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Keese: Difference between revisions

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Terms, bit of rewriting.
m (Text replacement - "Keese SSword.png" to "SS Keese Render.png")
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|game= {{TLoZ}}<br>{{ALttP}}<br>{{LA}}<br>{{OoT}}<br>{{MM}}<br>{{OoS}}<br>{{OoA}}<br>{{FS}}<br>{{TWW}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{ST}}<br>{{SS}}<br>{{ALBW}}<br>{{TFH}}<br>{{BotW}}
|game= {{TLoZ}}<br>{{ALttP}}<br>{{LA}}<br>{{OoT}}<br>{{MM}}<br>{{OoS}}<br>{{OoA}}<br>{{FS}}<br>{{TWW}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{ST}}<br>{{SS}}<br>{{ALBW}}<br>{{TFH}}<br>{{BotW}}
|other= {{TFoE}}<br>{{TWoG}}<br>{{ZA}}<br>{{LCT}}<br>''{{Wp|Sonic Lost World}}''<br>{{MK8}}<br>{{NL}}<br>{{CoH}}
|other= {{TFoE}}<br>{{TWoG}}<br>{{ZA}}<br>{{LCT}}<br>''{{Wp|Sonic Lost World}}''<br>{{MK8}}<br>{{NL}}<br>{{CoH}}
|habitat= Caves<br>Dungeons
|habitat= [[Cave]]s<br>{{Plural|Series|Dungeon|link}}
|member=  
|member=  
|health= 1 {{Exp Game|BotW}}
|health= 1 {{Exp Game|BotW}}
|attack=  
|attack=  
|weapon= [[Sword]]<br>[[Bow]]<br>[[Boomerang]]<br>[[Hookshot]]
|weapon= {{Term|Series|Sword|link}}<br>{{Term|Series|Bow|link}}<br>{{Term|Series|Boomerang|link}}<br>{{Term|Series|Hookshot|link}}
|spoils=  
|spoils=  
|exp=
|exp=
|theme=  
|theme=  
}}
}}
{{Term/Store|Keese|Keese|Series, TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 187 {{Exp Game|TLoZ|ALttP|LA|OoT|MM|OoS|OoA|TWW|FS|FSA|TMC|TP|PH|ST|SS|ALBW|TFH}}}}</ref>{{Note|Keese are pluralized as "Keeses" in {{TLoZ}} manual and in {{TWW}}.<ref name="TLoZ Manual">{{Cite manual|quote= Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses.|game= TLoZ|page= 35}}</ref><ref>{{Cite|These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.|Figurine Description|TWWHD}}</ref> However, as the enemy's plural was officially stated as Keese in {{E}}, "Keeses" is not considered [[Guidelines:Canon|Canon]].}}They are bat-like creatures that inhabit dank, shadowy [[dungeon]]s or pitch-black [[cave]]s similarly to their real-life counterparts. Following their debut in {{TLoZ}}, they have since become a staple of ''The Legend of Zelda'' series and appear in the majority of games with the exception of {{TAoL}}, where Keese are absent and are instead replaced by the similar enemy [[Ache]].
{{Term/Store|Keese|Keese|Series, TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 187 {{Exp Game|TLoZ|ALttP|LA|OoT|MM|OoS|OoA|TWW|FS|FSA|TMC|TP|PH|ST|SS|ALBW|TFH}}}}</ref>{{Note|Keese are pluralized as "Keeses" in {{TLoZ}} manual and in {{TWW}}.<ref name="TLoZ Manual">{{Cite manual|quote= Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses.|game= TLoZ|page= 35}}</ref><ref>{{Cite|These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.|Figurine Description|TWWHD}}</ref> However, as the enemy's plural was officially stated as Keese in {{E}}, "Keeses" is not considered [[Guidelines:Canon|Canon]].}}


Keese often exist in clusters in places where they are found. These creatures fly around the screen erratically, not heading towards anything in particular, and stop to rest for a short amount of time on a neighboring wall or rock face. In some games such as {{ALttP}} and {{LA}}, Keese are easy to startle, and move about the screen only when [[Link]] is within close proximity, otherwise they remain still. Later games, such as {{TWW}} and {{TP}}, introduce Keese with a slightly more active attack strategy; these bats target Link, but will hover and pause above him before striking him, giving Link a chance to notice and defeat them before they seize the opportunity to cause injury.
{{OTOC}}
 
==Characteristics==
{{Plural|Series|Keese}} are bat-like creatures that inhabit {{Plural|Series|Dungeon|link}} and [[Cave]]s, similarly to their real-life counterparts. Following their debut in {{TLoZ}}, they have since become a staple of {{TLoZ|Series}} and have appeared in the majority of games with the exception of {{TAoL}}, where {{Plural|Series|Keese}} are absent and are instead replaced by the similar {{Plural|Series|Ache|link}}.


As small and commonplace creatures, Keese are weak enemies and can be dispelled with any variety of weaponry, from [[Sword]]s and [[Boomerang]]s to [[Arrow]]s and [[Bomb]]s. However, it is often recommended to use ranged weapons to annihilate these foes from a distance, especially in the 3D console games where the Keese may fly too high for other weapons to reach.
{{Plural|Series|Keese}} often exist in clusters in the places where they are found. They fly around the screen erratically, not heading towards anything in particular, and stop to rest for a short amount of time on a neighboring wall or rock face. In some games, such as {{ALttP}} and {{LA}}, {{Plural|Series|Keese}} move about the screen only when {{Term|Series|Link|link}} is within close proximity, otherwise they remain still. Later games, such as {{TWW}} and {{TP}}, introduce {{Plural|Series|Keese}} with a slightly more active attack strategy, targeting {{Term|Series|Link}}, but pausing above him before striking, providing an opportunity for him to strike.


Keese are known to inhabit various forms in adapting to their surrounding environment. Notable variants include [[Fire Keese]] and [[Ice Keese]], which are enveloped in fire and icy mist, respectively. Less common forms include the [[Keese Swarm]], [[Shadow Keese]], [[Thunder Keese]] and [[Dark Keese]]. [[Vire]]s, when defeated, will also split into a pair of Keese, which may or may not be fought.<ref name="TLoZ Manual"/>
As small and commonplace creatures, {{Plural|Series|Keese}} are relatively weak and can be dispatched with a variety of weaponry, from {{Plural|Series|Sword|link}} and {{Plural|Series|Boomerang|link}} to {{Plural|Series|Arrow|link}} and {{Plural|Series|Bomb|link}}.


{{OTOC}}
{{Plural|Series|Keese}} are known to inhabit various forms in adapting to their surrounding environment. Notable variants include {{Plural|Series|Fire Keese|link}} and {{Plural|Series|Ice Keese|link}}, which are enveloped in fiery and icy mist, respectively. Less common forms include {{Plural|Series|Keese Swarm|link}}, {{Plural|Series|Shadow Keese|link}}, {{Plural|Series|Thunder Keese|link}} and {{Plural|Series|Dark Keese|link}}. {{Plural|Series|Vire|link}}, when defeated, will also split into a pair of {{Plural|Series|Keese}}, which may or may not be fought.<ref name="TLoZ Manual"/>


==Characteristics==
==={{TLoZ|-}}===
==={{TLoZ|-}}===
{{TLoZManual|Vire & Keese|Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses. Keeses have little attacking power, but Vire is a little stronger.}}
{{TLoZManual|Vire & Keese|Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses. Keeses have little attacking power, but Vire is a little stronger.}}
Keese inhabit dungeons in {{TLoZ}}. They resemble blue bats, and commonly appear in small to medium-sized groups. Keese flutter through the room in a random path, stopping only periodically to rest. Keese are also the only enemies that are encountered in the game's side-scrolling chambers, where they can be found resting against the walls before taking flight. Keese can be defeated by any weapon in Link's arsenal, including the Sword, [[Bow]] and [[Candle]]. As they are very small enemies, the Boomerang will also kill them as opposed to stunning them. [[Vire]]s will split into two red Keese when defeated. These Keese are fought the same way as the common variety. Keese never drop any items when defeated.
{{Plural|TLoZ|Keese}} inhabit {{Plural|TLoZ|Dungeon|link}} in {{TLoZ}}. They resemble blue bats, and commonly appear in small to medium-sized groups. {{Plural|TLoZ|Keese}} flutter through rooms in a random path, stopping only periodically to rest. They are also the only enemies that are encountered in the game's side-scrolling chambers, where they can be found resting against the walls before taking flight. {{Plural|TLoZ|Keese}} can be defeated by any weapon in {{Term|TLoZ|Link|link}}'s arsenal, including the {{Term|TLoZ|Sword|link}}, {{Term|TLoZ|Bow|link}} and {{Term|TLoZ|Candle|link}}. As they are very small enemies, the {{Term|TLoZ|Boomerang|link}} will also defeat them as opposed to stunning them. {{Plural|TLoZ|Vire|link}} will split into two red {{Plural|TLoZ|Keese}} when defeated. These {{Plural|TLoZ|Keese}} are fought in the same manner as the common variety. {{Plural|TLoZ|Keese}} never drop any items when defeated.


==={{ALttP|-}}===
==={{ALttP|-}}===
[[File:Keese ALttP.gif|30px|left]]
[[File:Keese ALttP.gif|30px|left]]
In {{ALttP}}, Keese inhabit caves and tunnels in the [[Light World]] of [[Hyrule]]. Unlike their previous incarnation, Keese remain still along cave walls and crevices, but take flight when Link draws close. Keese in {{ALttP|-}} have a more direct flight pattern, soaring in a curving arc as opposed to random flight, before resting again on the next wall. They are also less commonly encountered in groups, but can still occasionally be found huddled together. Although while they may potentially catch Link by surprise, especially in pitch-dark caves, they are weak enemies and can be defeated by any means of attack. In {{ALttP&FS}}, Keese also appear as enemies in the [[Palace of the Four Sword]].
{{Plural|ALttP|Keese}} inhabit caves and tunnels in the {{Term|ALttP|Light World|link}} of {{Term|ALttP|Hyrule|link}} in {{ALttP}}. Unlike their previous incarnation, {{Plural|ALttP|Keese}} remain still along cave walls and crevices, but take flight when {{Term|ALttP|Link|link}} draws close. {{Plural|ALttP|Keese}} in {{ALttP|-}} have a more direct flight pattern than previous appearances, soaring in a curving arc as opposed to random flight, before resting again on the next wall. They are also encountered less frequently in groups, though they can still occasionally be found huddled together. They are weak enemies and can be defeated by any means of attack. In {{ALttP&FS}}, {{Plural|ALttP&FS|Keese}} also appear as enemies in the {{Term|ALttP&FS|Palace of the Four Sword|link}}.


The [[Dark World]] counterpart of the Keese is the [[Chasupa]], which behaves identically but is significantly stronger.
The {{Term|ALttP|Dark World|link}} counterparts of {{Plural|ALttP|Keese}} are {{Plural|ALttP|Chasupa|link}}, which behave identically but are significantly stronger.


==={{LA|-}}===
==={{LA|-}}===
In {{LA}}, Keese behave similarly to their {{ALttP|-}} incarnation; they remain still until Link approaches, when they take to the air and fly in a curving arc before briefly stopping to rest. They often appear in small groups in both caves and dungeons. They are much smaller than past appearances, making them harder to see. Their dark coloration also allows them to camouflage over bottomless pits, where they may ambush Link as he passes by. Keese are especially dangerous in these areas, as they may potentially push Link into a hole as they fly out. Despite this, Keese are still weak enemies and can be felled by any attack.
{{Plural|LANS|Keese}} often appear in small groups in [[Cave]]s and {{Plural|LANS|Dungeon|link}} in {{LA}}. They remain still until {{Term|LANS|Link|link}} approaches, whereupon they take to the air and fly in a curving arc before briefly stopping to rest. They are much smaller than past appearances, and their darker coloration provides camoflauge against pits and makes them difficult to see. Despite this, {{Plural|LANS|Keese}} are still weak enemies and can be defeated by any attack.


[[Battle Bat]]s are a similar kind of enemy that the [[Grim Creeper]] summons in his mini-boss battle, and are also referred to as Keese.<ref>{{Cite Book|quote=The Grim Creeper controls a flock of evil Battle Bats, known as Keese in some regions of Hyrule.|book=The Legend of Zelda: Link's Awakening Nintendo Player's Guide|publisher=Nintendo of America|page=75}}</ref> Vires will turn into a pair of Keese with skull faces when defeated, which will attempt to dive at Link before leaving.
{{Plural|LANS|Battle Bat|link}} are a similar enemy summoned by the {{Term|LANS|Grim Creeper|link}}, and are also referred to as {{Plural|LANS|Keese}}.<ref>{{Cite Book|quote=The Grim Creeper controls a flock of evil Battle Bats, known as Keese in some regions of Hyrule.|book=The Legend of Zelda: Link's Awakening Nintendo Player's Guide|publisher=Nintendo of America|page=75}}</ref> When {{Plural|LANS|Vire|link}} are defeated, they will turn into a pair of {{Plural|LANS|Keese}} with skull faces, attempting to dive at {{Term|LANS|Link}} before flying away.


==={{OoT|-}}===
==={{OoT|-}}===
{{Navi|Keese|'''Keese'''<br>When you get close to it, use Z Targeting. Even if it flies away, you can still target it.}}
{{Navi|Keese|'''Keese'''<br>When you get close to it, use Z Targeting. Even if it flies away, you can still target it.}}
In {{OoT}}, Keese are much more active than in previous games; most fly around the room without ever stopping to rest. They can occasionally be found huddled against walls, but take flight when disturbed. Keese are also much more aggressive, and will attempt to dive at Link whenever they spot him. Their attacks can be blocked by holding up the [[Shield]]. Keese can be defeated with any conventional weapon. However, due to the 3D environment and their high-altitude flight, Link may have to resort to using long-range weapons such as the [[Fairy Slingshot]], Boomerang, [[Fairy Bow]] or [[Hookshot]] to reach these enemies. Yet as many are constantly in flight, they can be difficult to aim at without [[Z-Target]]ing. Keese in {{OoT|-}} do not inhabit caves, and are instead only encountered in dungeons, especially within dark corridors.
{{Plural|OoT3D|Keese}} are much more active than their previous appearances in {{OoT}}; most fly around rooms without ever stopping to rest. They can occasionally be found huddled against walls, but take flight when disturbed. {{Plural|OoT3D|Keese}} are also much more aggressive, and will attempt to dive at {{Term|OoT3D|Link|link}} whenever they spot him. Their attacks can be blocked by holding up the {{Term|OoT3D|Shield|link}}. {{Plural|OoT3D|Keese}} can be defeated with any conventional weapon; however, due to the 3D environment and their high-altitude flight, {{Term|OoT3D|Link}} may have to resort to using ranged weapons such as the {{Term|OoT3D|Fairy Slingshot|link}}, {{Term|OoT3D|Boomerang|link}}, {{Term|OoT3D|Fairy Bow|link}} or {{Term|OoT3D|Hookshot|link}} to reach these enemies. Yet as many are constantly in flight, they can be difficult to aim at without {{Term|OoT3D|Targeting|link}}. {{Plural|OoT3D|Keese}} in {{OoT|-}} do not inhabit [[Cave]]s, and are instead only encountered in {{Plural|OoT3D|Dungeon|link}}, especially within dark corridors.


{{OoT|-}} also introduces two variations: [[Fire Keese]] and [[Ice Keese]]. They are Keese that are enveloped in fire and icy mist, respectively. In {{OoT|-}}, Fire and Ice Keese can revert into a normal Keese, and vice versa. Fire and Ice Keese can have their flames or mists extinguished by blocking their attacks with the Shield. Likewise, a Keese can become a Fire or Ice Keese again if they fly into fire or [[Blue Fire]], respectively.
{{OoT|-}} also introduces two variations: {{Plural|OoT3D|Fire Keese|link}} and {{Plural|OoT3D|Ice Keese|link}}. They are {{Plural|OoT3D|Keese}} that are enveloped in fiery and icy mist, respectively. {{Plural|OoT3D|Fire Keese|display=Fire}} and {{Plural|OoT3D|Ice Keese}} can transform into normal {{Plural|OoT3D|Keese}} and vice versa; they can have their flames or mists extinguished by blocking their attacks with the {{Term|OoT3D|Shield}}, while a standard {{Term|OoT3D|Keese}} can become a {{Term|OoT3D|Fire Keese|display=Fire}} or {{Term|OoT3D|Ice Keese}} if they fly into fire or {{Term|OoT3D|Blue Fire|link}}, respectively.


==={{MM|-}}===
==={{MM|-}}===
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----
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A '''Keese'''. Use L-Targeting when it gets close. Even if it flies off, I'll follow it for you. {{Exp Game|MM3D}}}}
A '''Keese'''. Use L-Targeting when it gets close. Even if it flies off, I'll follow it for you. {{Exp Game|MM3D}}}}
In {{MM}}, Keese appear identically as their {{OoT|-}} incarnations. They fly through the space they inhabit, and dive at Link whenever they spot him. Long-range weapons, such as the Boomerang, [[Hero's Bow]] and Hookshot, continue to be effective against them. They can be found only in a few areas, including [[Beneath the Well]] and the [[Stone Tower Temple]].
In {{MM}}, {{Plural|MM3D|Keese}} appear identically as their {{OoT|-}} incarnations in {{MM}}. They fly through the space they inhabit, and dive at {{Term|MM3D|Link|link}} whenever they spot him. Long-range weapons, such as the {{Term|MM3D|Boomerang|link}}, the {{Term|MM3D|Hero's Bow|link}}, and the {{Term|MM3D|Hookshot|link}}, are effective against them. They can only be found in a few areas, including {{Term|MM3D|Beneath the Well|link}} and the {{Term|MM3D|Stone Tower Temple|link}}.


Fire and Ice Keese reappear in {{MM|-}}, identically to those from {{OoT|-}}. {{MM|-}} also introduces a similar enemy called a [[Bad Bat]]. This enemy behaves similarly to Keese, but is much larger in size.
{{Plural|MM3D|Fire Keese|link|display=Fire}} and {{Plural|MM3D|Ice Keese|link}} reappear in {{MM|-}}, identically to those from {{OoT|-}}. {{MM|-}} also introduces similar enemies called {{Plural|MM3D|Bad Bat|link}}. These enemies behave similarly to {{Plural|MM3D|Keese}}, but are much larger in size.


==={{OoS|-}}===
==={{OoS|-}}===
In {{OoS}}, Keese closely resemble their {{LA|-}} incarnation, appearing as small, dark-colored bats. They inhabit caverns and dungeons in large groups. Keese are easily disturbed, and will fly sporadically around their space. Like those of {{LA|-}}, their small size and dark coloration can make them difficult to see, especially over dark pits or against the walls of side-scrolling areas. They can be defeated by any means of attack.
{{Plural|OoS|Keese}} closely resemble their {{LA|-}} incarnation in {{OoS}}, appearing as small, dark-colored bats. They inhabit caverns and {{Plural|OoS|Dungeon|link}} in large groups. {{Plural|OoS|Keese}} are easily disturbed, and will fly sporadically around their space. Like those from {{LA|-}}, their small size and dark coloration can make them difficult to see, especially over dark pits or against the walls of side-scrolling areas. They can be defeated by any means of attack.


Fire Keese also appear in {{OoS|-}}. Fire Keese whose flames have been extinguished will revert back into ordinary Keese, but retain their original flight pattern and can fly through fire to turn back into a Fire Keese.
{{Plural|OoS|Fire Keese|link}} also appear in {{OoS|-}}. {{Plural|OoS|Fire Keese}} whose flames have been extinguished will revert back into ordinary {{Plural|OoS|Keese}}, though they retain their original flight pattern and can fly through fire to turn back into {{Plural|OoS|Fire Keese}}.


Vire will turn into a pair of Keese with skull faces when it is defeated.
{{Term|OoS|Vire|link}} will turn into a pair of {{Plural|OoS|Keese}} with skull faces when it is defeated.


==={{OoA|-}}===
==={{OoA|-}}===
In {{OoA}}, Keese closely resemble their {{LA|-}} incarnation, appearing as small, dark-colored bats. They inhabit caverns and dungeons in large groups. Keese are easily disturbed, and will fly sporadically around their space. Like those of {{LA|-}}, their small size and dark coloration can make them difficult to see, especially over dark pits or against the walls of side-scrolling areas. They can be defeated by any means of attack.
{{Plural|OoA|Keese}} closely resemble their {{LA|-}} incarnation in {{OoA}}, appearing as small, dark-colored bats. They inhabit caverns and {{Plural|OoA|Dungeon|link}} in large groups. {{Plural|OoA|Keese}} are easily disturbed, and will fly sporadically around their space. Like those from {{LA|-}}, their small size and dark coloration can make them difficult to see, especially over dark pits or against the walls of side-scrolling areas. They can be defeated by any means of attack.


Fire Keese also appear in {{OoA|-}}. Fire Keese whose flames have been extinguished will revert back into ordinary Keese, but retain their original flight pattern and can fly through fire to turn back into a Fire Keese.
{{Plural|OoA|Fire Keese|link}} also appear in {{OoA|-}}. {{Plural|OoA|Fire Keese}} whose flames have been extinguished will revert back into ordinary {{Plural|OoA|Keese}}, though they retain their original flight pattern and can fly through fire to turn back into {{Plural|OoA|Fire Keese}}.


Vire will turn into a pair of Keese with skull faces when it is defeated.
{{Term|OoA|Vire|link}} will turn into a pair of {{Plural|OoA|Keese}} with skull faces when it is defeated.


==={{FS|-}}===
==={{FS|-}}===
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{{Figurine|TWW|Keese & Fire Keese}}
{{Figurine|TWW|Keese & Fire Keese}}
{{Tingle|Keese|It's a '''Keese'''!  Fighting them would be simple if you could attack them all at once!}}
{{Tingle|Keese|It's a '''Keese'''!  Fighting them would be simple if you could attack them all at once!}}
In {{TWW}}, Keese appear similarly to their {{OoT|-}} and {{MM|-}} incarnations, being much more active and constantly flying around the areas they inhabit. Keese will fly over to Link when they notice him, but differ as they have a slightly different attack strategy in that they will flutter in pause just before striking him. However, this is actually to Link's advantage, as it gives him time to notice them and strike before they can. Any conventional weapon is effective against them, the Sword being the most effective when they fly up to him. Long-ranged weapons, such as the Boomerang, Hero's Bow and Hookshot, can still be used to snipe them from afar. Keese most often appear in groups and are usually found within caves and dungeons.
{{Plural|TWWHD|Keese}} appear in [[Cave]]s and {{Plural|TWWHD|Dungeon|link}} in {{TWW}}. They constantly fly around the areas they inhabit, and will fly over to {{Term|TWWHD|Link|link}} when they notice him. Their attack strategy differs slightly from previous appearances, and they will pause just before striking {{Term|TWWHD|Link}}. Any conventional weapons are effective against them, with long-ranged weapons, such as the {{Term|TWWHD|Boomerang|link}}, the {{Term|TWWHD|Hero's Bow|link}}, and the {{Term|TWWHD|Hookshot|link}}, necessary to engage them from a distance.


Fire Keese also appear in {{TWW|-}}. They can be turned into normal Keese by blowing out their flames with the [[Deku Leaf]].
{{Plural|TWWHD|Fire Keese|link}} also appear in {{TWW|-}}. They can be turned into normal {{Plural|TWWHD|Keese}} by blowing out their flames with the {{Term|TWWHD|Deku Leaf|link}}.


==={{FSA|-}}===
==={{FSA|-}}===
Keese in {{FSA}} are based on those from {{ALttP|-}}. They initially sit still, but fly in a curving path as they are approached by the [[Links]]. They can be found inside caverns and dungeons. Unusually for their kind, Keese in {{FSA|-}} often appear alone or secluded from one another. Coupled with their slow speed, Keese are easy to defeat and can be felled with just the basic Sword.
{{Plural|FSA|Keese}} in {{FSA}} are based on those from {{ALttP|-}}. They initially sit still, but fly in a curving path as they are approached by the {{Plural|FSA|Link|link}}. They can be found inside caverns and {{Plural|FSA|Dungeon|link}}. Unlike other appearances, {{Plural|FSA|Keese}} in {{FSA|-}} often appear alone or secluded from one another. They can be defeated with a single strike from the {{Term|FSA|Sword|link}}.


{{FSA|-}} also introduces a variant called a [[Keese Swarm]]. This version surrounds the Links in a trail of copies, and can only be defeated by striking the Swarm's red Keese.
{{FSA|-}} also introduces a variant called a {{Term|FSA|Keese Swarm|link}}. These enemies surround the {{Plural|FSA|Link}} in a trail of copies, and can only be defeated by striking the {{Term|FSA|Keese Swarm|display=Swarm}}'s red {{Term|FSA|Keese}}.


==={{TMC|-}}===
==={{TMC|-}}===
{{Figurine|TMC|Keese}}
{{Figurine|TMC|Keese}}
In {{TMC}}, Keese appear and behave similarly to those from the ''Oracle'' games. They are small enemies that are easily disturbed and flap about the room in an unpredictable pattern, stopping only periodically to rest. While they have no way to camouflage themselves as before, a large cluster of them can potentially crowd the space around them. They inhabit caves and dungeons. Any conventional weapon can defeat them.
{{Plural|TMC|Keese}} in {{TMC}} appear and behave similarly to those from {{OoS}} and {{OoA}}. They are small enemies that are easily disturbed and flap about rooms in an unpredictable pattern, stopping only periodically to rest. Unlike other appearances, they have no way to camouflage themselves, and they inhabit [[Cave]]s and {{Plural|TMC|Dungeon|link}} across {{Term|TMC|Hyrule|link}}. Any conventional weapon can defeat them.


==={{TP|-}}===
==={{TP|-}}===
In {{TP}}, Keese more closely resemble real-world bats, but with ghastly features and tattered wings, as well as the addition of a curved hook on their tails. These enemies are constantly in flight as they patrol the space they occupy. Similarly to those of {{TWW|-}}, Keese fly at Link and pause before striking, giving him ample time to notice them and attack before they have the opportunity to. As small and lightweight enemies, any weapon in Link's arsenal is able to defeat them.
{{Plural|TPHD|Keese}} in {{TP}} more closely resemble real-world bats, but with ghastly features and tattered wings, as well as the addition of a curved hook on their tails. These enemies are constantly in flight as they patrol the space they occupy. Similarly to those of {{TWW|-}}, {{Plural|TPHD|Keese}} fly at {{Term|TPHD|Link|link}} and pause before striking, giving him an opportunity to attack before they do. As small and lightweight enemies, any weapon in {{Term|TPHD|Link}}'s arsenal is able to defeat them.


Fire and Ice Keese reappear in {{TP|-}}. The [[Gale Boomerang]] can be used to extinguish their flames and icy mist, turning them back into normal Keese. [[Shadow Keese]] are a [[Twilight]] version that only appear in the [[Twilight Realm]].
{{Plural|TPHD|Fire Keese|link|display=Fire}} and {{Plural|TPHD|Ice Keese|link}} reappear in {{TP|-}}. The {{Term|TPHD|Gale Boomerang|link}} can be used to extinguish their flames and icy mist, turning them back into normal {{Plural|TPHD|Keese}}. {{Plural|TPHD|Shadow Keese|link}} are a {{Term|TPHD|Twilight|link}} version that only appear in the {{Term|TPHD|Twilight Realm|link}}.


==={{PH|-}}===
==={{PH|-}}===
In {{PH}}, Keese are common enemies that inhabit caves and dungeons. Closer to their 3D console appearances, they are constantly in flight and fly in circular, random motions, and often appear in small groups. These enemies can be easily defeated merely by striking them with the Sword, though many other weapons are also quite effective on them.
{{Plural|PH|Keese}} in {{PH}} are common enemies that inhabit [[Cave]]s and {{Plural|PH|Dungeon|link}}. Closer to their 3D console appearances, they are constantly in flight and fly in circular, random motions, and often appear in small groups. These enemies can be easily defeated merely by striking them with the {{Term|PH|Sword|link}}, though many other weapons are also effective at dispatching them.


Fire and Ice Keese reappear in {{PH|-}}.
{{Plural|PH|Fire Keese|link|display=Fire}} and {{Plural|PH|Ice Keese|link}} reappear in {{PH|-}}.


==={{ST|-}}===
==={{ST|-}}===
In {{ST}}, Keese are common enemies that inhabit caves and dungeons. Closer to their 3D console appearances, they are constantly in flight and fly in circular, random motions, and often appear in small groups. These enemies can be easily defeated merely by striking them with the Sword, though many other weapons are also quite effective on them.
{{Plural|ST|Keese}} in {{ST}} are common enemies that inhabit [[Cave]]s and {{Plural|ST|Dungeon|link}}. Closer to their 3D console appearances, they are constantly in flight and fly in circular, random motions, and often appear in small groups. These enemies can be easily defeated merely by striking them with the {{Term|ST|Sword|link}}, though many other weapons are also effective at dispatching them.


Fire and Ice Keese reappear in {{ST|-}}. The [[Whirlwind]] can be used to blow away their flames and mist, turning them into regular Keese.
{{Plural|ST|Fire Keese|link|display=Fire}} and {{Plural|ST|Ice Keese|link}} reappear in {{ST|-}}. The {{Term|ST|Whirlwind|link}} can be used to blow away their flames and mist, turning them into regular {{Plural|ST|Keese}}.


==={{SS|-}}===
==={{SS|-}}===
{{Fi|Keese|Found in many locations, these winged monsters are attracted to dark places, such as caves.  
{{Fi|Keese|Found in many locations, these winged monsters are attracted to dark places, such as caves.  
They often gather in colonies, are active at night, and sleep in the day. Those who come too close and awaken them often fall victim to attack.}}
They often gather in colonies, are active at night, and sleep in the day. Those who come too close and awaken them often fall victim to attack.}}
Keese in {{SS}} patrol the areas they reside in while in flight high above. When they notice Link, they fly down to his level, searching for the right opportunity to attack. Their distinctive yellow eyes will glow red just before they strike. However, since they give Link ample time to react, they can easily be struck with the Sword long before they have time to attack. Keese can also be shot down from the sky using long-range weapons such as the Slingshot, [[Beetle (Item)|Beetle]] and Bow.
{{Plural|SS|Keese}} in {{SS}} patrol the areas they reside in while in flight high above. When they notice {{Term|SS|Link|link}}, they fly down to his level, and pause before attacking. Their distinctive yellow eyes will glow red just before they strike. {{Plural|SS|Keese}} can defeated with simple {{Term|SS|Sword|link}} strikes, as well as shot down from the sky using long-range weapons such as the {{Term|SS|Slingshot|link}}, {{Term|SS|Beetle|link}} and {{Term|SS|Bow|link}}.


{{SS|-}} also features several other variations of Keese, including Fire Keese and two new forms: [[Thunder Keese]] and [[Dark Keese]]. The Thunder Keese are an electrified variant, whereas Dark Keese are a skeletal Keese that are able to [[Curse]] Link.
{{SS|-}} also features several other variations of {{Plural|SS|Keese}}, including {{Plural|SS|Fire Keese|link}} and two new forms: {{Plural|SS|Thunder Keese|link}} and {{Plural|SS|Dark Keese|link}}. {{Plural|SS|Thunder Keese}} are an electrified variant, whereas {{Plural|SS|Dark Keese}} are a skeletal variant that are able to {{Term|SS|Curse|link}} {{Term|SS|Link|link}}.


==={{ALBW|-}}===
==={{ALBW|-}}===
Keese in {{ALBW}} are closely based on their {{ALttP|-}} incarnation. They sit quietly in solitude, taking to the air only when approached. Keese will generally make for Link's direction as they fly. As before, any conventional weapon is able to dispel or otherwise stun them. If left alone, they will return to their post.
{{Plural|ALBW|Keese}} in {{ALBW}} are closely based on their {{ALttP|-}} incarnation. They sit quietly, taking to the air only when approached. {{Plural|ALBW|Keese}} will generally make for {{Term|ALBW|Link|link}}'s direction as they fly. As before, any conventional weapon is able to dispel or otherwise stun them. If left alone, they will return to their original positions.


==={{TFH|-}}===
==={{TFH|-}}===
In {{TFH}}, Keese behave similarly to their 3D console appearances. They patrol their territory in a short, circular path, yet when they spot one of the Links, they will back away before swiftly diving at them in attack. They can be defeated or stunned by any weapons in the Links' possession.
{{Plural|TFH|Keese}} in {{TFH}} behave similarly to their 3D console appearances. They patrol their territory in short, circular paths, yet when they spot one of the {{Plural|TFH|Link|link}}, they will back away before swiftly diving at them to attack. They can be defeated or stunned by any weapons in the {{Plural|TFH|Link}}' possession.


Fire and Ice Keese both appear in {{TFH|-}}. It is possible to use the [[Gust Jar]] to turn them into regular Keese.
{{Plural|TFH|Fire Keese|link|display=Fire}} and {{Plural|TFH|Ice Keese|link}} both appear in {{TFH|-}}. It is possible to use the {{Term|TFH|Gust Jar|link}} to turn them into regular {{Plural|TFH|Keese}}.


==={{BotW|-}}===
==={{BotW|-}}===
{{Compendium/Extract|Keese}}
{{Compendium/Extract|Keese}}
Keese are slated to appear in {{BotW}}. They appear profoundly different, as they have a single, glowing eye. They can potentially drop [[Keese Eyeball]]s or [[Keese Wing]]s when defeated. Keese are found during nighttime, and sometimes on the roofs of caves. They will often attack in swarms.
{{Plural|BotW|Keese}} appear in {{BotW}} as profoundly different than previous appearances, with a single, glowing eye. They can potentially drop {{Plural|BotW|Keese Eyeball|link}} or {{Plural|BotW|Keese Wing|link}} when defeated. {{Plural|BotW|Keese}} are found during nighttime, and sometimes on the roofs of [[Cave]]s. They will often attack in swarms.


Fire and Ice Keese also reappear in {{BotW|-}}. A similar variant to Thunder Keese appear known as Electric Keese. These drop [[Fire Keese Wing]]s, [[Ice Keese Wing]]s, and [[Electric Keese Wing]]s, respectively, as well as Keese Eyeballs.
{{Plural|BotW|Fire Keese|link|display=Fire}} and {{Plural|BotW|Ice Keese|link}} also reappear in {{BotW|-}}. A similar variant to {{Plural|Series|Thunder Keese|link}} known as {{Plural|BotW|Electric Keese|link}} also appear. These drop {{Plural|BotW|Fire Keese Wing|link}}, {{Plural|BotW|Ice Keese Wing|link}}, and {{Plural|BotW|Electric Keese Wing|link}}, respectively, as well as {{Plural|BotW|Keese Eyeball}}.


When blown away using a [[Korok Leaf]], Keese will momentarily fall on the ground before they start flying again.
When blown away using a {{Term|BotW|Korok Leaf|link}}, {{Plural|BotW|Keese}} will momentarily fall to the ground before they start flying again.


==Other Appearances==
==Other Appearances==
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==={{TLoZ|-}} Game Watch===
==={{TLoZ|-}} Game Watch===
[[File:Bat GW.png|right]]
[[File:Bat GW.png|right]]
In {{TLoZGW}}, Keese are referred to as '''Bats'''.<ref>{{Cite manual|quote= Link is attacked by crushing Iron Balls, {{typo|Ferocious|ferocious}} bats, and a fire breathing {{typo|Dragons|Dragon}} |game= The Legend of Zelda Game Watch}}</ref> They can only be defeated with the Sword. They appear from the second dungeon onward, and only once all of the [[Iron Ball]]s have been defeated. Once all of the Bats in a room are defeated, a [[Key]] appears which Link can use to proceed to the next room.
In {{TLoZGW}}, {{Plural|Series|Keese}} are referred to as '''Bats'''.<ref>{{Cite manual|quote= Link is attacked by crushing Iron Balls, {{typo|Ferocious|ferocious}} bats, and a fire breathing {{typo|Dragons|Dragon}} |game= The Legend of Zelda Game Watch}}</ref> They can only be defeated with the {{Term|TLoZGW|Sword|link}}. They appear from the second {{Term|TLoZGW|Dungeon|link}} onward, and only once all of the {{Plural|TLoZGW|Iron Ball|link}} have been defeated. Once all of the Bats in a room are defeated, a {{Term|TLoZGW|Key|link}} appears, which {{Term|TLoZGW|Link|link}} can use to proceed to the next room.


==={{NL|-}}===
==={{NL|-}}===
{{Monita|Keese|Keese are bat-like monsters usually found in dark places. They ram you if you get close and then fly out of reach when you finally manage to draw your sword. How rude!}}
{{Monita|Keese|Keese are bat-like monsters usually found in dark places. They ram you if you get close and then fly out of reach when you finally manage to draw your sword. How rude!}}
Keese appear in {{BQ}} in {{NL}}. They appear in later stages within caves and dungeons, usually in large swarms on the ceiling. When the player draws near, they drop down and fly directly at them, one by one, and must be defended against or defeated before they strike. After attacking, they will pass by and not strike again. They are also summoned by [[Wizzrobe]]s when playing as an Archer, appearing as pairs or in groups of three. They are best shot down with charged shots as they appear.
{{Plural|NL|Keese}} appear in {{BQ}} in {{NL}}. They appear in later stages within caves and dungeons, usually in large swarms on the ceiling. When the player draws near, they drop down and fly directly at them, one by one, and must be defended against or defeated before they strike. After attacking, they will pass by and not strike again. They are also summoned by {{Plural|NL|Wizzrobe|link}} when playing as an Archer, appearing as pairs or in groups of three. They are best shot down with charged shots as they appear.


Keese also appear as one of the 200 Prizes that can be won using the Coins in the main Plaza. Upon touching the Keese Prize in the Plaza, the Keese will become animated temporarily and [[Monita]] will comment on it.
{{Plural|NL|Keese}} also appear as one of the 200 Prizes that can be won using the Coins in the main Plaza. Upon touching the Keese Prize in the Plaza, the {{Plural|NL|Keese}} will become animated temporarily and {{Term|NL|Monita|link}} will comment on it.


===''Sonic Lost World''===
===''Sonic Lost World''===
Keese appear as enemies in [[The Legend of Zelda Zone|''The Legend of Zelda'' Zone]] from ''{{Wp|Sonic Lost World}}'', using their design from {{SS|-}}. They behave exactly like the Batbrain enemies from the main game.
{{Plural|Series|Keese}} appear as enemies in [[The Legend of Zelda Zone|''The Legend of Zelda'' Zone]] from ''{{Wp|Sonic Lost World}}'', using their design from {{SS|-}}. They behave identically to the Batbrain enemies from the main game.
{{Noncanon|End}}
{{Noncanon|End}}


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==See Also==
==See Also==
* [[Ache]]
*{{Term|Series|Ache|link}}
* [[Acheman]]
*{{Term|Series|Acheman|link}}
* [[Bad Bat]]
*{{Term|Series|Bad Bat|link}}
* [[Chasupa]]
*{{Term|Series|Chasupa|link}}
* [[Dark Keese]]
*{{Term|Series|Dark Keese|link}}
* {{Term|Series|Electric Keese|link}}
*{{Term|Series|Electric Keese|link}}
* [[Fire Keese]]
*{{Term|Series|Fire Keese|link}}
* [[Ice Keese]]
*{{Term|Series|Ice Keese|link}}
* [[Keese Swarm]]
*{{Term|Series|Keese Swarm|link}}
* [[Shadow Keese]]
*{{Term|Series|Shadow Keese|link}}
* [[Vire]]
*{{Term|Series|Vire|link}}


{{Notes}}
{{Notes}}
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{{BatEnemy}}
{{BatEnemy}}
{{EyeEnemy}}
{{EyeEnemy}}
[[Category:Enemies in The Legend of Zelda]]
{{Categories
[[Category:Enemies in A Link to the Past]]
|enemies= TLoZ, ALttP, LA, LADX, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, FSA, TMC, TP, TPHD, PH, ST, SS, ALBW, TFH, BotW, TLoZGW, TFoE, TWoG, ZA, BSTLoZ, AST, CoH
[[Category:Enemies in A Link to the Past & Four Swords]]
}}
[[Category:Enemies in Link's Awakening]]
[[Category:Enemies in Link's Awakening DX]]
[[Category:Enemies in Ocarina of Time]]
[[Category:Enemies in Ocarina of Time 3D]]
[[Category:Enemies in Majora's Mask]]
[[Category:Enemies in Majora's Mask 3D]]
[[Category:Enemies in Oracle of Seasons]]
[[Category:Enemies in Oracle of Ages]]
[[Category:Enemies in Four Swords]]
[[Category:Enemies in The Wind Waker]]
[[Category:Enemies in The Wind Waker HD]]
[[Category:Enemies in Four Swords Adventures]]
[[Category:Enemies in The Minish Cap]]
[[Category:Enemies in Twilight Princess]]
[[Category:Enemies in Twilight Princess HD]]
[[Category:Enemies in Phantom Hourglass]]
[[Category:Enemies in Spirit Tracks]]
[[Category:Enemies in Skyward Sword]]
[[Category:Enemies in A Link Between Worlds]]
[[Category:Enemies in Tri Force Heroes]]
[[Category:Enemies in Breath of the Wild]]
[[Category:Enemies in The Legend of Zelda Game Watch]]
[[Category:Enemies in The Faces of Evil]]
[[Category:Enemies in The Wand of Gamelon]]
[[Category:Enemies in Zelda's Adventure]]
[[Category:Enemies in BS The Legend of Zelda]]
[[Category:Enemies in Ancient Stone Tablets]]
[[Category:Enemies in Cadence of Hyrule]]
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