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[[Category: Enemies in Freshly-Picked Tingle's Rosy Rupeeland]]
[[Category: Enemies in Freshly-Picked Tingle's Rosy Rupeeland]]
[[Category:Enemies in The Legend of Zelda: Spirit Tracks]]
[[Category:Enemies in The Legend of Zelda: Spirit Tracks]]
{{LttPEnemies}}

Revision as of 16:29, 14 March 2010

Rats are minor enemies. They relatively easy to defeat, and are found in many Zelda dungeons. They seem to have an affininity for Rupees, and are also possibly related to Real Bombchus.

Characteristics

A Rat from The Wind Waker caught running up a wall.
A Rat from The Wind Waker caught running up a wall.

Rats, as in real life, are shadow-dwelling creatures, preferring dank, dungeonous sewers, wall holes, and even dark rooms in comparison to light-filled areas. First appearing in A Link to the Past, these weak rodents have changed much over the course of the series, though only in behavior; in respect to their appearance, little has differed since their first iteration. Speaking of physicality, the only rats that do not cater to the A Link to the Past look are two variations seen in Twilight Princess, both of which have more feral appearances, however, the Shadow Vermin looks a bit more squid-like, a facet of their appearance that is most likely based in their exposure to Twilight. Rats, since the beginning, have been devious creatures, known to steal and drop Rupees while running about or upon defeat, carry Keys necessary to progress, and toss bombs at unsuspecting victims, the latter of which is most common in The Wind Waker, rightly called Bombchu and Real Bombchu in Majora's Mask.[1] Providing the rats with nutrition, such as All-Purpose Bait, will turn the Rats in The Wind Waker into benign creatures; they will politely share some of their wares with Link, whether it be a necessary key or some common pickup item like arrows or bombs. Otherwise, they will run into Link, spilling his wallet all over creation. However, this type of wholesome nutrition is not the case with the Rats from Twilight Princess, as they are usually found in cellars and in Arbiter's Grounds feeding off of skulls, a trait not familiar to the rats seen in previous titles.

Variations

Ghost-like Rats

File:Rat ww.png

The Arbiter's Grounds also acts as the home to yet another rat variant in Twilight Princess: zombie-like rodents known as Ghoul Rats. These ghostly rats cling onto Link and stunt his motility, and prevent him from jumping off of the edges of a platform. When they cling onto Link as a wolf, Midna will squirm around wildly. The ghoul rats can only be seen and destroyed when using Link's wolf senses. A spin attack can be used to remove them off of Link. Likewise in Spirit Tracks, a extra-terrestial rat form exists as well, but only at the game's finale, during the fight with Malladus. In Malladus' first phase, Chancellor Cole attacks Phantom Zelda with ghostly rats that tend to home in on her or circle around her. If one of these rats hits Zelda, Cole will take control of her, forcing Zelda to attack Link.

Rats of Freshly-Picked Tingle's Rosy Rupeeland

In the Zelda spin-off, Tingle's Rosy Rupeeland, Tingle will encounter three kinds of rats. At the Hometown Prairie and the Sunshine Seashore, the Green Rat and the Big Green Rat can be found. Once they are defeated, Tingle can receive the Bone. The Big Green Rat is aggressive, while the Green Rat is not. The Black Rat can be found in the Cape Treasure and the Pirate Hideaway. This is an aggressive animal and it won't yield an item once defeated.

Trivia

Gallery


Names in Other Regions
Language Name

Template:Enemies

References

  1. "These creatures attack spontaneously and attempt to steal Rupees. The ones that carry bombs around are apparently known as Bombchu." — Nintendo Gallery Figurine (The Wind Waker)

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