User contributions for Rfbb113
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27 November 2023
- 04:1704:17, 27 November 2023 diff hist +108 m Gleeok Bridge →Nomenclature Tag: Visual edit
- 04:0104:01, 27 November 2023 diff hist +75 m Gleeok →Trivia Tag: Visual edit
25 November 2023
- 23:1023:10, 25 November 2023 diff hist +214 m Ascend No edit summary Tag: Visual edit
- 22:4422:44, 25 November 2023 diff hist +71 m Ascend →Overview Tag: Visual edit
- 22:4022:40, 25 November 2023 diff hist +23 m Fuse →Durability current Tag: Visual edit
- 22:3422:34, 25 November 2023 diff hist +34 m Evermean →Trivia Tag: Visual edit
- 20:2520:25, 25 November 2023 diff hist +11 m Helmaroc King →Trivia Tag: Visual edit
- 20:2420:24, 25 November 2023 diff hist +101 m Forsaken Fortress →Third Visit Tag: Visual edit
- 20:2020:20, 25 November 2023 diff hist +238 m Helmaroc King →Trivia: WW has a failsafe that prevents permanently losing a heart container. Tag: Visual edit
- 20:0620:06, 25 November 2023 diff hist +11 m Durability →Tears of the Kingdom Tag: Visual edit
- 20:0120:01, 25 November 2023 diff hist +276 m Durability →Tears of the Kingdom: I noticed when I got the message saying the master sword (fused with a cannon) is low on energy, I can spam the use of the sword infinitely during a gloom spawn chase or fighting phantom ganon. However this does not fully replenish the durability of the master sword. I tried getting its durability to 3 points left, went to a gloom spawn, spam the cannon sword, flee, and tried spamming to see how many uses left and it is still 3. Tag: Visual edit
24 November 2023
- 19:5619:56, 24 November 2023 diff hist +83 m Evermean →Trivia: Realized that shooting arrows at any movable objects except for tree trunks that have been cut and rocks that are embedded in the grass (until picked up by Link or ultrahand) results in the blue particle effect. Tag: Visual edit
23 November 2023
- 17:2517:25, 23 November 2023 diff hist +74 m Mistakes in The Legend of Zelda Series →Tears of the Kingdom Tag: Visual edit
- 17:2417:24, 23 November 2023 diff hist +269 Mistakes in The Legend of Zelda Series →Tears of the Kingdom: Not sure why this is removed (BoTW Link makes a face in the menu if he's in a superheated enviroment and getting burned), even though if Link is freezing on low temperatures, he shivers on the menu in both games. Tag: Visual edit
- 00:3000:30, 23 November 2023 diff hist +59 m Heart Container →Location and Uses: I think in all zelda games, getting a heart container will not only increase max HP, bu thent also fully recover as well. Tag: Visual edit
- 00:2000:20, 23 November 2023 diff hist +52 m Life Gauge →Tears of the Kingdom Tag: Visual edit
22 November 2023
- 23:5223:52, 22 November 2023 diff hist −25 Gloom →Characteristics: better wording, there're 2 maxes, one not counting gloom, and the other counting gloom (permanent). If you have 3 red, and 1 cracked, the former would be saying a max of 3, and latter would be saying a max of 4. I have a feeling why yellow becomes red is bc internally, game stores your CURRENT HP as one number that totals both red and yellow (3 red + 1 yellow is 4, 16HP). When you recover gloom damage, only max increases, and any HP beyond the increased max are yellow. Tag: Visual edit
19 November 2023
- 22:5422:54, 19 November 2023 diff hist +65 Life Gauge →Skyward Sword: SS Displays the amount of HP lost as hearts falling from Link. Tag: Visual edit
- 21:3721:37, 19 November 2023 diff hist +7 m Gloom →Characteristics Tag: Visual edit
- 21:3521:35, 19 November 2023 diff hist +36 m Gloom →Characteristics: Tested again with more yellow hearts than gloom, and not all yellow hearts becomes red hearts because that would theoretically permantly increases max HP Tag: Visual edit
- 21:1721:17, 19 November 2023 diff hist +35 Gloom →Characteristics Tag: Visual edit
- 21:1121:11, 19 November 2023 diff hist +224 Gloom →Characteristics: I repeatedly tested the temporary hearts + gloom hearts with the Lynel in the depths at -1439 -1262 -0485, its sword swing deals 4 gloom hearts of damage to an armorless link. When Link has 4 red hearts + 2 yellow hearts and all others are gloom, and I go to the surface, the first 2 gloom recovery did was convert the 2 yellow hearts into red hearts, then started turning cracked hearts into empty hearts. Tag: Visual edit
- 20:2320:23, 19 November 2023 diff hist −62 m Mistakes in The Legend of Zelda Series →Tears of the Kingdom: The last part is wrong, it does not matter how much filled hearts Link has, since they merely forgot to add a check if there are already no cracked hearts. Tag: Visual edit
- 02:5902:59, 19 November 2023 diff hist +249 m Fairy →Overview Tag: Visual edit
- 02:5502:55, 19 November 2023 diff hist +146 m Fairy →Tears of the Kingdom Tag: Visual edit
- 02:5002:50, 19 November 2023 diff hist +462 Gloom →Characteristics Tag: Visual edit
- 02:3202:32, 19 November 2023 diff hist +641 m Life Gauge →Botw & ToTk: Life guage's maximum counts the total hearts both red and yellow and added TotK's gloom mechanic. Tag: Visual edit
- 02:2002:20, 19 November 2023 diff hist +559 m Mistakes in The Legend of Zelda Series →TotK: Found an error in TotK that normally, a message is supposed to appear when you attempt waste a healing item (restore HP when HP is full, or at max when having gloom damage). This does not happen if you try to eat items that would recover gloom damage when Link has no gloom damage. Tag: Visual edit
14 November 2023
- 23:4623:46, 14 November 2023 diff hist +78 m Gloom Spawn →Characteristics: grammar... Tag: Visual edit
- 23:4223:42, 14 November 2023 diff hist +131 m Gloom Spawn →Characteristics: they're completely hidden until Link is dangerously close to them (that's just evil), unlike Lynels which are always visible within the draw distance. Also, the Master Sword will glow if Link is near their locations. Tag: Visual edit
- 23:3023:30, 14 November 2023 diff hist +139 m Gloom Spawn →Trivia Tag: Visual edit
- 02:1602:16, 14 November 2023 diff hist +658 Gloom →Characteristics: thanks to MiahTRT on youtube "How much damage does every enemy do?" Tag: Visual edit
- 01:4001:40, 14 November 2023 diff hist +65 m Gloom →Characteristics: Any gloom damage, regardless of how small the damage is, will destroy all temporary hearts. Tag: Visual edit
- 01:0801:08, 14 November 2023 diff hist +68 m Lynel →Trivia: uhh, I tried testing with no melee weapons and I press Y and Link pulls out nothing and the Lynel didn't react. I think someone tested this and forgot to turn off the "Earthquake Manuel" in the Key Items menu. That's why the Lynel starts attacking. Tag: Visual edit
- 01:0101:01, 14 November 2023 diff hist +351 m Lynel →Breath of the Wild: Some added info Tag: Visual edit
- 00:5200:52, 14 November 2023 diff hist +55 m Lynel →Breath of the Wild: Lynel will become aggro if you are close enough with a weapon drawn or get too close without a weapon drawn if you don't wear the lynel/majora's mask Tag: Visual edit
13 November 2023
- 23:0923:09, 13 November 2023 diff hist +85 Gloom →Characteristics Tag: Visual edit
- 00:5900:59, 13 November 2023 diff hist +220 Lynel →Tears of the Kingdom: AI changes Tag: Visual edit
- 00:4600:46, 13 November 2023 diff hist +346 m Lynel →Tears of the Kingdom: an odd oversight I found tested on v1.0.0 that if you have no bow equipped and you press ZR during a Lynel stare-down, despite not drawing a bow (Link will pull out nothing on his animation), the Lynel will still go aggro. Tag: Visual edit
12 November 2023
- 02:3402:34, 12 November 2023 diff hist +48 m Evermean →Trivia: better explanation Tag: Visual edit
- 02:2602:26, 12 November 2023 diff hist −12 m Evermean →Trivia Tag: Visual edit
- 02:2302:23, 12 November 2023 diff hist +274 m Evermean →Characteristics Tag: Visual edit
11 November 2023
- 03:1403:14, 11 November 2023 diff hist +45 m Thrill Digger →Rules: when the game ends, the game reveals the items in each dirt. Tag: Visual edit
- 02:5402:54, 11 November 2023 diff hist +84 m Durability →Breath of the Wild: sigh... Tag: Visual edit
- 02:5002:50, 11 November 2023 diff hist +21 m Durability →Tears of the Kingdom: objects that take no damage also not damage the weapon Tag: Visual edit
- 02:4102:41, 11 November 2023 diff hist +213 m Fuse →Durability: flash red indicator happens if 3 or less uses left without fuse or if the BaseDurability+BonusDurability is 3 or less with fuse Tag: Visual edit
- 02:3402:34, 11 November 2023 diff hist +505 m Durability →Tears of the Kingdom Tag: Visual edit
- 02:2802:28, 11 November 2023 diff hist +320 m Durability →Breath of the Wild Tag: Visual edit
10 November 2023
- 18:4418:44, 10 November 2023 diff hist +38 m Demon King's Bow →Location and Uses: clearer on what is defined as "maximum hearts" Tag: Visual edit
- 18:4118:41, 10 November 2023 diff hist +168 m Demon King's Bow →Location and Uses: Each heart increases its attack power by 2, to a maximum of 60. Tag: Visual edit