Flurry Rush: Difference between revisions
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==={{BotW|-}}=== | ==={{BotW|-}}=== | ||
{{Stub|BotW}} | {{Stub|BotW}} | ||
{{Term|BotW|Link|link}} can perform a {{Term|BotW|Flurry Rush | {{Term|BotW|Link|link}} can perform a {{Term|BotW|Flurry Rush}} in {{BotW}} after he successfully performs a {{Term|BotW|Perfect Dodging|link|display=Perfect Dodge}}. This causes time to slow down, allowing {{Term|BotW|Link}} to perform multiple hits within a short period of time. If {{Term|BotW|Link}} does not hit the enemy within a certain period of time after initiating the {{Term|BotW|Flurry Rush}}, it will cancel and the flow of time will normalize. | ||
==Other Appearances== | ==Other Appearances== |
Revision as of 14:52, 11 July 2021
The Flurry Rush[1] is a recurring ability in The Legend of Zelda series.[name references needed]
Overview
Breath of the Wild
Link can perform a Flurry Rush in Breath of the Wild after he successfully performs a Perfect Dodge. This causes time to slow down, allowing Link to perform multiple hits within a short period of time. If Link does not hit the enemy within a certain period of time after initiating the Flurry Rush, it will cancel and the flow of time will normalize.
Other Appearances
Hyrule Warriors: Age of Calamity
Nomenclature
Names in Other Regions | ||
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Language | Names | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
References
- ↑ "Flurry Rush" — N/A (Breath of the Wild)