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{{Dungeons
{{Infobox Dungeon
|name = Buzz Blob Cave
|type= level
|type = level
|image= File:TFH Buzz Blob Cave Stage 3.png
|image = [[File:TFH Buzz Blob Cave.png|300px]]
|caption= Stage 3 of Buzz Blob Cave
|caption =  
|location= {{Term|TFH|Woodlands|link}}
|location = [[Drablands#Woodlands|Woodlands]]
|game= TFH
|game = {{TFH}}
|item= {{Term|TFH|Bow|link}} ×3
|item =
|quest=  
|quest =  
|mini-boss=  
|mini-boss =  
|boss= {{Term|TFH|Electric Blob King|link}}
|boss = [[Electric Blob King]]
|theme=  
|theme music =  
|strategy=  
|strategy =  
}}
}}
'''Buzz Blob Cave''' is the second Level in {{TFH}}. It is the second Level of the [[Drablands#Woodlands|Woodlands]] area, preceded by [[Deku Forest (Tri Force Heroes)|Deku Forest]] and followed by [[Moblin Base]].
{{Term/Store|Buzz Blob Cave||Series, TFH}} is a {{Term|TFH|Level|link}} in {{TFH}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 159}}</ref> It is the second {{Term|TFH|Level}} of the {{Term|TFH|Woodlands|link}} {{Term|TFH|Area}}, preceded by {{Term|TFH|Deku Forest|link}} and followed by {{Term|TFH|Moblin Base|link}}.


==Themes and Navigation==
==Themes and Navigation==
Buzz Blob Cave is a large cavern with deep chasms and sparse foliage. The Level is simple in design, relying heavily on basic [[Totem]] and [[Bow]] puzzles. Because of this, the [[Kokiri Clothes]] serve well here.
{{Term|TFH|Buzz Blob Cave}} is a large, earthen cavern with deep chasms and sparse foliage. The {{Term|TFH|Level|link}} is simple in design, relying heavily on basic {{Term|TFH|Totem|link}} and {{Term|TFH|Bow|link}} puzzles. Because of this, the {{Term|TFH|Kokiri Clothes|link}} serve well here.


'''Stage 1''' has the [[Link]]s separated in different elevated corners of the first room of the cave. A balloon rests in front of each Link that can be popped with a Sword strike, and a [[Bow]] next to that. Once every Bow is picked up, the [[Triforce#Tri Force Heroes|Triforce Gateway]] is activated. A balloon floats in front of each of the Link’s, out of the Sword’s reach, holding a bridge up and preventing the Link’s from getting down to reunite. Once an [[Arrow]] must be shot to pop each balloon, their respective bridges fall, allowing the Link’s passage to the main part of the Stage, wherein three [[Blob]]s rest. The Triforce Gateway is blocked by a locked gate, and a [[Small Key|key]] floats in a balloon near it. To reach this balloon, the Links must throw each other up two nearby ledges. After the gate is unlocked, the Triforce Gateway can be reached beyond a narrow pathway. Bushes rest on elevated platforms around the Stage.
'''{{Term|TFH|Stage|link}} 1''' has the {{Plural|TFH|Links|link}} separated on elevated ledges in different corners of the {{Term|TFH|Buzz Blob Cave|display=Cave}}. On each of the ledges is a {{Term|TFH|Balloon|link}} that can be popped with a {{Term|TFH|Sword|link}} strike, and a {{Term|TFH|Bow}} for that {{Term|TFH|Links}} to make use of. A short distance from each of these ledges, just out of their {{Plural|TFH|Sword}}' reach, floating {{Plural|TFH|Balloon}} hold up bridges and prevent the {{Plural|TFH|Links}} from getting down. Shooting an {{Term|TFH|Arrow|link}} to pop the {{Term|TFH|Balloon}} causes the bridge to fall into place, allowing the {{Plural|TFH|Links}} passage to reunite in the main part of the {{Term|TFH|Stage}}, where three {{Plural|TFH|Blob|link}} await. The {{Term|TFH|Triforce Gateway}} is blocked by a locked {{Term|TFH|Gate|link}}, and a {{Term|TFH|Key|link}} floats inside a {{Term|TFH|Balloon}} near it. To reach this {{Term|TFH|Balloon}}, the {{Plural|TFH|Links}} must throw each other up two nearby ledges. After the {{Term|TFH|Gate}} is unlocked, the {{Term|TFH|Triforce Gateway|display=Gateway}} can be reached beyond a narrow pathway.
{{Clear}}


'''Stage 2''' places the Links on a grassy ledge. Below is a large room with a closed gate, a bush-filled ledge that can only be reached by forming a [[Totem]] to the west, and a button that can only be activated once all three Links stand on it. Once they do, seven Blobs and one Buzz Blob appear around them. The latter electrocutes the Links upon contact, so it can only be damaged with Arrows. After the enemies are defeated, five more Blobs and two more Buzz Blobs appear in front of the gate. Defeating them all opens the gate, allowing passage to the Triforce Gateway. Beyond the gate is a narrow pathway, which branches off to the left to award the Links a chest with a purple [[Rupee]]. Around the Triforce Gateway are several bushes.
[[File:TFH Buzz Blob Cave Stage 2.png|250px|right|thumb|Ambushed by Blobs in Stage 2]]
'''{{Term|TFH|Stage}} 2''' places the {{Plural|TFH|Links}} on a grassy ledge. Below is a large room with a closed {{Term|TFH|Gate}}, a bush-filled ledge to the west that can only be reached by forming a {{Term|TFH|Totem|link}}, and a {{Term|TFH|Big Switch|link}} that can only be activated once all three {{Plural|TFH|Links}} stand on it. Once they do, seven {{Plural|TFH|Blob}} and one {{Term|TFH|Buzz Blob|link}} appear in a circle around them. The latter electrifies the {{Plural|TFH|Links}} upon contact, so it can only be damaged with {{Plural|TFH|Arrow}}. After the {{Plural|TFH|Enemy|link}} are defeated, five more {{Plural|TFH|Blob}} and two more {{Plural|TFH|Buzz Blob}} appear in front of the {{Term|TFH|Gate}}. Defeating them all opens the {{Term|TFH|Gate}}, allowing passage to the {{Term|TFH|Triforce Gateway}}. Beyond the {{Term|TFH|Gate}} is a narrow pathway, which branches off to the left toward a {{Term|TFH|Treasure Chest|link}} containing a {{Term|TFH|Purple Rupee|link}}.
{{Clear}}


'''Stage 3''' starts the Links off on one of six cliffs. Directly ahead of them is the second cliff, which can be reached using the four platforms that circle it. On this cliff are two [[Totem Deku]]s and a [[Switch]], both of which cannot be hit if the Links are too close. On the east cliff are a second Switch and a Buzz Blob. On the north cliff, a third Switch an elevated portion, and on the west cliff, a Blob and an elevated chest containing a red Rupee. Each Switch can only be reached by the Link atop a full Totem. Once all three are struck, the gate blocking the northeast cliff opens, allowing passage to the Triforce Gateway, which is beyond a short bridge. A [[Squiddy]] rests beside the Gateway, along with several [[Pot]]s. Bushes litter the entire Stage.
'''Stage 3''' starts the {{Plural|TFH|Links}} off on a small cliff over a deep chasm. Directly ahead of them is a central cliff, which can be reached using the four floating platforms that circle it. On this cliff are two {{Plural|TFH|Totem Deku|link}} and a {{Term|TFH|Shock Switch|link}} on a post. Similarly to how the {{Plural|TFH|Totem Deku}} retract into the ground when the {{Plural|TFH|Links}} approach them, the {{Term|TFH|Shock Switch|display=Switch}} covers itself with metal flaps if any {{Plural|TFH|Links}} get too close, forcing them to strike it from a distance. On the east cliff are a second {{Term|TFH|Shock Switch}} and a {{Term|TFH|Buzz Blob}}. On the north cliff, a third {{Term|TFH|Shock Switch|display=Switch}} and an elevated ledge, and on the west cliff, a {{Term|TFH|Blob}} and an elevated {{Term|TFH|Treasure Chest}} containing a {{Term|TFH|Red Rupee|link}}. Each {{Term|TFH|Shock Switch}} can only be reached by the {{Term|TFH|Links}} atop a full {{Term|TFH|Totem}}. Once all three are struck, the {{Term|TFH|Gate}} blocking the northeast cliff opens, allowing passage to the {{Term|TFH|Triforce Gateway}}, which is beyond a short bridge. A {{Term|TFH|Squiddy|link}} is found beside the {{Term|TFH|Triforce Gateway|display=Gateway}}, along with several {{Plural|TFH|Jar|link}}.
{{Clear}}


'''Stage 4''' is the final stage. The Links appear in a small room, which opens ahead of them into a much larger one below. Before falling in, the Links can circle around the border to find [[Rock]]s and bushes. A single [[Heart]] rests behind some rocks to the east. Once all three Links fall in the hole, the [[Electric Blob King]] appears, and the battle ensues. Hearts and Rupees atop various elevated ledges can be found around the arena. Once the boss is defeated, the Triforce Gateway appears, and the Level is completed upon entering it.
[[File:TFH Electric Blob King Battle.png|250px|right|thumb|Battling Electric Blob King in Stage 4]]
'''Stage 4''' is the final stage. The {{Plural|TFH|Links}} appear in a small room, which opens ahead of them into a large pit below. Before falling in, the {{Plural|TFH|Links}} can circle around the border to find {{Plural|TFH|Rock|link}} and bushes. A single {{Term|TFH|Heart}} rests behind some {{Plural|TFH|Rock}} to the east. Once all three {{Plural|TFH|Links}} fall in the hole, the {{Term|TFH|Electric Blob King|link}} appears, and the battle ensues. {{Plural|TFH|Heart}} and {{Plural|TFH|Rupee|link}} atop various ledges can be found around the arena. Once the {{Term|TFH|Boss}} is defeated, the {{Term|TFH|Triforce Gateway}} appears, and the {{Term|TFH|Level}} is completed upon entering it. A hidden tunnel can also be found in the north-east of the pit, reachable only by forming a {{Term|TFH|Totem}} and throwing the {{Plural|TFH|Links}} up. One {{Term|TFH|Links}} can enter this tunnel to find several {{Plural|TFH|Rupee}}, including a {{Term|TFH|Red Rupee}}, in an alcove above the {{Term|TFH|Triforce Gateway}}.
{{Clear}}


===Drablands Challenges===
==={{Plural|TFH|Drablands Challenge}}===
Buzz Blob Cave includes the following [[Drablands Challenges]]: "[[Drablands Challenge#Pop all balloons!|Pop all balloons!]]", "[[Drablands Challenge#Clear within the time limit!|Clear within the time limit!]]", and "[[Drablands Challenge#Clear using only Bombs!|Clear using only Bombs!!]]".
Once the {{Term|TFH|Boss|link}} of the {{Term|TFH|Woodlands|link}} has been defeated, {{Term|TFH|Buzz Blob Cave}} can be replayed with the following {{Plural|TFH|Drablands Challenge|link}}: "[[Drablands Challenge#Pop all balloons!|Pop all balloons!]]", "[[Drablands Challenge#Clear within the time limit!|Clear within the time limit!]]", and "[[Drablands Challenge#Clear using only Bombs!|Clear using only Bombs!]]".


During Drablands Challenges, different, more difficult enemies appear throughout the Level.
In "Pop all balloons!", the four {{Plural|TFH|Stage|link}} contain 12, 17, four, and three {{Plural|TFH|Balloon|link}} respectively, for a total of 36 {{Plural|TFH|Balloon}}. Many of them bear a number indicating the size of a {{Term|TFH|Totem|link}} required for the {{Plural|TFH|Links|link}} to reach them. In {{Term|TFH|Stage}} 1, the {{Plural|TFH|Blob}} are absent during this {{Term|TFH|Drablands Challenge|display=Challenge}}.


In “Pop all balloons!, several balloons float around each Stage, and the Triforce Gateway will not activate until every one is popped. The balloons float at different elevations, requiring various Totem formations to reach.
In "Clear within the time limit!", the {{Plural|TFH|Links|link}} are given a timer of one minute and 30 seconds in both single-player and [[Multiplayer]] modes. This timer can be increased by collecting {{Plural|TFH|Hourglass|link}} or wearing {{Term|TFH|Linebeck's Uniform|link}}. Notably, there are no {{Plural|TFH|Hourglass}} to collect in the first two {{Plural|TFH|Stage}} of the {{Term|TFH|Level}}.


In “Clear within the time limit!, the Links must complete the Stage within a limited amount of time. While initially given one minute and thirty seconds, hourglasses can be picked up around the stage to increase remaining time. If a Link falls, the Stage is reset, but the time is not. If the time runs out, the Links receive an immediate Game Over.
In "Clear using only Bombs!", the {{Term|TFH|Level}}'s {{Plural|TFH|Bow}} are replaced with {{Plural|TFH|Bomb}}. Anything to be hit indirectly or from a distance must now be struck using a {{Term|TFH|Bomb}} blast, requiring the {{Plural|TFH|Links}} to use precise timing and aiming in order to solve puzzles.<ref>{{Cite Web|quote= I think you probably looked at this course on the first day of Treehouse Live, but you played it in its normal mode, where you were equipped with bows and arrows. But this time, because it's one of the challenge courses, all the players have just bombs.|author= Hiromasa Shikata|published= June 18, 2015|retrieved=August 22, 2015|url= https://www.youtube.com/watch?v=FnQl8A2vx4k|title= Nintendo Treehouse Live @ E3 2015 Day 3 The Legend of Zelda: Tri Force Heroes|site= YouTube|type= Video}}</ref> {{Plural|TFH|Sword}} can still be used during this {{Term|TFH|Drablands Challenge|display=Challenge}}.


In “Clear using only Bombs!”, the Stage’s Bows are replaced with Bombs. Anything required to be hit indirectly or from a distance must now be struck using a Bomb blast, meaning the Links must use precise timing and aiming in order to solve puzzles.<ref>{{Cite web|quote= I think you probably looked at this course on the first day of Treehouse Live, but you played it in its normal mode, where you were equipped with bows and arrows. But this time, because it's one of the challenge courses, all the players have just bombs.|author= Hiromasa Shikata|published= June 18, 2015|retrieved=August 22, 2015|url= https://www.youtube.com/watch?v=FnQl8A2vx4k|title= Nintendo Treehouse Live @ E3 2015 Day 3 The Legend of Zelda: Tri Force Heroes|site= YouTube|type= Video}}</ref>
==={{Plural|TFH|Material}}===
At the end of the {{Term|TFH|Level}}, three {{Plural|TFH|Treasure Chest|link}} can be opened. Two contain the same {{Term|TFH|Material|link}}, and one contains another, more valuable {{Term|TFH|Material}}.


===Materials===
{{Data Table
At the end of the Stage, three [[Chest]]s can be opened. Two contain the same [[Material]], and one contains another.
|game= TFH
|columns= {{Term|TFH|Drablands Challenge}}, {{Plural|TFH|Magical Material}} [Amounts]
|-
| N/A
| 2 Blob Jelly, 1 Tektite Shell
|-
| [[File:TFH Pop All Balloons Icon.png]]<br/>'''Pop all balloons!'''
| 2 Armos Spirit, 1 Sweet Shroom
|-
| [[File:TFH Hourglass Icon.png]]<br/>'''Clear within the time limit!'''
| 2 Tektite Shell, 1 Blin Bling
|-
| [[File:TFH Only Bombs Icon.png]]<br/>'''Clear using only Bombs!'''
| 2 Sweet Shroom, 1 Gohma's Eye
}}
 
==={{Plural|TFH|Enemy}} and Traps===
{{Tabs
|tab1= No Challenge, "Clear using only Bombs!"
|content1=  
;{{Term|TFH|Stage}} 1
{{Gallery List|Enemies
|TFH= Blob [Qty:3]
}}
 
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
|TFH= Blob [Qty:12], Buzz Blob [Qty:3]
}}
 
;{{Term|TFH|Stage}} 3
{{Gallery List|Enemies
|TFH= Blob [Qty:1], Buzz Blob [Qty:1], Squiddy, Totem Deku [3] [Qty:2]
}}
 
;{{Term|TFH|Stage}} 4
{{Gallery List|Enemies
|TFH= Electric Blob King
}}
 
|tab2= "Pop all balloons!"
|content2=
;{{Term|TFH|Stage}} 1
There are no {{Plural|TFH|Enemy}} in this {{Term|TFH|Stage}}.
 
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
|TFH= Blob [Qty:12], Buzz Blob [Qty:3]
}}
 
;{{Term|TFH|Stage}} 3
{{Gallery List|Enemies
|TFH= Blob [Qty:1], Buzz Blob [Qty:1], Squiddy, Totem Deku [3] [Qty:2]
}}
 
;{{Term|TFH|Stage}} 4
{{Gallery List|Enemies
|TFH= Electric Blob King
}}
 
|tab3= "Clear within the time limit!"
|content3=
;{{Term|TFH|Stage}} 1
{{Gallery List|Enemies
|TFH= Blob [Qty:3], Buzz Blob [Qty:2]
}}
 
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
|TFH= Blob [Qty:2], Buzz Blob [Qty:4]
}}
 
;{{Term|TFH|Stage}} 3
{{Gallery List|Enemies
|TFH= Blob [Qty:1], Buzz Blob [Qty:4], Squiddy
}}
 
;{{Term|TFH|Stage}} 4
{{Gallery List|Enemies
|TFH= Buzz Blob [Qty:5], Electric Blob King
}}
}}


====No challenge====
==={{Plural|TFH|Treasure Chest}}===
*2 [[Blob Jelly|Blob Jellies]]
{{Treasure Chests|game= TFH
*1 [[Tektite Shell]]
|-
| Treasure Chest
| Purple Rupee
| At the end of the narrow pathway behind the {{Term|TFH|Gate}} in {{Term|TFH|Stage}} 2
|-
| Treasure Chest
| Red Rupee
| On a ledge on the upper-left platform in {{Term|TFH|Stage}} 3
}}


====”Pop all balloons!”====
==Trivia==
*2 [[Armos Spirit]]s
*{{Term|TFH|Buzz Blob Cave}} was one of the {{Plural|TFH|Level}} included in the E3 demo and in the distributed demo version. In the former, it was formerly known as '''The Forest'''.
*1 [[Sweet Shroom]]
*As described in Vol. 1 of the {{Term|TFH|Drablands Diary|link}}, a bright green {{Term|TFH|Butterfly|link}} is hidden in each {{Term|TFH|Level|link}} of the {{Term|TFH|Woodlands|link}}. One can be found in {{Term|TFH|Stage}} 3 of {{Term|TFH|Buzz Blob Cave}}, on a spiderweb directly above the easternmost {{Term|TFH|Shock Switch|link}}.


====”Clear within the time limit!”====
==Nomenclature==
*2 [[Tektite Shell]]s
{{Nomenclature}}
*1 [[Blin Bling]]


====”Clear using only Bombs!”====
===Other Names===
*2 [[Tektite Shell]]s
{{Other Names
*1 [[Gohma’s Eye]]
|-
| The Forest<ref>{{Cite YouTube|quote= |title= The Legend of Zelda: Tri Force Heroes - The Forest (Direct Gampelay) |channel= @GameXplain |date= August 2, 2015 |url= https://www.youtube.com/watch?v=RDDrHCUSOHk |archive= https://web.archive.org/web/20230826204312/https://www.youtube.com/watch?v=RDDrHCUSOHk}}</ref>
| {{TFH}}
| {{TFH}} [[E3 2015]] demo
| {{TFH}}
}}


===Enemies===
==Gallery==
<gallery>
<gallery>
File:TFH BuzzBlob Model.png|[[Blob]]
File:TFH Buzz Blob Cave Stage 2 2.png|The {{Term|TFH|Treasure Chest}} in {{Term|TFH|Stage}} 2
File:TFH The Forest Boss.png|[[Electric Blob King]]
File:TFH Squiddy Model.png|[[Squiddy]]
File:TFH Totem Deku.png|[[Totem Deku]]
</gallery>
</gallery>


{{Ref}}
{{Ref}}


==Etymology==
{{Categories
{{Names
|Caves
|width=
|levels= TFH
|nwidth=
}}
|en=
|enM=
|ja= ビリビリ洞窟
|jaM=
|es= Caverna Eléctrica
|esM= Electric Cavern
|esS=
|esSM=
|esL=
|esLM=
|fr= Caverne électrique
|frM= Electric Cavern
|frF=
|frFM=
|frC=
|frCM=
|de= Britzel-Höhlen
|deM= Britzel Caves
|it=  
|itM= }}
 
==Trivia==
Buzz Blob Cave is one of the three levels available in the demo.
 
[[Category:Forests]]
[[Category:Levels in Tri Force Heroes]]

Latest revision as of 01:58, 23 January 2024

Buzz Blob Cave is a Level in Tri Force Heroes.[1] It is the second Level of the Woodlands Area, preceded by Deku Forest and followed by Moblin Base.

Themes and Navigation

Buzz Blob Cave is a large, earthen cavern with deep chasms and sparse foliage. The Level is simple in design, relying heavily on basic Totem and Bow puzzles. Because of this, the Kokiri Clothes serve well here.

Stage 1 has the Links separated on elevated ledges in different corners of the Cave. On each of the ledges is a Balloon that can be popped with a Sword strike, and a Bow for that Link to make use of. A short distance from each of these ledges, just out of their Swords' reach, floating Balloons hold up bridges and prevent the Links from getting down. Shooting an Arrow to pop the Balloon causes the bridge to fall into place, allowing the Links passage to reunite in the main part of the Stage, where three Blobs await. The Triforce Gateway is blocked by a locked Gate, and a Key floats inside a Balloon near it. To reach this Balloon, the Links must throw each other up two nearby ledges. After the Gate is unlocked, the Gateway can be reached beyond a narrow pathway.

Ambushed by Blobs in Stage 2

Stage 2 places the Links on a grassy ledge. Below is a large room with a closed Gate, a bush-filled ledge to the west that can only be reached by forming a Totem, and a Big Switch that can only be activated once all three Links stand on it. Once they do, seven Blobs and one Buzz Blob appear in a circle around them. The latter electrifies the Links upon contact, so it can only be damaged with Arrows. After the Enemies are defeated, five more Blobs and two more Buzz Blobs appear in front of the Gate. Defeating them all opens the Gate, allowing passage to the Triforce Gateway. Beyond the Gate is a narrow pathway, which branches off to the left toward a Treasure Chest containing a Purple Rupee.

Stage 3 starts the Links off on a small cliff over a deep chasm. Directly ahead of them is a central cliff, which can be reached using the four floating platforms that circle it. On this cliff are two Totem Dekus and a Shock Switch on a post. Similarly to how the Totem Dekus retract into the ground when the Links approach them, the Switch covers itself with metal flaps if any Links get too close, forcing them to strike it from a distance. On the east cliff are a second Shock Switch and a Buzz Blob. On the north cliff, a third Switch and an elevated ledge, and on the west cliff, a Blob and an elevated Treasure Chest containing a Red Rupee. Each Shock Switch can only be reached by the Link atop a full Totem. Once all three are struck, the Gate blocking the northeast cliff opens, allowing passage to the Triforce Gateway, which is beyond a short bridge. A Squiddy is found beside the Gateway, along with several Jars.

Battling Electric Blob King in Stage 4

Stage 4 is the final stage. The Links appear in a small room, which opens ahead of them into a large pit below. Before falling in, the Links can circle around the border to find Rocks and bushes. A single Heart rests behind some Rocks to the east. Once all three Links fall in the hole, the Electric Blob King appears, and the battle ensues. Hearts and Rupees atop various ledges can be found around the arena. Once the Boss is defeated, the Triforce Gateway appears, and the Level is completed upon entering it. A hidden tunnel can also be found in the north-east of the pit, reachable only by forming a Totem and throwing the Links up. One Link can enter this tunnel to find several Rupees, including a Red Rupee, in an alcove above the Triforce Gateway.

Drablands Challenges

Once the Boss of the Woodlands has been defeated, Buzz Blob Cave can be replayed with the following Drablands Challenges: "Pop all balloons!", "Clear within the time limit!", and "Clear using only Bombs!".

In "Pop all balloons!", the four Stages contain 12, 17, four, and three Balloons respectively, for a total of 36 Balloons. Many of them bear a number indicating the size of a Totem required for the Links to reach them. In Stage 1, the Blobs are absent during this Challenge.

In "Clear within the time limit!", the Links are given a timer of one minute and 30 seconds in both single-player and Multiplayer modes. This timer can be increased by collecting Hourglasses or wearing Linebeck's Uniform. Notably, there are no Hourglasses to collect in the first two Stages of the Level.

In "Clear using only Bombs!", the Level's Bows are replaced with Bombs. Anything to be hit indirectly or from a distance must now be struck using a Bomb blast, requiring the Links to use precise timing and aiming in order to solve puzzles.[2] Swords can still be used during this Challenge.

Materials

At the end of the Level, three Treasure Chests can be opened. Two contain the same Material, and one contains another, more valuable Material.

Drablands Challenge
Magical Materials
Drablands Challenge

Pop all balloons!
Magical Materials
Drablands Challenge

Clear within the time limit!
Magical Materials
Drablands Challenge

Clear using only Bombs!
Magical Materials
Drablands ChallengeMagical Materials

Pop all balloons!

Clear within the time limit!

Clear using only Bombs!

Enemies and Traps

No Challenge, "Clear using only Bombs!""Pop all balloons!""Clear within the time limit!"
Stage 1
Stage 2
Stage 3
Stage 4
Stage 1

There are no Enemies in this Stage.

Stage 2
Stage 3
Stage 4
Stage 1
Stage 2
Stage 3
Stage 4

Treasure Chests

Treasure Chest
Contents
Notes

At the end of the narrow pathway behind the Gate in Stage 2

Treasure Chest
Contents
Notes

On a ledge on the upper-left platform in Stage 3

Treasure ChestContentsNotes

At the end of the narrow pathway behind the Gate in Stage 2

On a ledge on the upper-left platform in Stage 3

Trivia

  • Buzz Blob Cave was one of the Levels included in the E3 demo and in the distributed demo version. In the former, it was formerly known as The Forest.
  • As described in Vol. 1 of the Drablands Diary, a bright green Butterfly is hidden in each Level of the Woodlands. One can be found in Stage 3 of Buzz Blob Cave, on a spiderweb directly above the easternmost Shock Switch.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
ビリビリ洞窟 (Biribiri Dōkutsu)[4]Biribiri Cave
Canada
FrenchCA
Caverne électrique 
The French Republic
FrenchEU
Caverne électrique[6] 
The Federal Republic of Germany
German
Britzel-Höhlen[5] 
The Italian Republic
Italian
Grotta elettrica[3] 
Latin America
SpanishLA
Caverna eléctrica[7] 
The Kingdom of Spain
SpanishEU
Caverna Eléctrica[8] 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.
Name
The Forest[9]
Applies to
Source
Superseded by
NameApplies toSourceSuperseded by
The Forest[9]

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 159
  2. "I think you probably looked at this course on the first day of Treehouse Live, but you played it in its normal mode, where you were equipped with bows and arrows. But this time, because it's one of the challenge courses, all the players have just bombs." — Hiromasa Shikata, Nintendo Treehouse Live @ E3 2015 Day 3 The Legend of Zelda: Tri Force Heroes , YouTube (Video), published June 18, 2015, retrieved August 22, 2015.
  3. "Grotta elettrica" — Level Selection (Tri Force Heroes)
  4. "ビリビリ洞窟" — Level Selection (Tri Force Heroes)
  5. "Britzel-Höhlen" — Level Selection (Tri Force Heroes)
  6. "Caverne électrique" — Level Selection (Tri Force Heroes)
  7. "Caverna eléctrica" — Level Selection (Tri Force Heroes)
  8. "Caverna Eléctrica" — Level Selection (Tri Force Heroes)
  9. The Legend of Zelda: Tri Force Heroes - The Forest (Direct Gampelay), @GameXplain on YouTube, Uploaded August 2, 2015 (Archive)