Skeldritch: Difference between revisions

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{{boss
{{Infobox Boss
|image= File:ST Skeldritch Introduction.png
|image= File:ST Skeldritch Model.png
|title= Ancient Demon
|caption=
|game= {{ST}}
|pronunciation=
|dungeon= [[Sand Temple]]
|title= Ancient Demon<ref>{{Cite|Skeldritch, Ancient Demon|Game Screen|ST}}</ref>
|race= [[:Category:Undead|Undead]] [[Demon]]
|alias=
|weakness= [[Sand Wand]]
|race= Undead {{Term|ST|Demon|link}}
|reward= [[Heart Container]], [[Bow of Light]]
|gender=
|game= ST
|other=
|dungeon= {{Term|ST|Sand Temple|link}}
|habitat=  
|health=
|weakness= {{Term|ST|Sand Wand|link}}
|reward=  
{{List|
{{Term|ST|Bow of Light|link}},
{{Term|ST|Heart Container|link}}
}}
|exp=
|theme=  
|theme=  
|voiceactor=
|strategy=
|zu=
}}
}}
{{Term/Store|Skeldritch||Series, ST}} is the sixth [[boss]] in {{ST}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 203}}</ref> Its appearance is very similar to that of [[Stallord]]; it appears as a large skull with a spine that rises from the center of a large, ruinous room filled with sand, although it lacks arms and a ribcage, and it also sports a large, horned helmet. The skull is also more human-like than Stallord's beast-like skull.
{{Term/Store|Skeldritch||Series, ST}} is the {{Term|ST|Boss|link}} of the {{Term|ST|Sand Temple|link}} in {{ST}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 203}}</ref>


==Characteristics==  
==Characteristics==  
Skeldritch will fire [[Boulder|large rocks]] at [[Link]], at which point, he will need to use the [[Sand Wand]] to create walls of sand that will deflect the attacks. He can then push one of the rocks into a nearby catapult and fire it back to one of Skelditch's vertebrae to destroy it. However, the last three bones are protected by armor, and Link must get Skeldritch to face a different direction in order make his exposed point face a catapult and fire at the switch with an arrow while Skeldritch is in this position. Skeldritch will also shoot a laser from its mouth to try and strike Link if and whenever possible. When merely the head is left, it will float around the arena, and try to ram into Link. If surrounded by a wall of sand, Skeldritch will attempt to break out, allowing Link to attack the ruby-like weak point on the back of his skull. Alternately, Link can lift himself up using the Sand Wand any time he is behind Skeldritch to reach the boss's weak point.
{{Term|ST|Skeldritch}}'s appearance is very similar to that of {{Term|Series|Stallord|link}}; it appears as a large skull with a spine that rises from the center of a large, ruined room filled with {{Term|ST|Sand|link}}, although it lacks arms and a ribcage, and it also sports a large, horned helmet. The skull is also more human-like than {{Term|Series|Stallord}}'s beast-like skull.
 
{{Term|ST|Skeldritch}} attacks by firing {{Plural|ST|Boulder}} from its spine at {{Term|ST|Link|link}}, who will need to use the {{Term|ST|Sand Wand|link}} to create walls of {{Term|ST|Sand}} that will deflect the attacks. He can then use the {{Term|ST|Sand Wand}} to push one of the {{Plural|ST|Boulder}} into one of the four catapults surrounding {{Term|ST|Skeldritch}}, then strike a {{Term|ST|Shock Switch|link}} to fire it back and destroy one of {{Term|ST|Skeldritch}}'s vertebrae. However, the last three vertebrae are protected by armor, meaning that {{Term|ST|Link}} must load a {{Term|ST|Boulder}} into a catapult, run around the room to make {{Term|ST|Skeldritch}} face a different direction, then fire an {{Term|ST|Arrow|link}} at the {{Term|ST|Switch}} to launch the {{Term|ST|Boulder}} at {{Term|ST|Skeldritch}}'s exposed vertebrae. {{Term|ST|Skeldritch}} will also shoot a laser from its mouth to try and strike {{Term|ST|Link}} whenever possible. When merely the skull remains, it will float around the arena and try to ram into {{Term|ST|Link}}. If surrounded by a wall of {{Term|ST|Sand}}, {{Term|ST|Skeldritch}} will attempt to break out, allowing {{Term|ST|Link}} to attack the ruby-like weak point on the back of its skull. Alternately, {{Term|ST|Link}} can lift himself up using the {{Term|ST|Sand Wand}} any time he is behind {{Term|ST|Skeldritch}} to reach the {{Term|ST|Boss}}'s weak point.
 
After {{Term|ST|Skeldritch}} is defeated, the {{Term|ST|Sand}} will drain from the room, revealing a {{Term|ST|Treasure Chest|link}} containing a {{Term|ST|Heart Container|link}} and a stairway to a lower room where {{Term|ST|Link}} obtains the {{Term|ST|Bow of Light|link}}.


==Trivia==
==Trivia==
*The "hopping head" phase of the battle strongly resembles the last phase of the fight against [[Eox]] in {{PH}}, complete with a vulnerable gem-like object on top of the boss's head.
*The "hopping head" phase of the battle strongly resembles the last phase of the fight against {{Term|PH|Eox|link}} in {{PH}}, complete with a vulnerable gem-like object on top of the {{Term|PH|Boss}}'s head.


==Nomenclature==
==Nomenclature==
Skeldritch's name is derived from the words "skeleton" and "eldritch", meaning "unearthly", "alien", "supernatural", "weird", "spooky", or "eerie". Skeldritch's name in the PAL vesrion, Capbone, most likely derives from the words cap and bone, as the boss sports a helmet (cap) and is skeletal in appearance (bone).
{{Term|Series|Skeldritch}}'s name is derived from the words "skeleton" and "eldritch", meaning "unearthly", "alien", "supernatural", "weird", "spooky", or "eerie". {{Term|Series|Skeldritch}}'s name in the PAL version, Capbone, most likely derives from the words cap and bone, as the {{Term|Series|Boss}} sports a helmet (cap) and is skeletal in appearance (bone).


{{Names
{{Nomenclature}}
|align= left
|enBr= Capbone, Ancient Demon
|enBrM=
|ja= {{Romanize|古代魔人族 ドスボーン|Kodai Majin-zoku Dosubōn}}
|jaM= Ancient Demon-tribe Dosu-bone
|es= Cálaver, demonio ancestral
|esM= {{exp|A pun on Calabera (Skull) and Cadáver (Corpse)|Calaver}}, ancient demon
|esS=
|esSM=
|esL=
|esLM=
|frF= Draugnir, Démon antique
|frFM= Draugnir, Ancient Demon
|frC= Sahrros, maître des sables
|frCM= Sahrros, master of sands
|de= {{De|Dosubon|Ewiger Geist Dosubon}}
|deM=Eternal Spirit Dosubon
|it= Scafoidos antico demone
|itM= Scafoidos ancient demon
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|zhT=
|zhTM=
|zhS=
|zhSM= }}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:ST Skeldritch Model 2.png|Skeldritch
File:Skeldritch Intro.png|{{Term|ST|Skeldritch}} in slumber
File:Skeldritch Intro.png|Skeldritch in slumber
File:Skeldritch Awakens.png|{{Term|ST|Skeldritch}} awakens
File:Skeldritch Awakens.png|Skeldritch awakens
File:ST Skeldritch Introduction.png|{{Term|ST|Skeldritch}}'s introduction
File:Skeldritch Battle.png|Fighting Skeldritch
File:Skeldritch Battle.png|Fighting {{Term|ST|Skeldritch}}
File:Skeldritch Lazer.png|Skeldritch firing a laser at Link
File:Skeldritch Lazer.png|{{Term|ST|Skeldritch}} firing a laser at {{Term|ST|Link}}
File:Skeldritch Exposed.png|Skeldritch's weak point is exposed
File:Skeldritch Exposed.png|{{Term|ST|Skeldritch}}'s weak point is exposed
File:Skeldritch Trapped.png|Skeldritch is trapped in sand by the [[Sand Wand]]
File:Skeldritch Trapped.png|{{Term|ST|Skeldritch}} is trapped in {{Term|ST|Sand}} with the {{Term|ST|Sand Wand|link}}
File:Skeldritch Critical Point.png|Skeldritch's [[Critical Point]]
File:Skeldritch Critical Point.png|{{Term|ST|Skeldritch}}'s [[Critical Point]]
File:Skeldritch Defeated.png|Skeldritch is defeated
File:Skeldritch Defeated.png|{{Term|ST|Skeldritch}} is defeated
File:Sand Temple Boss Room.png|The room where Skeldritch is fought (as it appears after he is defeated)
File:Sand Temple Boss Room.png|The room where {{Term|ST|Skeldritch}} is fought, as it appears after the {{Term|ST|Boss}} is defeated
</gallery>
</gallery>
==See Also==
* {{Term|Series|Demon|link}}
* {{Term|Series|Sand Temple|link}}
* {{Term|Series|Stallord|link}}


{{Ref}}
{{Ref}}


{{Bosses|ST}}
{{Bosses|ST}}
{{LivingCorpse}}
 
{{Categories
{{Categories
  |Demons, Sand-Related Enemies
  |Demons, Sand-Related Enemies, Undead Enemies
  |bosses= ST
  |bosses= ST
}}
}}

Latest revision as of 10:59, 15 April 2024

Skeldritch is the Boss of the Sand Temple in Spirit Tracks.[2]

Characteristics

Skeldritch's appearance is very similar to that of Stallord; it appears as a large skull with a spine that rises from the center of a large, ruined room filled with Sand, although it lacks arms and a ribcage, and it also sports a large, horned helmet. The skull is also more human-like than Stallord's beast-like skull.

Skeldritch attacks by firing Boulders from its spine at Link, who will need to use the Sand Wand to create walls of Sand that will deflect the attacks. He can then use the Sand Wand to push one of the Boulders into one of the four catapults surrounding Skeldritch, then strike a Shock Switch to fire it back and destroy one of Skeldritch's vertebrae. However, the last three vertebrae are protected by armor, meaning that Link must load a Boulder into a catapult, run around the room to make Skeldritch face a different direction, then fire an Arrow at the Switch to launch the Boulder at Skeldritch's exposed vertebrae. Skeldritch will also shoot a laser from its mouth to try and strike Link whenever possible. When merely the skull remains, it will float around the arena and try to ram into Link. If surrounded by a wall of Sand, Skeldritch will attempt to break out, allowing Link to attack the ruby-like weak point on the back of its skull. Alternately, Link can lift himself up using the Sand Wand any time he is behind Skeldritch to reach the Boss's weak point.

After Skeldritch is defeated, the Sand will drain from the room, revealing a Treasure Chest containing a Heart Container and a stairway to a lower room where Link obtains the Bow of Light.

Trivia

  • The "hopping head" phase of the battle strongly resembles the last phase of the fight against Eox in Phantom Hourglass, complete with a vulnerable gem-like object on top of the Boss's head.

Nomenclature

Skeldritch's name is derived from the words "skeleton" and "eldritch", meaning "unearthly", "alien", "supernatural", "weird", "spooky", or "eerie". Skeldritch's name in the PAL version, Capbone, most likely derives from the words cap and bone, as the Boss sports a helmet (cap) and is skeletal in appearance (bone).

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. "Skeldritch, Ancient Demon" — Game Screen (Spirit Tracks)
  2. Encyclopedia, Dark Horse Books, pg. 203