Rod: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
mNo edit summary
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{disambig}}
{{Hatnote|Not to be confused with the {{Term|Series|Fishing Rod|link}}, a recurring {{Term|Series|Item|link}}.}}
The search term '''Rod''' may refer to any of the following Rods thus far in the ''Legend of Zelda'' series.
{{Infobox Item
|image=
{{Media
|Model LANS= File:LANS Magic Rod Model.png
|Model TP= File:TP Dominion Rod Model.png
|Model TPHD= File:TPHD Dominion Rod Model.png
|Model ST= File:ST Sand Wand Model.png
|Model ALBW= File:ALBW Tornado Rod Model.png
|Model TFH= File:TFH Water Rod Model.png
|Model BotW= File:BotW Blizzard Rod Model.png
|Model TotK= File:TotK Magic Rod Model.png
|Sprite TLoZ= File:TLoZ Magical Rod Sprite.png
|Sprite ALttP= File:ALttP Fire Rod Sprite.png
|Sprite LA= File:LA Magical Rod Sprite.png
|Sprite LADX= File:LADX Magical Rod Sprite.png
|Sprite OoS= File:OoS Rod of Seasons Sprite.png
|Sprite FSA= File:FSA Fire Rod Sprite.png
}}
|caption=
|pronunciation=
|plural=
|game= TLoZ, ALttP, LA, OoS, FSA, TP, ST, ALBW, TFH, BotW, TotK
|other= CoH, HWAoC
|cost=
|value=
|location=
|uses=
|strength=
|durability=
|comp=
|sample=
|theme=
}}
{{Term/Store|Rod|Rods|Series, HWAoC|plural}} are recurring {{Plural|Series|Item|link}} in {{TLoZ|Series}}.<ref>{{Cite|Rods|Tutorials|HWAoC}}</ref>{{Name Ref|TLoZ, ALttP, LANS, OoS, FSA, TPHD, ST, ALBW, TFH, BotW, TotK, CoH}}


*'''[[Magic Rod]]'''- item that shoots energy blasts and fire in ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'' and ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''.
==Location and Uses==
*'''[[Fire Rod]]'''- item that shoots fire balls in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' and ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''.
==={{TLoZ|-}}===
*'''[[Ice Rod]]'''- item that shoots icy blasts in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.
{{Main|Magical Rod}}
*'''[[Fishing#Fishing Rods|Fishing Rod]]''' - item that allows [[Link]] to [[Fishing|fish]] in various ''Zelda'' games.
{{Stub|TLoZ}}
*'''[[Rod of Seasons]]'''- item to control the seasons in ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''.
*'''[[Dominion Rod]]'''- item to control statues in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''.
==={{ALttP|-}}===
*'''[[Sand Wand]]'''- item that creates hills of sand in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''.
{{Main|Fire Rod, Ice Rod}}
{{Stub|ALttP}}
{{ALttP}} features two varieties of {{Term|ALttP|Rod}}: the {{Term|ALttP|Fire Rod|link}}, obtained from the {{Term|ALttP|Skull Woods|link}}, shoots fireballs, and the {{Term|ALttP|Ice Rod|link}}, which fires balls of {{Term|ALttP|Ice|link}} that freeze {{Plural|ALttP|Enemy|link}}.
 
==={{LA|-}}===
{{Main|Magic Rod}}
{{Stub|LANS}}
 
==={{OoS|-}}===
{{Main|Rod of Seasons}}
{{Stub|OoS}}
{{OoS}} allows {{Term|OoS|Link|link}} to use the {{Term|OoS|Rod of Seasons|link}} to change the current season.
 
==={{FSA|-}}===
{{Main|Fire Rod}}
{{Stub|FSA}}
 
==={{TP|-}}===
{{Main|Dominion Rod}}
{{Stub|TPHD}}
The {{Term|TPHD|Temple of Time (Dungeon)|link}} contains the {{Term|TPHD|Dominion Rod|link}}, which can be used to animate specific {{Plural|TPHD|Statue|link}}.
 
==={{ST|-}}===
{{Main|Sand Wand}}
{{Stub|ST}}
 
==={{ALBW|-}}===
{{Main|Fire Rod, Ice Rod, Sand Rod, Tornado Rod}}
{{Stub|ALBW}}
 
==={{TFH|-}}===
{{Main|Water Rod}}
{{Stub|TFH}}
 
==={{BotW|-}}===
{{Main|Blizzard Rod, Fire Rod, Ice Rod, Lightning Rod, Meteor Rod, Thunderstorm Rod}}
{{BotW}} features six varieties of elemental {{Plural|BotW|Rod}}, all of which are wielded by different varieties of {{Term|BotW|Wizzrobe|link}}. The lower tier of {{Plural|BotW|Rod}} is composed of {{Plural|BotW|Fire Rod|link}}, {{Plural|BotW|Ice Rod|link}}, and {{Plural|BotW|Lightning Rod|link}}. {{Plural|BotW|Fire Rod}} shoot a single ball of {{Term|BotW|Fire|link}}, {{Plural|BotW|Ice Rod}} release clouds of cold air that freeze {{Plural|BotW|Enemy|link}}, and {{Plural|BotW|Lightning Rod}} fire balls of {{Term|BotW|Electricity|link}}. The higher tier is made up of {{Plural|BotW|Meteor Rod|link}}, {{Plural|BotW|Blizzard Rod|link}}, and {{Plural|BotW|Thunderstorm Rod|link}}. The {{Plural|BotW|Meteor Rod|display=Meteor}} and {{Plural|BotW|Thunderstorm Rod}} shoot three balls instead of one, and the {{Term|BotW|Blizzard Rod}} releases three cold air clouds.
 
{{Plural|BotW|Fire Rod|display=Fire}} and {{Plural|BotW|Meteor Rod|link}} were crafted by an ancient magician,<ref>{{Cite|A magical rod that can cast fireballs, said to have been crafted by an ancient magician. The rod will break if it strikes something directly, so use it wisely.|Hyrule Compendium|BotW}}</ref><ref>{{Cite|{{Big|Meteor Rod}}<br/>A magical rod that can cast three fireballs at once, crafted by an ancient magician. It will break upon running out of magical energy, so make it last!|Inventory|BotW}}</ref> the {{Plural|BotW|Ice Rod|display=Ice}} and {{Plural|BotW|Blizzard Rod}} are crafted from refined ice from {{Term|BotW|Hebra Mountains|link}} and {{Term|BotW|Hebra Peak|link}} respectively,<ref>{{Cite|{{Big|Ice Rod}}<br/>A magical rod crafted from refined ice found in the Hebra Mountains. This rod can cast waves of freezing air. Great for magic—not so great for melee.|Inventory|BotW}}</ref><ref>{{Cite|{{Big|Blizzard Rod}}<br/>A magical rod that can cast extreme cold in a wide range. These are crafted from refined ice found at the summit of Hebra Peak. It will break when depleted.|Inventory|BotW}}</ref> and the {{Plural|BotW|Lightning Rod|display=Lightning}} and {{Plural|BotW|Thunderstorm Rod}} bear {{Plural|BotW|Gem|link}} charged with {{Term|BotW|Electricity}} from {{Term|BotW|Hyrule Ridge|link}}.<ref>{{Cite|{{Big|Lightning Rod}}<br/>A magical rod that can shoot balls of electricity. Its gem contains lightning from the Hyrule Hills. It's not recommended to use as a melee weapon.|Inventory|BotW}}</ref><ref>{{Cite|{{Big|Thunderstorm Rod}}<br/>A magical rod that can hurl three balls of electricity at once. Its gem contains electricity from the Hyrule Hills, and the rod will break when that electricity runs out.|Inventory|TotK}}</ref>
 
==={{TotK|-}}===
{{Main|Magic Rod}}
{{Plural|TotK|Magic Rod|link}} are sold by {{Plural|TotK|Bargainer Statue|link}} in exchange for {{Plural|TotK|Poe|link}}. They bear more powerful effects when {{Term|TotK|Fuse|link|display=Fused}} with {{Plural|TotK|Gem|link}}. They were used by an ancient magician who used his skills to draw out the latent strength within {{Plural|TotK|Gem}}.<ref>{{Cite|{{Big|Magic Rod}}<br/>A small and intensely magic rod, it's said to have been wielded by an ancient magician who awoke maximum latent power in gems.|Inventory|TotK}}</ref> {{Term|TotK|Opal}} {{Plural|TotK|Magic Rod}} fire globules of {{Term|TotK|Water (Terrain)|link}}, {{Term|TotK|Ruby}} {{Plural|TotK|Magic Rod|display=Rods}} launch balls of {{Term|TotK|Fire|link}}, {{Term|TotK|Sapphire}} {{Plural|TotK|Rod}} release clouds of cold air, and {{Term|TotK|Topaz}} {{Plural|TotK|Magic Rod|display=Rods}} shoot orbs of {{Term|TotK|Electricity|link}}.
 
==Other Appearances==
==={{CoH|-}}===
{{Ambig|Start}}
{{Main|Fire Rod, Ice Rod}}
{{Stub|CoH}}
{{Ambig|End}}
 
==={{HWAoC|-}}===
{{Noncanon|Start}}
{{Main|Fire Rod, Ice Rod, Lightning Rod}}
{{Plural|HWAoC|Rod}} are {{Plural|HWAoC|Item|link}} that can be wielded by all {{Plural|HWAoC|Warrior|link}} in {{HWAoC}}, as well as by {{Plural|HWAoC|Wizzrobe|link}}. Located on the left bumper wheel with {{Plural|HWAoC|Apple|link}}, they are limited charge attack items that inflict conditions on {{Plural|HWAoC|Enemy|link}}, giving the {{Plural|HWAoC|Weak Point Gauge|link}} of {{Plural|HWAoC|Elemental Enemy|link}} of the opposite element a cracked effect and making them drain faster. The {{Term|HWAoC|Fire Rod}} lights {{Plural|HWAoC|Enemy|link}} and {{Plural|HWAoC|Bomb Barrel|link}} on {{Term|HWAoC|Fire|link}}, and cracks the {{Plural|HWAoC|Weak Point Gauge|display=Gauges}} of {{Term|HWAoC|Ice|link}} {{Plural|HWAoC|Enemy|link}}. The {{Term|HWAoC|Ice Rod}} freezes {{Plural|HWAoC|Enemy|link}} in place and affects the {{Plural|HWAoC|Weak Point Gauge}} of {{Term|HWAoC|Fire}} {{Plural|HWAoC|Enemy}}. The {{Term|HWAoC|Lightning Rod}}  electrocutes {{Plural|HWAoC|Enemy}} and cracks {{Plural|HWAoC|Weak Point Gauge|display=Gauge}} of {{Plural|HWAoC|Enemy}} exposed to {{Term|HWAoC|Water (Terrain)|link}}, {{Term|HWAoC|Rain|link}}, or {{Plural|HWAoC|Elemental Enemy}} related to {{Term|HWAoC|Water (Terrain)}}, such as {{Term|HWAoC|Waterblight Ganon|link}}.
 
{{Plural|HWAoC|Rod}} are obtained when their respective {{Term|HWAoC|Wizzrobe}} is first slain. The {{Term|HWAoC|Fire Rod}} is first obtained when the {{Plural|HWAoC|Warrior}} slay their first {{Term|HWAoC|Fire Wizzrobe|link}} in the "{{Term|HWAoC|The Battle of Hyrule Field|link}}" {{Term|HWAoC|Scenario|link}}, and the other two are obtained from {{Plural|HWAoC|Ice Wizzrobe|link|display=Ice}} and {{Plural|HWAoC|Electric Wizzrobe|link}} respectively.
 
They each need their own type of elemental energy as fuel for their attacks, and the amount of charges they have carries over into future battles. While they innately have three charges, completing the "{{Term|HWAoC|The Research of Rods|link}}" and "{{Term|HWAoC|It Takes Two|link}}" {{Plural|HWAoC|Side Quest|link}} both reward the {{Plural|HWAoC|Warrior}} with one additional charge to all {{Plural|HWAoC|Rod}}. The energy needed to power individual {{Plural|HWAoC|Rod}} can be found by either slaying {{Plural|HWAoC|Elemental Enemy|link}} of the associated element or by smashing open {{Plural|HWAoC|Iron Box|link|display=Iron}} or {{Plural|HWAoC|Wooden Box|link}}.  
{{Noncanon|End}}
 
==Nomenclature==
{{Nomenclature}}
 
==See Also==
* {{Term|Series|Weapon|link}}
 
{{Ref}}
 
{{Categories
|Rods
|items= TLoZ, ALttP, LA, LADX, LANS, OoS, FSA, TP, TPHD, ST, ALBW, TFH, BotW, TotK, CoH, HWAoC
}}

Latest revision as of 13:21, 3 April 2024

Not to be confused with the Fishing Rod, a recurring Item.

Rods are recurring Items in The Legend of Zelda series.[1][name references needed]

Location and Uses

The Legend of Zelda

Main article: Magical Rod


A Link to the Past

Main articles: Fire Rod and Ice Rod


A Link to the Past features two varieties of Rod: the Fire Rod, obtained from the Skull Woods, shoots fireballs, and the Ice Rod, which fires balls of Ice that freeze Enemies.

Link's Awakening

Main article: Magic Rod


Oracle of Seasons

Main article: Rod of Seasons


Oracle of Seasons allows Link to use the Rod of Seasons to change the current season.

Four Swords Adventures

Main article: Fire Rod


Twilight Princess

Main article: Dominion Rod


The Temple of Time contains the Dominion Rod, which can be used to animate specific Statues.

Spirit Tracks

Main article: Sand Wand


A Link Between Worlds

Main articles: Fire Rod, Ice Rod, Sand Rod and Tornado Rod


Tri Force Heroes

Main article: Water Rod


Breath of the Wild

Breath of the Wild features six varieties of elemental Rods, all of which are wielded by different varieties of Wizzrobe. The lower tier of Rods is composed of Fire Rods, Ice Rods, and Lightning Rods. Fire Rods shoot a single ball of Fire, Ice Rods release clouds of cold air that freeze Enemies, and Lightning Rods fire balls of Electricity. The higher tier is made up of Meteor Rods, Blizzard Rods, and Thunderstorm Rods. The Meteor and Thunderstorm Rods shoot three balls instead of one, and the Blizzard Rod releases three cold air clouds.

Fire and Meteor Rods were crafted by an ancient magician,[2][3] the Ice and Blizzard Rods are crafted from refined ice from Hebra Mountains and Hebra Peak respectively,[4][5] and the Lightning and Thunderstorm Rods bear Gems charged with Electricity from Hyrule Ridge.[6][7]

Tears of the Kingdom

Main article: Magic Rod

Magic Rods are sold by Bargainer Statues in exchange for Poes. They bear more powerful effects when Fused with Gems. They were used by an ancient magician who used his skills to draw out the latent strength within Gems.[8] Opal Magic Rods fire globules of Water, Ruby Rods launch balls of Fire, Sapphire Rods release clouds of cold air, and Topaz Rods shoot orbs of Electricity.

Other Appearances

Cadence of Hyrule

Main articles: Fire Rod and Ice Rod


Hyrule Warriors: Age of Calamity

Main articles: Fire Rod, Ice Rod and Lightning Rod

Rods are Items that can be wielded by all Warriors in Hyrule Warriors: Age of Calamity, as well as by Wizzrobes. Located on the left bumper wheel with Apples, they are limited charge attack items that inflict conditions on Enemies, giving the Weak Point Gauges of Elemental Enemy of the opposite element a cracked effect and making them drain faster. The Fire Rod lights Enemies and Bomb Barrels on Fire, and cracks the Gauges of Ice Enemies. The Ice Rod freezes Enemies in place and affects the Weak Point Gauges of Fire Enemies. The Lightning Rod electrocutes Enemies and cracks Gauge of Enemies exposed to Water, Rain, or Elemental Enemy related to Water, such as Waterblight Ganon.

Rods are obtained when their respective Wizzrobe is first slain. The Fire Rod is first obtained when the Warriors slay their first Fire Wizzrobe in the "The Battle of Hyrule Field" Scenario, and the other two are obtained from Ice and Electric Wizzrobes respectively.

They each need their own type of elemental energy as fuel for their attacks, and the amount of charges they have carries over into future battles. While they innately have three charges, completing the "The Research of Rods" and "It Takes Two" Side Quests both reward the Warriors with one additional charge to all Rods. The energy needed to power individual Rods can be found by either slaying Elemental Enemy of the associated element or by smashing open Iron or Wooden Boxes.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. "Rods" — Tutorials (Hyrule Warriors: Age of Calamity)
  2. "A magical rod that can cast fireballs, said to have been crafted by an ancient magician. The rod will break if it strikes something directly, so use it wisely." — Hyrule Compendium (Breath of the Wild)
  3. "Meteor Rod
    A magical rod that can cast three fireballs at once, crafted by an ancient magician. It will break upon running out of magical energy, so make it last!
    " — Inventory (Breath of the Wild)
  4. "Ice Rod
    A magical rod crafted from refined ice found in the Hebra Mountains. This rod can cast waves of freezing air. Great for magic—not so great for melee.
    " — Inventory (Breath of the Wild)
  5. "Blizzard Rod
    A magical rod that can cast extreme cold in a wide range. These are crafted from refined ice found at the summit of Hebra Peak. It will break when depleted.
    " — Inventory (Breath of the Wild)
  6. "Lightning Rod
    A magical rod that can shoot balls of electricity. Its gem contains lightning from the Hyrule Hills. It's not recommended to use as a melee weapon.
    " — Inventory (Breath of the Wild)
  7. "Thunderstorm Rod
    A magical rod that can hurl three balls of electricity at once. Its gem contains electricity from the Hyrule Hills, and the rod will break when that electricity runs out.
    " — Inventory (Tears of the Kingdom)
  8. "Magic Rod
    A small and intensely magic rod, it's said to have been wielded by an ancient magician who awoke maximum latent power in gems.
    " — Inventory (Tears of the Kingdom)