
|-
|-
| {{Section|Tears of Twilight|[[File:HW Tears of Twilight Sprite.png|56px]]<br>'''Tears of Twilight'''}}
| {{Section|Tears of Twilight|[[File:HW Tears of Twilight Sprite.png|56px]]<br>'''Tears of Twilight'''}}
| {{N}}
| {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Resets all [[Twilight]] clouds and [[Tears of Light]]. Only appears once all Twilight has been dispelled.
| Resets all [[Twilight]] clouds and [[Tears of Light]]. Only appears once all Twilight has been dispelled.
|-
|-
| {{Section|Deku Mask|[[File:HW Deku Mask Sprite.png|56px]]<br>'''[[Deku Mask]]'''}}
| {{Section|Deku Mask|[[File:HW Deku Mask Sprite.png|56px]]<br>'''[[Deku Mask]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
| Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
|-
|-
| {{Section|Goron Mask|[[File:HW Goron Mask Icon.png|56px]]<br>'''[[Goron Mask]]'''}}
| {{Section|Goron Mask|[[File:HW Goron Mask Icon.png|56px]]<br>'''[[Goron Mask]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Weighs down switches, revealing enemies in that square.
| Weighs down switches, revealing enemies in that square.
|-
|-
| {{Section|Zora Mask|[[File:HW Zora Mask Sprite.png|56px]]<br>'''[[Zora Mask]]'''}}
| {{Section|Zora Mask|[[File:HW Zora Mask Sprite.png|56px]]<br>'''[[Zora Mask]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Stops whirlpools, revealing enemies in that square.
| Stops whirlpools, revealing enemies in that square.
|-
|-
| {{Section|Mask of Truth|[[File:HW Mask of Truth Icon.png|56px]]<br>'''[[Mask of Truth]]'''}}
| {{Section|Mask of Truth|[[File:HW Mask of Truth Icon.png|56px]]<br>'''[[Mask of Truth]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Temporarily doubles a Warrior's defense for a stage.
| Temporarily doubles a Warrior's defense for a stage.
|-
|-
| {{Section|Majora's Mask|[[File:HW Majora's Mask Icon.png|56px]]<br>'''[[Majora's Mask (Object)|Majora's Mask]]'''}}
| {{Section|Majora's Mask|[[File:HW Majora's Mask Icon.png|56px]]<br>'''[[Majora's Mask (Object)|Majora's Mask]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Maxes out a Warrior's Special and Magic gauges for a stage.
| Maxes out a Warrior's Special and Magic gauges for a stage.
|-
|-
| {{Section|Deku Stick|[[File:HW Deku Stick Sprite.png|56px]]<br>'''[[Deku Stick]]'''}}
| {{Section|Deku Stick|[[File:HW Deku Stick Sprite.png|56px]]<br>'''[[Deku Stick]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Lights torches, revealing enemies in that square.
| Lights torches, revealing enemies in that square.
|-
|-
| {{Section|Song of Time|[[File:HW Song of Time Sprite.png|56px]]<br>'''[[Song of Time]]'''}}
| {{Section|Song of Time|[[File:HW Song of Time Sprite.png|56px]]<br>'''[[Song of Time]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
| Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
|-
|-
| {{Section|Inverted Song of Time|[[File:HW Inverted Song of Time Sprite.png|56px]]<br>'''[[Inverted Song of Time]]'''}}
| {{Section|Inverted Song of Time|[[File:HW Inverted Song of Time Sprite.png|56px]]<br>'''[[Inverted Song of Time]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Gives 10 extra hours before the Moon crashes, resetting the map.
| Gives 10 extra hours before the Moon crashes, resetting the map.
|-
|-
| {{Section|Giant|[[File:HW Giant Sprite.png|56px]]<br>'''[[Four Giants|Giant]]'''}}
| {{Section|Giant|[[File:HW Giant Sprite.png|56px]]<br>'''[[Four Giants|Giant]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| Use all four on the square with the clock tower to unlock a hidden part of the map.
| Use all four on the square with the clock tower to unlock a hidden part of the map.
|-
|-
| style="height: 65px;"| {{Section|Wind Waker|[[File:HWL Wind Waker Sprite.png|56px]]<br>'''{{it|Wind Waker}}'''}}
| style="height: 65px;"| {{Section|Wind Waker|[[File:HWL Wind Waker Sprite.png|56px]]<br>'''{{it|Wind Waker}}'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Breaks down walls of wind.
| Breaks down walls of wind.
|-
|-
| {{Section|Salvage Arm|[[File:HWL Salvage Arm Sprite.png|56px]]<br>'''[[Salvage Arm]]'''}}
| {{Section|Salvage Arm|[[File:HWL Salvage Arm Sprite.png|56px]]<br>'''[[Salvage Arm]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Hoist up buried treasures and rewards.
| Hoist up buried treasures and rewards.
|-
|-
| style="height: 65px;"| {{Section|Sea Chart|[[File:HWL Sea Map Sprite.png|56px]]<br>'''[[Sea Chart|Sea Map]]'''}}
| style="height: 65px;"| {{Section|Sea Chart|[[File:HWL Sea Map Sprite.png|56px]]<br>'''[[Sea Chart|Sea Map]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| [[Fishmen]] can update it in order to reveal new battles.
| [[Fishmen]] can update it in order to reveal new battles.
|-
|-
| {{Section|Cannon|[[File:HWL Cannon Sprite.png|56px]]<br>'''[[Cannon]]'''}}
| {{Section|Cannon|[[File:HWL Cannon Sprite.png|56px]]<br>'''[[Cannon]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{Y}}
| Removes rules from resulting battles after destroying enemy battleships (Great Sea/Master Wind Waker) or destroys boulders to reveal rewards (Grand Travels)
| Removes rules from resulting battles after destroying enemy battleships (Great Sea/Master Wind Waker) or destroys boulders to reveal rewards (Grand Travels)
|-
|-
| {{Section|Hero's Bow|[[File:HWL Hero's Bow Sprite.png|56px]]<br>'''[[Hero's Bow]]'''}}
| {{Section|Hero's Bow|[[File:HWL Hero's Bow Sprite.png|56px]]<br>'''[[Hero's Bow]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Removes rules from resulting battles after destroying [[Cyclone]]s.
| Removes rules from resulting battles after destroying [[Cyclone]]s.
|-
|-
| style="height: 65px;"| {{Section|Boomerang|[[File:HWL Boomerang Sprite.png|56px]]<br>'''[[Boomerang]]'''}}
| style="height: 65px;"| {{Section|Boomerang|[[File:HWL Boomerang Sprite.png|56px]]<br>'''[[Boomerang]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Removes rules from resulting battles after defeating [[Big Octo]]s.
| Removes rules from resulting battles after defeating [[Big Octo]]s.
|-
|-
| {{Section|Hyoi Pear|[[File:HWL Hyoi Pear Sprite.png|56px]]<br>'''[[Hyoi Pear]]'''}}
| {{Section|Hyoi Pear|[[File:HWL Hyoi Pear Sprite.png|56px]]<br>'''[[Hyoi Pear]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Finds hidden treasures by using [[Seagull]]s.
| Finds hidden treasures by using [[Seagull]]s.
|-
|-
| style="height: 65px;"| {{Section|Power Bracelets|[[File:HWL Power Bracelets Sprite.png|56px]]<br>'''[[Power Bracelet]]s'''}}
| style="height: 65px;"| {{Section|Power Bracelets|[[File:HWL Power Bracelets Sprite.png|56px]]<br>'''[[Power Bracelet]]s'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Lifts up heavy [[boulder]]s to reveal new battles.
| Lifts up heavy [[boulder]]s to reveal new battles.
|-
|-
| style="height: 65px;"| {{Section|Hammer|[[File:HWL Hammer Sprite.png|56px]]<br>'''[[Hammer]]'''}}
| style="height: 65px;"| {{Section|Hammer|[[File:HWL Hammer Sprite.png|56px]]<br>'''[[Hammer]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Hits switches to reveal new battles.
| Hits switches to reveal new battles.
|-
|-
| {{Section|Deku Leaf|[[File:HWL Deku Leaf Sprite.png|56px]]<br>'''[[Deku Leaf]]'''}}
| {{Section|Deku Leaf|[[File:HWL Deku Leaf Sprite.png|56px]]<br>'''[[Deku Leaf]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{Y}} || {{N}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| Spins a turbine to open new rewards.
| Spins a turbine to open new rewards.
|-
|-
| {{Section|Grandpa Ulrira|[[File:HWL Grandpa Ulrira Sprite.png|42px]]<br>'''[[Grandpa Ulrira]]'''}}
| {{Section|Grandpa Ulrira|[[File:HWL Grandpa Ulrira Sprite.png|42px]]<br>'''[[Grandpa Ulrira]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Answers phones, unlocking new rewards.
| Answers phones, unlocking new rewards.
|-
|-
| {{Section|Magic Powder|[[File:HWL Magic Powder Sprite.png|28px]]<br>'''[[Magic Powder]]'''}}
| {{Section|Magic Powder|[[File:HWL Magic Powder Sprite.png|28px]]<br>'''[[Magic Powder]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Lights torches, unlocking locks to proceed with battles normally.
| Lights torches, unlocking locks to proceed with battles normally.
|-
|-
| {{Section|Full Moon Cello|[[File:HWL Full Moon Cello Sprite.png|56px]]<br>'''[[Full Moon Cello]]'''}}
| {{Section|Full Moon Cello|[[File:HWL Full Moon Cello Sprite.png|56px]]<br>'''[[Full Moon Cello]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Maxes the Special Attack Gauge.
| Maxes the Special Attack Gauge.
|-
|-
| {{Section|Conch Horn|[[File:HWL Conch Horn Sprite.png|56px]]<br>'''[[Conch Horn]]'''}}
| {{Section|Conch Horn|[[File:HWL Conch Horn Sprite.png|56px]]<br>'''[[Conch Horn]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Reduces the damage a Warrior takes.
| Reduces the damage a Warrior takes.
|-
|-
| {{Section|Sea Lily's Bell|[[File:HWL Sea Lily's Bell Sprite.png|56px]]<br>'''[[Sea Lily's Bell]]'''}}
| {{Section|Sea Lily's Bell|[[File:HWL Sea Lily's Bell Sprite.png|56px]]<br>'''[[Sea Lily's Bell]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Maxes the Magic meter.
| Maxes the Magic meter.
|-
|-
| {{Section|Surf Harp|[[File:HWL Surf Harp Sprite.png|56px]]<br>'''[[Surf Harp]]'''}}
| {{Section|Surf Harp|[[File:HWL Surf Harp Sprite.png|56px]]<br>'''[[Surf Harp]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Increases experience earned.
| Increases experience earned.
|-
|-
| {{Section|Wind Marimba|[[File:HWL Wind Marimba Sprite.png|56px]]<br>'''[[Wind Marimba]]'''}}
| {{Section|Wind Marimba|[[File:HWL Wind Marimba Sprite.png|56px]]<br>'''[[Wind Marimba]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Increases Rupees earned.
| Increases Rupees earned.
|-
|-
| {{Section|Coral Triangle|[[File:HWL Coral Triangle Sprite.png|56px]]<br>'''[[Coral Triangle]]'''}}
| {{Section|Coral Triangle|[[File:HWL Coral Triangle Sprite.png|56px]]<br>'''[[Coral Triangle]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Increases Food earned.
| Increases Food earned.
|-
|-
| {{Section|Organ of Evening Calm|[[File:HWL Organ of Evening Calm Sprite.png|56px]]<br>'''[[Organ of Evening Calm]]'''}}
| {{Section|Organ of Evening Calm|[[File:HWL Organ of Evening Calm Sprite.png|56px]]<br>'''[[Organ of Evening Calm]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Increases Material drops.
| Increases Material drops.
|-
|-
| {{Section|Thunder Drum|[[File:HWL Thunder Drum Sprite.png|56px]]<br>'''[[Thunder Drum]]'''}}
| {{Section|Thunder Drum|[[File:HWL Thunder Drum Sprite.png|56px]]<br>'''[[Thunder Drum]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}} || {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{N}}
| Increases weapon drops.
| Increases weapon drops.
|-
|-
| {{Section|Whirlwind|[[File:No Image.png|56px]]<br>'''[[Whirlwind]]'''}}
| {{Section|Whirlwind|[[File:No Image.png|56px]]<br>'''[[Whirlwind]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Can be used on pinwheels, revealing new rewards.
| Can be used on pinwheels, revealing new rewards.
|-
|-
| {{Section|Track|[[File:No Image.png|56px]]<br>'''[[Track]]'''}}
| {{Section|Track|[[File:No Image.png|56px]]<br>'''[[Track]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Can be placed where tracks are missing, allowing new map tiles to be accessed.
| Can be placed where tracks are missing, allowing new map tiles to be accessed.
|-
|-
| {{Section|Cyclone Slate|[[File:No Image.png|56px]]<br>'''[[Cyclone Slate]]'''}}
| {{Section|Cyclone Slate|[[File:No Image.png|56px]]<br>'''[[Cyclone Slate]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Can be used on Golden Frogs to reveal hidden enemies.
| Can be used on Golden Frogs to reveal hidden enemies.
|-
|-
| {{Section|S.S. Linebeck|[[File:No Image.png|56px]]<br>'''[[S.S. Linebeck]]'''}}
| {{Section|S.S. Linebeck|[[File:No Image.png|56px]]<br>'''[[S.S. Linebeck]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Can be used to make the K.O. A-Rank requirement easier.
| Can be used to make the K.O. A-Rank requirement easier.
|-
|-
| {{Section|Iron Ship|[[File:No Image.png|56px]]<br>'''[[Iron Ship]]'''}}
| {{Section|Iron Ship|[[File:No Image.png|56px]]<br>'''[[Iron Ship]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Can be used to make the time A-Rank requirement easier.
| Can be used to make the time A-Rank requirement easier.
|-
|-
| {{Section|Golden Ship|[[File:No Image.png|56px]]<br>'''[[Golden Ship]]'''}}
| {{Section|Golden Ship|[[File:No Image.png|56px]]<br>'''[[Golden Ship]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Can be used to make the damage A-Rank requirement easier.
| Can be used to make the damage A-Rank requirement easier.
|-
|-
| {{Section|Spirit Train|[[File:No Image.png|56px]]<br>'''[[Spirit Train]]'''}}
| {{Section|Spirit Train|[[File:No Image.png|56px]]<br>'''[[Spirit Train]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Can be used to allow new tiles to be unlocked with Rank 'C', regardless of what it might otherwise be.
| Can be used to allow new tiles to be unlocked with Rank 'C', regardless of what it might otherwise be.
|-
|-
| {{Section|Steel Train|[[File:No Image.png|56px]]<br>'''[[Steel Train]]'''}}
| {{Section|Steel Train|[[File:No Image.png|56px]]<br>'''[[Steel Train]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Adds a random 'Recommended Element' to a stage.
| Adds a random 'Recommended Element' to a stage.
|-
|-
| {{Section|Golden Train|[[File:No Image.png|56px]]<br>'''[[Golden Train]]'''}}
| {{Section|Golden Train|[[File:No Image.png|56px]]<br>'''[[Golden Train]]'''}}
| {{N}}
| {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{N}} || {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| Lifts character restrictions from battles..
| Lifts character restrictions from battles..
|}
|}

Revision as of 09:39, 3 September 2016

Template:Item Item Cards are items that appear in Adventure Mode in Hyrule Warriors. They are used to unlock a battle square's secret reward, reveal its enemies, remove its restrictions, or remove locks to adjacent squares. Each Item Card represents an item from the series, with most from The Legend of Zelda, Twilight Princess, Majora's Mask and The Wind Waker.

Location and Uses

Item Cards are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the Adventure Map. Once a battle's Item Card is obtained, it will not be possible to obtain more from the same battle until three[verification needed] additional battles have been completed; these battles do not have to be different. Unlike Warriors, Weapons, or Costumes, a square's available Item Card is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant Legend Mode Scenario.

Most Item Card puzzles match the usage of the same items in the original games they originate from; for example, certain bushes may be burned down with the Candle Item Card as in The Legend of Zelda. However, new obstacles have also been added to the maps in order to incorporate the Item Cards based on later games. Squares with hidden rewards can be completed without using the appropriate Item Card to unlock their secret, although they will not relinquish their reward even if the appropriate Warrior completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their enemies are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the Twilight Map, missions for squares covered in Twilight can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the Twilight is dispelled.

The Compass Item Card may be used to reveal all tiles in a square where an Item Card should be used, signified by a sparkling tile.

Item Cards are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them. In addition, multiple copies of each Item Card can be carried simultaneously, but do not transfer between Adventure Mode maps.

The effects of the Instruments of the Sirens and the ships/trains in the Koholint/Grand Travels maps, respectively, will linger for three battles after the card has been used (six for the Instruments after the Nightmare has been dispelled.)

List of Item Cards

Item Card Maps Use
AM MQ TW TE GS WW KM GT

Compass
Yes Yes Yes Yes Yes Yes Yes Yes Reveals all secrets within a battle square, making their tiles sparkle.

Bomb
Yes Yes Yes Yes No No No No Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.

Candle
Yes Yes No No No No No No Burns bushes, unlocking a secret reward.

Ladder
Yes Yes No No No No No No Crosses gaps in rundown docks, unlocking a secret reward.

Power Bracelet
Yes Yes No No No No Yes No Moves boulders and grave stones and destroys Armos statues, unlocking a secret reward.

Water Bomb
Yes Yes Yes No No No No No Destroys boulders in bodies of water, unlocking a secret reward.

Digging Mitts
Yes Yes Yes No No No No No Digs up green, X-marked plots of soil, unlocking a secret reward.

Ice Arrow
Yes Yes No Yes No No No No Extinguishes rings of flame, unlocking a secret reward.

Raft
Yes Yes No No No No No No Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.

Hookshot
Yes Yes No No Yes Yes No No Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.

Recorder
Yes Yes No No No No No No Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.

Goddess's Harp
Yes Yes No No No No No No Plays music for swarms of Goddess Butterflies to uncover a Gossip Stone, revealing enemies in that square.

Lantern
No No Yes No No No No No Lights torches, revealing enemies in that square.

Jar
No No Yes No No No No No Weighs down switches, unlocking a secret reward.

Fishing Rod
No No Yes No No No No Yes Catches Fish in bodies of water, unlocking a secret reward.

Clawshot
No No Yes No No No No No Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.

Spinner
No No Yes No No No No No Operates cog-shaped mechanisms, unlocking a secret reward.

Tears of Light
No No Yes No No No No No Dispels Twilight clouds from battle squares, removing the Twilight restriction and revealing enemy locations.

Ooccoo
No No Yes No No No No No Teleports from an activated (green) Portal to its partner, opening the square on the other end. Portals are activated by completing the battle square.
File:HW Tears of Twilight Sprite.png
Tears of Twilight
No No Yes No No No No No Resets all Twilight clouds and Tears of Light. Only appears once all Twilight has been dispelled.

Deku Mask
No No No Yes No No No No Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.

Goron Mask
No No No Yes No No No No Weighs down switches, revealing enemies in that square.

Zora Mask
No No No Yes No No No No Stops whirlpools, revealing enemies in that square.

Mask of Truth
No No No Yes No No No No Temporarily doubles a Warrior's defense for a stage.

Majora's Mask
No No No Yes No No No No Maxes out a Warrior's Special and Magic gauges for a stage.

Deku Stick
No No No Yes No No No No Lights torches, revealing enemies in that square.

Song of Time
No No No Yes No No No No Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.

Inverted Song of Time
No No No Yes No No No No Gives 10 extra hours before the Moon crashes, resetting the map.

Giant
No No No Yes No No No No Use all four on the square with the clock tower to unlock a hidden part of the map.

Template:It
No No No No Yes Yes No No Breaks down walls of wind.

Salvage Arm
No No No No Yes Yes No No Hoist up buried treasures and rewards.

Sea Map
No No No No Yes Yes No No Fishmen can update it in order to reveal new battles.

Cannon
No No No No Yes Yes No Yes Removes rules from resulting battles after destroying enemy battleships (Great Sea/Master Wind Waker) or destroys boulders to reveal rewards (Grand Travels)

Hero's Bow
No No No No Yes Yes No No Removes rules from resulting battles after destroying Cyclones.

Boomerang
No No No No Yes Yes No No Removes rules from resulting battles after defeating Big Octos.

Hyoi Pear
No No No No Yes Yes No No Finds hidden treasures by using Seagulls.

Power Bracelets
No No No No Yes Yes No No Lifts up heavy boulders to reveal new battles.

Hammer
No No No No Yes Yes No No Hits switches to reveal new battles.

Deku Leaf
No No No No Yes Yes No No Spins a turbine to open new rewards.

Grandpa Ulrira
No No No No No No Yes No Answers phones, unlocking new rewards.
File:HWL Magic Powder Sprite.png
Magic Powder
No No No No No No Yes No Lights torches, unlocking locks to proceed with battles normally.

Full Moon Cello
No No No No No No Yes No Maxes the Special Attack Gauge.

Conch Horn
No No No No No No Yes No Reduces the damage a Warrior takes.

Sea Lily's Bell
No No No No No No Yes No Maxes the Magic meter.

Surf Harp
No No No No No No Yes No Increases experience earned.

Wind Marimba
No No No No No No Yes No Increases Rupees earned.

Coral Triangle
No No No No No No Yes No Increases Food earned.

Organ of Evening Calm
No No No No No No Yes No Increases Material drops.

Thunder Drum
No No No No No No Yes No Increases weapon drops.

Whirlwind
No No No No No No No Yes Can be used on pinwheels, revealing new rewards.

Track
No No No No No No No Yes Can be placed where tracks are missing, allowing new map tiles to be accessed.

Cyclone Slate
No No No No No No No Yes Can be used on Golden Frogs to reveal hidden enemies.

S.S. Linebeck
No No No No No No No Yes Can be used to make the K.O. A-Rank requirement easier.

Iron Ship
No No No No No No No Yes Can be used to make the time A-Rank requirement easier.

Golden Ship
No No No No No No No Yes Can be used to make the damage A-Rank requirement easier.

Spirit Train
No No No No No No No Yes Can be used to allow new tiles to be unlocked with Rank 'C', regardless of what it might otherwise be.

Steel Train
No No No No No No No Yes Adds a random 'Recommended Element' to a stage.

Golden Train
No No No No No No No Yes Lifts character restrictions from battles..

See Also