Trophies in Super Smash Bros. Melee: Difference between revisions

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  --><section begin=Link />
  --><section begin=Link />
{{SSBTrophy|SSBM|7|Link|{{TLoZ}}<br>07/87|Even in his youth, Link was already becoming the warrior who would carry the destiny of [[Hyrule]] (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the [[Princess Zelda]] and the archfiend [[Ganondorf]] by the awesome power of the [[Triforce]].|Complete Classic Mode as Link}}
{{SSBTrophy|SSBM|7|Link|{{TLoZ}}<br/>07/87|Even in his youth, Link was already becoming the warrior who would carry the destiny of [[Hyrule]] (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the [[Princess Zelda]] and the archfiend [[Ganondorf]] by the awesome power of the [[Triforce]].|Complete Classic Mode as Link}}
{{SSBTrophy|SSBM|8|Link [Smash]|B: [[Bow]]<br>Smash B: [[Boomerang]]|Burdened with a [[shield]], a heavy [[sword]], and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay.|Complete Adventure Mode as Link|altimg=SSBM Link (Smash) Trophy Model.png|altlink=Link}}
{{SSBTrophy|SSBM|8|Link [Smash]|B: [[Bow]]<br/>Smash B: [[Boomerang]]|Burdened with a [[shield]], a heavy [[sword]], and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay.|Complete Adventure Mode as Link|altimg=SSBM Link (Smash) Trophy Model.png|altlink=Link}}
{{SSBTrophy|SSBM|9|Link [Smash]|Up & B: [[Spin Attack]]<br>Down & B: [[Bomb]]|Link's [[Bow]], [[Boomerang]], and [[Bomb]]s all take time to wield, so you may want to try drawing them in midair to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive midair hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item.|Complete All-Star Mode as Link|altimg=SSBM Link (Smash) Trophy Red Model.png|altlink=Link}}
{{SSBTrophy|SSBM|9|Link [Smash]|Up & B: [[Spin Attack]]<br/>Down & B: [[Bomb]]|Link's [[Bow]], [[Boomerang]], and [[Bomb]]s all take time to wield, so you may want to try drawing them in midair to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive midair hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item.|Complete All-Star Mode as Link|altimg=SSBM Link (Smash) Trophy Red Model.png|altlink=Link}}
<section end=Link /><!--  
<section end=Link /><!--  


  --><section begin=Princess Zelda />
  --><section begin=Princess Zelda />
{{SSBTrophy|SSBM|40|Zelda|{{TLoZ}}<br>07/87|The crown princess of Hyrule. Zelda entrusted Link with the future of Hyrule after a revelation came to her in the world of dreams. She knows much about the Triforce; in fact, the only person who likely knows more about Triforce lore is Ganondorf himself, whom Zelda evaded in ‘‘[[The Legend of Zelda: Ocarina of Time]]’’ by transforming into her alter ego, [[Sheik]].|Complete Classic Mode as Zelda or Sheik|altlink=Princess Zelda}}
{{SSBTrophy|SSBM|40|Zelda|{{TLoZ}}<br/>07/87|The crown princess of Hyrule. Zelda entrusted Link with the future of Hyrule after a revelation came to her in the world of dreams. She knows much about the Triforce; in fact, the only person who likely knows more about Triforce lore is Ganondorf himself, whom Zelda evaded in ‘‘[[The Legend of Zelda: Ocarina of Time]]’’ by transforming into her alter ego, [[Sheik]].|Complete Classic Mode as Zelda or Sheik|altlink=Princess Zelda}}
{{SSBTrophy|SSBM|41|Zelda [Smash]|B: [[Nayru's Love]]<br>Smash B: [[Din's Fire]]|Zelda is a bit slow and, because of her light frame, easy to send flying. On the other hand, her magical skills lend her reliable and explosive attack power. Zelda's easier to use if you focus on waiting and countering rather than pressing attacks. She can use [[Nayru's Love]] to reflect projectile attacks or as an offensive weapon.|Complete Adventure Mode as Zelda or Sheik|altimg=SSBM Zelda (Smash) Trophy Model.png|altlink=Princess Zelda}}
{{SSBTrophy|SSBM|41|Zelda [Smash]|B: [[Nayru's Love]]<br/>Smash B: [[Din's Fire]]|Zelda is a bit slow and, because of her light frame, easy to send flying. On the other hand, her magical skills lend her reliable and explosive attack power. Zelda's easier to use if you focus on waiting and countering rather than pressing attacks. She can use [[Nayru's Love]] to reflect projectile attacks or as an offensive weapon.|Complete Adventure Mode as Zelda or Sheik|altimg=SSBM Zelda (Smash) Trophy Model.png|altlink=Princess Zelda}}
{{SSBTrophy|SSBM|42|Zelda [Smash]|Up & B: [[Farore's Wind]]<br>Down & B: {{Ssb|Transform}}|Zelda's midair Lightning Kick centers immense magical power in the ball of her foot. If she strikes perfectly, the attack is as strong as can be. If her aim is slightly off, it'll be exceedingly weak. [[Farore's Wind]] again utilizes Zelda's magical prowess, this time by transporting her great distances. It's vital to know the lay of the land before using this move.|Complete All-Star Mode as Zelda or Sheik|altimg=SSBM Zelda (Smash) Trophy Blue Model.png|altlink=Princess Zelda}}
{{SSBTrophy|SSBM|42|Zelda [Smash]|Up & B: [[Farore's Wind]]<br/>Down & B: {{Ssb|Transform}}|Zelda's midair Lightning Kick centers immense magical power in the ball of her foot. If she strikes perfectly, the attack is as strong as can be. If her aim is slightly off, it'll be exceedingly weak. [[Farore's Wind]] again utilizes Zelda's magical prowess, this time by transporting her great distances. It's vital to know the lay of the land before using this move.|Complete All-Star Mode as Zelda or Sheik|altimg=SSBM Zelda (Smash) Trophy Blue Model.png|altlink=Princess Zelda}}
<section end=Princess Zelda /><!--  
<section end=Princess Zelda /><!--  


  --><section begin=Sheik />
  --><section begin=Sheik />
{{SSBTrophy|SSBM|43|Sheik|{{OoT}}<br>11/98|This is Zelda's alter ego. Using a variation of the name of the ancient [[Sheikah]] tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills.|Complete Classic Mode as Zelda or Sheik}}
{{SSBTrophy|SSBM|43|Sheik|{{OoT}}<br/>11/98|This is Zelda's alter ego. Using a variation of the name of the ancient [[Sheikah]] tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills.|Complete Classic Mode as Zelda or Sheik}}
{{SSBTrophy|SSBM|44|Sheik [Smash]|B: {{Ssb|Needle Storm}}<br>Smash B: {{Ssb|Chain}}|Strategically switching between Zelda and Sheik is key. Compared to her Zelda form, Sheik is nimble and has gorgeous moves, but she lacks a strong knockout attack. The number of needles thrown in {{Ssb|Needle Storm}} is based on how long you hold the B Button before releasing it. Use the Control Stick to wave the {{Ssb|Chain}} after brandishing it.|Complete Adventure Mode as Zelda or Sheik|altimg=SSBM Sheik (Smash) Trophy Model.png|altlink=Sheik}}
{{SSBTrophy|SSBM|44|Sheik [Smash]|B: {{Ssb|Needle Storm}}<br/>Smash B: {{Ssb|Chain}}|Strategically switching between Zelda and Sheik is key. Compared to her Zelda form, Sheik is nimble and has gorgeous moves, but she lacks a strong knockout attack. The number of needles thrown in {{Ssb|Needle Storm}} is based on how long you hold the B Button before releasing it. Use the Control Stick to wave the {{Ssb|Chain}} after brandishing it.|Complete Adventure Mode as Zelda or Sheik|altimg=SSBM Sheik (Smash) Trophy Model.png|altlink=Sheik}}
{{SSBTrophy|SSBM|45|Sheik [Smash]|Up & B: {{Ssb|Vanish}}<br>Down & B: {{Ssb|Transform}}|The best strategy to use when playing as Sheik is to let her flow from one powerful attack into another, like a river of quicksilver. Zelda has some techniques with more punch, however, so in one-on-one battles, use {{Ssb|Transform}} as needed. Sheik only travels a short way when using {{Ssb|Vanish}}, but the move comes with a small explosion that damages foes around her.|Complete All-Star Mode as Zelda or Sheik|altimg=SSBM Sheik (Smash) Trophy White Model.png|altlink=Sheik}}
{{SSBTrophy|SSBM|45|Sheik [Smash]|Up & B: {{Ssb|Vanish}}<br/>Down & B: {{Ssb|Transform}}|The best strategy to use when playing as Sheik is to let her flow from one powerful attack into another, like a river of quicksilver. Zelda has some techniques with more punch, however, so in one-on-one battles, use {{Ssb|Transform}} as needed. Sheik only travels a short way when using {{Ssb|Vanish}}, but the move comes with a small explosion that damages foes around her.|Complete All-Star Mode as Zelda or Sheik|altimg=SSBM Sheik (Smash) Trophy White Model.png|altlink=Sheik}}
<section end=Sheik /><!--  
<section end=Sheik /><!--  


  --><section begin=Ganon />
  --><section begin=Ganon />
{{SSBTrophy|SSBM|64|Ganondorf|{{OoT}}<br>11/98|Said to be the sole man born to the [[Gerudo]] tribe in a hundred years, Ganondorf aspired to conquer the world. He plundered a piece of the sacred [[Triforce]] from the [[Temple of Time]] when Link pulled the [[Master Sword]] from its [[Pedestal of Time|pedestal]]. With the Triforce of Power in Ganondorf's possession, [[Hyrule]] was plunged into darkness until Link and Zelda defeated the fiend.|Complete Classic Mode as Ganondorf|altlink=Ganon}}
{{SSBTrophy|SSBM|64|Ganondorf|{{OoT}}<br/>11/98|Said to be the sole man born to the [[Gerudo]] tribe in a hundred years, Ganondorf aspired to conquer the world. He plundered a piece of the sacred [[Triforce]] from the [[Temple of Time]] when Link pulled the [[Master Sword]] from its [[Pedestal of Time|pedestal]]. With the Triforce of Power in Ganondorf's possession, [[Hyrule]] was plunged into darkness until Link and Zelda defeated the fiend.|Complete Classic Mode as Ganondorf|altlink=Ganon}}
{{SSBTrophy|SSBM|65|Ganondorf [Smash]|B: {{Ssb|Warlock Punch}}<br>Smash B: {{Ssb|Gerudo Dragon}}|Since he's slow and can't jump very high, Ganondorf relies mainly on his immense physical strength to overwhelm his enemies. His great weight also makes him a difficult foe to send offscreen. Ganondorf's {{Ssb|Warlock Punch}} is slow but absurdly powerful, and when he strikes with his {{Ssb|Gerudo Dragon}}, enemies rise skyward enveloped in dark flames.|Complete Adventure Mode as Ganondorf|altimg=SSBM Ganondorf (Smash) Trophy Model.png|altlink=Ganon}}
{{SSBTrophy|SSBM|65|Ganondorf [Smash]|B: {{Ssb|Warlock Punch}}<br/>Smash B: {{Ssb|Gerudo Dragon}}|Since he's slow and can't jump very high, Ganondorf relies mainly on his immense physical strength to overwhelm his enemies. His great weight also makes him a difficult foe to send offscreen. Ganondorf's {{Ssb|Warlock Punch}} is slow but absurdly powerful, and when he strikes with his {{Ssb|Gerudo Dragon}}, enemies rise skyward enveloped in dark flames.|Complete Adventure Mode as Ganondorf|altimg=SSBM Ganondorf (Smash) Trophy Model.png|altlink=Ganon}}
{{SSBTrophy|SSBM|66|Ganondorf [Smash]|Up & B: {{Ssb|Dark Dive}}<br>Down & B: {{Ssb|Wizard's Foot}}|Ganondorf's slow speed works against him in single combat, but in melees, his crazy power lets him earn his keep with innumerable {{Ssb|KO}}s. Ganondorf can't strike quickly, but each blow he lands adds up. Ganondorf is at his quickest when he uses the {{Ssb|Wizard's Foot}}, and his {{Ssb|Dark Dive}} blasts foes in a burst of dark energy.|Complete All-Star Mode as Ganondorf|altimg=SSBM Ganondorf (Smash) Trophy Purple Model.png|altlink=Ganon}}
{{SSBTrophy|SSBM|66|Ganondorf [Smash]|Up & B: {{Ssb|Dark Dive}}<br/>Down & B: {{Ssb|Wizard's Foot}}|Ganondorf's slow speed works against him in single combat, but in melees, his crazy power lets him earn his keep with innumerable {{Ssb|KO}}s. Ganondorf can't strike quickly, but each blow he lands adds up. Ganondorf is at his quickest when he uses the {{Ssb|Wizard's Foot}}, and his {{Ssb|Dark Dive}} blasts foes in a burst of dark energy.|Complete All-Star Mode as Ganondorf|altimg=SSBM Ganondorf (Smash) Trophy Purple Model.png|altlink=Ganon}}
<section end=Ganon /><!--  
<section end=Ganon /><!--  


  --><section begin=Young Link />
  --><section begin=Young Link />
{{SSBTrophy|SSBM|70|Young Link|{{TLoZ}}<br>07/87|Link's younger incarnation is often considered to be the true Link: he was a young boy in the very first ''Legend of Zelda'' game, and he has appeared as a youth in most of the subsequent games. Since his debut on the original NES in 1987, Link's appearance has changed over and over again, each time adding to the mystique of his incomparable story.|Complete Classic Mode as Young Link}}
{{SSBTrophy|SSBM|70|Young Link|{{TLoZ}}<br/>07/87|Link's younger incarnation is often considered to be the true Link: he was a young boy in the very first ''Legend of Zelda'' game, and he has appeared as a youth in most of the subsequent games. Since his debut on the original NES in 1987, Link's appearance has changed over and over again, each time adding to the mystique of his incomparable story.|Complete Classic Mode as Young Link}}
{{SSBTrophy|SSBM|71|Young Link [Smash]|B: {{Ssb|Fire Bow}}<br>Smash B: [[Boomerang]]|Young Link is lighter and faster than his older self, and his [[Kokiri Sword|Kokiri sword]] packs less punch. Even though his [[Boomerang]] has a shorter range, he has greater control over it. He's a smaller target, and while his [[Hookshot]] has less reach than older Link's, you can still use it in midair as a last ditch attempt to grab a ledge.|Complete Adventure Mode as Young Link|altimg=SSBM Young Link (Smash) Trophy Model.png|altlink=Young Link}}
{{SSBTrophy|SSBM|71|Young Link [Smash]|B: {{Ssb|Fire Bow}}<br/>Smash B: [[Boomerang]]|Young Link is lighter and faster than his older self, and his [[Kokiri Sword|Kokiri sword]] packs less punch. Even though his [[Boomerang]] has a shorter range, he has greater control over it. He's a smaller target, and while his [[Hookshot]] has less reach than older Link's, you can still use it in midair as a last ditch attempt to grab a ledge.|Complete Adventure Mode as Young Link|altimg=SSBM Young Link (Smash) Trophy Model.png|altlink=Young Link}}
{{SSBTrophy|SSBM|72|Young Link [Smash]|Up & B: [[Spin Attack]]<br>Down & B: [[Bomb]]|With a youthful spring in his step, Young Link can perform amazing wall-jumps. Once he hits a wall, tap the Control stick in the opposite direction to send him leaping upward; you can practice to your heart's content in {{Ssb|Target Test}}. His [[Spin Attack]] can strike multiple times even on the ground, and although it's hard to discern, so do his [[Bomb]]s.|Complete All-Star Mode as Young Link|altimg=SSBM Young Link (Smash) Trophy Blue Model.png|altlink=Young Link}}
{{SSBTrophy|SSBM|72|Young Link [Smash]|Up & B: [[Spin Attack]]<br/>Down & B: [[Bomb]]|With a youthful spring in his step, Young Link can perform amazing wall-jumps. Once he hits a wall, tap the Control stick in the opposite direction to send him leaping upward; you can practice to your heart's content in {{Ssb|Target Test}}. His [[Spin Attack]] can strike multiple times even on the ground, and although it's hard to discern, so do his [[Bomb]]s.|Complete All-Star Mode as Young Link|altimg=SSBM Young Link (Smash) Trophy Blue Model.png|altlink=Young Link}}
<section end=Young Link /><!--  
<section end=Young Link /><!--  


  --><section begin=Heart Container />
  --><section begin=Heart Container />
{{SSBTrophy|SSBM|87|Heart Container|{{TLoZ}}<br>07/87|Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In {{TLoZ|-}}, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in [[Piece of Heart|several fragments]].|Play 100 VS Matches}}
{{SSBTrophy|SSBM|87|Heart Container|{{TLoZ}}<br/>07/87|Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In {{TLoZ|-}}, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in [[Piece of Heart|several fragments]].|Play 100 VS Matches}}
<section end=Heart Container /><!--  
<section end=Heart Container /><!--  


  --><section begin=Bunny Hood />
  --><section begin=Bunny Hood />
{{SSBTrophy|SSBM|111|Bunny Hood|{{OoT}}<br>11/98|Don the Bunny Hood to improve your agility drastically, allowing you to jump great distances and move at high speed. The ears are a cute accessory: they're even adorable on characters they don't quite suit. The Bunny Hood was key in ''[[The Legend of Zelda: Majora's Mask]]'', where it made Link move at one-and-a-half times his normal speed.|Get a combined total of 125 combos for all characters in {{Ssb|Training Mode}}}}
{{SSBTrophy|SSBM|111|Bunny Hood|{{OoT}}<br/>11/98|Don the Bunny Hood to improve your agility drastically, allowing you to jump great distances and move at high speed. The ears are a cute accessory: they're even adorable on characters they don't quite suit. The Bunny Hood was key in ''[[The Legend of Zelda: Majora's Mask]]'', where it made Link move at one-and-a-half times his normal speed.|Get a combined total of 125 combos for all characters in {{Ssb|Training Mode}}}}
<section end=Bunny Hood /><!--  
<section end=Bunny Hood /><!--  


  --><section begin=Milk />
  --><section begin=Milk />
{{SSBTrophy|SSBM|156|Lon Lon Milk|{{OoT}}<br>11/98|The pride of [[Lon Lon Ranch]] is this delicious and nutritious milk. When Link played "[[Epona's Song]]" for Lon Lon Cows, they would perk up and provide him with a bottle full of the tasty beverage. The fact that Link sometimes used bottles that had housed [[bug]]s is a matter of questionable hygiene. In {{SSBM|-}}, Young Link drinks milk instead of taunting. |Get a total time under 25 minutes in {{Ssb|Target Test}}|altlink=Milk}}
{{SSBTrophy|SSBM|156|Lon Lon Milk|{{OoT}}<br/>11/98|The pride of [[Lon Lon Ranch]] is this delicious and nutritious milk. When Link played "[[Epona's Song]]" for Lon Lon Cows, they would perk up and provide him with a bottle full of the tasty beverage. The fact that Link sometimes used bottles that had housed [[bug]]s is a matter of questionable hygiene. In {{SSBM|-}}, Young Link drinks milk instead of taunting. |Get a total time under 25 minutes in {{Ssb|Target Test}}|altlink=Milk}}
<section end=Milk /><!--  
<section end=Milk /><!--  


  --><section begin=Tingle />
  --><section begin=Tingle />
{{SSBTrophy|SSBM|170|Tingle|{{MM}}<br>10/00|Tingle is a mysterious middle-aged man who thinks he's "the very reincarnation of a [[fairy]]." His bizarre behavior and unique speech are just little pieces of his vibrant personality. Tingle travels by way of a small hot-air balloon, making maps of the lands below him. Pop his balloon, and Tingle will fall to earth to sell his [[map]]s.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|170|Tingle|{{MM}}<br/>10/00|Tingle is a mysterious middle-aged man who thinks he's "the very reincarnation of a [[fairy]]." His bizarre behavior and unique speech are just little pieces of his vibrant personality. Tingle travels by way of a small hot-air balloon, making maps of the lands below him. Pop his balloon, and Tingle will fall to earth to sell his [[map]]s.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=Tingle /><!--  
<section end=Tingle /><!--  


  --><section begin=Moon />
  --><section begin=Moon />
{{SSBTrophy|SSBM|171|Moon|{{MM}}<br>10/00|High in the sky above the [[Clock Town Tower]], a menacing moon slowly sinks towards the city. Shrouded in mystery and feared by all, it threatens to devour everything and everyone in a cataclysm of fire. Strangely, inside the moon is a beautiful, pristine plain broken by a single tree. The moon breaks after Link defeats {{MM|Object}}.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}|altlink=Moon (Object)}}
{{SSBTrophy|SSBM|171|Moon|{{MM}}<br/>10/00|High in the sky above the [[Clock Town Tower]], a menacing moon slowly sinks towards the city. Shrouded in mystery and feared by all, it threatens to devour everything and everyone in a cataclysm of fire. Strangely, inside the moon is a beautiful, pristine plain broken by a single tree. The moon breaks after Link defeats {{MM|Object}}.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}|altlink=Moon (Object)}}
<section end=Moon /><!--  
<section end=Moon /><!--  


  --><section begin=Turtle />
  --><section begin=Turtle />
{{SSBTrophy|SSBM|172|Turtle|{{MM}}<br>10/00|When Link played the "[[New Wave Bossa Nova]]", what masqueraded as a lone island rose out of the waters of the [[Great Bay Coast]] and revealed itself to be a giant turtle. This mighty terrapin is ancient and wise beyond belief. It sensed Link's destiny and braved the stormy seas in order to transport him to the [[Great Bay Temple]].|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|172|Turtle|{{MM}}<br/>10/00|When Link played the "[[New Wave Bossa Nova]]", what masqueraded as a lone island rose out of the waters of the [[Great Bay Coast]] and revealed itself to be a giant turtle. This mighty terrapin is ancient and wise beyond belief. It sensed Link's destiny and braved the stormy seas in order to transport him to the [[Great Bay Temple]].|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=Turtle /><!--  
<section end=Turtle /><!--  


  --><section begin=Four Giants />
  --><section begin=Four Giants />
{{SSBTrophy|SSBM|173|Four Giants|{{MM}}<br>10/00|"[[Southern Swamp|Swamp]]... [[Snowhead|Mountain]]... [[Great Bay|Ocean]]... [[Ikana Canyon|Valley]]... The four who are there..." Link summons these four giant guardians to aid in his battle against the [[Skull Kid]], who's possessed by Majora's Mask. They appear from the four compass points to catch the moon, which is about to crash into [[Clock Town]]. Without abandoning the innocent Skull Kid, they're able to protect the town.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|173|Four Giants|{{MM}}<br/>10/00|"[[Southern Swamp|Swamp]]... [[Snowhead|Mountain]]... [[Great Bay|Ocean]]... [[Ikana Canyon|Valley]]... The four who are there..." Link summons these four giant guardians to aid in his battle against the [[Skull Kid]], who's possessed by Majora's Mask. They appear from the four compass points to catch the moon, which is about to crash into [[Clock Town]]. Without abandoning the innocent Skull Kid, they're able to protect the town.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=Four Giants /><!--  
<section end=Four Giants /><!--  


  --><section begin=Master Sword />
  --><section begin=Master Sword />
{{SSBTrophy|SSBM|174|Master Sword|{{OoT}}{{exp|Corrected to A Link to the Past in the PAL release}}<br>11/98|The Master Sword varies a bit between titles in the Legend of Zelda series, but it's generally the most powerful blade that Link can carry. It's a magical weapon that can be wielded only by a true hero, and, as its name implies, it's the weapon of choice in decisive battles. At the end of ''The Legend of Zelda: Ocarina of Time'', Link returned it to its stone pedestal.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|174|Master Sword|{{OoT}}{{exp|Corrected to A Link to the Past in the PAL release}}<br/>11/98|The Master Sword varies a bit between titles in the Legend of Zelda series, but it's generally the most powerful blade that Link can carry. It's a magical weapon that can be wielded only by a true hero, and, as its name implies, it's the weapon of choice in decisive battles. At the end of ''The Legend of Zelda: Ocarina of Time'', Link returned it to its stone pedestal.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=Master Sword /><!--  
<section end=Master Sword /><!--  


  --><section begin=ReDead />
  --><section begin=ReDead />
{{SSBTrophy|SSBM|196|ReDead|{{OoT}}<br>11/98|Seven years after Ganondorf took control of Hyrule, [[ReDead]]s roamed the ruins of [[Castle Town]], moaning. At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|196|ReDead|{{OoT}}<br/>11/98|Seven years after Ganondorf took control of Hyrule, [[ReDead]]s roamed the ruins of [[Castle Town]], moaning. At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=ReDead /><!--  
<section end=ReDead /><!--  


  --><section begin=Octorok />
  --><section begin=Octorok />
{{SSBTrophy|SSBM|197|Octorok|{{TLoZ}}<br>07/87|These common enemies made their debut in the very first ''Legend of Zelda'' game and have been a staple of every game in the series since. They shoot rocks from their mouths at high velocity, but the projectiles are simple to block and do very little damage. Octoroks have low stamina, so they don't pose much of a threat to good fighters.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|197|Octorok|{{TLoZ}}<br/>07/87|These common enemies made their debut in the very first ''Legend of Zelda'' game and have been a staple of every game in the series since. They shoot rocks from their mouths at high velocity, but the projectiles are simple to block and do very little damage. Octoroks have low stamina, so they don't pose much of a threat to good fighters.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=Octorok /><!--  
<section end=Octorok /><!--  


  --><section begin=Like Like />
  --><section begin=Like Like />
{{SSBTrophy|SSBM|198|Like Like|{{TLoZ}}<br>07/87|In {{TLoZ|-}}, these slow-footed monsters inhaled Link and ate his [[shield]], just beating out [[Wallmaster]]s for the coveted title of "Most Aggravating Enemies Ever." Supposedly, their name comes from an old, almost indecipherable Hyrulian proverb: "Shield-eaters and world leaders have many likes alike.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|198|Like Like|{{TLoZ}}<br/>07/87|In {{TLoZ|-}}, these slow-footed monsters inhaled Link and ate his [[shield]], just beating out [[Wallmaster]]s for the coveted title of "Most Aggravating Enemies Ever." Supposedly, their name comes from an old, almost indecipherable Hyrulian proverb: "Shield-eaters and world leaders have many likes alike.|{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=Like Like /><!--  
<section end=Like Like /><!--  


  --><section begin=Goron />
  --><section begin=Goron />
{{SSBTrophy|SSBM|219|Goron|{{OoT}}<br>11/98|Most Gorons inhabit the stony slopes of [[Death Mountain]]. They can achieve incredible land speeds by curling up into balls and rolling: they also curl up into small balls to sleep. They're a gentle and calm people, but their leader, [[Darunia]], is impassioned and brave. Gorons use strong and dexterous fingers to make blades and bombs. |{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
{{SSBTrophy|SSBM|219|Goron|{{OoT}}<br/>11/98|Most Gorons inhabit the stony slopes of [[Death Mountain]]. They can achieve incredible land speeds by curling up into balls and rolling: they also curl up into small balls to sleep. They're a gentle and calm people, but their leader, [[Darunia]], is impassioned and brave. Gorons use strong and dexterous fingers to make blades and bombs. |{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}}}
<section end=Goron /><!--  
<section end=Goron /><!--  


  --><section begin=Marin />
  --><section begin=Marin />
{{SSBTrophy|SSBM|220|Marin|{{LA}}<br>8/93|Marin is a young girl who cares for Link after a shipwreck washes him up on the shores of [[Koholint Island]]. She's a talented harpist, well liked for her kind and gentle nature. She holds fast to the ideals of truth and honor; if Link happens to steal something during his adventure, she greets him with a shout of "THIEF!" |Earn all secret levels and characters}}
{{SSBTrophy|SSBM|220|Marin|{{LA}}<br/>8/93|Marin is a young girl who cares for Link after a shipwreck washes him up on the shores of [[Koholint Island]]. She's a talented harpist, well liked for her kind and gentle nature. She holds fast to the ideals of truth and honor; if Link happens to steal something during his adventure, she greets him with a shout of "THIEF!" |Earn all secret levels and characters}}
<section end=Marin /><!--  
<section end=Marin /><!--  


  --><section begin=Majora's Mask />
  --><section begin=Majora's Mask />
{{SSBTrophy|SSBM|221|Majora's Mask|{{MM}}<br>10/00|A lonely [[Skull Kid]] put on Majora's Mask and unknowingly allowed a great evil to invade the land of [[Termina]]. The mask manifested its evil power into the fearsome looking moon, and the Skull Kid became merely a puppet under its malevolent power. In the ultimate battle with Link, Majora's Mask transformed into three separate forms. |Clear {{Ssb|Event 47}}|altlink=Majora's Mask (Object)}}
{{SSBTrophy|SSBM|221|Majora's Mask|{{MM}}<br/>10/00|A lonely [[Skull Kid]] put on Majora's Mask and unknowingly allowed a great evil to invade the land of [[Termina]]. The mask manifested its evil power into the fearsome looking moon, and the Skull Kid became merely a puppet under its malevolent power. In the ultimate battle with Link, Majora's Mask transformed into three separate forms. |Clear {{Ssb|Event 47}}|altlink=Majora's Mask (Object)}}
<section end=Majora's Mask /><!--  
<section end=Majora's Mask /><!--  


  --><section begin=Ocarina of Time />
  --><section begin=Ocarina of Time />
{{SSBTrophy|SSBM|222|Ocarina of Time|{{OoT}}<br>11/98|This ocarina, the treasure of the House of Hyrule, was entrusted to Link by Zelda when she fled from Ganondorf's insurrection. When used in conjunction with three [[Spiritual Stones]], it opened the way to where the Master Sword rested. In {{MM|-}}, it gave Link limited control over time, but it has other uses: it's fun to play as a musical instrument. |{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}|altlink=Ocarina of Time (Item)}}
{{SSBTrophy|SSBM|222|Ocarina of Time|{{OoT}}<br/>11/98|This ocarina, the treasure of the House of Hyrule, was entrusted to Link by Zelda when she fled from Ganondorf's insurrection. When used in conjunction with three [[Spiritual Stones]], it opened the way to where the Master Sword rested. In {{MM|-}}, it gave Link limited control over time, but it has other uses: it's fun to play as a musical instrument. |{{Exp|Can be collected during Snag the Trophies in Classic Mode, picked up up in Adventure or All-Star mode, or using the Lottery to win them|Random}}|altlink=Ocarina of Time (Item)}}
<section end=Ocarina of Time />
<section end=Ocarina of Time />
|}
|}
Line 100: Line 100:
==See Also==
==See Also==
* [[Trophies in Super Smash Bros. Brawl]]
* [[Trophies in Super Smash Bros. Brawl]]
* [[Trophies in Super Smash Bros. for Nintendo 3DS/Wii U]]
* [[Trophies in Super Smash Bros. for Nintendo 3DS / Wii U]]


[[Category:Super Smash Bros.]]
{{Categories
|Super Smash Bros., Items
}}

Latest revision as of 02:23, 8 February 2023

Trophies are collectible items in Super Smash Bros. Melee. There are 293 Trophies in all, 30 of which are The Legend of Zelda -related.

Trophies from The Legend of Zelda

# Trophy First Game / Move Description How to unlock
7 SSBM Link Trophy Model.png
Link
The Legend of Zelda
07/87
Even in his youth, Link was already becoming the warrior who would carry the destiny of Hyrule (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the Princess Zelda and the archfiend Ganondorf by the awesome power of the Triforce. Complete Classic Mode as Link
8 SSBM Link (Smash) Trophy Model.png
Link [Smash]
B: Bow
Smash B: Boomerang
Burdened with a shield, a heavy sword, and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay. Complete Adventure Mode as Link
9 SSBM Link (Smash) Trophy Red Model.png
Link [Smash]
Up & B: Spin Attack
Down & B: Bomb
Link's Bow, Boomerang, and Bombs all take time to wield, so you may want to try drawing them in midair to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive midair hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item. Complete All-Star Mode as Link
40 SSBM Zelda Trophy Model.png
Zelda
The Legend of Zelda
07/87
The crown princess of Hyrule. Zelda entrusted Link with the future of Hyrule after a revelation came to her in the world of dreams. She knows much about the Triforce; in fact, the only person who likely knows more about Triforce lore is Ganondorf himself, whom Zelda evaded in ‘‘The Legend of Zelda: Ocarina of Time’’ by transforming into her alter ego, Sheik. Complete Classic Mode as Zelda or Sheik
41 SSBM Zelda (Smash) Trophy Model.png
Zelda [Smash]
B: Nayru's Love
Smash B: Din's Fire
Zelda is a bit slow and, because of her light frame, easy to send flying. On the other hand, her magical skills lend her reliable and explosive attack power. Zelda's easier to use if you focus on waiting and countering rather than pressing attacks. She can use Nayru's Love to reflect projectile attacks or as an offensive weapon. Complete Adventure Mode as Zelda or Sheik
42 SSBM Zelda (Smash) Trophy Blue Model.png
Zelda [Smash]
Up & B: Farore's Wind
Down & B: Transform
Zelda's midair Lightning Kick centers immense magical power in the ball of her foot. If she strikes perfectly, the attack is as strong as can be. If her aim is slightly off, it'll be exceedingly weak. Farore's Wind again utilizes Zelda's magical prowess, this time by transporting her great distances. It's vital to know the lay of the land before using this move. Complete All-Star Mode as Zelda or Sheik
43 SSBM Sheik Trophy Model.png
Sheik
Ocarina of Time
11/98
This is Zelda's alter ego. Using a variation of the name of the ancient Sheikah tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills. Complete Classic Mode as Zelda or Sheik
44 SSBM Sheik (Smash) Trophy Model.png
Sheik [Smash]
B: Needle Storm
Smash B: Chain
Strategically switching between Zelda and Sheik is key. Compared to her Zelda form, Sheik is nimble and has gorgeous moves, but she lacks a strong knockout attack. The number of needles thrown in Needle Storm is based on how long you hold the B Button before releasing it. Use the Control Stick to wave the Chain after brandishing it. Complete Adventure Mode as Zelda or Sheik
45 SSBM Sheik (Smash) Trophy White Model.png
Sheik [Smash]
Up & B: Vanish
Down & B: Transform
The best strategy to use when playing as Sheik is to let her flow from one powerful attack into another, like a river of quicksilver. Zelda has some techniques with more punch, however, so in one-on-one battles, use Transform as needed. Sheik only travels a short way when using Vanish, but the move comes with a small explosion that damages foes around her. Complete All-Star Mode as Zelda or Sheik
64 SSBM Ganondorf Trophy Model.png
Ganondorf
Ocarina of Time
11/98
Said to be the sole man born to the Gerudo tribe in a hundred years, Ganondorf aspired to conquer the world. He plundered a piece of the sacred Triforce from the Temple of Time when Link pulled the Master Sword from its pedestal. With the Triforce of Power in Ganondorf's possession, Hyrule was plunged into darkness until Link and Zelda defeated the fiend. Complete Classic Mode as Ganondorf
65 SSBM Ganondorf (Smash) Trophy Model.png
Ganondorf [Smash]
B: Warlock Punch
Smash B: Gerudo Dragon
Since he's slow and can't jump very high, Ganondorf relies mainly on his immense physical strength to overwhelm his enemies. His great weight also makes him a difficult foe to send offscreen. Ganondorf's Warlock Punch is slow but absurdly powerful, and when he strikes with his Gerudo Dragon, enemies rise skyward enveloped in dark flames. Complete Adventure Mode as Ganondorf
66 SSBM Ganondorf (Smash) Trophy Purple Model.png
Ganondorf [Smash]
Up & B: Dark Dive
Down & B: Wizard's Foot
Ganondorf's slow speed works against him in single combat, but in melees, his crazy power lets him earn his keep with innumerable KOs. Ganondorf can't strike quickly, but each blow he lands adds up. Ganondorf is at his quickest when he uses the Wizard's Foot, and his Dark Dive blasts foes in a burst of dark energy. Complete All-Star Mode as Ganondorf
70 SSBM Young Link Trophy Model.png
Young Link
The Legend of Zelda
07/87
Link's younger incarnation is often considered to be the true Link: he was a young boy in the very first Legend of Zelda game, and he has appeared as a youth in most of the subsequent games. Since his debut on the original NES in 1987, Link's appearance has changed over and over again, each time adding to the mystique of his incomparable story. Complete Classic Mode as Young Link
71 SSBM Young Link (Smash) Trophy Model.png
Young Link [Smash]
B: Fire Bow
Smash B: Boomerang
Young Link is lighter and faster than his older self, and his Kokiri sword packs less punch. Even though his Boomerang has a shorter range, he has greater control over it. He's a smaller target, and while his Hookshot has less reach than older Link's, you can still use it in midair as a last ditch attempt to grab a ledge. Complete Adventure Mode as Young Link
72 SSBM Young Link (Smash) Trophy Blue Model.png
Young Link [Smash]
Up & B: Spin Attack
Down & B: Bomb
With a youthful spring in his step, Young Link can perform amazing wall-jumps. Once he hits a wall, tap the Control stick in the opposite direction to send him leaping upward; you can practice to your heart's content in Target Test. His Spin Attack can strike multiple times even on the ground, and although it's hard to discern, so do his Bombs. Complete All-Star Mode as Young Link
87 SSBM Heart Container Trophy Model.png
Heart Container
The Legend of Zelda
07/87
Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In The Legend of Zelda, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments. Play 100 VS Matches
111 SSBM Bunny Hood Trophy Model.png
Bunny Hood
Ocarina of Time
11/98
Don the Bunny Hood to improve your agility drastically, allowing you to jump great distances and move at high speed. The ears are a cute accessory: they're even adorable on characters they don't quite suit. The Bunny Hood was key in The Legend of Zelda: Majora's Mask, where it made Link move at one-and-a-half times his normal speed. Get a combined total of 125 combos for all characters in Training Mode
156 SSBM Lon Lon Milk Trophy Model.png
Lon Lon Milk
Ocarina of Time
11/98
The pride of Lon Lon Ranch is this delicious and nutritious milk. When Link played "Epona's Song" for Lon Lon Cows, they would perk up and provide him with a bottle full of the tasty beverage. The fact that Link sometimes used bottles that had housed bugs is a matter of questionable hygiene. In Super Smash Bros. Melee, Young Link drinks milk instead of taunting. Get a total time under 25 minutes in Target Test
170 SSBM Tingle Trophy Model.png
Tingle
Majora's Mask
10/00
Tingle is a mysterious middle-aged man who thinks he's "the very reincarnation of a fairy." His bizarre behavior and unique speech are just little pieces of his vibrant personality. Tingle travels by way of a small hot-air balloon, making maps of the lands below him. Pop his balloon, and Tingle will fall to earth to sell his maps. Random
171 SSBM Moon Trophy Model.png
Moon
Majora's Mask
10/00
High in the sky above the Clock Town Tower, a menacing moon slowly sinks towards the city. Shrouded in mystery and feared by all, it threatens to devour everything and everyone in a cataclysm of fire. Strangely, inside the moon is a beautiful, pristine plain broken by a single tree. The moon breaks after Link defeats Majora's Mask. Random
172 SSBM Turtle Trophy Model.png
Turtle
Majora's Mask
10/00
When Link played the "New Wave Bossa Nova", what masqueraded as a lone island rose out of the waters of the Great Bay Coast and revealed itself to be a giant turtle. This mighty terrapin is ancient and wise beyond belief. It sensed Link's destiny and braved the stormy seas in order to transport him to the Great Bay Temple. Random
173 SSBM Four Giants Trophy Model.png
Four Giants
Majora's Mask
10/00
"Swamp... Mountain... Ocean... Valley... The four who are there..." Link summons these four giant guardians to aid in his battle against the Skull Kid, who's possessed by Majora's Mask. They appear from the four compass points to catch the moon, which is about to crash into Clock Town. Without abandoning the innocent Skull Kid, they're able to protect the town. Random
174 SSBM Master Sword Trophy Model.png
Master Sword
Ocarina of TimeTriforce piece.png
11/98
The Master Sword varies a bit between titles in the Legend of Zelda series, but it's generally the most powerful blade that Link can carry. It's a magical weapon that can be wielded only by a true hero, and, as its name implies, it's the weapon of choice in decisive battles. At the end of The Legend of Zelda: Ocarina of Time, Link returned it to its stone pedestal. Random
196 SSBM ReDead Trophy Model.png
ReDead
Ocarina of Time
11/98
Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of Castle Town, moaning. At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes. Random
197 SSBM Octorok Trophy Model.png
Octorok
The Legend of Zelda
07/87
These common enemies made their debut in the very first Legend of Zelda game and have been a staple of every game in the series since. They shoot rocks from their mouths at high velocity, but the projectiles are simple to block and do very little damage. Octoroks have low stamina, so they don't pose much of a threat to good fighters. Random
198 SSBM Like Like Trophy Model.png
Like Like
The Legend of Zelda
07/87
In The Legend of Zelda, these slow-footed monsters inhaled Link and ate his shield, just beating out Wallmasters for the coveted title of "Most Aggravating Enemies Ever." Supposedly, their name comes from an old, almost indecipherable Hyrulian proverb: "Shield-eaters and world leaders have many likes alike. Random
219 SSBM Goron Trophy Model.png
Goron
Ocarina of Time
11/98
Most Gorons inhabit the stony slopes of Death Mountain. They can achieve incredible land speeds by curling up into balls and rolling: they also curl up into small balls to sleep. They're a gentle and calm people, but their leader, Darunia, is impassioned and brave. Gorons use strong and dexterous fingers to make blades and bombs. Random
220 SSBM Marin Trophy Model.png
Marin
Link's Awakening
8/93
Marin is a young girl who cares for Link after a shipwreck washes him up on the shores of Koholint Island. She's a talented harpist, well liked for her kind and gentle nature. She holds fast to the ideals of truth and honor; if Link happens to steal something during his adventure, she greets him with a shout of "THIEF!" Earn all secret levels and characters
221 SSBM Majora's Mask Trophy Model.png
Majora's Mask
Majora's Mask
10/00
A lonely Skull Kid put on Majora's Mask and unknowingly allowed a great evil to invade the land of Termina. The mask manifested its evil power into the fearsome looking moon, and the Skull Kid became merely a puppet under its malevolent power. In the ultimate battle with Link, Majora's Mask transformed into three separate forms. Clear Event 47
222 SSBM Ocarina of Time Trophy Model.png
Ocarina of Time
Ocarina of Time
11/98
This ocarina, the treasure of the House of Hyrule, was entrusted to Link by Zelda when she fled from Ganondorf's insurrection. When used in conjunction with three Spiritual Stones, it opened the way to where the Master Sword rested. In Majora's Mask, it gave Link limited control over time, but it has other uses: it's fun to play as a musical instrument. Random

See Also