Dark Hyrule Castle: Difference between revisions

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{{Dungeon
{{Dungeon
|name= Dark Hyrule Castle
|type=  
|image= [[File:Dark Hyrule Castle.png]]
|image= [[File:Dark Hyrule Castle.png|320px]]
|location= [[Hyrule Castle]]
|caption= {{Term|TMC|Dark Hyrule Castle}}
|pronunciation=
|location= {{Term|TMC|Hyrule Castle|link}}
|game= {{TMC}}
|game= {{TMC}}
|other=
|item=  
|item=  
|mini-boss= [[Black Knight]]
|quest=
|boss= [[Vaati]]
|mini-boss= {{Term|TMC|Black Knight|link}}
|boss= {{Term|TMC|Vaati|link}}
|temperature=
|theme music=
|strategy=
}}
}}
'''Dark Hyrule Castle''' is the result of [[Vaati]]'s power and is the sixth and final dungeon in {{TMC}}.
{{Term/Store|Dark Hyrule Castle||Series, TMC}} is the result of {{Term|TMC|Vaati|link}}'s power and is the sixth and final {{Term|TMC|Dungeon|link}} in {{TMC}}.


==Themes and Navigation==
==Themes and Navigation==
Link and [[Ezlo]] emerge from the [[Elemental Sanctuary]] after completing the [[Four Sword]] and inadvertently letting Vaati discover the location of the [[Light Force]] to discover that [[Hyrule Castle]] has been altered by Vaati's magic. Vaati changes the original Hyrule Castle, turning its inhabitants into stone and bringing in many of Vaati's fiercest monster minions. The initial portion of this dungeon takes place in the castle's basement, where Link must free the castle's staff and [[King Daltus]] from Vaati's petrification spell with the power of the Four Sword. Once King Daltus has been freed, he gives Link a key that allows Link to escape from the basement and take on the rest of the castle, as well as allowing him to exit the castle and prepare if desired. This is the final dungeon of {{TMC}}, and as such has no direct in-game reward, although completing it initiates the ending, and visiting [[Biggoron]] after having completed the game at least once (there is an option to save after the end of the credits) allows Link to create the [[Mirror Shield]].
{{Term|TMC|Link|link}} and {{Term|TMC|Ezlo|link}} emerge from the {{Term|TMC|Elemental Sanctuary|link}} after completing the {{Term|TMC|Four Sword|link}} and inadvertently letting {{Term|TMC|Vaati}} discover the location of the {{Term|TMC|Light Force|link}} to discover that {{Term|TMC|Hyrule Castle|link}} has been altered by {{Term|TMC|Vaati}}'s magic. {{Term|TMC|Vaati}} changes the original {{Term|TMC|Hyrule Castle}}, turning its inhabitants into stone and bringing in many of his fiercest monster minions. The initial portion of this {{Term|TMC|Dungeon}} takes place in the {{Term|TMC|Hyrule Castle|display=Castle}}'s basement, where {{Term|TMC|Link}} must free the {{Term|TMC|Hyrule Castle|display=Castle}}'s staff and {{Term|TMC|King Daltus|link}} from {{Term|TMC|Vaati}}'s petrification spell with the power of the {{Term|TMC|Four Sword}}. Once {{Term|TMC|King Daltus}} has been freed, he gives {{Term|TMC|Link}} a {{Term|TMC|Small Key|display=Key}} that allows {{Term|TMC|Link}} to escape from the basement and take on the rest of the {{Term|TMC|Hyrule Castle|display=Castle}}, as well as allowing him to exit the {{Term|TMC|Hyrule Castle|display=Castle}} and prepare if desired. This is the final {{Term|TMC|Dungeon}} of {{TMC}}, and as such has no direct in-game reward, although completing it initiates the ending, and visiting {{Term|TMC|Biggoron|link}} after having completed the game at least once (there is an option to save after the end of the credits) allows {{Term|TMC|Link}} to create the {{Term|TMC|Mirror Shield|link}}.


Dark Hyrule Castle is among the larger dungeons in the game, with several floors. It includes puzzles from every prior dungeon, as well as some new varieties, such as sets of floor tiles that must each be stepped on exactly once. As many of the routes in the castle have been blocked off, progressing through the dungeon requires flying around the outside of the castle with Ezlo at some points. There are multiple mini-bosses. Early on, Link must fight a [[Red Dark Nut]] to proceed. Somewhat later, Link must fight a [[Black Knight]], the strongest of all Darknuts, to open the way to the room containing the [[Big Key]]. The Big Key is located behind a block that must be pushed by four Link clones but is itself blocked by four key blocks. Each of the four [[Small Key]]s required is guarded by one or two Darknuts located in one of the castle's four corner towers. These Darknuts appear after the Black Knight is defeated. For some reason, the symbol on the banners of Dark Hyrule Castle resembles the [[Sheikah]] [[Eye Symbol]], though it is most likely a reference to Vaati, whose monstrous shape in this and other games has a single immense eye.
{{Term|TMC|Dark Hyrule Castle}} is among the larger {{Plural|TMC|Dungeon}} in the game, with several floors. It includes puzzles from every prior {{Term|TMC|Dungeon}}, as well as some new varieties, such as sets of floor tiles that must each be stepped on exactly once. As many of the routes in the castle have been blocked off, progressing through the {{Term|TMC|Dungeon}} requires flying around the outside of the {{Term|TMC|Hyrule Castle|display=Castle}} with {{Term|TMC|Ezlo}} at some points. There are multiple {{Plural|TMC|Sub-Boss|display=mini-bosses}}. Early on, {{Term|TMC|Link}} must fight a {{Term|TMC|Red Dark Nut|link}} to proceed. Somewhat later, {{Term|TMC|Link}} must fight a {{Term|TMC|Black Knight|link}}, the strongest of all {{Plural|TMC|Dark Nut|link}}, to open the way to the room containing the {{Term|TMC|Big Key|link}}. The {{Term|TMC|Big Key}} is located behind a block that must be pushed by four {{Term|TMC|Link}} clones but is itself blocked by four key blocks. Each of the four {{Plural|TMC|Small Key}} required is guarded by one or two {{Plural|TMC|Dark Nut}} located in one of the {{Term|TMC|Hyrule Castle|display=Castle}}'s four corner towers. These {{Plural|TMC|Dark Nut}} appear after the {{Term|TMC|Black Knight}} is defeated. For some reason, the symbol on the banners of {{Term|TMC|Dark Hyrule Castle}} resembles the {{Term|Series|Sheikah|link}} [[Eye Symbol]], though it is most likely a reference to {{Term|TMC|Vaati}}, whose monstrous shape in this and other games has a single immense eye.


Once Link enters the central keep through the Big Key door, a countdown starts. As Vaati announces, Link must interrupt Vaati's extraction ceremony before a bell tolls three times, or Vaati will acquire the Light Force, Zelda will die, and the game will end.<ref>{{Cite|So, you've come to stop my little ceremony. Well, you're too late. A mere three more chimes of the bell will bring the ceremony to its end! And with the third toll of the bell, I will become like a god! And your precious Princess Zelda will be nothing more than cold, dead, stone.|Vaati|TMC}}</ref> Along the way to Vaati, Link encounters a [[Ball and Chain Soldier|Ball & Chain Soldier]], a group of ten [[Keaton (Enemy)|Keaton]]s, and a group composed of two [[Red Dark Nut]]s and a second [[Black Knight]]. The first two tolls of the bell are scripted to occur as soon as Link passes through the doors following the first two challenges, but the third battle is in fact timed (although the game gives no indication that it is different from the others) and if Link takes too long fighting the Darknuts the bell will toll for a third time, resulting in a Game Over.
Once {{Term|TMC|Link}} enters the central keep through the {{Term|TMC|Big Key}} door, a countdown starts. As {{Term|TMC|Vaati}} announces, {{Term|TMC|Link}} must interrupt {{Term|TMC|Vaati}}'s extraction ceremony before a bell tolls three times, or {{Term|TMC|Vaati}} will acquire the {{Term|TMC|Light Force|link}}, {{Term|TMC|Princess Zelda|link}} will die, and the game will end.<ref>{{Cite|So, you've come to stop my little ceremony. Well, you're too late. A mere three more chimes of the bell will bring the ceremony to its end! And with the third toll of the bell, I will become like a god! And your precious Princess Zelda will be nothing more than cold, dead, stone.|Vaati|TMC}}</ref> Along the way to {{Term|TMC|Vaati}}, {{Term|TMC|Link}} encounters a {{Term|TMC|Ball and Chain Soldier|link}}, a group of ten {{Plural|TMC|Keaton (Enemy)|link}}, and a group composed of two {{Plural|TMC|Red Dark Nut}} and a second {{Term|TMC|Black Knight}}. The first two tolls of the bell are scripted to occur as soon as {{Term|TMC|Link}} passes through the doors following the first two challenges, but the third battle is in fact timed (although the game gives no indication that it is different from the others) and if {{Term|TMC|Link}} takes too long fighting the {{Plural|TMC|Dark Nut}} the bell will toll for a third time, resulting in a [[Game Over]].


Once Link makes it to Vaati in time, Vaati calls on the incomplete power he has been able to extract from [[Princess Zelda|Zelda]] thus far and the game's final battle commences.<ref>{{Cite|I have not yet drained all of the light force housed in Princess Zelda. But what I have should suffice... I shall be transformed! Unstoppable! But let me first attend to the pesky worms who would trifle with me...|Vaati|TMC}}</ref>
Once {{Term|TMC|Link}} makes it to {{Term|TMC|Vaati}} in time, {{Term|TMC|Vaati}} calls on the incomplete power he has been able to extract from {{Term|TMC|Princess Zelda}} thus far and the game's final battle commences.<ref>{{Cite|I have not yet drained all of the light force housed in Princess Zelda. But what I have should suffice... I shall be transformed! Unstoppable! But let me first attend to the pesky worms who would trifle with me...|Vaati|TMC}}</ref>


===Minor Enemies and Traps===
===Minor Enemies and Traps===
<gallery>
<gallery>
File:TMC Ball & Chain Soldier Figurine Sprite.png|[[Ball & Chain Soldier]]
File:TMC Ball & Chain Soldier Figurine Sprite.png|{{Term|TMC|Ball and Chain Soldier|link}}
File:Bob-omb FS.png|[[Bob-omb]]
File:Bob-omb FS.png|{{Term|TMC|Bob-omb|link}}
File:TMC Bow Moblin Figurine Sprite.png|[[Bow Moblin]]
File:TMC Bow Moblin Figurine Sprite.png|{{Term|TMC|Bow Moblin|link}}
File:RDarknut(TMC).gif|[[Darknut]]
File:RDarknut(TMC).gif|{{Term|TMC|Dark Nut|link}}
File:Wizzrobe Fire MC.gif|[[Fire Wizzrobe]]
File:Wizzrobe Fire MC.gif|{{Term|TMC|Fire Wizzrobe|link}}
File:TMC Floor Master Sprite.png|[[Floormaster]]
File:TMC Floor Master Sprite.png|{{Term|TMC|Floormaster|link}}
File:TMC Floor Spikes.png|[[Floor Spikes]]
File:TMC Floor Spikes.png|{{Term|TMC|Floor Spikes|link}}
File:TMC Flying Pot Sprite.png|[[Flying Pot]]
File:TMC Flying Pot Sprite.png|{{Term|TMC|Flying Pot|link}}
File:TMC Ghini Sprite.png|[[Ghini]]
File:TMC Ghini Sprite.png|{{Term|TMC|Ghini|link}}
File:TMC Gibdo Figurine Sprite.png|[[Gibdo]]
File:TMC Gibdo Figurine Sprite.png|{{Term|TMC|Gibdo|link}}
File:MC GuruGuru Bar.png|[[Guruguru Bar]]
File:MC GuruGuru Bar.png|{{Term|TMC|Guruguru Bar|link}}
File:TMC Keaton Sprite.png|[[Keaton (Enemy)|Keaton]]
File:TMC Keaton Sprite.png|{{Term|TMC|Keaton (Enemy)|link}}
File:Keese MC.gif|[[Keese]]
File:Keese MC.gif|{{Term|TMC|Keese|link}}
File:TMC Moldorm Figurine Sprite.png|[[Moldorm]]
File:TMC Moldorm Figurine Sprite.png|{{Term|TMC|Moldorm|link}}
File:MDarknut(TMC).gif|[[Red Dark Nut]]
File:MDarknut(TMC).gif|{{Term|TMC|Red Dark Nut|link}}
File:Spark(TMC).gif|[[Spark]]
File:Spark(TMC).gif|{{Term|TMC|Spark|link}}
File:TMC Spear Moblin Figurine Sprite.png|[[Spear Moblin]]
File:TMC Spear Moblin Figurine Sprite.png|{{Term|TMC|Spear Moblin|link}}
File:TMC Stalfos Red Sprite.png|[[Stalfos]]
File:TMC Stalfos Red Sprite.png|{{Term|TMC|Stalfos|link}}
File:TMC Trap Figurine Sprite.png|[[Blade Trap|Trap]]
File:TMC Trap Figurine Sprite.png|{{Term|TMC|Blade Trap|link}}
File:Turrel(TMC).gif|[[Stone Statue|Turret]]
File:Turrel(TMC).gif|{{Term|TMC|Stone Statue|link|display=Turret}}
File:TMC Wall Master Sprite.png|[[Wallmaster]]
File:TMC Wall Master Sprite.png|{{Term|TMC|Wallmaster|link}}
File:MC Winder.png|[[Winder]]
File:MC Winder.png|{{Term|TMC|Winder|link}}
File:WispBlueSprite.gif|[[Wisp]]
File:WispBlueSprite.gif|{{Term|TMC|Wisp|link}}
File:Wizzrobe MC.gif|[[Wizzrobe]]
File:Wizzrobe MC.gif|{{Term|TMC|Wizzrobe|link}}
</gallery>
</gallery>


==Trivia==
==Trivia==
*Moblins and Keatons appear with different palettes in Dark Hyrule Castle, but although generally this implies a stronger or in some way different enemy, these are functionally identical to their counterparts found elsewhere in Hyrule, having the same amount of health, dealing the same amount of damage to Link, and exhibiting the same behaviors.
*{{Plural|TMC|Moblin|link}} and {{Plural|TMC|Keaton (Enemy)|link}} appear with different palettes in {{Term|TMC|Dark Hyrule Castle}}, but although generally this implies a stronger or in some way different enemy, these are functionally identical to their counterparts found elsewhere in {{Term|TMC|Hyrule|link}}, having the same amount of health, dealing the same amount of damage to {{Term|TMC|Link}}, and exhibiting the same behaviors.
*Unlike the other minibosses in the castle, and in {{TMC|-}} in general, the first Black Knight has the background music normally heard during fights with main bosses. It shares this trait with the [[Big Blue Chuchu]] in the [[Temple of Droplets]].
*Unlike the other {{Plural|TMC|Sub-Boss}} in the {{Term|TMC|Hyrule Castle|Castle}}, and in {{TMC|-}} in general, the first {{Term|TMC|Black Knight}} has the background music normally heard during fights with main {{Plural|TMC|Boss|link}}. It shares this trait with the {{Term|TMC|Big Blue Chuchu|link}} in the {{Term|TMC|Temple of Droplets|link}}.
*The dungeon's theme music is a remixed version of the Hyrule Castle theme from {{ALttP}}.
*The {{Term|TMC|Dungeon}}'s theme music is a remixed version of the {{Term|ALttP|Hyrule Castle}} theme from {{ALttP}}.


==Nomenclature==
==Nomenclature==
Line 90: Line 97:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:TMC Link Fighting Dark Nut Artwork 2.png|Link fighting the Black Knight in Dark Hyrule Castle
File:TMC Link Fighting Dark Nut Artwork 2.png|{{Term|TMC|Link}} fighting the {{Term|TMC|Black Knight}} in {{Term|TMC|Dark Hyrule Castle}}
</gallery>
</gallery>



Revision as of 21:42, 2 July 2019

Template:Dungeon Dark Hyrule Castle is the result of Vaati's power and is the sixth and final Dungeon in The Minish Cap.

Themes and Navigation

Link and Ezlo emerge from the Elemental Sanctuary after completing the Four Sword and inadvertently letting Vaati discover the location of the Light Force to discover that Hyrule Castle has been altered by Vaati's magic. Vaati changes the original Hyrule Castle, turning its inhabitants into stone and bringing in many of his fiercest monster minions. The initial portion of this Dungeon takes place in the Castle's basement, where Link must free the Castle's staff and King Daltus from Vaati's petrification spell with the power of the Four Sword. Once King Daltus has been freed, he gives Link a Key that allows Link to escape from the basement and take on the rest of the Castle, as well as allowing him to exit the Castle and prepare if desired. This is the final Dungeon of The Minish Cap, and as such has no direct in-game reward, although completing it initiates the ending, and visiting Biggoron after having completed the game at least once (there is an option to save after the end of the credits) allows Link to create the Mirror Shield.

Dark Hyrule Castle is among the larger Dungeons in the game, with several floors. It includes puzzles from every prior Dungeon, as well as some new varieties, such as sets of floor tiles that must each be stepped on exactly once. As many of the routes in the castle have been blocked off, progressing through the Dungeon requires flying around the outside of the Castle with Ezlo at some points. There are multiple mini-bosses. Early on, Link must fight a Red Darknut to proceed. Somewhat later, Link must fight a Black Knight, the strongest of all Darknuts, to open the way to the room containing the Big Key. The Big Key is located behind a block that must be pushed by four Link clones but is itself blocked by four key blocks. Each of the four Small Keys required is guarded by one or two Darknuts located in one of the Castle's four corner towers. These Darknuts appear after the Black Knight is defeated. For some reason, the symbol on the banners of Dark Hyrule Castle resembles the Sheikah Eye Symbol, though it is most likely a reference to Vaati, whose monstrous shape in this and other games has a single immense eye.

Once Link enters the central keep through the Big Key door, a countdown starts. As Vaati announces, Link must interrupt Vaati's extraction ceremony before a bell tolls three times, or Vaati will acquire the Light Force, Princess Zelda will die, and the game will end.[1] Along the way to Vaati, Link encounters a Ball and Chain Soldier, a group of ten Keaton (Enemy), and a group composed of two Red Darknuts and a second Black Knight. The first two tolls of the bell are scripted to occur as soon as Link passes through the doors following the first two challenges, but the third battle is in fact timed (although the game gives no indication that it is different from the others) and if Link takes too long fighting the Darknuts the bell will toll for a third time, resulting in a Game Over.

Once Link makes it to Vaati in time, Vaati calls on the incomplete power he has been able to extract from Princess Zelda thus far and the game's final battle commences.[2]

Minor Enemies and Traps

Trivia

  • Moblins and Keaton (Enemy) appear with different palettes in Dark Hyrule Castle, but although generally this implies a stronger or in some way different enemy, these are functionally identical to their counterparts found elsewhere in Hyrule, having the same amount of health, dealing the same amount of damage to Link, and exhibiting the same behaviors.
  • Unlike the other Sub-Bosses in the Hyrule Castle, and in The Minish Cap in general, the first Black Knight has the background music normally heard during fights with main Bosses. It shares this trait with the Big Blue Chuchu in the Temple of Droplets.
  • The Dungeon's theme music is a remixed version of the Hyrule Castle theme from A Link to the Past.

Nomenclature

Names in Other Regions
Language Name Meaning
Japan Japanese 闇ハイラル城 (Yami Hairaru-Jō) Dark Hyrule Castle
France FrenchEU Château des Ténèbres Castle of Darkness
Germany German Dunkles Schloss Hyrule Dark Hyrule Castle
Italy Italian Castello di Hyrule nelle tenebre Dark Hyrule Castle
Spain SpanishEU Castillo de Hyrule tenebroso Dark Hyrule Castle

Gallery

References

  1. "So, you've come to stop my little ceremony. Well, you're too late. A mere three more chimes of the bell will bring the ceremony to its end! And with the third toll of the bell, I will become like a god! And your precious Princess Zelda will be nothing more than cold, dead, stone." — Vaati (The Minish Cap)
  2. "I have not yet drained all of the light force housed in Princess Zelda. But what I have should suffice... I shall be transformed! Unstoppable! But let me first attend to the pesky worms who would trifle with me..." — Vaati (The Minish Cap)