Trophies in Super Smash Bros. Melee: Difference between revisions

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Revision as of 22:35, 11 September 2015

Trophies are collectible items in Super Smash Bros. Melee. There are 293 Trophies in all, 30 of which are Template:Series.

Trophies from The Legend of Zelda

# Name Image First Game / Move Description How to Unlock
7 Link File:Link Trophy.png The Legend of Zelda
07/87
Even in his youth, Link was already becoming the warrior who would carry the destiny of Hyrule (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the Princess Zelda and the archfiend Ganondorf by the awesome power of the Triforce. Complete Classic Mode as Link
8 Link [Smash] File:Link Trophy (Smash).png B: Bow
Smash B: Boomerang
Burdened with a shield, a heavy sword, and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay. Complete Adventure Mode as Link
9 Link [Smash] File:Link Trophy 2 (Smash).png Up & B: Spin Attack
Down & B: Bomb
Link's Bow, Boomerang, and Bombs all take time to wield, so you may want to try drawing them in midair to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive midair hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item. Complete All-Star Mode as Link
40 Zelda File:Princess Zelda Trophy.png The Legend of Zelda
07/87
The crown princess of Hyrule. Zelda entrusted Link with the future of Hyrule after a revelation came to her in the world of dreams. She knows much about the Triforce; in fact, the only person who likely knows more about Triforce lore is Ganondorf himself, whom Zelda evaded in ‘‘The Legend of Zelda: Ocarina of Time’’ by transforming into her alter ego, Sheik. Complete Classic Mode as Zelda or Sheik
41 Zelda [Smash] File:Princess Zelda Trophy (Smash).png B: Nayru's Love
Smash B: Din's Fire
Zelda is a bit slow and, because of her light frame, easy to send flying. On the other hand, her magical skills lend her reliable and explosive attack power. Zelda's easier to use if you focus on waiting and countering rather than pressing attacks. She can use Nayru's Love to reflect projectile attacks or as an offensive weapon. Complete Adventure Mode as Zelda or Sheik
42 Zelda [Smash] File:Princess Zelda Trophy 2 (Smash).png Up & B: Farore's Wind
Down & B: Transform
Zelda's midair Lightning Kick centers immense magical power in the ball of her foot. If she strikes perfectly, the attack is as strong as can be. If her aim is slightly off, it'll be exceedingly weak. Farore's Wind again utilizes Zelda's magical prowess, this time by transporting her great distances. It's vital to know the lay of the land before using this move. Complete All-Star Mode as Zelda or Sheik
43 Sheik File:Sheik Trophy.png Ocarina of Time
11/98
This is Zelda's alter ego. Using a variation of the name of the ancient Sheikah tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills. Complete Classic Mode as Zelda or Sheik
44 Sheik [Smash] File:Sheik Trophy (Smash).png B: Needle Storm
Smash B: Chain
Strategically switching between Zelda and Sheik is key. Compared to her Zelda form, Sheik is nimble and has gorgeous moves, but she lacks a strong knockout attack. The number of needles thrown in Needle Storm is based on how long you hold the B Button before releasing it. Use the Control Stick to wave the Chain after brandishing it. Complete Adventure Mode as Zelda or Sheik
45 Sheik [Smash] File:Sheik Trophy 2 (Smash).png Up & B: Vanish
Down & B: Transform
The best strategy to use when playing as Sheik is to let her flow from one powerful attack into another, like a river of quicksilver. Zelda has some techniques with more punch, however, so in one-on-one battles, use Transform as needed. Sheik only travels a short way when using Vanish, but the move comes with a small explosion that damages foes around her. Complete All-Star Mode as Zelda or Sheik
64 Ganondorf File:Ganondorf Trophy.png Ocarina of Time
11/98
Said to be the sole man born to the Gerudo tribe in a hundred years, Ganondorf aspired to conquer the world. He plundered a piece of the sacred Triforce from the Temple of Time when Link pulled the Master Sword from its pedestal. With the Triforce of Power in Ganondorf's possession, Hyrule was plunged into darkness until Link and Zelda defeated the fiend. Complete Classic Mode as Ganondorf
65 Ganondorf [Smash] File:Ganondorf Trophy (Smash).png B: Warlock Punch
Smash B: Gerudo Dragon
Since he's slow and can't jump very high, Ganondorf relies mainly on his immense physical strength to overwhelm his enemies. His great weight also makes him a difficult foe to send offscreen. Ganondorf's Warlock Punch is slow but absurdly powerful, and when he strikes with his Gerudo Dragon, enemies rise skyward enveloped in dark flames. Complete Adventure Mode as Ganondorf
66 Ganondorf [Smash] File:Ganondorf Trophy 2 (Smash).png Up & B: Dark Dive
Down & B: Wizard's Foot
Ganondorf's slow speed works against him in single combat, but in melees, his crazy power lets him earn his keep with innumerable KOs. Ganondorf can't strike quickly, but each blow he lands adds up. Ganondorf is at his quickest when he uses the Wizard's Foot, and his Dark Dive blasts foes in a burst of dark energy. Complete All-Star Mode as Ganondorf
70 Young Link File:Young Link Trophy.png The Legend of Zelda
07/87
Link's younger incarnation is often considered to be the true Link: he was a young boy in the very first Legend of Zelda game, and he has appeared as a youth in most of the subsequent games. Since his debut on the original NES in 1987, Link's appearance has changed over and over again, each time adding to the mystique of his incomparable story. Complete Classic Mode as Young Link
71 Young Link [Smash] File:Young Link Trophy (Smash).png B: Fire Bow
Smash B: Boomerang
Young Link is lighter and faster than his older self, and his Kokiri sword packs less punch. Even though his Boomerang has a shorter range, he has greater control over it. He's a smaller target, and while his Hookshot has less reach than older Link's, you can still use it in midair as a last ditch attempt to grab a ledge. Complete Adventure Mode as Young Link
72 Young Link [Smash] File:Young Link Trophy 2 (Smash).png Up & B: Spin Attack
Down & B: Bomb
With a youthful spring in his step, Young Link can perform amazing wall-jumps. Once he hits a wall, tap the Control stick in the opposite direction to send him leaping upward; you can practice to your heart's content in Target Test. His Spin Attack can strike multiple times even on the ground, and although it's hard to discern, so do his Bombs. Complete All-Star Mode as Young Link
87 Heart Container File:Heart Container Trophy.png The Legend of Zelda
07/87
Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In The Legend of Zelda, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments. Play 100 VS Matches
111 Bunny Hood File:Bunny Hood Trophy.png Ocarina of Time
11/98
Don the Bunny Hood to improve your agility drastically, allowing you to jump great distances and move at high speed. The ears are a cute accessory: they're even adorable on characters they don't quite suit. The Bunny Hood was key in The Legend of Zelda: Majora's Mask, where it made Link move at one-and-a-half times his normal speed. Get a combined total of 125 combos for all characters in Training Mode
156 Lon Lon Milk File:Lon Lon Milk Trophy.png Ocarina of Time
11/98
The pride of Lon Lon Ranch is this delicious and nutritious milk. When Link played "Epona's Song" for Lon Lon Cows, they would perk up and provide him with a bottle full of the tasty beverage. The fact that Link sometimes used bottles that had housed bugs is a matter of questionable hygiene. In Super Smash Bros. Melee, Young Link drinks milk instead of taunting. Get a total time under 25 minutes in Target Test
170 Tingle File:Tingle Trophy.png Majora's Mask
10/00
Tingle is a mysterious middle-aged man who thinks he's "the very reincarnation of a fairy." His bizarre behavior and unique speech are just little pieces of his vibrant personality. Tingle travels by way of a small hot-air balloon, making maps of the lands below him. Pop his balloon, and Tingle will fall to earth to sell his maps. Random
171 Moon File:Moon Trophy.png Majora's Mask
10/00
High in the sky above the Clock Town Tower, a menacing moon slowly sinks towards the city. Shrouded in mystery and feared by all, it threatens to devour everything and everyone in a cataclysm of fire. Strangely, inside the moon is a beautiful, pristine plain broken by a single tree. The moon breaks after Link defeats Majora's Mask. Random
172 Turtle File:Turtle Trophy.png Majora's Mask
10/00
When Link played the "New Wave Bossa Nova", what masqueraded as a lone island rose out of the waters of the Great Bay Coast and revealed itself to be a giant turtle. This mighty terrapin is ancient and wise beyond belief. It sensed Link's destiny and braved the stormy seas in order to transport him to the Great Bay Temple. Random
173 Four Giants File:Four Giants Trophy.png Majora's Mask
10/00
"Swamp... Mountain... Ocean... Valley... The four who are there..." Link summons these four giant guardians to aid in his battle against the Skull Kid, who's possessed by Majora's Mask. They appear from the four compass points to catch the moon, which is about to crash into Clock Town. Without abandoning the innocent Skull Kid, they're able to protect the town. Random
174 Master Sword File:Master Sword Trophy.png Ocarina of TimeTriforce piece.png
11/98
The Master Sword varies a bit between titles in the Legend of Zelda series, but it's generally the most powerful blade that Link can carry. It's a magical weapon that can be wielded only by a true hero, and, as its name implies, it's the weapon of choice in decisive battles. At the end of The Legend of Zelda: Ocarina of Time, Link returned it to its stone pedestal. Random
196 ReDead File:ReDead Trophy.png Ocarina of Time
11/98
Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of Castle Town, moaning. At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes. Random
197 Octorok File:Octorok Trophy.png The Legend of Zelda
07/87
These common enemies made their debut in the very first Legend of Zelda game and have been a staple of every game in the series since. They shoot rocks from their mouths at high velocity, but the projectiles are simple to block and do very little damage. Octoroks have low stamina, so they don't pose much of a threat to good fighters. Random
198 Like Like File:Like Like Trophy.png The Legend of Zelda
07/87
In The Legend of Zelda, these slow-footed monsters inhaled Link and ate his shield, just beating out Wallmasters for the coveted title of "Most Aggravating Enemies Ever." Supposedly, their name comes from an old, almost indecipherable Hyrulian proverb: "Shield-eaters and world leaders have many likes alike. Random
219 Goron File:Goron Trophy.png Ocarina of Time
11/98
Most Gorons inhabit the stony slopes of Death Mountain. They can achieve incredible land speeds by curling up into balls and rolling: they also curl up into small balls to sleep. They're a gentle and calm people, but their leader, Darunia, is impassioned and brave. Gorons use strong and dexterous fingers to make blades and bombs. Random
220 Marin File:Marin Trophy.png Link's Awakening
8/93
Marin is a young girl who cares for Link after a shipwreck washes him up on the shores of Koholint Island. She's a talented harpist, well liked for her kind and gentle nature. She holds fast to the ideals of truth and honor; if Link happens to steal something during his adventure, she greets him with a shout of "THIEF!" Earn all secret levels and characters
221 Majora's Mask File:Majora's Mask Trophy.png Majora's Mask
10/00
A lonely Skull Kid put on Majora's Mask and unknowingly allowed a great evil to invade the land of Termina. The mask manifested its evil power into the fearsome looking moon, and the Skull Kid became merely a puppet under its malevolent power. In the ultimate battle with Link, Majora's Mask transformed into three separate forms. Clear Event 47
222 Ocarina of Time File:Ocarina of Time Trophy.png Ocarina of Time
11/98
This ocarina, the treasure of the House of Hyrule, was entrusted to Link by Zelda when she fled from Ganondorf's insurrection. When used in conjunction with three Spiritual Stones, it opened the way to where the Master Sword rested. In Majora's Mask, it gave Link limited control over time, but it has other uses: it's fun to play as a musical instrument. Random

See Also