Zelda HD Experience: Difference between revisions

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On June 20th, 2011, Shigeru Miyamoto confirmed that Nintendo is planning on creating an HD ''Legend of Zelda'' title.<ref>{{cite web|quote=This is an HD system, our first HD system, and we want to create a real HD Zelda game for it. You will see a lot of these in-depth and deep experiences in terms of visual style. You will also see some play styles that are fun and interesting because of the play structure.|url=http://kotaku.com/5814227/how-the-wii-u-one-ups-television|title=How the Wii U One Ups Television|site=Kotaku}}</ref> In January 2013, a new Wii U Zelda game was officially confirmed; however, it was also stated that it would feature a different style than the Zelda HD Experience.
On June 20th, 2011, Shigeru Miyamoto confirmed that Nintendo is planning on creating an HD ''Legend of Zelda'' title.<ref>{{cite web|quote=This is an HD system, our first HD system, and we want to create a real HD Zelda game for it. You will see a lot of these in-depth and deep experiences in terms of visual style. You will also see some play styles that are fun and interesting because of the play structure.|url=http://kotaku.com/5814227/how-the-wii-u-one-ups-television|title=How the Wii U One Ups Television|site=Kotaku}}</ref> In January 2013, a new Wii U Zelda game was officially confirmed; however, it was also stated that it would feature a different style than the Zelda HD Experience.


After up-scaling the graphics in ''Twilight Princess'', the team tried doing the same to the cel-shaded graphics from {{TWW}}. It was then decided that a full [[The Legend of Zelda: The Wind Waker HD|HD port]] of that game was to be made, announced for release in october 2013.
After up-scaling the graphics in ''Twilight Princess'', the team tried doing the same to the cel-shaded graphics from {{TWW}}. It was then decided that a full [[The Legend of Zelda: The Wind Waker HD|HD port]] of that game was to be made, announced for release in October 2013.
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==Gallery==
==Gallery==

Revision as of 11:26, 14 June 2013

The Zelda Wii U Tech Demo

The Zelda HD Experience[1], as it is called by its developers, is a short cinematic used as a Wii U tech demo unveiled during Nintendo's E3 2011 conference. Footage from the demo depicts a fairy flying around and Link walking through a temple before a gate closes behind him and a monster resembling Armogohma crashes through the ceiling, leading to a battle between the two. The Wii U controller's touch screen can change camera angles and switch between night and day.[2][3] The controller's screen shows information such as health, minimap and inventory. However, the content displayed on the TV screen can be easily seen on the controller with the press of a button.

The demo lead fans to speculate that Nintendo was developing a Zelda title for the Wii U,[4][5] but it was later revealed to have been designed to help demonstrate the console’s graphical capabilities and control scheme.[6]

In addition, a small piece of artwork depicting Link was shown to demonstrate the controller's touchscreen capabilities in drawing.

On June 20th, 2011, Shigeru Miyamoto confirmed that Nintendo is planning on creating an HD Legend of Zelda title.[7] In January 2013, a new Wii U Zelda game was officially confirmed; however, it was also stated that it would feature a different style than the Zelda HD Experience.

After up-scaling the graphics in Twilight Princess, the team tried doing the same to the cel-shaded graphics from The Wind Waker. It was then decided that a full HD port of that game was to be made, announced for release in October 2013.

Gallery

Video

See also

SpaceWorld 2000 GameCube Tech Demo

External Links

GameTrailers - E3 2011: Full-Length Zelda Tech Demo (Cam) GameTrailers - E3 2011: Zelda Tech Demo Walkthrough (Cam)

References