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{{Dungeon
{{Hatnote|This article is about the {{Term|Series|Dungeon|link}} in {{ALBW}}. For other similar {{Plural|Series|Dungeon}}, see [[Ice Temple (Disambiguation)]].}}
|name = Ice Ruins
{{Infobox Dungeon
|image = [[File:Ice-Ruins.png|300px]]
|image= File:ALBW Ice Ruins.png
|caption = Interior of the Ice Ruins
|caption=
|location = [[Lorule]]
|pronunciation=  
|game = {{ALBW}}
|location=  
|item = [[Stamina Scroll]]
{{Infobox Game Blocks
|mini-boss = [[Big Pengator]]
|ALBW= {{Term|ALBW|Lorule|link}}
|boss = [[Dharkstare]]
|HWL= {{Term|HWDE|Lorule Map|link}}
|quest = [[Rosso]]<br>[[Heart Container]]
|theme music = [[File:Ice Ruins The Legend of Zelda A Link Between Worlds.ogg]]
}}
}}
|game= ALBW
|other= HWL
|item=
{{Infobox Game Blocks
|ALBW= {{Term|ALBW|Stamina Scroll|link}}
}}
|quest=
{{Infobox Game Blocks
|ALBW= {{Term|ALBW|Rosso|link}}, {{Term|ALBW|Heart Container|link}}
}}
|mini-boss=
{{Infobox Game Blocks
|ALBW= {{Term|ALBW|Big Pengator|link}}
}}
|boss=
{{Infobox Game Blocks
|ALBW= {{Term|ALBW|Dharkstare|link}}
}}
|temperature=
|theme=
|strategy= {{StrategyWiki|The Legend of Zelda: A Link Between Worlds/Ice Ruins|Ice Ruins}}
|zu=
}}
The {{Term/Store|Ice Ruins||Series, ALBW, HWDE}} are a recurring {{Term|Series|Dungeon|link}} in {{TLoZ|Series}}.<ref>{{Cite|{{Color|HWDE Adventure Mode Yellow|Final battle! Defeat the beast of the Ice Ruins!}}|Adventure Battle|HWDE}}</ref>{{Name Ref|ALBW}} It is the remains of a hall that was buried and destroyed by the ice resulting from the perpetual winter conditions in {{Term|ALBW|Lorule}}'s {{Term|ALBW|Death Mountain|link}}.<ref>{{Cite|This is Death Mountain. Here it is always winter... Somewhere buried under the ice is a ruined hall.|Hilda|ALBW}}</ref> Theme-wise, it is the counterpart of the {{Term|ALBW|Ice Palace|link}}} in the {{Term|ALBW|Dark World|link}} but location-wise it is the counterpart of the {{Term|ALBW|Dark World}}'s {{Term|ALttP|Turtle Rock|link}}. The {{Term|ALBW|Hookshot|link}} and the {{Term|ALBW|Fire Rod|link}} are required to access the {{Term|ALBW|Ice Ruins}}, and its boss is {{Term|ALBW|Dharkstare}}.


The {{Term/Store|Ice Ruins||Series, ALBW}} is a dungeon in {{ALBW}}. It is the remains of a hall that was buried and destroyed by the ice resulting from the perpetual winter conditions in [[Lorule]]'s [[Death Mountain#A Link Between Worlds|Death Mountain]].<ref>{{Cite|This is Death Mountain. Here it is always winter... Somewhere buried under the ice is a ruined hall.|Hilda|ALBW}}</ref> Theme-wise, it is the counterpart of the [[Ice Palace]] in the [[Dark World]] but location-wise it is the counterpart of the Dark World's [[Turtle Rock (A Link to the Past)|Turtle Rock]]. The [[Hookshot]] and the [[Fire Rod]] are required to access the Ice Ruins, and its boss is [[Dharkstare]].
==Overview==
==={{ALBW|-}}===
====Entrance to the Ruins====
To reach the {{Term|ALBW|Dungeon}}, {{Term|ALBW|Link|link}} must traverse both {{Term|ALBW|Hyrule|link}}'s and {{Term|ALBW|Lorule}}'s {{Plural|ALBW|Death Mountain}}. He must first use the {{Term|ALBW|Hookshot}} to cross a broken bridge east from the {{Term|ALBW|Tower of Hera|link}} and then descend through a volcanic cavern to reach {{Term|ALBW|Rosso's Ore Mine|link}}. {{Term|ALBW|Link}} must then pass through a {{Term|ALBW|Fissure|link}} outside to access that region of {{Term|ALBW|Lorule}}'s {{Term|ALBW|Death Mountain}}, then ascend through an icy cavern to reach the {{Term|ALBW|Ice Ruins}} entrance area.


==Entrance to the Ruins==
====Themes and Navigation====
To reach the dungeon, [[Link]] must traverse both [[Hyrule]]'s and Lorule's Death Mountains. He must first use the [[Hookshot]] to cross a broken bridge east from the [[Tower of Hera (A Link Between Worlds)|Tower of Hera]] and then descend through a volcanic cavern to reach [[Rosso's Ore Mine]]. Link must then pass through a [[Fissure]] outside to access that region of Lorule's Death Mountain, then ascend through an icy cavern to reach the Ice Ruins entrance area.
Entering and exploring the depths of the {{Term|ALBW|Ice Ruins}} relies heavily on the use of the {{Term|ALBW|Fire Rod}}. It is full of frozen blocks and enemies, as well as slippery floors. It also contains platforms of very thin ice that crack the longer {{Term|ALBW|Link}} stays on them, and eventually shatter, causing {{Term|ALBW|Link}} to fall through. Using the {{Term|ALBW|Ice Rod|link}} when these platforms crack repairs them whereas using the {{Term|ALBW|Fire Rod}} destroys them. If they shatter from {{Term|ALBW|Link}}'s weight or are melted with the {{Term|ALBW|Fire Rod}}, they will crystallize and reintegrate to their original form in a matter of seconds. The dungeon has a large number of floors and its layout is based around a central column with a long cyclic chain of floating blocks acting as an elevator system. Areas peripheral to this central column are mostly a network of walkways and platforms over a deep chasm. Although there are cubical blocks of ice that {{Term|ALBW|Link}} can {{Term|ALBW|Wall Merge|link}} into and walk around, there are also more naturally shaped ice crystals that can be destroyed with the {{Term|ALBW|Fire Rod}} and may contain various objects. The central puzzle theme of the {{Term|ALBW|Ice Ruins}} is moving the central column from floor to floor by pulling the tongues of certain gargoyle statues.


==Themes and Navigation==
The miniboss of the {{Term|ALBW|Ice Ruins}} is a {{Term|ALBW|Big Pengator}} accompanied by a horde of normal-sized {{Plural|ALBW|Pengator|link}}. Defeating them produces a {{Term|ALBW|Portal|link}} linking their room, on one of the lower floors, to the dungeon entrance.  
Entering and exploring the depths of the Ice Ruins relies heavily on the use of the [[Fire Rod]]. It is full of frozen blocks and enemies, as well as slippery floors. It also contains platforms of very thin ice that crack the longer Link stays on them and eventually shatter causing Link to fall through. Using the [[Ice Rod]] when these platforms crack repairs them whereas using the Fire Rod destroys them. If they shatter from Link's weight or are melted with the Fire Rod, they will crystallize and reintegrate to their original form in a matter of seconds. The dungeon has a large number of floors and its layout is based around a central column with a long cyclic chain of floating blocks acting as an elevator system. Areas peripheral to this central column are mostly a network of walkways and platforms over a deep chasm. Although there are cubical blocks of ice that Link can [[Wall Merge]] into and walk around, there are also more naturally shaped ice crystals that can be destroyed with the Fire Rod and may contain various objects. The central puzzle theme of the Ice Ruins is moving the central column from floor to floor by pulling the tongues of certain gargoyle statues.


The miniboss of the Ice Ruins is a [[Big Pengator]] accompanied by a horde of normal-sized [[Pengator]]s. Defeating them produces a [[Portal (Object)|Portal]] linking their room, on one of the lower floors, to the dungeon entrance.  
After defeating {{Term|ALBW|Dharkstare}}, {{Term|ALBW|Link}} acquires a {{Term|ALBW|Heart Container}} and frees {{Term|ALBW|Rosso}}.


After defeating [[Dharkstare]], Link acquires a [[Heart Container]] and frees [[Rosso|Sage Rosso]].
The {{Term|ALBW|Big Key|link}} can be acquired early on. Floor B5 contains only the chest with the {{Term|ALBW|Big Key}} inside; {{Term|ALBW|Link}} can take the main elevator from the dungeon entrance all the way down to get it. The {{Term|ALBW|Compass|link}} is in the southeast area of floor B1 in a chest that can be immediately accessed.


===Items===
The {{Term|ALBW|Ice Ruins}} also contains a {{Term|ALBW|Stamina Scroll|link}}. It is located on the east platform of the southern room on floor B3. The only way to access it is from floor B2; a lever must be pulled in the central room of B2 that removes a platform above the chest.
The [[Big Key]] can be acquired early on. Floor B5 contains only the chest with the Big Key inside; Link can take the main elevator from the dungeon entrance all the way down to get it. The [[Compass]] is in the southeast area of floor B1 in a chest that can be immediately accessed.


The Ice Ruins also contains a [[Stamina Scroll]]. It is located on the east platform of the southern room on floor B3. The only way to access it is from floor B2; a lever must be pulled in the central room of B2 that removes a platform above the chest.
=====Minor {{Plural|ALBW|Enemy}}=====
{{Gallery List|Enemies
|ALBW= Big Pengator, Chasupa, Freezor, Ice Bubble, Ice Wizzrobe, Keeleon, Medusa<br/>{{Small|(Ice)}}, Pengator, Red Eyegore, Red Hardhat Beetle, Red Popo
}}


==Enemies and Traps==
==Other Appearances==
<gallery>
==={{HWL|-}}===
File:ALBW Big Pengator Model.png|[[Big Pengator]]
{{Noncanon|Start}}
File:ALBW Blade Trap Model.png|[[Blade Trap]]
{{Stub|HWDE}}
File:ALBW Chasupa Model.png|[[Chasupa]]
The {{Term|HWDE|Ice Ruins}} appear as an {{Term|HWDE|Adventure Battle|link}} on the {{Term|HWDE|Lorule Map|link}}'s northeastern-most tile, taking place in the {{Term|HWDE|Lake Hylia (Stage)|link}} {{Term|HWDE|Stage|link}}.
File:Eyegore red aLBW.png|[[Eyegore]]
{{Noncanon|End}}
File:FreezorALBW.png|[[Freezor]]
File:HardhatBeetleRedALBW.png|[[Hardhat Beetle]]
File:BubbleIceALBW.png|[[Ice Bubble]]
File:ALBW Ice Wizzrobe Model.png|[[Ice Wizzrobe]]
File:Keeleon 2.png|[[Keeleon]]
File:MedusaALBW.png|[[Medusa]]
File:ALBW Pengator Model.png|[[Pengator]]
</gallery>


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|氷の遺跡|Kōri no Iseki}}
|jaM= Ice Ruins
|esS=
|esSM=
|esL= Ruinas de Hielo
|esLM= Ice Ruins
|fr= Ruines de Glace
|frM= Ice Ruins
|frF=
|frFM=
|frC=
|frCM=
|de= {{De|Eisruine}}
|deM= Ice Ruin
|it=
|itM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|zhT=
|zhTM=
|zhS=
|zhSM= }}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:ALBW Torches.png|Link extinguishing some Torches
File:ALBW Torches.png|{{Term|ALBW|Link}} extinguishing some {{Plural|ALBW|Torch|link}} from {{ALBW|-}}
</gallery>
</gallery>


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{{DungeonNav2|ALBW}}
{{DungeonNav2|ALBW}}
[[Category:Ruins]]
{{Categories
[[Category:Places in A Link Between Worlds]]
|Death Mountain, Lorule, Ruins
[[Category:Dungeons in A Link Between Worlds]]
|locations= ALBW, HWL, HWDE
|dungeons= ALBW
}}

Latest revision as of 00:22, 17 September 2023

This article is about the Dungeon in A Link Between Worlds. For other similar Dungeons, see Ice Temple (Disambiguation).

The Ice Ruins are a recurring Dungeon in The Legend of Zelda series.[1][name references needed] It is the remains of a hall that was buried and destroyed by the ice resulting from the perpetual winter conditions in Lorule's Death Mountain.[2] Theme-wise, it is the counterpart of the Ice Palace} in the Dark World but location-wise it is the counterpart of the Dark World's Turtle Rock. The Hookshot and the Fire Rod are required to access the Ice Ruins, and its boss is Dharkstare.

Overview

A Link Between Worlds

Entrance to the Ruins

To reach the Dungeon, Link must traverse both Hyrule's and Lorule's Death Mountain. He must first use the Hookshot to cross a broken bridge east from the Tower of Hera and then descend through a volcanic cavern to reach Rosso's Ore Mine. Link must then pass through a Fissure outside to access that region of Lorule's Death Mountain, then ascend through an icy cavern to reach the Ice Ruins entrance area.

Themes and Navigation

Entering and exploring the depths of the Ice Ruins relies heavily on the use of the Fire Rod. It is full of frozen blocks and enemies, as well as slippery floors. It also contains platforms of very thin ice that crack the longer Link stays on them, and eventually shatter, causing Link to fall through. Using the Ice Rod when these platforms crack repairs them whereas using the Fire Rod destroys them. If they shatter from Link's weight or are melted with the Fire Rod, they will crystallize and reintegrate to their original form in a matter of seconds. The dungeon has a large number of floors and its layout is based around a central column with a long cyclic chain of floating blocks acting as an elevator system. Areas peripheral to this central column are mostly a network of walkways and platforms over a deep chasm. Although there are cubical blocks of ice that Link can Wall Merge into and walk around, there are also more naturally shaped ice crystals that can be destroyed with the Fire Rod and may contain various objects. The central puzzle theme of the Ice Ruins is moving the central column from floor to floor by pulling the tongues of certain gargoyle statues.

The miniboss of the Ice Ruins is a Big Pengator accompanied by a horde of normal-sized Pengators. Defeating them produces a Portal linking their room, on one of the lower floors, to the dungeon entrance.

After defeating Dharkstare, Link acquires a Heart Container and frees Rosso.

The Big Key can be acquired early on. Floor B5 contains only the chest with the Big Key inside; Link can take the main elevator from the dungeon entrance all the way down to get it. The Compass is in the southeast area of floor B1 in a chest that can be immediately accessed.

The Ice Ruins also contains a Stamina Scroll. It is located on the east platform of the southern room on floor B3. The only way to access it is from floor B2; a lever must be pulled in the central room of B2 that removes a platform above the chest.

Minor Enemies

Other Appearances

Hyrule Warriors Legends



The Ice Ruins appear as an Adventure Battle on the Lorule Map's northeastern-most tile, taking place in the Lake Hylia Stage.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
氷の遺跡 (Kōri no Iseki)[4]Ice Ruins
Canada
FrenchCA
Ruines de Glace[9] 
The French Republic
FrenchEU
Ruines de glace[6] 
The Federal Republic of Germany
German
Eisruine[5] 
The Italian Republic
Italian
Rovine di Ghiaccio[3]Same as English.
The Republic of Korea
Korean
얼음 유적 (Eol-eum Yujeog)[7] 
Latin America
SpanishLA
Ruinas de Hielo[8] 
The Kingdom of Spain
SpanishEU
Ruinas de Hielo 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. "Final battle! Defeat the beast of the Ice Ruins!" — Adventure Battle (Hyrule Warriors: Definitive Edition)
  2. "This is Death Mountain. Here it is always winter... Somewhere buried under the ice is a ruined hall." — Princess Hilda (A Link Between Worlds)
  3. "Rovine di Ghiaccio" — Weather Vane (A Link Between Worlds, Italian localization)
  4. "氷の遺跡で迷う
    オヌシの姿が見えるぞ
    " — Fortune Teller (A Link Between Worlds)
  5. "Ich seeehe... Ich seeehe... Du stehst ratlos in der Eisruine. Du blickst durch die Hinweisbrille!" — Fortune Teller (A Link Between Worlds)
  6. "Je te vois, perdu dans les couloirs des ruines de glace." — Fortune Teller (A Link Between Worlds)
  7. "얼음 유적에서 헤매는
    자네의 모습이 보이네
    " — Fortune Teller (A Link Between Worlds)
  8. "Me está llegaaando... Te veo vagando por las Ruinas de Hielo..." — Fortune Teller (A Link Between Worlds)
  9. "Je te vois, perdu dans les couloirs des ruines de Glace." — Fortune Teller (A Link Between Worlds)