Silver Shrine: Difference between revisions

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{{Infobox Dungeon
{{Infobox Dungeon
|name= Silver Shrine
|type= level
|type= level
|image= File:TFH Silver Shrine Stage 1.png
|image= File:TFH Silver Shrine Stage 1.png
|caption=  
|caption= Stage 1 of Silver Shrine
|location= [[Drablands#Ice Cavern|Ice Cavern]]
|location= {{Term|TFH|Ice Cavern|link}}
|game= {{TFH}}
|game= TFH
|item=
|item= {{Term|TFH|Hammer|link}} ×3
|quest=  
|quest=  
|mini-boss=  
|mini-boss=  
Line 13: Line 12:
|strategy=  
|strategy=  
}}
}}
{{Term/Store|Silver Shrine||Series, TFH}} is a Level in {{TFH}}. It is the third Level of the [[Drablands#Ice Cavern|Ice Cavern]] area.
{{Term/Store|Silver Shrine||Series, TFH}} is a {{Term|TFH|Level|link}} in {{TFH}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 160}}</ref> It is the third {{Term|TFH|Level}} of the {{Term|TFH|Ice Cavern|link}} {{Term|TFH|Area}}, preceded by {{Term|TFH|Snowball Ravine|link}} and followed by {{Term|TFH|Ice Temple|link}}.


==Themes and Navigation==
==Themes and Navigation==
Silver Shrine serves as the last stretch to the [[Ice Temple]] of the Ice Cavern, where the [[Links]] climb the remainder of the mountain and gradually make their way closer to the temple. The Level features numerous [[Mole]]s that are used to climb the ledges, by pounding them with the [[Magic Hammer]]s provided in the Level. The Level also features icicles, which may conceal items such as [[Heart]]s and [[Rupee]]s. These can be shattered with the Hammer.
{{Term|TFH|Silver Shrine}} serves as the last stretch to the {{Term|TFH|Ice Temple|link}}, where the {{Plural|TFH|Links|link}} climb the remainder of the mountain. The {{Term|TFH|Level}} features numerous {{Plural|TFH|Mole|link}} that are used to climb to higher ledges by pounding them with the {{Term|TFH|Hammer|link}}. The {{Term|TFH|Hammer}} can also be used to shatter {{Plural|TFH|Ice Stalagmite|link}}, which may conceal {{Plural|TFH|Item}} such as {{Plural|TFH|Heart|link}} and {{Plural|TFH|Energy Potion|link}}.


In '''Stage 1''', the Links begin at a snowy field with trees with crystallized leaves. Up ahead are three Magic Hammers surrounded by wooden posts. As these posts normally require the Hammers to pound down, the Links must instead form a [[Totem]] and throw each other over to acquire the Hammers. To the north of the items are a group of Moles which can be pounded down with the Hammers, allowing them to spring the Links up the ledges. To the right of these Moles is a small lake with a few items scattered about. When the heroes reach the higher ledge they cross a narrow bridge of ice tiles to another set of Moles. Tall wooden posts prevent the Links from being sprung up to the ledge above, with the exception of one Mole on a shorter ledge that will spring the Links up to an opening. Two of the Links must be thrown onto this ledge and use the Mole to reach the ledge above. These two Links can then form a Totem to pound the tall posts, allowing the third Link to spring up and reunite with them. Several more Moles lead to the Triforce Gateway. A [[Treasure Chest|Chest]] encountered along the way contains a red Rupee.
[[File:TFH Silver Shrine Stage 1 2.png|250px|right|thumb|Hammering Stakes to clear a path, Stage 1]]
In '''Stage 1''', the {{Plural|TFH|Links}} begin at a snowy field with trees with crystallized leaves. Up ahead are three {{Plural|TFH|Hammer}} surrounded by {{Plural|TFH|Stake|link}}. As these {{Plural|TFH|Stake}} normally require the {{Term|TFH|Hammer}} to pound down, the {{Plural|TFH|Links}} must instead throw each other over to acquire the {{Plural|TFH|Hammer}}. To the east of the {{Plural|TFH|Item}} is an ice rink with a {{Term|TFH|Squiddy|link}}, and to the west are a group of {{Plural|TFH|Mole}} which can spring the {{Plural|TFH|Links}} up to a higher ledge. From here, the heroes cross a narrow, curving bridge of ice tiles above a small lake, which takes the {{Plural|TFH|Links}} back to the starting area should they fall off. After the bridge is another set of {{Plural|TFH|Mole}}; a row of tall {{Plural|TFH|Stake}} prevent the {{Plural|TFH|Links}} from springing up to the ledge from the left {{Term|TFH|Mole}}, but two of the {{Plural|TFH|Links}} can be thrown onto a smaller ledge to the right, where they can spring through an opening. These two {{Plural|TFH|Links}} can then form a {{Term|TFH|Totem|link}} to pound the tall {{Plural|TFH|Stake}}, allowing the third {{Term|TFH|Links}} to spring up and reunite with them. From here, climbing several more ledges using {{Plural|TFH|Mole}} will lead to the {{Term|TFH|Triforce Gateway|link}}. Two {{Plural|TFH|Treasure Chest|link}} encountered along the way, which contain a {{Term|TFH|Blue Rupee|link}} and a {{Term|TFH|Red Rupee|link}}.
{{Clear}}


In '''Stage 2''', the Links reappear higher up the mountain. Upon using the Moles to spring them up to the next platform, the Links are faced against a group of [[Terrorpin]]s. These enemies can be flipped onto their backs and their vulnerable underbellies exposed by using the Magic Hammer, which will also work against the Terrorpins stacked on top of each other. After they are defeated, a lift will lower and rise the Links to the next platform, where they face more Terrorpins atop a sheet of ice tiles over a pit. The Links must be careful while attacking the Terrorpins, as the Hammer will also break the ice flooring as well. However, the Terrorpins can be knocked into the pits beneath the ice if it is broken. After they are defeated, a wall lowers revealing another set of Moles that will spring the Links to the Triforce Gateway.
[[File:TFH Silver Shrine Stage 2.png|250px|right|thumb|The first Terrorpin battle, Stage 2]]
In '''Stage 2''', the {{Plural|TFH|Links}} reappear higher up the mountain. Upon using the {{Plural|TFH|Mole}} to spring themselves up to the next platform, the {{Plural|TFH|Links}} face off against a group of {{Plural|TFH|Terrorpin|link}}. These {{Plural|TFH|Enemy}} can be flipped onto their backs and their vulnerable underbellies exposed by using the {{Term|TFH|Hammer}}, which will also work to break up the {{Plural|TFH|Terrorpin}} stacked on top of each other. After they are defeated, a lift will lower and raise the Links to the next platform, where they face more {{Plural|TFH|Terrorpin}} atop a sheet of ice tiles over a pit. The {{Plural|TFH|Links}} must be careful while attacking the {{Plural|TFH|Terrorpin}}, as the {{Term|TFH|Hammer}} will cause the ice flooring to break more quickly as well. However, once any ice tiles are broken, the {{Plural|TFH|Terrorpin}} can be knocked into the pits below. After they are defeated, a large wall lowers, revealing another set of {{Plural|TFH|Mole}} that will spring the {{Plural|TFH|Links}} to the {{Term|TFH|Triforce Gateway}}.
{{Clear}}


'''Stage 3''' is a snowy walkway. The heroes climb a set of stairs to three Moles and a moving platform. The Links must time their strike so the Moles will spring them onto this platform. A heavy switch rests just beyond the platform, which pressing with all three Links will open a gateway. The Links then enter a section of the Stage with icy floors, where more Terrorpins and sliding [[Mini Freezard]]s are found. A Chest beside one of the icicles contains a red Rupee. Moles at the end are used to spring the Links to the next ledge, where they find a much taller Mole next to a raised [[Switch]]. The Links must form a Totem to pound the Mole and hit the Switch, which will create a timed platform that the Links must spring onto before it disappears. This is easiest if the switch is triggered after the Mole is pounded. On the other side is another heavy switch, which pressing will open the wall to the next Triforce Gateway.
[[File:TFH Silver Shrine Stage 3.png|250px|right|thumb|Launching onto a moving platform, Stage 3]]
'''Stage 3''' begins with a snowy walkway. Up ahead is a cliff that the heroes are unable to climb, due to its icy, sloping face. In front of it is a narrow set of stairs leading to three {{Plural|TFH|Mole}}, which spring the {{Plural|TFH|Links}} a bit short of the top of the cliff. Along the edge of the cliff, a small platform slides continually back and forth; the {{Plural|TFH|Links}} must time their strike so the {{Plural|TFH|Mole}} will spring them onto this platform. Just ahead, a {{Term|TFH|Big Switch|link}} on the ground opens a gateway when stepped on by all three {{Plural|TFH|Links}}. They enter an ice rink covered with {{Plural|TFH|Ice Stalagmite}}, where more {{Plural|TFH|Terrorpin}} and sliding {{Plural|TFH|Mini Freezard|link}} are found. A {{Term|TFH|Treasure Chest}} behind one of the {{Plural|TFH|Ice Stalagmite}} contains a {{Term|TFH|Red Rupee}}. {{Plural|TFH|Mole}} at the north end are used to spring the {{Plural|TFH|Links}} out of the rink to the next ledge, where they find a much taller {{Term|TFH|Mole}} next to a raised {{Term|TFH|Shock Switch|link}}. Two of the {{Plural|TFH|Links}} must form a {{Term|TFH|Totem}} to pound the {{Term|TFH|Mole}} and hit the {{Term|TFH|Shock Switch}}, which will create a timed platform at the next ledge ahead, then the third {{Term|TFH|Links}} must lift the other two into a full {{Term|TFH|Totem}} and spring onto the platform before it disappears. This is done more easily if the {{Term|TFH|Switch}} is triggered after the {{Term|TFH|Mole}} is pounded. On the final ledge is another {{Term|TFH|Big Switch}}, which will open a gateway to the next {{Term|TFH|Triforce Gateway}}.
{{Clear}}


In '''Stage 4''', the Links appear at the very top of the mountain, where they fight three [[Deadrock]]s on a platform. These enemies can only be defeated with the Hammer. After they are defeated, a bridge appears leading to an ice-covered platform where three more Deadrocks are fought. The Links must be cautious, as the icy floor will cause them to lost traction. After the last of the Deadrocks are defeated, a gate lowers to another set of Moles leading to the last Triforce Gateway.  
[[File:TFH Silver Shrine Stage 4.png|250px|right|thumb|The first Deadrock battle, Stage 4]]
In '''Stage 4''', the {{Plural|TFH|Links}} appear at the very top of the mountain, where they fight three {{Plural|TFH|Deadrock|link}} on a platform. While these {{Plural|TFH|Enemy}} can be stunned with the {{Term|TFH|Sword|link}}, briefly turning them to stone, they can only be defeated with the {{Term|TFH|Hammer}}. After they are defeated, a bridge appears leading to an ice-covered platform where three more {{Plural|TFH|Deadrock}} are fought. The {{Plural|TFH|Links}} must be cautious, as the icy floor will cause them to lost traction, often slipping out of reach after striking a {{Term|TFH|Deadrock}} with their {{Term|TFH|Sword}}. This makes it helpful for two or more of the {{Plural|TFH|Links}} to team up against a {{Term|TFH|Deadrock}}, with one {{Term|TFH|Links}} ready to quickly smash it with the {{Term|TFH|Hammer}}. Another strategy is to throw one of the numerous {{Plural|TFH|Pot|link}} on the platform at a {{Term|TFH|Deadrock}}, stunning it without causing {{Term|TFH|Links}} to slide away. After the last of the {{Plural|TFH|Deadrock}} are defeated, a gate lowers to another set of {{Plural|TFH|Mole}} leading to the last {{Term|TFH|Triforce Gateway}}.
{{Clear}}


===Drablands Challenge===
==={{Plural|TFH|Drablands Challenge}}===
Silver Shrine includes the following [[Drablands Challenge]]s: "[[Drablands Challenge#Win without using a sword!|Win without using a sword!]]", "[[Drablands Challenge#Evade the Wallmaster!|Evade the Wallmaster!]]", and "[[Drablands Challenge#Halved attack and and defense!|Halved attack and defense!]]".
Once the {{Term|TFH|Boss|link}} of the {{Term|TFH|Ice Cavern|link}} has been defeated, {{Term|TFH|Silver Shrine}} can be replayed with the following {{Plural|TFH|Drablands Challenge|link}}: "[[Drablands Challenge#Win without using a sword!|Win without using a sword!]]", "[[Drablands Challenge#Evade the Wallmaster!|Evade the Wallmaster!]]", and "[[Drablands Challenge#Halved attack and and defense!|Halved attack and defense!]]".


===Materials===
==={{Plural|TFH|Material}}===
At the end of the Level, three [[Treasure Chest|chest]]s can be opened. Two contain the same [[Material]], and one contains another.
At the end of the {{Term|TFH|Level}}, three {{Plural|TFH|Treasure Chest|link}} can be opened. Two contain the same {{Term|TFH|Material|link}}, and one contains another, more valuable {{Term|TFH|Material}}.


====No challenge====
{{Data Table
*2 [[Tiny Snowflake]]s
|game= TFH
*1 [[Crimson Shell]]
|columns= {{Term|TFH|Drablands Challenge}}, {{Plural|TFH|Magical Material}} [Amounts]
|-
| N/A
| 2 Tiny Snowflake, 1 Crimson Shell
|-
| [[File:TFH No Sword Icon.png]]<br/>'''Win without using a sword!'''
| 2 Serpent Fangs, 1 Freezard Water
|-
| [[File:TFH Halved Attack Defense Icon.png]]<br/>'''Halved attack and defense!'''
| 2 Crimson Shell, 1 Chill Stone
|-
| [[File:TFH Evade the Wallmaster Icon.png]]<br/>'''Evade the Wallmaster!'''
| 2 Freezard Water, 1 Ice Rose
}}
 
==={{Plural|TFH|Enemy}} and Traps===
{{Tabs
|tab1= No Challenge, "Win without using a sword!", "Halved attack and defense!"
|content1=  
;{{Term|TFH|Stage}} 1
{{Gallery List|Enemies
|TFH= Squiddy
}}
 
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
|TFH= Terrorpin [Qty:15]{{List Note|Three solo; three {{Plural|TFH|Totem|link}} of two; two {{Plural|TFH|Totem}} of three.}}
}}
 
;{{Term|TFH|Stage}} 3
{{Gallery List|Enemies
|TFH= Mini Freezard [Qty:2], Terrorpin [Qty:5]{{List Note|One solo; two {{Plural|TFH|Totem}} of two.}}
}}
 
;{{Term|TFH|Stage}} 4
{{Gallery List|Enemies
|TFH= Deadrock [Qty:6]
}}
{{List Notes}}
 
|tab2= "Evade the Wallmaster!"
|content2=
;{{Term|TFH|Stage}} 1
{{Gallery List|Enemies
|TFH= Squiddy, Wallmaster [Qty:1]{{List Note|name= Wallmaster|[[Zelda Wiki:Glossary#Respawn|Respawns]] indefinitely.}}
}}
 
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
|TFH= Terrorpin [Qty:15]{{List Note|Three solo; three {{Plural|TFH|Totem|link}} of two; two {{Plural|TFH|Totem}} of three.}}, Wallmaster [Qty:1]{{List Note|name= Wallmaster}}
}}


===="Win without using a sword!"====
;{{Term|TFH|Stage}} 3
*2 [[Serpent Fangs]]
{{Gallery List|Enemies
*1 [[Freezard Water]]
|TFH= Mini Freezard [Qty:2], Terrorpin [Qty:5]{{List Note|One solo; two {{Plural|TFH|Totem}} of two.}}, Wallmaster [Qty:1]{{List Note|name= Wallmaster}}
}}


===="Halved attack and defense!"====
;{{Term|TFH|Stage}} 4
*2 [[Crimson Shell]]s
{{Gallery List|Enemies
*1 [[Chill Stone]]
|TFH= Deadrock [Qty:6], Wallmaster [Qty:1]{{List Note|name= Wallmaster}}
}}
{{List Notes}}
}}


===="Evade the Wallmaster!"====
==={{Plural|TFH|Treasure Chest}}===
*2 [[Freezard Water]]s
{{Treasure Chests|game= TFH
*1 [[Ice Rose]]
|-
| Treasure Chest
| Red Rupee
| Inside an {{Term|TFH|Ice Stalagmite}} on the hill south of the {{Term|TFH|Triforce Gateway}} in {{Term|TFH|Stage}} 1
|-
| Treasure Chest
| Red Rupee
| Behind the {{Plural|TFH|Ice Stalagmite}} on the hill east of the {{Term|TFH|Triforce Gateway}} in {{Term|TFH|Stage}} 1
|-
| Treasure Chest
| Red Rupee
| Behind an {{Term|TFH|Ice Stalagmite}} in the icy area of {{Term|TFH|Stage}} 3
}}


===Enemies===
==Trivia==
*As described in Vol. 6 of the {{Term|TFH|Drablands Diary|link}}, a snow [[Princess Zelda|princess]] is hidden in each {{Term|TFH|Level|link}} of the {{Term|TFH|Ice Cavern|link}}. One can be found in {{Term|TFH|Stage}} 2 of {{Term|TFH|Silver Shrine}} by shifting the camera to the right from the {{Term|TFH|Triforce Gateway|link}}.
 
==Nomenclature==
{{Nomenclature}}
 
==Gallery==
<gallery>
<gallery>
File:TFH Deadrock Model.png|[[Deadrock]]
File:TFH Silver Shrine Stage 2 2.png|The second wave of {{Plural|TFH|Terrorpin}} on {{Term|TFH|Ice}}, {{Term|TFH|Stage}} 2
File:TFH Mini Freezard.png|[[Mini Freezard]]
File:TFH Silver Shrine Stage 3 2.png|The large {{Term|TFH|Ice}} rink in {{Term|TFH|Stage}} 3
File:TFH Terrorpin Model.png|[[Terrorpin]]
File:TFH Silver Shrine Stage 3 3.png|The {{Term|TFH|Mole}} and {{Term|TFH|Shock Switch}} to the end of {{Term|TFH|Stage}} 3 require a {{Term|TFH|Totem}} of two, then three {{Plural|TFH|Links}}
File:TFH Wallmaster Model.png|[[Wallmaster]]<br><small>(Drablands Challenge)</small>
File:TFH Silver Shrine Stage 4 2.png|The second wave of {{Plural|TFH|Deadrock}} on {{Term|TFH|Ice}}, {{Term|TFH|Stage}} 4
</gallery>
</gallery>


==Nomenclature==
{{Ref}}
{{Names
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|白銀のほこら|Shirogane no Hokora}}
|jaM=
|zhS=
|zhSM=
|zhT=
|zhTM=
|nl=
|nlM=
|fi=
|fiM=
|frC= Sanctuaire d'argent
|frCM= Silver Shrine
|frF= Sanctuaire d'argent
|frFM= Silver Shrine
|de= {{De|Siberschrein}}
|deM= Silver Shrine
|hu=
|huM=
|it=
|itM=
|ko=
|koM=
|no=
|noM=
|pl=
|plM=
|ptB=
|ptBM=
|ptP=
|ptPM=
|ru=
|ruM=
|esS= Santuario de Plata
|esSM= Silver Shrine
|esL= Santuario de plata
|esLM= Silver Shrine}}


[[Category:Levels in Tri Force Heroes]]
{{Categories
|Shrines
|levels= TFH
}}

Latest revision as of 21:37, 4 December 2023

Silver Shrine is a Level in Tri Force Heroes.[1] It is the third Level of the Ice Cavern Area, preceded by Snowball Ravine and followed by Ice Temple.

Themes and Navigation

Silver Shrine serves as the last stretch to the Ice Temple, where the Links climb the remainder of the mountain. The Level features numerous Moles that are used to climb to higher ledges by pounding them with the Magic Hammer. The Magic Hammer can also be used to shatter Ice Stalagmites, which may conceal Items such as Hearts and Energy Potions.

Hammering Stakes to clear a path, Stage 1

In Stage 1, the Links begin at a snowy field with trees with crystallized leaves. Up ahead are three Magic Hammers surrounded by Stakes. As these Stakes normally require the Magic Hammer to pound down, the Links must instead throw each other over to acquire the Magic Hammers. To the east of the Items is an ice rink with a Squiddy, and to the west are a group of Moles which can spring the Links up to a higher ledge. From here, the heroes cross a narrow, curving bridge of ice tiles above a small lake, which takes the Links back to the starting area should they fall off. After the bridge is another set of Moles; a row of tall Stakes prevent the Links from springing up to the ledge from the left Mole, but two of the Links can be thrown onto a smaller ledge to the right, where they can spring through an opening. These two Links can then form a Totem to pound the tall Stakes, allowing the third Link to spring up and reunite with them. From here, climbing several more ledges using Moles will lead to the Triforce Gateway. Two Treasure Chests encountered along the way, which contain a Blue Rupee and a Red Rupee.

The first Terrorpin battle, Stage 2

In Stage 2, the Links reappear higher up the mountain. Upon using the Moles to spring themselves up to the next platform, the Links face off against a group of Terrorpins. These Enemies can be flipped onto their backs and their vulnerable underbellies exposed by using the Magic Hammer, which will also work to break up the Terrorpins stacked on top of each other. After they are defeated, a lift will lower and raise the Links to the next platform, where they face more Terrorpins atop a sheet of ice tiles over a pit. The Links must be careful while attacking the Terrorpins, as the Magic Hammer will cause the ice flooring to break more quickly as well. However, once any ice tiles are broken, the Terrorpins can be knocked into the pits below. After they are defeated, a large wall lowers, revealing another set of Moles that will spring the Links to the Triforce Gateway.

Launching onto a moving platform, Stage 3

Stage 3 begins with a snowy walkway. Up ahead is a cliff that the heroes are unable to climb, due to its icy, sloping face. In front of it is a narrow set of stairs leading to three Moles, which spring the Links a bit short of the top of the cliff. Along the edge of the cliff, a small platform slides continually back and forth; the Links must time their strike so the Moles will spring them onto this platform. Just ahead, a Big Switch on the ground opens a gateway when stepped on by all three Links. They enter an ice rink covered with Ice Stalagmites, where more Terrorpins and sliding Mini Freezards are found. A Treasure Chest behind one of the Ice Stalagmites contains a Red Rupee. Moles at the north end are used to spring the Links out of the rink to the next ledge, where they find a much taller Mole next to a raised Shock Switch. Two of the Links must form a Totem to pound the Mole and hit the Shock Switch, which will create a timed platform at the next ledge ahead, then the third Link must lift the other two into a full Totem and spring onto the platform before it disappears. This is done more easily if the Switch is triggered after the Mole is pounded. On the final ledge is another Big Switch, which will open a gateway to the next Triforce Gateway.

The first Deadrock battle, Stage 4

In Stage 4, the Links appear at the very top of the mountain, where they fight three Deadrocks on a platform. While these Enemies can be stunned with the Sword, briefly turning them to stone, they can only be defeated with the Magic Hammer. After they are defeated, a bridge appears leading to an ice-covered platform where three more Deadrocks are fought. The Links must be cautious, as the icy floor will cause them to lost traction, often slipping out of reach after striking a Deadrock with their Sword. This makes it helpful for two or more of the Links to team up against a Deadrock, with one Link ready to quickly smash it with the Magic Hammer. Another strategy is to throw one of the numerous Jars on the platform at a Deadrock, stunning it without causing Link to slide away. After the last of the Deadrocks are defeated, a gate lowers to another set of Moles leading to the last Triforce Gateway.

Drablands Challenges

Once the Boss of the Ice Cavern has been defeated, Silver Shrine can be replayed with the following Drablands Challenges: "Win without using a sword!", "Evade the Wallmaster!", and "Halved attack and defense!".

Materials

At the end of the Level, three Treasure Chests can be opened. Two contain the same Material, and one contains another, more valuable Material.

Drablands Challenge
Magical Materials
Drablands Challenge

Win without using a sword!
Magical Materials
Drablands Challenge

Halved attack and defense!
Magical Materials
Drablands Challenge

Evade the Wallmaster!
Magical Materials
Drablands ChallengeMagical Materials

Win without using a sword!

Halved attack and defense!

Evade the Wallmaster!

Enemies and Traps

No Challenge, "Win without using a sword!", "Halved attack and defense!""Evade the Wallmaster!"
Stage 1
Stage 2
Stage 3
Stage 4
  1. Three solo; three Totems of two; two Totems of three.
  2. One solo; two Totems of two.
Stage 1
Stage 2
Stage 3
Stage 4
  1. 1.0 1.1 1.2 1.3 Respawns indefinitely.
  2. Three solo; three Totems of two; two Totems of three.
  3. One solo; two Totems of two.

Treasure Chests

Treasure Chest
Contents
Notes

Inside an Ice Stalagmite on the hill south of the Triforce Gateway in Stage 1

Treasure Chest
Contents
Notes

Behind the Ice Stalagmites on the hill east of the Triforce Gateway in Stage 1

Treasure Chest
Contents
Notes

Behind an Ice Stalagmite in the icy area of Stage 3

Treasure ChestContentsNotes

Inside an Ice Stalagmite on the hill south of the Triforce Gateway in Stage 1

Behind the Ice Stalagmites on the hill east of the Triforce Gateway in Stage 1

Behind an Ice Stalagmite in the icy area of Stage 3

Trivia

Nomenclature

Names in Other Regions
LanguageNames
Japan
Japanese
白銀のほこら (Shirogane no Hokora)[3]
Canada
FrenchCA
Sanctuaire d'argent
The French Republic
FrenchEU
Sanctuaire d'argent[5]
The Federal Republic of Germany
German
Silberschrein[4]
The Italian Republic
Italian
Santuario d'argento[2]
Latin America
SpanishLA
Santuario de plata[6]
The Kingdom of Spain
SpanishEU
Santuario de Plata[7]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 160
  2. "Santuario d'argento" — Level Selection (Tri Force Heroes)
  3. "白銀のほこら" — Level Selection (Tri Force Heroes)
  4. "Silberschrein" — Level Selection (Tri Force Heroes)
  5. "Sanctuaire d'argent" — Level Selection (Tri Force Heroes)
  6. "Santuario de plata" — Level Selection (Tri Force Heroes)
  7. "Santuario de Plata" — Level Selection (Tri Force Heroes)