Weapon Strength

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{{Expansion depth limit exceeded}} All weapons in {{Expansion depth limit exceeded|Series}} have a predefined amount of damage they cause to enemies. Each weapon's strength appears to be a simple multiple in strength of each game's weakest, basic weapon, which is usually the starting sword.

Attack Modifiers

There are various items and actions Link can take that can modify the damage he deals with weapons. Multiple modifiers can potentially stack with each other for a combined effect. For example, a spin attack may, depending on the game, receive a boost from an item as well as maintaining its own boost.

Spin Attack

{{Expansion depth limit exceeded|image=File:OoT Spin Attack Artwork.png |size=120px |align=left |caption=Link using the Spin Attack in {{Expansion depth limit exceeded|-}} |captionalign=center }} {{Expansion depth limit exceeded|Spin Attack}} The spin attack doubles Link's attack strength with whichever sword he is using. Since Twilight Princess was released it only deals 1.5 times more damage than a regular attack of Link's sword. {{Expansion depth limit exceeded}}

Jump Attack

{{Expansion depth limit exceeded|image=File:OoT Link Performing Jump Attack Artwork.png |align=left |size=100px |caption=Link performing a Jump Attack in {{Expansion depth limit exceeded|-}} |captionalign=center }} {{Expansion depth limit exceeded|Jump Attack}} The jump attack has twice the damage with a sword as a normal attack. Since Twilight Princess was released it only deals 1.5 times more damage than a regular attack of Link's sword. {{Expansion depth limit exceeded}}

Piece of Power

{{Expansion depth limit exceeded|Piece of Power}} A Piece of Power is an item that momentarily doubles Link's attack power. They are dropped by enemies every time Link defeats between 40 and 45 of them.Expansion depth limit exceeded {{Expansion depth limit exceeded}}

Red Clothes

{{Expansion depth limit exceeded|Red Clothes}} The Red Clothes are a permanent clothing item for Link in {{Expansion depth limit exceeded}} that doubles the power of all of his attacks. It is a permanent version of the {{Expansion depth limit exceeded|Piece of Power}}, which its effects stack with Red Clothes. {{Expansion depth limit exceeded}}

Magic Rings

{{Expansion depth limit exceeded|Magic Ring}} Various Magic Rings in {{Expansion depth limit exceeded}} and {{Expansion depth limit exceeded}} change the amount of damage Link's attacks have. Some rings lower it, some raise it. Usually in exchange for something else, such as lowering Link's defenses or damaging him with each attack. Certain rings increase the power of specific items such as bombs or the Boomerang.

Razor Seed

{{Expansion depth limit exceeded|Razor Seed}} Razor Seeds are items that double Link's power until the end of the stage in {{Expansion depth limit exceeded}}. Razor Seeds can be found by cutting grass, breaking pots, and slashing bushes. {{Expansion depth limit exceeded}}

Elixir Soup

{{Expansion depth limit exceeded|Elixir Soup}} The Elixir Soup is a drinkable bottle item in {{Expansion depth limit exceeded}} with two helpings that doubles Link's overall attack power for as long as the effect is active. It is canceled once he takes damage. {{Expansion depth limit exceeded}}

{{Expansion depth limit exceeded|TMC|Din's Charm}}

{{Expansion depth limit exceeded|Din's Charm}} {{Expansion depth limit exceeded|TMC|Din's Charm}} is an {{Expansion depth limit exceeded|TMC|Item|link}} that can be placed into an {{Expansion depth limit exceeded|TMC|Empty Bottle|link}} by {{Expansion depth limit exceeded|TMC|Din (Oracle)|link}}. It doubles {{Expansion depth limit exceeded|TMC|Link|link}}'s attack power for one minute. {{Expansion depth limit exceeded}}

Great Fairy Tears

{{Expansion depth limit exceeded|Great Fairy's Tears}} The Great Fairy's Tears in {{Expansion depth limit exceeded}} are identical in function in the {{Expansion depth limit exceeded|Elixir Soup}}. They double Link's attack power for a brief period of time or until he takes damage. {{Expansion depth limit exceeded}}

Attack Modifiers Summary

Modifier Effect Game
LOZ AOL ALTTP LA OOT MM OOX FS TWW FSA TMC TP PH ST SS ALBW TFH
Spin Attack Doubles attack strength of current sword {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}
Jump Attack Doubles attack strength of current sword {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} While Jump Attacks can be performed, they do not affect the damage of Link's sword.|*}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}
Piece of Power Doubles attack power temporarily {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}
Red Clothes Doubles attack power permanently {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} DX version only|*}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}
Magic Rings Increase or decrease attack power {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}
Razor Seed Doubles attack power until end of stage {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}
Elixir Soup Doubles attack power until Link receives damage {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}
Great Fairy Tears Doubles attack power until Link receives damage {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}} {{Expansion depth limit exceeded}}

Weapon Strength By Game

{{Expansion depth limit exceeded|

}}{{Expansion depth limit exceeded|

}}{{Expansion depth limit exceeded|

}}{{Expansion depth limit exceeded|{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}}}{{Expansion depth limit exceeded|{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}}}{{Expansion depth limit exceeded|{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}}}{{Expansion depth limit exceeded|{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}}}{{Expansion depth limit exceeded|{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}}}

{{Expansion depth limit exceeded|-}}

Weapon Strength
Sword}}Sword 1}}{{Expansion depth limit exceeded}}
White Sword}}White Sword 2}}{{Expansion depth limit exceeded}}
Magical Sword}}Magical Sword 4}}{{Expansion depth limit exceeded}}
Arrow}}Arrow 2}}{{Expansion depth limit exceeded}}
Silver Arrow}}Silver Arrow 4}}{{Expansion depth limit exceeded}}
Fire}}Fire 1}}{{Expansion depth limit exceeded}}
Bomb}}Bomb 4}}{{Expansion depth limit exceeded}}
Magical Rod}}Magical Rod 2}}{{Expansion depth limit exceeded}}

{{Expansion depth limit exceeded|-}}

Determining the damage-dealing capacity of weapons in {{Expansion depth limit exceeded}} is somewhat more complex than in many other Zelda games, as the game has a relatively large number of exceptions and special cases where weapons deal differing amounts of damage or have special effects depending on the target.Expansion depth limit exceeded For the sake of legibility, only the most common amount of damage dealt by a weapon (when it deals damage) is listed in the table below. This table should therefore be taken as a general guideline rather than as true in every respect for every possible target. Especially notable exceptions, such as those concerning bosses, will be mentioned.

Despite the complexity of the damage system, a "high-HP enemy" strategy similar to that used with {{Expansion depth limit exceeded}} can be used to determine weapon strengths, although most enemies in the game have at least one weapon that affects them in a less common way, so there is no enemy quite as convenient as the Dodongo in {{Expansion depth limit exceeded|-}}. The Hinox interacts normally with nearly all weapons, the exception being that it is instantly killed by Link's bombs and unaffected by bombs thrown by enemies. This can be remedied by comparing bomb damage with damage from other weapons on another sturdy target, such as a Gibdo.

Some general notes:

  • As far as the programming is concerned, "instant kill" technically means that a weapon simply always deals an amount of damage greater than the target's total health. Thus, in the game's code it can be seen that "instant kill" translates to different amounts of damage depending on the weapon and the target, even though the practical effect is the same.
  • Certain enemies will take no damage from the Fighter's Sword or from Sword Beams, despite being vulnerable to more powerful swords. They can be damaged with a Spin Attack from the Fighter's Sword, however.
  • Effects of a weapon other than damage itself (e.g. stun or freeze) will invariably occur without dealing damage. Weapons that can have non-damage effects will either have the effect or deal damage, depending on the target. They never do both on the same target.
Weapon Strength
Fighter's Sword}}Fighter's Sword 1}}{{Expansion depth limit exceeded}}
Master Sword}}Master Sword 2}}{{Expansion depth limit exceeded}}
Tempered Sword}}Tempered Sword 4}}{{Expansion depth limit exceeded}}
Golden Sword}}Golden Sword{{Expansion depth limit exceeded|Against most targets, a Spin Attack with the Golden Sword does no more damage than a regular attack with the Golden Sword.}} 8}}{{Expansion depth limit exceeded}}
Sword Beam (any sword)}}Sword Beam (any sword) 1}}{{Expansion depth limit exceeded}}
Boomerang, Magical Boomerang}}Boomerang, Magical Boomerang 0.5}}{{Expansion depth limit exceeded}}
Hookshot}}Hookshot{{Expansion depth limit exceeded|The Hookshot instantly kills any enemy that it doesn't stun and isn't immune to it altogether.}} {{Expansion depth limit exceeded}}
Bomb}}Bomb 2}}{{Expansion depth limit exceeded}}
Magic Hammer}}Magic Hammer 4}}{{Expansion depth limit exceeded}}
Arrow}}Arrow 2}}{{Expansion depth limit exceeded}}
Silver Arrow{{Expansion depth limit exceeded|The Silver Arrows deal less damage (24 times the fighter sword damage instead of 100) to Ganon than targets vulnerable to it.}} 50}}{{Expansion depth limit exceeded}}
Fire Rod}}Fire Rod 4}}{{Expansion depth limit exceeded}}
Ice Rod}}Ice Rod 4}}{{Expansion depth limit exceeded}}
Bombos Medallion}}Bombos Medallion {{Expansion depth limit exceeded}}
Ether Medallion}}Ether Medallion {{Expansion depth limit exceeded}}
Quake Medallion}}Quake Medallion {{Expansion depth limit exceeded}}
Cane of Somaria (block or projectile)}}Cane of Somaria (block or projectile) 1}}{{Expansion depth limit exceeded}}
Cane of Byrna force field}}Cane of Byrna force field 1}}{{Expansion depth limit exceeded}}
Bee}}Bee 1}}{{Expansion depth limit exceeded}}
Lantern}}Lantern{{Expansion depth limit exceeded|The Lantern only deals damage in the Game Boy Advance version of the game.}} 1}}{{Expansion depth limit exceeded}}
Thrown bush}}Thrown bush 1}}{{Expansion depth limit exceeded}}
Thrown rock/jar/skull/etc.}}Thrown rock/jar/skull/etc. 4}}{{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

As with {{Expansion depth limit exceeded|-}}, damage determination in {{Expansion depth limit exceeded}} is complicated somewhat because not all enemies take the same amount of damage from a given weapon. (For example, Gibdos take significantly less damage from Arrows than many enemies do.) Thus, the listed values represent the most common damage output of the various weapons, relative to the starting sword. Good enemies to use to test weapons' strength are the Ghinis in the graveyard and any respawning minibosses, such as those in {{Expansion depth limit exceeded|LANS|Turtle Rock|link}}.

Weapon Strength
Sword}}Sword 1}}{{Expansion depth limit exceeded}}
Level 2 Sword}}Level 2 Sword{{Expansion depth limit exceeded|Sword Beams from this sword deal the same amount of damage as a direct hit.}} 2}}{{Expansion depth limit exceeded}}
Arrow}}Arrow 4}}{{Expansion depth limit exceeded}}
Bomb}}Bomb 4}}{{Expansion depth limit exceeded}}
Hookshot}}Hookshot 2}}{{Expansion depth limit exceeded}}
Magic Rod}}Magic Rod{{Expansion depth limit exceeded|Certain enemies are killed in one hit from the Magic Rod even if they take multiple hits with other weapons.}} 4}}{{Expansion depth limit exceeded}}
Boomerang}}Boomerang{{Expansion depth limit exceeded|The Boomerang has highly irregular damage output, instantly killing most enemies (including the final phase of the final boss) while inflicting only 2 points of damage on others.}} {{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

Unlike in {{Expansion depth limit exceeded}}, there is no enemy in {{Expansion depth limit exceeded}} that is universally affected by most weapons, has a low threat level, and that takes a lot of hits to defeat. Instead to determine the strength of various weapons, the amount of hits they each take to beat various enemies must be compared. The strengths of various swords and weapons found in {{Expansion depth limit exceeded|-}}, with the Kokiri Sword set at one, is as follows:

Weapon Strength
Kokiri Sword}}Kokiri Sword 1}}{{Expansion depth limit exceeded}}
Master Sword}}Master Sword 2}}{{Expansion depth limit exceeded}}
Giant's Knife}}Giant's Knife 4}}{{Expansion depth limit exceeded}}
Giant's Knife (Broken)}}Giant's Knife (Broken) 1}}{{Expansion depth limit exceeded}}
Biggoron's Sword}}Biggoron's Sword 4}}{{Expansion depth limit exceeded}}
Arrow}}Arrow 2}}{{Expansion depth limit exceeded}}
Fire Arrow}}Fire ArrowExpansion depth limit exceeded 4}}{{Expansion depth limit exceeded}}
Ice Arrow}}Ice ArrowExpansion depth limit exceeded 4}}{{Expansion depth limit exceeded}}
Light Arrow}}Light Arrow 2}}{{Expansion depth limit exceeded}}
Slingshot}}Slingshot 1}}{{Expansion depth limit exceeded}}
Bomb}}Bomb 2}}{{Expansion depth limit exceeded}}
Bombchu}}Bombchu 2}}{{Expansion depth limit exceeded}}
Din's Fire}}Din's Fire 4}}{{Expansion depth limit exceeded}}
Megaton Hammer}}Megaton Hammer 2}}{{Expansion depth limit exceeded}}
Hookshot}}Hookshot 2}}{{Expansion depth limit exceeded}}
Boomerang}}Boomerang 1}}{{Expansion depth limit exceeded}}
Deku Stick}}Deku Stick 2}}{{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

The strength of the swords of {{Expansion depth limit exceeded|-}} may best be measured by the amount of normal strikes it takes to kill a full-sized Dodongo. This method can be used to find the strength of almost anything that can be used as a weapon in {{Expansion depth limit exceeded|-}}. Here is a table of the weapons, the number of hits required, and the weapons' strengths with the Kokiri Sword's being set at one:

Weapon Strength Hits Required
Kokiri Sword}}Kokiri Sword 1}}{{Expansion depth limit exceeded}} 12
Razor Sword}}Razor Sword 2}}{{Expansion depth limit exceeded}} 6
Gilded Sword}}Gilded Sword 3}}{{Expansion depth limit exceeded}} 4
Great Fairy's Sword}}Great Fairy's Sword 4}}{{Expansion depth limit exceeded}} 3
Fierce Deity Sword}}Fierce Deity SwordExpansion depth limit exceeded 4}}{{Expansion depth limit exceeded}} 3
Energy Disk}}Energy DiskExpansion depth limit exceeded 6}}{{Expansion depth limit exceeded}} 2Expansion depth limit exceeded
Goron Spike}}Goron Spikes{{Expansion depth limit exceeded|These are the spikes that Goron Link has when he is using magic while rolling.}} 1}}{{Expansion depth limit exceeded}} 12
Goron Pound}}Goron Pound 2}}{{Expansion depth limit exceeded}} 6
Goron Punch}}Goron Punch{{Expansion depth limit exceeded|A Goron Punch will not damage a Chuchu.}} 3}}{{Expansion depth limit exceeded}} 4
Zora Fins}}Zora Fins 1}}{{Expansion depth limit exceeded}} 12
Bubble Blast}}Bubble Blast 2}}{{Expansion depth limit exceeded}} 6
Bomb}}Bomb 2}}{{Expansion depth limit exceeded}} 6
Bombchu}}Bombchu 2}}{{Expansion depth limit exceeded}} 6
Powder Keg}}Powder Keg 4}}{{Expansion depth limit exceeded}} Determining this value takes logic. First drop a Powder Keg on a Dodongo. It will then take eight hits with the Zora Fins to kill it. This means that the Powder Keg took off four hits worth, meaning that three Powder Kegs would have killed it.}}
Normal/Fire/Ice Arrow}}Normal/Fire/Ice Arrow{{Expansion depth limit exceeded|Unlike in {{Expansion depth limit exceeded|-}}, enemies frozen with the Ice Arrows in {{Expansion depth limit exceeded|-}} take no damage, not even the damage they would take from a regular Arrow. Enemies that cannot be frozen take a regular Arrow's worth of damage, as before.}} 2}}{{Expansion depth limit exceeded}} 6
Light Arrow}}Light Arrow 4}}{{Expansion depth limit exceeded}} 3
Deku Stick}}Deku Stick 2}}{{Expansion depth limit exceeded}} 6

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

Unlike their counterparts in most Zelda games, the weapons in {{Expansion depth limit exceeded|-}} and {{Expansion depth limit exceeded|-}} have strengths that are integer multiples not of the strength of the starting sword but of the strength of the basic punch, an attack that Link can only use if he is wearing the Fist Ring. (A stronger version is available if Link wears the Expert's Ring.) Listed below are the strengths of the weapons of {{Expansion depth limit exceeded|-}} and {{Expansion depth limit exceeded|-}} relative to the strength of this punch. Ghini are a good choice of enemy to test the relative strengths of weapons on, as they have a large amount of health, are normally vulnerable to nearly all weapons, and can only deal damage through direct contact.

All weapons or weapon-like items not found in this table generally do not do damage (although they may stun enemies or have other effects), and in situations where they do harm enemies always kill them immediately. (E.g. the Switch Hook splits a Bari into two Biri, and can also kill the Biri, and nearly every weapon-like item can kill a Keese.) There is one exception in Mystery Seeds, to which a handful of foes are specifically weak, but in cases where these deal damage instead of, say, stunning them or making them vulnerable these are the only way to truly damage the target and hence they cannot be compared to other weapons.

Weapon Strength
Wooden Sword}}Wooden Sword 2}}{{Expansion depth limit exceeded}}
Noble Sword}}Noble Sword 3}}{{Expansion depth limit exceeded}}
Master Sword}}Master Sword 5}}{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}
Biggoron's Sword}}Biggoron's Sword 5}}{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}
Sword Beam (any sword)}}Sword Beam (any sword) 2}}{{Expansion depth limit exceeded}}
Magic Boomerang}}Magic Boomerang{{Expansion depth limit exceeded|In cases where it damages enemies. Most enemies do not take damage from this weapon but are merely stunned, and in some cases not even that. However, unlike the Boomerang of most Zelda titles, this instance of the Magic Boomerang is capable of dealing damage and stunning at the same time; many enemies it damages are also stunned by it.}} 2}}{{Expansion depth limit exceeded}}
Bomb}}Bomb/Bombchu 4}}{{Expansion depth limit exceeded}}
Slingshot}}Slingshot/Hyper Slingshot/Seed Shooter{{Expansion depth limit exceeded|Assuming the Seed fired is a Scent Seed. Ember Seeds have the same effect when fired at an enemy that they do when used directly on an enemy, and the other Seeds have non-damaging effects.}} 2}}{{Expansion depth limit exceeded}}
Ember Seed}}Ember Seed{{Expansion depth limit exceeded|Most commonly. A large number of enemies are immune to Ember Seeds' fire, and a number of others take greater amounts of damage from it or are instantly killed by it.}} 2}}{{Expansion depth limit exceeded}}
Thrown rock/jar/mushroom/etc.}}Thrown rock/jar/mushroom/etc. 2}}{{Expansion depth limit exceeded}}
Punch (Fist Ring)}}Punch (with the Fist Ring) 1}}{{Expansion depth limit exceeded}}
Punch (Expert Ring)}}Punch (with the Expert's Ring) 4}}{{Expansion depth limit exceeded}}
Ricky's punch}}Ricky's punch/wind attack 4}}{{Expansion depth limit exceeded}}
Moosh's ground pound}}Moosh's ground pound 4}}{{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

There are a large variety of items that may be used as weapons in {{Expansion depth limit exceeded}}. It has more items that Link can pick up and use as weapons. Pigs and Moblins are good ways to test the strength of various weapons as they both take many hits, are not particularly dangerous, and are affected by nearly every weapon. Unlike the other games, {{Expansion depth limit exceeded|-}} includes a feature to see an enemy's remaining life energy, through the use of the Hero's Charm. This can be used to aid in the judgment of the relative strengths. {{Expansion depth limit exceeded|-}}'s weapons also have the unique property of damaging anyone it hits, no matter who that is or who is wielding it, whether that is Link or an enemy. The strengths of the various weapons, relative to the Hero's Sword, are as follows:

Weapon Strength
Hero's Sword}}Hero's Sword 1}}{{Expansion depth limit exceeded}}
Master Sword}}Master Sword 2}}{{Expansion depth limit exceeded}}
Boko Stick}}Boko Stick 1}}{{Expansion depth limit exceeded}}
Machete}}Machete 2}}{{Expansion depth limit exceeded}}
Moblin Spear}}Moblin Spear 4}}{{Expansion depth limit exceeded}}
Darknut Sword}}Darknut Sword 4}}{{Expansion depth limit exceeded}}
Phantom Ganon's Sword}}Phantom Ganon's Sword 4}}{{Expansion depth limit exceeded}}
Stalfos Club}}Stalfos Club 4}}{{Expansion depth limit exceeded}}
Tingle Bomb}}Tingle Bomb 2}}{{Expansion depth limit exceeded}}
Bomb}}Bomb 4}}{{Expansion depth limit exceeded}}
Arrow}}Arrow 2}}{{Expansion depth limit exceeded}}
Fire Arrow}}Fire Arrow 4}}{{Expansion depth limit exceeded}}
Ice Arrow}}Ice Arrow 4}}{{Expansion depth limit exceeded}}
Light Arrow}}Light Arrow{{Expansion depth limit exceeded|The Light Arrow has no fixed amount of damage. It simply destroys normal foes, is the only way to damage Puppet Ganon, and merely stuns Ganondorf in his Gerudo form.}} 5}}{{Expansion depth limit exceeded}}
Grappling Hook}}Grappling Hook 1}}{{Expansion depth limit exceeded}}
Skull Hammer}}{{Expansion depth limit exceeded|TWWHD|Skull Hammer|link}} 4}}{{Expansion depth limit exceeded}}
Hookshot}}Hookshot 1}}{{Expansion depth limit exceeded}}
Boko Nut}}Boko Nut 2}}{{Expansion depth limit exceeded}}
Stool}}Stool 2}}{{Expansion depth limit exceeded}}
Jar}}Jar 2}}{{Expansion depth limit exceeded}}
Jar}}Barrel 2}}{{Expansion depth limit exceeded}}
Rock}}Rock 2}}{{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

There are a number of damage-dealing {{Expansion depth limit exceeded|TMC|Item|link}} in {{Expansion depth limit exceeded|TMC|Link|link}}'s arsenal in {{Expansion depth limit exceeded}}. Each of the {{Expansion depth limit exceeded|TMC|Sword|link}} that he can acquire can be used to deal damage to most {{Expansion depth limit exceeded|TMC|Enemy|link}}, as can {{Expansion depth limit exceeded|TMC|Bomb|link}}, {{Expansion depth limit exceeded|TMC|Arrow|link}} from the {{Expansion depth limit exceeded|TMC|Bow|link}}, and their upgraded forms ({{Expansion depth limit exceeded|TMC|Remote Bomb|link}} and {{Expansion depth limit exceeded|TMC|Arrow}} from the {{Expansion depth limit exceeded|TMC|Bow of Light|link}}).

Weapon Strength
Smith's Sword}}{{Expansion depth limit exceeded|TMC|Smith's Sword|link}} 2}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
White Sword}}{{Expansion depth limit exceeded|TMC|White Sword|link}} 3}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
White Sword (Two Elements)}}{{Expansion depth limit exceeded|TMC|White Sword (Two Elements)|link}} 3}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
White Sword (Three Elements)}}{{Expansion depth limit exceeded|TMC|White Sword (Three Elements)|link}} 3}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
Four Sword}}{{Expansion depth limit exceeded|TMC|Four Sword|link}} 4}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
Bomb}}{{Expansion depth limit exceeded|TMC|Bomb|link}} 8}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
Remote Bomb}}{{Expansion depth limit exceeded|TMC|Remote Bomb|link}} 8}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
Bow}}{{Expansion depth limit exceeded|TMC|Bow|link}} 2}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded
Bow of Light}}{{Expansion depth limit exceeded|TMC|Bow of Light|link}}{{Expansion depth limit exceeded|Charging the {{Expansion depth limit exceeded|TMC|Bow of Light}} doubles its power, dealing 4 damage.}} 2}}{{Expansion depth limit exceeded}}Expansion depth limit exceeded

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

Weapon Strength
Oshus's Sword}}Oshus's Sword 1}}{{Expansion depth limit exceeded}}
Phantom Sword}}Phantom Sword 1}}{{Expansion depth limit exceeded}}
Bomb}}Bomb 3}}{{Expansion depth limit exceeded}}
Bombchu}}Bombchu 3}}{{Expansion depth limit exceeded}}
Arrow}}Arrow 2}}{{Expansion depth limit exceeded}}
Hammer}}Hammer{{Expansion depth limit exceeded|Powering up a strike with the Hammer doubles the damage dealt.}} 4}}{{Expansion depth limit exceeded}}
Grapplng Hook}}Grappling Hook 1}}{{Expansion depth limit exceeded}}
Jar}}Jar 1}}{{Expansion depth limit exceeded}}
Rock}}Rock 1}}{{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

Weapon Strength
Recruit's Sword}}Recruit's Sword 1}}{{Expansion depth limit exceeded}}
Lokomo Sword}}Lokomo Sword 2}}{{Expansion depth limit exceeded}}
Bomb}}Bomb 4}}{{Expansion depth limit exceeded}}
Arrow}}Arrow 2}}{{Expansion depth limit exceeded}}
Light Arrow}}Light Arrow 4}}{{Expansion depth limit exceeded}}
Whip}}Whip 0.5}}{{Expansion depth limit exceeded}}
Enemy Items}}Enemy Items{{Expansion depth limit exceeded|Shields, masks, etc. pulled off of an enemy with the Whip.}} 1}}{{Expansion depth limit exceeded}}
Jar}}Jar 1}}{{Expansion depth limit exceeded}}
Rock}}Rock 1}}{{Expansion depth limit exceeded}}

{{Expansion depth limit exceeded|-}}

In {{Expansion depth limit exceeded}}, as in {{Expansion depth limit exceeded|-}}, one can determine the relative strengths of the various weapons in the game by testing them on an enemy that is affected normally by them and takes a large amount of damage to kill. In this case, the ideal enemy is a Moblin, whether of the wooden shield or metal shield variety. (The latter can take approximately twice as much damage before dying, but is significantly rarer, is found in less easily accessible areas, and cannot be encountered until after Link has the Goddess Longsword. Nor is it really necessary, as even the strongest weapons require several hits to kill a wooden shield Moblin.) The "hits required" column in this table is based on the wooden shield variety. Unfortunately, this cannot be done with the Practice Sword, as Link only has this sword in the introductory phase of the game before he first descends to The Surface, and the only enemies shared between there and Skyloft are regular Keese, which take two hits with the Practice Sword and one with all other weapons, and Green Chuchus, which do not have hit points in the conventional sense but must be split down to a minimum size after which any sword kills them. However, since Keese take two hits with the Practice Sword, the simplest assumption is that the Goddess Sword, the second weakest sword in the game, is twice as powerful.

All weapons or weapon-like items not found in this table generally do not do damage (although they may stun enemies, blow them around, or have other effects), and in situations where they do harm enemies, they always kill them immediately. (E.g. the Beetle instantly kills both Deku Babas and Quadro Babas if it strikes their stems, and nearly every weapon-like item can kill a Keese in one hit.)

Weapon Strength Hits Required
Practice Sword}}Practice Sword{{Expansion depth limit exceeded|Inferred, since as noted above, although Link cannot have the Practice Sword when he first encounters Moblins, the Goddess Sword kills Keese in one hit while the Practice Sword takes two, so the Practice Sword is most likely half as powerful. However, if the game is hacked to equip Link with the Practice Sword, it will indeed take 50 hits to kill a Moblin, double that of the Goddess Sword.}} 0.5}}{{Expansion depth limit exceeded}} 50
Goddess Sword}}Goddess SwordExpansion depth limit exceeded 1}}{{Expansion depth limit exceeded}} 25
Goddess Longsword}}Goddess LongswordExpansion depth limit exceeded 2}}{{Expansion depth limit exceeded}} 13
Goddess White Sword}}Goddess White SwordExpansion depth limit exceeded 2}}{{Expansion depth limit exceeded}} 13
Master Sword}}Master SwordExpansion depth limit exceeded 4}}{{Expansion depth limit exceeded}} 7
True Master Sword}}True Master SwordExpansion depth limit exceeded 4}}{{Expansion depth limit exceeded}} 7
Bomb}}Bomb 10}}{{Expansion depth limit exceeded}}
{{Expansion depth limit exceeded}}
3
Bow}}BowExpansion depth limit exceeded 4}}{{Expansion depth limit exceeded}} 7
Iron Bow}}Iron BowExpansion depth limit exceeded 6}}{{Expansion depth limit exceeded}} 5
Sacred Bow}}Sacred BowExpansion depth limit exceeded 8}}{{Expansion depth limit exceeded}} 4
Jar}}JarExpansion depth limit exceeded 0.5}}{{Expansion depth limit exceeded}} ~50
Barrel}}BarrelExpansion depth limit exceeded 1}}{{Expansion depth limit exceeded}} 25
Koloktos' Sword}}Koloktos' Sword{{Expansion depth limit exceeded|The swords Koloktos drops can not be removed from the boss room in which Koloktos resides, but their damage-dealing capacity can be inferred by repeated rounds against Koloktos.}} 3}}{{Expansion depth limit exceeded}} ~25

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

As {{Expansion depth limit exceeded}} is heavily inspired by {{Expansion depth limit exceeded}}, it has a similar set of damage-dealing items and a similar set of enemies on which they can be tested to determine their relative power. Although many of these weapons have the same relative power that they do in {{Expansion depth limit exceeded|-}}, some do not. For instance, the two upgrades to the Master Sword increase its strength arithmetically rather than geometrically.

Weapon Strength
Forgotten Sword}}Forgotten Sword 1}}{{Expansion depth limit exceeded}}
Master Sword}}Master SwordExpansion depth limit exceeded 2}}{{Expansion depth limit exceeded}}
Master Sword Lv2}}Master Sword Lv2Expansion depth limit exceeded 3}}{{Expansion depth limit exceeded}}
Master Sword Lv3}}Master Sword Lv3Expansion depth limit exceeded 4}}{{Expansion depth limit exceeded}}
Boomerang, Nice Boomerang}}Boomerang 1}}{{Expansion depth limit exceeded}}
Nice Hookshot}}Hookshot 1}}{{Expansion depth limit exceeded}}
Bomb}}Bomb 3}}{{Expansion depth limit exceeded}}
Nice Bomb}} Nice Bomb 6}}{{Expansion depth limit exceeded}}
Giant Bomb Flower}}Giant Bomb Flower 8}}{{Expansion depth limit exceeded}}
Hammer}}{{Expansion depth limit exceeded|ALBW|Hammer|link}} 3}}{{Expansion depth limit exceeded}}
Nice Hammer}} Nice Hammer 6}}{{Expansion depth limit exceeded}}
Arrow}}Arrow, Nice Arrow 2}}{{Expansion depth limit exceeded}}
Fire Rod}}Fire RodExpansion depth limit exceeded 1}}{{Expansion depth limit exceeded}}
Nice Fire Rod}} Nice Fire RodExpansion depth limit exceeded 2}}{{Expansion depth limit exceeded}}
Ice Rod, Nice Ice Rod}}Ice Rod, Nice Ice Rod 1}}{{Expansion depth limit exceeded}}
Nice Tornado Rod}} Nice Tornado Rod 1}}{{Expansion depth limit exceeded}}
Lamp}} Lamp 0.5}}{{Expansion depth limit exceeded}}
Super Lamp}} Super Lamp 4}}{{Expansion depth limit exceeded}}
Net}} Net 0.5}}{{Expansion depth limit exceeded}}
Super Net}} Super Net 4}}{{Expansion depth limit exceeded}}
Thrown bush}}Thrown bush 1}}{{Expansion depth limit exceeded}}
Thrown rock/jar/skull/etc.}}Thrown rock/jar/skull/etc. 4}}{{Expansion depth limit exceeded}}
Thrown large boulder}}Thrown large boulder{{Expansion depth limit exceeded|Counter-intuitive though it may appear, the large boulders do indeed deal less damage than smaller rocks when thrown.}} 3}}{{Expansion depth limit exceeded}}
Bee}}Bee 0.25}}{{Expansion depth limit exceeded}}
Golden Bee}}Golden Bee 0.75}}{{Expansion depth limit exceeded}}
Purple Potion}}Purple Potion 16}}{{Expansion depth limit exceeded}}
{{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

In {{Expansion depth limit exceeded}}, all weapon damage in the game equate to one Heart each; one point of damage equals to one full Heart worth of damage. Damage amounts were calculated mainly via Coliseum matches and seeing how much damage were inflicted on the Links, but were also tested by comparing them to the basic Sword against enemies in the game. The Gripshot (without the Robowear), Water Rod and Gust Jar are not included as they do not deal damage, but stun enemies.

Weapon Strength
Sword}} Sword 1}}{{Expansion depth limit exceeded}}
Sword}} Sword (Sword Suit, Sword Master Suit, Fierce Deity Armor) 2}}{{Expansion depth limit exceeded}}
Spin Attack}} Spin Attack 2}}{{Expansion depth limit exceeded}}
Spin Attack}} Spin Attack (Sword Suit, Sword Master Suit, Fierce Deity Armor) 4}}{{Expansion depth limit exceeded}}
Great Spin Attack}} Great Spin Attack (Spin Attack Attire) 4}}{{Expansion depth limit exceeded}}
Dash}} Dash (Ninja Gi) 3}}{{Expansion depth limit exceeded}}
Cacto Clothes}} Cacto Clothes 2}}{{Expansion depth limit exceeded}}
Bow}} Bow (Normal and Kokiri Clothes variants) 1}}{{Expansion depth limit exceeded}}
Fire Gloves}} Fire Gloves 1}}{{Expansion depth limit exceeded}}
Fire Gloves}} Fire Gloves (Fire Blazer) 2}}{{Expansion depth limit exceeded}} per fireball
Magic Hammer}} {{Expansion depth limit exceeded|TFH|Hammer|link}}Expansion depth limit exceeded 2}}{{Expansion depth limit exceeded}}
Magic Hammer}} {{Expansion depth limit exceeded|TFH|Hammer|link}} {{Expansion depth limit exceeded|({{Expansion depth limit exceeded|TFH|Hammerwear|link}})}}Expansion depth limit exceeded 5}}{{Expansion depth limit exceeded}}{{Expansion depth limit exceeded}}
Boomerang}} Boomerang{{Expansion depth limit exceeded|The normal Boomerang can only kill small enemies such as Keese.}} 0.5}}{{Expansion depth limit exceeded}}
Boomerang}} Boomerang (Boomeranger) 1}}{{Expansion depth limit exceeded}}
Gripshot}} Gripshot (Robowear) 2}}{{Expansion depth limit exceeded}}
Bomb}} BombExpansion depth limit exceeded 2}}{{Expansion depth limit exceeded}}
Bomb}} Bomb (Big Bomb Outfit)Expansion depth limit exceeded 4}}{{Expansion depth limit exceeded}}

Expansion depth limit exceeded

{{Expansion depth limit exceeded|-}}

{{Expansion depth limit exceeded|Weapon}} All Weapons in {{Expansion depth limit exceeded}}, including Bows, display their attack stat in the inventory, which represents the exact number of points of damage that the weapon will deal in a normal hit. Weapons of the same name generally have the same stats, but can sometimes be found with a bonus that increases its base strength or adds critical hits. These bonuses are denoted in the description for the Weapon in the inventory as well as via a symbol on the Weapon's icon.

Damage dealt can be temporarily boosted through the use of certain Armor sets, Foods and Elixirs. For example, when cooking Mighty Bananas, Mighty Carps, Mighty Porgies, Mighty Thistles, Razorclaw Crabs or Razorshrooms, the resulting Food will have an attack bonus ranging from one to three in effectiveness depending on which Materials were cooked and how much was cooked. The duration of the boost also varies. When cooking Bladed Rhino Beetles, an Elixir with an attack boost will result. Link can also attain these attack boosts by wearing the Barbarian Set.

Some enemies also are weak to certain elements, such as Ice Lizalfos being immediately defeated by Fire, or Guardians being weak to Ancient Weapons. Other factors, such as Weapons breaking on impact or Arrow shots to the head will increase the damage done as well. Link can also perform a Sneakstrike by striking enemies from behind without being seen, which multiplies the damage of the strike by 8. Damage multipliers of different types can be combined for more damage.

{{Expansion depth limit exceeded}}