Flute

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Template:Item The Recorder is a recurring item in The Legend of Zelda series.[1][note 1]

Location and Uses

The Legend of Zelda

File:TLoZ Recorder Sprite.png

The Recorder is a magical item.[2] It is hidden in the depths of Level-5 in the First Quest,[3] and earlier in Level-2 in the Second Quest.[4] As with most items in the game, it is hidden in a basement room.

The music of this item causes various effects. First, it allows Link to warp to any dungeon he has cleared;[5] if he is facing north or west, he warps to the next dungeon; if he is facing south or east, he warps to the dungeon before the one he is at.[citation needed] The Recorder must also be used to dry up a body of water revealing the entrance to Level-7;[6] in the Second Quest, it can unveil hidden caves, as well as the entrance to Level-6. Lastly, Digdogger is split into three smaller versions at the sound of the Recorder.[7]

Other Appearances

The Legend of Zelda TV Series

The Recorder in the animated series

The Recorder makes an appearance in the "Sing for the Unicorn" episode of The Legend of Zelda TV series, although it goes by the name of magic whistle; however, it serves the same purpose as the one in the game and even makes the same tune when played. Link finds it after he defeats a pair of Lynels.[8] Once Princess Zelda zaps Ganon back into the Evil Jar, Link blows into the magic whistle to make a tornado appear that will take Zelda, Sing, her unicorn, King Harkinian and him warp out of the Underworld.[9]

The Legend of Zelda (Valiant Comics)

The Recorder also makes an appearance in the The Legend of Zelda comics by Valiant Comics, although it goes by the name of Magic Whistle. As Zelda is getting ready to go inside Level-1 to practice fighting in Ganon's Underworld,[10] Link reminds her that if she needs help at one point, she can just blow the Magic Whistle and he will be there to assist her.[11] However, just as Zelda is telling herself that she will not call for Link's help at the first sign of danger, a Gohma appears behind her.[12] a Gohma and Patra appear to attack her, and the princess, surprised that such enemies have appeared in an early level, admits to herself that the current situation is too tough for her. She decides to call Link by blowing the Magic Whistle,[13] but when Link does not appear, Zelda realizes that something must have happened and sets out to save the young hero.

Hyrule Warriors

In Hyrule Warriors, the Recorder appears as an Item Card in the Adventure Map and Master Quest Map of Adventure Mode. When used on the correct square, the Recorder will reveal a hidden staircase, revealing hidden enemies on the Map square, allowing Warriors to start the Battle on that Map square. The 8-Bit Recorder, Zelda's Lv.★ Baton, is also modeled after the Recorder.

Trivia

Nomenclature

Names in Other Regions
Language Name Meaning
Japan Japanese フエ (Fue) Flute
France FrenchEU Sifflet Whistle
Germany German Flöte Flute
Latin America SpanishLA Flauta Flute

Gallery

Notes

  1. This item was also referred to as the Whistle in the manual of The Legend of Zelda and Tips & Tactics.[2][3] However, as Art & Artifacts retconned this term, it is no longer considered Canon.

References

  1. Template:Cite book
  2. 2.0 2.1 "Whistle
    A really mysterious, magical item. Use it and it'll amaze you with what it can do.
    " (The Legend of Zelda manual, pg. 25)
  3. 3.0 3.1 Template:Cite book
  4. Template:Cite book
  5. Cite error: Invalid <ref> tag; no text was provided for refs named Warping
  6. Template:Cite book
  7. Template:Cite book
  8. Template:Cite episode
  9. Template:Cite episode
  10. Template:Cite book
  11. Template:Cite book
  12. Template:Cite book
  13. Template:Cite book

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