Template:BotW Bow Parameters

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Purpose

Displays various internal properties of bows in Breath of the Wild in a collapsible table. Maybe this should end up as part of {{BotW Item Properties/Store}}. This one does have a few more attributes and shows them on the page.

Usage

{{BotW Bow Parameters
 |ActorName                   = 
 |Life                        = 
 |Power                       = 
 |Range                       = 
 |SpHitActor                  = 
 |SpHitRatio                  = 
 |SharpWeaponAddAtkMin        = 
 |SharpWeaponAddAtkMax        = 
 |SharpWeaponAddLifeMin       = 
 |SharpWeaponAddLifeMax       = 
 |PoweredSharpAddAtkMin       = 
 |PoweredSharpAddAtkMax       = 
 |PoweredSharpAddLifeMin      = 
 |PoweredSharpAddLifeMax      = 
 |PoweredSharpAddSpreadFire   = 
 |PoweredSharpAddZoomRapid    = 
 |PoweredSharpAddRapidFireMin = 
 |PoweredSharpAddRapidFireMax = 
 |ArrowName                   = 
 |IsLeadShot                  = 
 |LeadShotNum                 = 
 |LeadShotAng                 = 
 |IsRapidFire                 = 
 |RapidFireNum                = 
 |ArrowGravity                = 
 |ArrowChargeRate             = 
 |ArrowReloadRate             = 
}}

All parameters are for the corresponding piece of internal game data.

Examples

Input
{{BotW Bow Parameters
 |ActorName                   = "Weapon_Bow_071"
 |Life                        = 100
 |Power                       = 100
 |Range                       = 500.0
 |SpHitActor                  = ""
 |SpHitRatio                  = 2.0
 |SharpWeaponAddAtkMin        = 0
 |SharpWeaponAddAtkMax        = 0
 |SharpWeaponAddLifeMin       = 0
 |SharpWeaponAddLifeMax       = 0
 |PoweredSharpAddAtkMin       = 0
 |PoweredSharpAddAtkMax       = 0
 |PoweredSharpAddLifeMin      = 0
 |PoweredSharpAddLifeMax      = 0
 |PoweredSharpAddSpreadFire   = false
 |PoweredSharpAddZoomRapid    = false
 |PoweredSharpAddRapidFireMin = 1.1
 |PoweredSharpAddRapidFireMax = 1.3
 |ArrowName                   = "BrightArrow" {{List Note|Light Arrow}}
 |IsLeadShot                  = false
 |LeadShotNum                 = 0
 |LeadShotAng                 = 45.0
 |IsRapidFire                 = false
 |RapidFireNum                = 0
 |ArrowGravity                = -5.0
 |ArrowChargeRate             = 1.0
 |ArrowReloadRate             = 1.0
}}
Output
Bow Parameters
NameValueDescription
ActorName
"Weapon_Bow_071"
Internal name
Life
100
Durability of the weapon
Power
100
Damage dealt with the weapon
Range
500.0
Distance (m) fired arrows travel straightly before getting affected with the gravity
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
SharpWeaponAddAtkMin
0
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
0
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
0
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
0
Maximal value for level 1 durability up modifier
PoweredSharpAddAtkMin
0
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
0
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
0
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
0
Maximal value for level 2 durability up modifier
PoweredSharpAddSpreadFire
false
Whether or not the bow can get the five-short burst modifier
PoweredSharpAddZoomRapid
false
Whether or not the bow can get the quick zoom modifier
PoweredSharpAddRapidFireMin
1.1
Minimal value for the quick shot multiplier
PoweredSharpAddRapidFireMax
1.3
Maximal value for the quick shot multiplied
ArrowName
"BrightArrow" [a]
Type of arrow to shoot if specified. Overrides the equipped Arrow
IsLeadShot
false
Whether or not the bow fires more than one arrow in a horizontal spread
LeadShotNum
0
Number of arrows to fire if IsLeadShot is set to true
LeadShotAng
45.0
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
IsRapidFire
false
Whether or not the bow fires more than one arrow at the same spot
RapidFireNum
0
Number of arrows to fire if IsRapidFire is set to true
ArrowGravity
-5.0
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
ArrowChargeRate
1.0
Multiplier applying on the bow charge rate
ArrowReloadRate
1.0
Multiplier applying on the bow cooldown (after a shot)
  1. Light Arrow
Categories Added
The above documentation is transcluded from Template:BotW Bow Parameters/Documentation. (edit | history)