User contributions for Rfbb113
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14 May 2024
- 00:1200:12, 14 May 2024 diff hist +247 User talk:Croxodile →Wait, Link grimace in scorching climates in the pause menu in newer versions of TotK?: new section current Tags: New topic Visual
13 May 2024
- 20:4720:47, 13 May 2024 diff hist +370 m Hot Spring →Breath of the Wild Tag: Visual edit
- 20:3720:37, 13 May 2024 diff hist +255 Mistakes in The Legend of Zelda Series →Tears of the Kingdom: In BotW, having only a quarter heart of damage, and then heal to full HP via the hot springs will play the "half-recovery" sound effect, where the sound (originated from WW) is cut halfway. TotK, however always plays the non-cut healing sound effect, even when the heal is cut off by the maximum HP. Tag: Visual edit
11 May 2024
- 02:0802:08, 11 May 2024 diff hist +181 m Game Over →A Link Between Worlds: Music easter egg Tag: Visual edit
9 May 2024
- 22:0622:06, 9 May 2024 diff hist +217 m Glitches in Tears of the Kingdom →Zuggle current Tag: Visual edit
- 21:5521:55, 9 May 2024 diff hist +397 Glitches in Tears of the Kingdom →Master Sword Not Found (MSNF): Fuse combination text on the inventory menu for MsgNotFound does not always say "Master Sword" + <AttachmentName> rather the last fused weapon the cursor was on before the cursor is on MsgNotFound. Tag: Visual edit
- 03:1803:18, 9 May 2024 diff hist +144 m Muddle Bud →Location and Uses: Purple cloud is actually harmful to Link. Tag: Visual edit
7 May 2024
- 21:2021:20, 7 May 2024 diff hist −30 m Glitches in Tears of the Kingdom →Zuggle: getting used to the templates... Tag: Visual edit
- 21:1821:18, 7 May 2024 diff hist −262 m Glitches in Tears of the Kingdom →Zuggle: correction Tag: Visual edit
- 21:1121:11, 7 May 2024 diff hist +3,216 Glitches in Tears of the Kingdom →Duplication Glitches: Zuggle + how item dropping works Tag: Visual edit
6 May 2024
- 23:1323:13, 6 May 2024 diff hist +90 m Glitches in Tears of the Kingdom →Fence Overload: Pas Tag: Visual edit
- 23:0023:00, 6 May 2024 diff hist +108 m Ascend →Overview Tag: Visual edit
21 April 2024
- 03:3403:34, 21 April 2024 diff hist +125 m Durability →Tears of the Kingdom Tag: Visual edit
18 April 2024
- 01:3501:35, 18 April 2024 diff hist +33 m Bow →Trivia Tag: Visual edit
- 01:3101:31, 18 April 2024 diff hist +265 m Bow →Tears of the Kingdom: I think in BotW they did once had status effect timers (e.g cold resistance from foods) slow down with the slow-down effect, but then fixed it on later versions. TotK somehow undid this. Tag: Visual edit
24 March 2024
- 18:0418:04, 24 March 2024 diff hist +129 m Lynel →Breath of the Wild: Lynels will follow you if you got spotted and they haven't drawn their weapons. Tag: Visual edit
- 17:0817:08, 24 March 2024 diff hist +115 m Weapon Strength →Tears of the Kingdom: citation added Tag: Visual edit
23 March 2024
- 22:1322:13, 23 March 2024 diff hist +41 m Weapon Strength →Breath of the Wild Tag: Visual edit
- 22:1022:10, 23 March 2024 diff hist +36 m Weapon Strength →Tears of the Kingdom: Damage = round((Weapon+Fuse)*WeaponDamageMultiplier) Tag: Visual edit
- 21:2621:26, 23 March 2024 diff hist +353 m Weapon Strength →Tears of the Kingdom: damage is scaled in TotK's 2H and spear weapons; 1.05x and 0.75x. Tag: Visual edit
- 21:1321:13, 23 March 2024 diff hist +324 m Targeting No edit summary Tag: Visual edit
- 21:0721:07, 23 March 2024 diff hist +129 m Lynel →Trivia: You can target lynels while they're offscreen, something you can't do on other enemies Tag: Visual edit
22 March 2024
- 18:5618:56, 22 March 2024 diff hist +603 Lynel →Breath of the Wild: Not all smashing 2H weapons on the ground grants link to mount. Both actions by the Lynel involve dashing at Link allow him to mount easily. Tag: Visual edit
8 February 2024
- 01:5201:52, 8 February 2024 diff hist +88 m Frox →Characteristics: The fact that you can kill the boss without destroying any ore deposits seems that damage to the boss will also distribute that damage to ore deposits (try damaging the fox until 5%HP without dealing damage to ore deposits, then stun the boss without killing it, then start attacking the ore deposits, they now take fewer hits each of them to destroy), it is also scripted so that the last ore deposit is its remaining HP Tag: Visual edit
3 February 2024
- 19:4819:48, 3 February 2024 diff hist +99 m Wabbin →Tears of the Kingdom Tag: Visual edit
- 18:2218:22, 3 February 2024 diff hist +174 Noble Pursuit No edit summary Tag: Visual edit
2 February 2024
- 19:5319:53, 2 February 2024 diff hist +840 m Lynel →Breath of the Wild: rage-flag and it's-link flag Tag: Visual edit
- 15:3215:32, 2 February 2024 diff hist +96 m Colgera →Trivia Tag: Visual edit
- 15:2215:22, 2 February 2024 diff hist +158 m Game Over →Spirit Tracks Tags: Reverted Visual edit
1 February 2024
- 00:2300:23, 1 February 2024 diff hist +196 m Stake →Tears of the Kingdom: Stakes cannot insert into Ultrahandable objects like other zonai devices, and they do not penetrate surfaces' opposite ends Tag: Visual edit
28 January 2024
- 20:3420:34, 28 January 2024 diff hist +103 m Glitches in Link's Awakening →Magic Rod Lag/Spawn Detection Glitch Tag: Visual edit
- 05:1305:13, 28 January 2024 diff hist +129 m Glitches in Tears of the Kingdom →Zonai Storage Tag: Visual edit
- 04:4304:43, 28 January 2024 diff hist −86 Glitches in Tears of the Kingdom split the sections into category. Tag: Visual edit
- 03:4703:47, 28 January 2024 diff hist +734 m Glitches in Tears of the Kingdom →Cutscene Combo Amplification Tag: Visual edit
- 03:3403:34, 28 January 2024 diff hist +264 m Memory →Trivia Tag: Visual edit
- 03:3003:30, 28 January 2024 diff hist +795 Glitches in Tears of the Kingdom Explanation that something performs an action that should not do so, in this case, watching a memory causes a 1-frame of game not being paused, but this is a cutscene, so certain events are disabled, including playing another cutscene of link jailed. Tag: Visual edit
- 03:1103:11, 28 January 2024 diff hist +428 m Glitches in Tears of the Kingdom No edit summary Tag: Visual edit
- 02:5202:52, 28 January 2024 diff hist +704 m Mystic Robe →Location and Uses: thanks to Crowton Tag: Visual edit
27 January 2024
- 18:3918:39, 27 January 2024 diff hist +41 m Lynel →{{TotK|-}} Tag: Visual edit: Switched
- 18:0918:09, 27 January 2024 diff hist +536 m Lynel →Breath of the Wild: BotW: Any dashing/charge attack makes them mountable, TotK: Another difference is the mounting damage now deals their base damage rather than a quarter-heart Tag: Visual edit
- 17:3317:33, 27 January 2024 diff hist +520 m Lynel (1) Lynel doing a running attack is always performed in front of the camera unless there is a obstacle in the way (2) in BotW, a lynel's anger flag is set if you simply mount on their back, TotK doesn't set this flag. Tag: Visual edit
- 02:0602:06, 27 January 2024 diff hist +159 m Colgera →Trivia Tag: Visual edit
26 January 2024
- 16:2016:20, 26 January 2024 diff hist +94 Lynel →Tears of the Kingdom: if armored lynel takes a hit, regardless if it damage its armor or not, will set its "anger flag" (no longer perform the 30-second staredown and immediately starts attacking on sight, right when the yellow exclamation mark appears) Tag: Visual edit
20 January 2024
- 00:4600:46, 20 January 2024 diff hist +43 m Lynel →Tears of the Kingdom Tag: Visual edit
- 00:4300:43, 20 January 2024 diff hist +18 Lynel →Breath of the Wild: lynel attacking you if you simply draw your weapon out, if you are in within range that the lynel draw his weapons out, else it just draw its bow Tag: Visual edit
- 00:3400:34, 20 January 2024 diff hist +102 m Majora's Mask (Item) →Location and Uses Tags: Reverted Visual edit
- 00:2200:22, 20 January 2024 diff hist +204 m Crest of the Gerudo →Gallery Tag: Visual edit
- 00:1600:16, 20 January 2024 diff hist +95 Elevator Block →Gallery Tag: Visual edit
- 00:1300:13, 20 January 2024 diff hist +4 m Elevator Block No edit summary Tag: Visual edit
- 00:1200:12, 20 January 2024 diff hist +604 Elevator Block No edit summary Tag: Visual edit
- 00:0400:04, 20 January 2024 diff hist +345 m Shock Switch →Phantom Hourglass Tag: Visual edit
19 January 2024
- 23:5923:59, 19 January 2024 diff hist +168 Shock Switch →Gallery Tag: Visual edit
- 23:5623:56, 19 January 2024 diff hist +249 Floor Switch →Gallery Tag: Visual edit
- 16:4716:47, 19 January 2024 diff hist −22 m Siyamotsus Shrine →Themes and Navigation Tag: Visual edit
- 16:4416:44, 19 January 2024 diff hist +103 Rauru's Blessing No edit summary Tags: Reverted Visual edit
- 16:4216:42, 19 January 2024 diff hist +475 Siyamotsus Shrine →Themes and Navigation Tags: Visual edit Disambiguation links
- 02:3302:33, 19 January 2024 diff hist +488 Shock Switch →A Link Between Worlds Tag: Visual edit
- 00:0300:03, 19 January 2024 diff hist +45 m Demon King Ganondorf →Biography: he doesn't do like he did in oot at the very start of the fight of slamming his fist into the ground except to restore himself, he summons gloom concentrated above his hand and slams that into the ground. Tag: Visual edit
18 January 2024
- 23:3623:36, 18 January 2024 diff hist +162 m Demon King Ganondorf →Characteristics Tag: Visual edit
- 22:5322:53, 18 January 2024 diff hist +110 m Golo →Trivia Tag: Visual edit
- 22:5022:50, 18 January 2024 diff hist −3 m Memory →Trivia: any cutscene will advance 1 frame Tag: Visual edit
- 22:4922:49, 18 January 2024 diff hist +268 m Memory →See Also: The game advances by 1 frame if you re-watch the memories, which is often used for glitching. Tag: Visual edit
- 22:4122:41, 18 January 2024 diff hist +301 Ruins Rubble →Location and Uses Tags: Reverted Visual edit
- 22:3622:36, 18 January 2024 diff hist +94 Sundelion Those giant rocks that looks like Ruins Rubble tend to grow plants around them, and is indicated by the grid-like zonai pattern on the ground (zonai-soil). Tag: Visual edit
14 January 2024
- 06:5206:52, 14 January 2024 diff hist +18 m Gloom →Characteristics Tag: Visual edit
- 06:5006:50, 14 January 2024 diff hist +347 m Gloom →Characteristics: the maximum amount of hearts when being granted temporary hearts is 40 minus the number of gloom hearts. Tag: Visual edit
- 06:3406:34, 14 January 2024 diff hist +164 m Life Gauge →Tears of the Kingdom: Have 38 heart containers, take a single heart of gloom damage, then eat a meal that grants 3 temporary hearts. As expected, that would be 38-1+3 = 40, but instead you have 39 hearts (37 red hearts, 2 yellow hearts, and 1 cracked heart). Thus your true maximum number of hearts with temporary hearts is actually 40 - NumberOfGloomHearts if you have taken any gloom damage. Tag: Visual edit
13 January 2024
- 21:0721:07, 13 January 2024 diff hist +21 m Flux Construct III →Characteristics Tag: Visual edit
- 20:2520:25, 13 January 2024 diff hist +114 m Lomei Depths Labyrinth →Treasure Chests: The only place in the depths that lacks gloom Tag: Visual edit
- 02:3302:33, 13 January 2024 diff hist +76 m Lynel →Trivia: wording fixes. In BOTW, there is another flag, not necessarily an anger flag, rather the "know that its Link" gets set. If he hasn't angered, and if the lynel sees you without mask, this flag gets set so putting them on will do no effect as if you don't put on your mask. It gets reset if he loses track of you and returns to his patrolling state. Tag: Visual edit
- 02:2602:26, 13 January 2024 diff hist +457 Lynel →Trivia: Get spotted by the lynel without mask, put on mask, then approach, Lynel somehow forgets that you're Link. But this only works if the Lynel have not been attacked by Link, else it'll attack Link on sight ("anger flag" permanently gets set if you attack the lynel, until he unloads) Tag: Visual edit
12 January 2024
- 23:5923:59, 12 January 2024 diff hist −18 Gloom →Characteristics: Have 38 heart containers, with 35 of them gloomed, this means the max hearts you can have is 3 hearts. If I die (from any sources) during this, the fairy will recover recover 2 gloom hearts and fill 5 hearts, thus having 5/5 hearts and 33 hearts cracked. Therefore if you have max less than 5, your HP is set to 5 hearts max, with them filled. Tag: Visual edit
- 02:2702:27, 12 January 2024 diff hist +45 m Life Gauge →Tears of the Kingdom: The maximum hearts you can have total include regular hearts (empty or full), yellow hearts, and also gloom hearts. Tag: Visual edit
- 02:2102:21, 12 January 2024 diff hist +180 m Fairy →Tears of the Kingdom: It actually SETS your current HP and max HP to 5 hearts, if gloom reduces HP to fewer than 5. Otherwise it simply sets your current HP to 5 with the 6th and later hearts unaffected. Tag: Visual edit
- 02:0702:07, 12 January 2024 diff hist +3 Fairy →Tears of the Kingdom Tag: Visual edit
- 02:0402:04, 12 January 2024 diff hist +425 Gloom →Characteristics Tag: Visual edit
- 01:1201:12, 12 January 2024 diff hist +3 Fairy →Tears of the Kingdom: oops, this also applies outside that final boss fight Tag: Visual edit
- 01:1101:11, 12 January 2024 diff hist +210 Fairy →Tears of the Kingdom: Actually, you can still recover from gloom without the entire life gauge being cracked hearts, take gloom damage until < 5 hearts, then take normal damage until empty. Fairy will still set your max HP to 5 if gloom-reduced to fewer than 5. Tag: Visual edit
2 January 2024
- 00:1500:15, 2 January 2024 diff hist +172 m Scorching Climate →Breath of the Wild Tag: Visual edit
1 January 2024
- 18:0618:06, 1 January 2024 diff hist +75 m Gloom →Characteristics Tag: Visual edit
30 December 2023
- 19:4019:40, 30 December 2023 diff hist +351 m Ascend →Overview Tag: Visual edit
- 05:4205:42, 30 December 2023 diff hist +110 m Durability →Tears of the Kingdom Tag: Visual edit
- 05:3205:32, 30 December 2023 diff hist +64 m Durability →Skyward Sword Tag: Visual edit
- 05:2905:29, 30 December 2023 diff hist +79 m Parry →Breath of the Wild Tag: Visual edit
- 05:1905:19, 30 December 2023 diff hist +74 m Keese →Breath of the Wild Tag: Visual edit
- 05:1505:15, 30 December 2023 diff hist +85 m Aerocuda →Characteristics: Just like Keese, if you parry a charging Aerocuda will also kill them. Tag: Visual edit
- 02:2102:21, 30 December 2023 diff hist +106 m Floor Switch →Ocarina of Time Tag: Visual edit
5 December 2023
- 03:5803:58, 5 December 2023 diff hist −1 m Durability →Breath of the Wild: uhh, when you use the shield like a sword then it uses durability. Tag: Visual edit
- 03:5403:54, 5 December 2023 diff hist +21 m Durability →Tears of the Kingdom: hitting PG or Gloom Spawn, or performing a jump attack, doesn't matter, durability is disabled from decreasing Tag: Visual edit
4 December 2023
- 01:1401:14, 4 December 2023 diff hist +301 m Like Like →Tears of the Kingdom: Like Likes actually do take damage when attacked elsewhere besides the tongue, but does it similar to gibdos that it takes minimal damage. Tag: Visual edit
- 00:1100:11, 4 December 2023 diff hist +203 m Rock Armor →Location and Uses Tag: Visual edit
3 December 2023
- 23:5723:57, 3 December 2023 diff hist +105 m Lynel →Breath of the Wild: Lynels will follow Link during a stare down if the Lynel have no weapons drawn. Tag: Visual edit
- 23:4523:45, 3 December 2023 diff hist +140 m Critical Hit →Overview Tag: Visual edit
- 23:4323:43, 3 December 2023 diff hist +177 Durability →Tears of the Kingdom: Yang Gaming found out a glitch on youtube "HUGE GLITCH in Tears of The Kingdom! Unbreakable Master Sword! All versions (1.0 - 1.2.1)" that is similar to why I wasn't glitching but can't deplete its energy, and both me and him can perform "infinite 2X damage" from the critical hit. Tag: Visual edit
- 06:0106:01, 3 December 2023 diff hist +16 m Rock Octorok →Breath of the Wild Tag: Visual edit
- 06:0006:00, 3 December 2023 diff hist +157 m Rock Octorok →Breath of the Wild Tag: Visual edit
- 05:5605:56, 3 December 2023 diff hist +61 Blood Moon →Scheduling and prohibition: Try saving then reloading at the last second before the blood moon cutscene plays. Tag: Visual edit
- 05:2205:22, 3 December 2023 diff hist +268 m Durability →Breath of the Wild: some corrections, also Lynel shields lose durability when it damages an enemy. Tag: Visual edit
- 01:0801:08, 3 December 2023 diff hist +217 m Phantom Ganon →Tears of the Kingdom Tag: Visual edit
1 December 2023
- 03:3703:37, 1 December 2023 diff hist +33 m Glitches in A Link Between Worlds →Portal clipping glitch: They're fissures Tag: Visual edit