Floor Switch

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Template:Object Floor Switches are recurring objects in The Legend of Zelda series.[name references needed]

Location and Uses

Floor Switches normally take the form of a large button or plate,[1] which can be activated by being stepped on by Link, or sometimes by placing a heavy object on top. Some Floor Switches are less sensitive than others. Some Rusty or malfunctioning switches may need to be forced with the Megaton Hammer or similar item.

A Link to the Past

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Link's Awakening

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Ocarina of Time

Template:Sectstub In Ocarina of Time, Link has to carry Princess Ruto with him to depress it or weigh himself down with Iron Boots.

Majora's Mask

Template:Sectstub In Majora's Mask, Deku Link is notably too light to depress some switches.

Phantom Hourglass

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Spirit Tracks

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A Link Between Worlds

In A Link Between Worlds, Floor Switches have several appearances. Most Floor Switches appear as a circular orange button on a metal panel similar to those in A Link to the Past, while others are less conspicuous, taking the shape of the floor's tiles. Gimos Statues can be used to hold down Floor Switches in areas where more than one Switch must be pressed.

Tri Force Heroes

In Tri Force Heroes, Floor Switches appear as small, circular buttons. Most Floor Switches appear in groups of two or more, and will only activate when the Links depress all of the Switches in the group simultaneously. In some cases, an extra Floor Switch must be held down by a Totem Armos or a statue.

Larger, square-shaped Floor Switches also appear frequently, requiring the weight of all three Links to depress, as indicated by their etchings depicting three sets of footprints.

Breath of the Wild

In Breath of the Wild, Floor Switches can be distinguished if they stay pressed once activated or need to be held down. This is indicated by the latches on the border of the Switch.

Gallery

See Also

References

  1. Error: book title required, Nintendo Co., Ltd., pg. 16