Item Card: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
(→‎List of Item Cards: 90% sure that's the name)
(→‎List of Item Cards: Moving new DLC pack to its own slot)
Line 28: Line 28:
|-
|-
! rowspan="2" width="12%"|Item Card
! rowspan="2" width="12%"|Item Card
! colspan="5"|Maps
! colspan="6"|Maps
! rowspan="2"|Use
! rowspan="2"|Use
|-
|-
Line 35: Line 35:
! |{{Exp|Twilight Map|TW}}
! |{{Exp|Twilight Map|TW}}
! |{{Exp|Termina Map|TE}}
! |{{Exp|Termina Map|TE}}
! |{{Exp|Great Sea and Master Wind Waker Maps|GS}}
! |{{Exp|Great Sea Map|GS}}
! |{{Exp|Master Wind Waker Map|WW}}
|-
|-
| {{Section|Compass|[[File:HW Compass Sprite.svg]]<br>'''[[Compass]]'''}}
| {{Section|Compass|[[File:HW Compass Sprite.svg]]<br>'''[[Compass]]'''}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
Line 50: Line 52:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.
| Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.
Line 56: Line 59:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 64: Line 68:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 72: Line 77:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 81: Line 87:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 89: Line 96:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 98: Line 106:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Extinguishes rings of flame, unlocking a secret reward.
| Extinguishes rings of flame, unlocking a secret reward.
Line 104: Line 113:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 114: Line 124:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
Line 120: Line 131:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 128: Line 140:
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 137: Line 150:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 145: Line 159:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 153: Line 168:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 161: Line 177:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 169: Line 186:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 177: Line 195:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 185: Line 204:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 193: Line 213:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{N}}
Line 202: Line 223:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
| Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
Line 210: Line 232:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Weighs down switches, revealing enemies in that square.
| Weighs down switches, revealing enemies in that square.
Line 218: Line 241:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Stops whirlpools, revealing enemies in that square.
| Stops whirlpools, revealing enemies in that square.
Line 226: Line 250:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Temporarily doubles a Warrior's defense for a stage.
| Temporarily doubles a Warrior's defense for a stage.
Line 234: Line 259:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Maxes out a Warrior's Special and Magic gauges for a stage.
| Maxes out a Warrior's Special and Magic gauges for a stage.
Line 242: Line 268:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Lights torches, revealing enemies in that square.
| Lights torches, revealing enemies in that square.
Line 250: Line 277:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
| Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
Line 258: Line 286:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Gives 10 extra hours before the Moon crashes, resetting the map.
| Gives 10 extra hours before the Moon crashes, resetting the map.
Line 266: Line 295:
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}
| Use all four on the square with the clock tower to unlock a hidden part of the map.
| Use all four on the square with the clock tower to unlock a hidden part of the map.
Line 274: Line 304:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Breaks down walls of wind.
| Breaks down walls of wind.
Line 282: Line 313:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Hoist up buried treasures and rewards.
| Hoist up buried treasures and rewards.
Line 290: Line 322:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| [[Fishmen]] can update it in order to reveal new battles.
| [[Fishmen]] can update it in order to reveal new battles.
Line 298: Line 331:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Removes rules from resulting battles after destroying enemy forts.
| Removes rules from resulting battles after destroying enemy forts.
Line 306: Line 340:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Removes rules from resulting battles after destroying [[Cyclone]]s.
| Removes rules from resulting battles after destroying [[Cyclone]]s.
Line 314: Line 349:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Removes rules from resulting battles after defeating [[Big Octo]]s.
| Removes rules from resulting battles after defeating [[Big Octo]]s.
Line 322: Line 358:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Finds hidden treasures by using [[Seagull]]s.
| Finds hidden treasures by using [[Seagull]]s.
Line 330: Line 367:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Lifts up heavy [[boulder]]s to reveal new battles.
| Lifts up heavy [[boulder]]s to reveal new battles.
Line 338: Line 376:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Hits switches to reveal new battles.
| Hits switches to reveal new battles.
Line 346: Line 385:
| {{N}}
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{Y}}
| {{Y}}
| Glides on the wind to reveal new rewards.
| Glides on the wind to reveal new rewards.

Revision as of 03:13, 26 May 2016

Template:Item Item Cards are items that appear in Adventure Mode in Hyrule Warriors. They are used to unlock a battle square's secret reward, reveal its enemies, remove its restrictions, or remove locks to adjacent squares. Each Item Card represents an item from the series, with most from The Legend of Zelda, Twilight Princess, Majora's Mask and The Wind Waker.

Location and Uses

Item Cards are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the Adventure Map. Once a battle's Item Card is obtained, it will not be possible to obtain more from the same battle until three[verification needed] additional battles have been completed; these battles do not have to be different. Unlike Warriors, Weapons, or Costumes, a square's available Item Card is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant Legend Mode Scenario.

Most Item Card puzzles match the usage of the same items in the original games they originate from; for example, certain bushes may be burned down with the Candle Item Card as in The Legend of Zelda. However, new obstacles have also been added to the maps in order to incorporate the Item Cards based on later games. Squares with hidden rewards can be completed without using the appropriate Item Card to unlock their secret, although they will not relinquish their reward even if the appropriate Warrior completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their enemies are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the Twilight Map, missions for squares covered in Twilight can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the Twilight is dispelled.

The Compass Item Card may be used to reveal all tiles in a square where an Item Card should be used, signified by a sparkling tile.

Item Cards are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them. In addition, multiple copies of each Item Card can be carried simultaneously, but do not transfer between Adventure Mode maps.

List of Item Cards

Item Card Maps Use
A MQ TW TE GS WW

Compass
Yes Yes Yes Yes Yes Yes Reveals all secrets within a battle square, making their tiles sparkle.

Bomb
Yes Yes Yes Yes No No Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.

Candle
Yes Yes No No No No Burns bushes, unlocking a secret reward.

Ladder
Yes Yes No No No No Crosses gaps in rundown docks, unlocking a secret reward.

Power Bracelet
Yes Yes No No No No Moves boulders and grave stones and destroys Armos statues, unlocking a secret reward.

Water Bomb
Yes Yes Yes No No No Destroys boulders in bodies of water, unlocking a secret reward.

Digging Mitts
Yes Yes Yes No No No Digs up green, X-marked plots of soil, unlocking a secret reward.

Ice Arrow
Yes Yes No Yes No No Extinguishes rings of flame, unlocking a secret reward.

Raft
Yes Yes No No No No Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.

Hookshot
Yes Yes No No Yes Yes Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.

Recorder
Yes Yes No No No No Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.

Goddess's Harp
Yes Yes No No No No Plays music for swarms of Goddess Butterflies to uncover a Gossip Stone, revealing enemies in that square.

Lantern
No No Yes No No No Lights torches, revealing enemies in that square.

Jar
No No Yes No No No Weighs down switches, unlocking a secret reward.

Fishing Rod
No No Yes No No No Catches Fish in bodies of water, unlocking a secret reward.

Clawshot
No No Yes No No No Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.

Spinner
No No Yes No No No Operates cog-shaped mechanisms, unlocking a secret reward.

Tears of Light
No No Yes No No No Dispels Twilight clouds from battle squares, removing the Twilight restriction and revealing enemy locations.

Ooccoo
No No Yes No No No Teleports from an activated (green) Portal to its partner, opening the square on the other end. Portals are activated by completing the battle square.
File:HW Tears of Twilight Sprite.png
Tears of Twilight
No No Yes No No No Resets all Twilight clouds and Tears of Light. Only appears once all Twilight has been dispelled.

Deku Mask
No No No Yes No No Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.

Goron Mask
No No No Yes No No Weighs down switches, revealing enemies in that square.

Zora Mask
No No No Yes No No Stops whirlpools, revealing enemies in that square.

Mask of Truth
No No No Yes No No Temporarily doubles a Warrior's defense for a stage.

Majora's Mask
No No No Yes No No Maxes out a Warrior's Special and Magic gauges for a stage.

Deku Stick
No No No Yes No No Lights torches, revealing enemies in that square.

Song of Time
No No No Yes No No Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.

Inverted Song of Time
No No No Yes No No Gives 10 extra hours before the Moon crashes, resetting the map.

Giant
No No No Yes No No Use all four on the square with the clock tower to unlock a hidden part of the map.

Template:It
No No No No Yes Yes Breaks down walls of wind.

Salvage Arm
No No No No Yes Yes Hoist up buried treasures and rewards.

Sea Map
No No No No Yes Yes Fishmen can update it in order to reveal new battles.

Cannon
No No No No Yes Yes Removes rules from resulting battles after destroying enemy forts.

Hero's Bow
No No No No Yes Yes Removes rules from resulting battles after destroying Cyclones.

Boomerang
No No No No Yes Yes Removes rules from resulting battles after defeating Big Octos.

Hyoi Pear
No No No No Yes Yes Finds hidden treasures by using Seagulls.

Power Bracelets
No No No No Yes Yes Lifts up heavy boulders to reveal new battles.

Hammer
No No No No Yes Yes Hits switches to reveal new battles.

Deku Leaf
No No No No Yes Yes Glides on the wind to reveal new rewards.

See Also