Template:BotW Bow Parameters
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Purpose
Displays various internal properties of bows in Breath of the Wild in a collapsible table. Maybe this should end up as part of {{BotW Item Properties/Store}}
. This one does have a few more attributes and shows them on the page.
Usage
{{BotW Bow Parameters |ActorName = |Life = |Power = |Range = |SpHitActor = |SpHitRatio = |SharpWeaponAddAtkMin = |SharpWeaponAddAtkMax = |SharpWeaponAddLifeMin = |SharpWeaponAddLifeMax = |PoweredSharpAddAtkMin = |PoweredSharpAddAtkMax = |PoweredSharpAddLifeMin = |PoweredSharpAddLifeMax = |PoweredSharpAddSpreadFire = |PoweredSharpAddZoomRapid = |PoweredSharpAddRapidFireMin = |PoweredSharpAddRapidFireMax = |ArrowName = |IsLeadShot = |LeadShotNum = |LeadShotAng = |IsRapidFire = |RapidFireNum = |ArrowGravity = |ArrowChargeRate = |ArrowReloadRate = }}
All parameters are for the corresponding piece of internal game data.
Examples
Input
{{BotW Bow Parameters |ActorName = "Weapon_Bow_071" |Life = 100 |Power = 100 |Range = 500.0 |SpHitActor = "" |SpHitRatio = 2.0 |SharpWeaponAddAtkMin = 0 |SharpWeaponAddAtkMax = 0 |SharpWeaponAddLifeMin = 0 |SharpWeaponAddLifeMax = 0 |PoweredSharpAddAtkMin = 0 |PoweredSharpAddAtkMax = 0 |PoweredSharpAddLifeMin = 0 |PoweredSharpAddLifeMax = 0 |PoweredSharpAddSpreadFire = false |PoweredSharpAddZoomRapid = false |PoweredSharpAddRapidFireMin = 1.1 |PoweredSharpAddRapidFireMax = 1.3 |ArrowName = "BrightArrow" {{List Note|Light Arrow}} |IsLeadShot = false |LeadShotNum = 0 |LeadShotAng = 45.0 |IsRapidFire = false |RapidFireNum = 0 |ArrowGravity = -5.0 |ArrowChargeRate = 1.0 |ArrowReloadRate = 1.0 }}
Output
Bow Parameters
Name | Value | Description |
---|---|---|
ActorName | "Weapon_Bow_071" | Internal name |
Life | 100 | Durability of the weapon |
Power | 100 | Damage dealt with the weapon |
Range | 500.0 | Distance (m) fired arrows travel straightly before getting affected with the gravity |
SpHitActor | "" | Objects that receive additional damage from the weapon |
SpHitRatio | 2.0 | Damage multiplier appplied to SpHitActor objects |
SharpWeaponAddAtkMin | 0 | Minimal value for level 1 attack up modifier |
SharpWeaponAddAtkMax | 0 | Maximal value for level 1 attack up modifier |
SharpWeaponAddLifeMin | 0 | Minimal value for level 1 durability up modifier |
SharpWeaponAddLifeMax | 0 | Maximal value for level 1 durability up modifier |
PoweredSharpAddAtkMin | 0 | Minimal value for level 2 attack up modifier |
PoweredSharpAddAtkMax | 0 | Maximal value for level 2 attack up modifier |
PoweredSharpAddLifeMin | 0 | Minimal value for level 2 durability up modifier |
PoweredSharpAddLifeMax | 0 | Maximal value for level 2 durability up modifier |
PoweredSharpAddSpreadFire | false | Whether or not the bow can get the five-short burst modifier |
PoweredSharpAddZoomRapid | false | Whether or not the bow can get the quick zoom modifier |
PoweredSharpAddRapidFireMin | 1.1 | Minimal value for the quick shot multiplier |
PoweredSharpAddRapidFireMax | 1.3 | Maximal value for the quick shot multiplied |
ArrowName | "BrightArrow" [a] | Type of arrow to shoot if specified. Overrides the equipped Arrow |
IsLeadShot | false | Whether or not the bow fires more than one arrow in a horizontal spread |
LeadShotNum | 0 | Number of arrows to fire if IsLeadShot is set to true |
LeadShotAng | 45.0 | Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true) |
IsRapidFire | false | Whether or not the bow fires more than one arrow at the same spot |
RapidFireNum | 0 | Number of arrows to fire if IsRapidFire is set to true |
ArrowGravity | -5.0 | Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow |
ArrowChargeRate | 1.0 | Multiplier applying on the bow charge rate |
ArrowReloadRate | 1.0 | Multiplier applying on the bow cooldown (after a shot) |
- ↑ Light Arrow
Categories Added
The above documentation is transcluded from Template:BotW Bow Parameters/Documentation. (edit | history)