Module:Korok Seeds
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This is the main module for the following templates:
local p = {}
local DataTable = require("Module:Data Table")
local Franchise = require("Module:Franchise")
local Term = require("Module:Term")
local utilsArg = require("Module:UtilsArg")
local utilsTable = require("Module:UtilsTable")
function p.Main(frame)
local args = utilsArg.parse(frame:getParent().args, p.Templates["Korok Seeds"])
local rows = DataTable.parseRows(args.cells or {})
for i in ipairs(rows) do
local typeSwitcher
if rows[i].cells[2] == "Traveling Korok Duo" then
typeSwitcher = "Korok Seed 2"
else
typeSwitcher = "Korok Seed"
end
local icon = string.format("[[File:ZW %s %s.png|link= Korok Seed Puzzle]]", args.game, typeSwitcher)
local link = Term.link(rows[i].cells[2], args.game)
rows[i].cells[2] = icon.."<br/>"..link
end
local dataTable = DataTable.printTable(rows, {
game = args.game,
columns = {"Korok [Image:Korok:x120px]", "Type [Nowrap]", "Coordinates [Nowrap]", "Notes [Description]"},
optionalColumns = {3},
})
return dataTable
end
p.Templates = {
["Korok Seeds"] = {
params = {
game = {
required = true,
desc = "A [[Data:Franchise|game code]].",
type = "string",
enum = Franchise.enum(),
},
["..."] = {
name = "cells",
type = "content",
trim = true,
},
},
tableParams = {
{
name = "korok",
desc = "An image of the Korok.",
tags = {"Image"},
},
{
name = "type",
desc = "The Korok Seed Puzzle type.",
tags = {"Term"},
},
{
name = "coordinates",
desc = "Precise location of the Korok Seed Puzzle.",
optional = true,
tags = {"Nowrap"},
},
{
name = "notes",
desc = "Notes on how to locate the Korok in the area.",
tags = {"Description"},
},
},
},
}
return p