Ocarina: Difference between revisions

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m (Text replacement - "Ocarina LA.png" to "LA Ocarina Artwork 2.png")
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{{Item
{{Item
|name= Ocarina
|name= Ocarina
|image=  
|image= {{Media
{{Media
|Artwork ALttP= File:Flute ALttP.png
  |Artwork LA= File:LA Ocarina Red Artwork.png
  |Artwork LA= File:LA Ocarina Red Artwork.png
|Sprite ALttP= File:Flute Sprite.png
  |Sprite LADX= File:LADX Ocarina Sprite.png
  |Sprite LADX= File:LADX Ocarina Sprite.png
}}
}}
|caption=  
|caption=  
|game= {{LA}}
|pronunciation=
|other= {{BSTLoZ}}<br>{{HW}}
|plural=
|type=
|game= {{ALttP}}<br>{{LA}}
|other= {{BSTLoZ}}<br>{{AST}}<br>{{HW}}
|cost=  
|cost=  
|location= [[Dream Shrine]]
|value=
|uses= Playing songs
|location= [[Haunted Grove]] {{Exp Game|ALttP}}<br>[[Dream Shrine]] {{Exp Game|LA}}<br>[[Level-4 (BS The Legend of Zelda)|Level-4]] {{Exp Game|BSTLoZ}}<br>[[Faron Woods (Hyrule Warriors)|Faron Woods]] {{Exp Game|HWL}}
|comp= [[Flute]]
|uses=  
|strength=
|durability=
|comp= [[Bone Ocarina]]<br>[[Fairy Ocarina]]<br>[[Ocarina of Time (Item)|Ocarina of Time]]<br>[[Ocarina of Wind]]<br>[[Whistle]]
|sample=
|theme music=
}}
}}
'''Ocarinas''' are recurring items in {{TLoZ|Series}}.<ref>{{Cite book|quote= |book= E|publisher= |page= 133{{Exp Game|LA}}}}</ref>
'''Ocarinas''',{{Exp Game|LA|BSTLoZ|HW}}<ref name="Encyclopedia">{{Cite Book|quote= |book= E |publisher= |page= 133 {{Exp Game|ALttP|LA}}}}</ref>{{Fact}} also known as '''Flutes''',{{Exp Game|ALttP}}<ref name="Encyclopedia"/> are recurring items in {{TLoZ|Series}}.


==Location and Uses==
==Location and Uses==
==={{ALttP|-}}===
The Flute once belonged to the [[Flute Boy#A Link to the Past|Flute Boy]] in {{ALttP}}. The Flute Boy set out in search of the [[Triforce|Golden Power]] and never returned. When Link talks to the boy in the [[Dark World]], he gives the young hero a [[Shovel]] and asks him to find his Flute. Link finds this instrument buried in the [[Haunted Grove]] in the [[Light World]]. He then plays the Flute one last time for the boy, who is soothed by the music and is then turned into a [[Tree]].
When Link brings the Flute to the [[Man in Tavern]], the Man understands what has happened to his son and asks Link to keep it. He then tells Link to play the Flute in front of the [[Weathercock]] in the center of [[Kakariko Village#A Link to the Past|Kakariko Village]]. Soon after Link complies with his request, the [[Flute Boy's Bird]] breaks out of the Weathercock and flies off. Whenever Link plays the Flute in the Light World from that point forward, the pet [[Bird]] can transport him to one of eight locations. The Flute is necessary in reaching the sixth Dark World dungeon, the [[Misery Mire (A Link to the Past)|Misery Mire]].
While the Flute Boy's Bird does not appear when playing the Flute in the [[Dark World]], somehow it appears in it when Link plays the Flute after defeating [[Agahnim]] on the top of [[Ganon's Tower (A Link to the Past)|Ganon's Tower]].
====Warp Locations====
#[[Death Mountain#A Link to the Past|Death Mountain]]
#[[Witch's Hut#A Link to the Past|Witch's Hut]]
#Kakariko Village
#[[Link's House#A Link to the Past|Link's House]]
#South of the [[Eastern Palace (A Link to the Past)|Eastern Palace]]
#[[Desert of Mystery]]
#[[Great Swamp]]
#[[Lake Hylia#A Link to the Past|Lake Hylia]]
#East of Death Mountain ([[Game Boy Advance]] version only)
==={{LA|-}}===
==={{LA|-}}===
[[File:LADX Ocarina Sprite.png|left]]
The Ocarina can be found in the [[Dream Shrine]] in {{LA}}, which can only be completed if [[Link]] has the [[Power Bracelet]] and the [[Pegasus Boots]]. The Ocarina can be used to play "[[Manbo's Mambo]]", "[[Frog's Song of Soul]]", and the "[[Ballad of the Wind Fish]]".
In {{LA}}, the Ocarina can be found in the [[Dream Shrine]], which can only be completed if [[Link]] has the [[Power Bracelet]] and the [[Pegasus Boots]]. The Ocarina can be used to play "[[Manbo's Mambo]]", "[[Frog's Song of Soul]]", and the "[[Ballad of the Wind Fish]]".
 
The [[Grim Creeper]], mini-boss of the [[Eagle's Tower]], the [[Grim Creeper]], uses an Ocarina to call six [[Big Keese]] to aid him.


==Other Appearances==
==Other Appearances==
{{Ambig|Start}}
{{Ambig|Start}}
==={{BSTLoZ|-}}===
==={{BSTLoZ|-}}===
In {{BSTLoZ}}, the Ocarina can be found in [[Level-4 (BS The Legend of Zelda)|Level-4]]. It can be used to [[Warping|warp]] to other Dungeons. When the Ocarina is played on a pad near the eastern shore, [[Level-6 (BS The Legend of Zelda)|Level-6]] will appear.
The Ocarina can be found in [[Level-4 (BS The Legend of Zelda)|Level-4]] in {{BSTLoZ}}. It can be used to [[Warping|Warp]] to other Dungeons. When the Ocarina is played on a pad near the eastern shore, [[Level-6 (BS The Legend of Zelda)|Level-6]] will appear.
 
==={{AST|-}}===
{{Sectstub}}
 
{{Ambig|End}}
{{Ambig|End}}
{{Noncanon|Start}}
{{Noncanon|Start}}
==={{HW|-}}===
==={{HW|-}}===
In {{HW|L}} and {{HW|DE}}, a golden Ocarina can be obtained from a [[Treasure Chest]] in the middle of the [[Deku Tree]] [[Keep]] during the [[Legend Mode]] Scenario, "[[The Sorceress of the Woods]]". The Ocarina allows Warriors to warp to any active [[Owl Statue]]s in a Stage.<ref>{{Cite|Use the ocarina to warp to active {{Color|HW Green|owl statues}}. To activate an owl statue, approach the statue and press the button displayed on the screen.|Ocarina Tutorial|HWL}}</ref> When the Ocarina is used, the Warrior plays the "[[Ballad of Gales]]" to summon a cyclone that warps them to the selected Owl Statue.
[[File:HWS Ocarina Adventure Mode Icon.png|left|50px]]
[[File:HWS Ocarina Adventure Mode Icon.png|left|50px]]
In {{HW}}, the Ocarina is also a class of Weapon used by [[Skull Kid]]. It is associated with [[Element (Hyrule Warriors)|Darkness]]. Skull Kid plays the Ocarina to coordinate attacks between [[Tatl]], [[Tael]], and himself. He can transform it into a trumpet to summon and control [[Puppet]]s from {{TP}} to attack on his behalf.
The Ocarina is a class of Weapon used by the [[Skull Kid]] in {{HW}}. It is associated with [[Element (Hyrule Warriors)|Darkness]]. Skull Kid plays the Ocarina to coordinate attacks between [[Tatl]], [[Tael]], and himself. He can transform it into a trumpet to summon and control [[Puppet]]s from {{TP}} to attack on his behalf.
 
In {{HW|L}}, a golden Ocarina can be obtained from a [[Treasure Chest]] in the middle of the [[Deku Tree]] [[Keep]] during the [[Legend Mode]] [[Scenario]], "[[The Sorceress of the Woods]]". The Ocarina allows Warriors to warp to any active [[Owl Statue]]s in a Stage.<ref>{{Cite|Use the ocarina to warp to active {{Color|HW Green|owl statues}}. To activate an owl statue, approach the statue and press the button displayed on the screen.|Ocarina Tutorial|HWL}}</ref> When the Ocarina is used, the Warrior plays the "[[Ballad of Gales]]" to summon a cyclone that warps them to the selected Owl Statue.


====Variations====
====Variations====
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==Nomenclature==
==Nomenclature==
Ocarina means "little goose" in Italian.
''Ocarina'' means "little goose" in Italian.
 
{{Names
{{Names
|align= left
|align= left
|enBr=  
|enBr=  
|enBrM=  
|enBrM=  
|ja=  
|ja= {{Romanize|オカリナ|Okarina}} {{Exp Game|ALttP}}
|jaM=  
|jaM= Ocarina
|zhS=  
|zhS=  
|zhSM=  
|zhSM=  
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|frC=  
|frC=  
|frCM=  
|frCM=  
|frF=  
|frF= Flûte
|frFM=  
|frFM=  
|de= {{De|Okarina}}
|de= {{De|Okarina}}
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File:LA Ocarina Artwork.png|Ocarina artwork from {{LA|-}}
File:LA Ocarina Artwork.png|Ocarina artwork from {{LA|-}}
File:LA Ocarina Artwork 2.png|Ocarina artwork from the {{LA|-}} guide
File:LA Ocarina Artwork 2.png|Ocarina artwork from the {{LA|-}} guide
File:Flute Boy Artwork.png|Artwork of the Flute Boy playing the Ocarina from {{ALttP|-}}
File:HW Tatl and Tael catching the Ocarina.png|Tatl and Tael catching Majora's Ocarina from {{HW|-}}
File:HW Tatl and Tael catching the Ocarina.png|Tatl and Tael catching Majora's Ocarina from {{HW|-}}
File:HWL Fairy Ocarina Artwork.png|Artwork of the Fairy Ocarina from {{HW|L|-}}
File:HWL Fairy Ocarina Artwork.png|Artwork of the Fairy Ocarina from {{HW|L|-}}
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* {{OoT|Item}}
* {{OoT|Item}}
* [[Ocarina of Wind]]
* [[Ocarina of Wind]]
* [[Whistle]]


{{Ref}}
{{Ref}}
{{Items|LA}}
{{Items|LA}}
{{CommonItems}}
{{Instruments}}
{{Instruments}}
[[Category:Ocarinas]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Items in Link's Awakening]]
[[Category:Items in Link's Awakening]]
[[Category:Items in Link's Awakening DX]]
[[Category:Items in Link's Awakening DX]]
[[Category:Items in BS The Legend of Zelda]]
[[Category:Items in Ancient Stone Tablets]]
[[Category:Items in Ancient Stone Tablets]]
[[Category:Items in Hyrule Warriors]]
[[Category:Items in Hyrule Warriors]]
[[Category:Items in Hyrule Warriors Legends]]
[[Category:Items in Hyrule Warriors Legends]]
[[Category:Items in Hyrule Warriors: Definitive Edition]]
[[Category:Items in Hyrule Warriors: Definitive Edition]]

Revision as of 02:33, 9 March 2019

Template:Item Ocarinas,(LA)[1][citation needed] also known as Flutes,(ALttP)[1] are recurring items in The Legend of Zelda series.

Location and Uses

A Link to the Past

The Flute once belonged to the Flute Boy in A Link to the Past. The Flute Boy set out in search of the Golden Power and never returned. When Link talks to the boy in the Dark World, he gives the young hero a Shovel and asks him to find his Flute. Link finds this instrument buried in the Haunted Grove in the Light World. He then plays the Flute one last time for the boy, who is soothed by the music and is then turned into a Tree.

When Link brings the Flute to the Man in Tavern, the Man understands what has happened to his son and asks Link to keep it. He then tells Link to play the Flute in front of the Weathercock in the center of Kakariko Village. Soon after Link complies with his request, the Flute Boy's Bird breaks out of the Weathercock and flies off. Whenever Link plays the Flute in the Light World from that point forward, the pet Bird can transport him to one of eight locations. The Flute is necessary in reaching the sixth Dark World dungeon, the Misery Mire.

While the Flute Boy's Bird does not appear when playing the Flute in the Dark World, somehow it appears in it when Link plays the Flute after defeating Agahnim on the top of Ganon's Tower.

Warp Locations

  1. Death Mountain
  2. Witch's Hut
  3. Kakariko Village
  4. Link's House
  5. South of the Eastern Palace
  6. Desert of Mystery
  7. Great Swamp
  8. Lake Hylia
  9. East of Death Mountain (Game Boy Advance version only)

Link's Awakening

The Ocarina can be found in the Dream Shrine in Link's Awakening, which can only be completed if Link has the Power Bracelet and the Pegasus Boots. The Ocarina can be used to play "Manbo's Mambo", "Frog's Song of Soul", and the "Ballad of the Wind Fish".

The Grim Creeper, mini-boss of the Eagle's Tower, the Grim Creeper, uses an Ocarina to call six Big Keese to aid him.

Other Appearances

BS The Legend of Zelda

The Ocarina can be found in Level-4 in BS The Legend of Zelda. It can be used to Warp to other Dungeons. When the Ocarina is played on a pad near the eastern shore, Level-6 will appear.

Ancient Stone Tablets

Template:Sectstub

Hyrule Warriors

The Ocarina is a class of Weapon used by the Skull Kid in Hyrule Warriors. It is associated with Darkness. Skull Kid plays the Ocarina to coordinate attacks between Tatl, Tael, and himself. He can transform it into a trumpet to summon and control Puppets from Twilight Princess to attack on his behalf.

In Hyrule Warriors Legends, a golden Ocarina can be obtained from a Treasure Chest in the middle of the Deku Tree Keep during the Legend Mode Scenario, "The Sorceress of the Woods". The Ocarina allows Warriors to warp to any active Owl Statues in a Stage.[2] When the Ocarina is used, the Warrior plays the "Ballad of Gales" to summon a cyclone that warps them to the selected Owl Statue.

Variations

The default Ocarina is the Fairy Ocarina, based after its namesake. The second form of the Ocarina is the Lunar Ocarina, followed by Majora's Ocarina.

In Hyrule Warriors Legends and Hyrule Warriors: Definitive Edition, the fourth form of the Ocarina is the Crackling Ocarina, which is associated with both the Elements of Darkness and Lightning.

Weapon Power
Weapon Number of Stars
Tier Icon Element(s) 0 1 2 3 4 5
Lv.1 File:HWS Fairy Ocarina Icon.png
Fairy Ocarina
Darkness 80 88 96 104 112 120
Lv.2 File:HWS Lunar Ocarina Icon.png
Lunar Ocarina
Darkness 150 165 180 195 210 225
Lv.3 File:HWS Majora's Ocarina Icon.png
Majora's Ocarina
Darkness 280 308 336 364 392 420
Lv.4 (HWL) File:HWS Majora's Ocarina Icon.png
Majora's Ocarina +
Darkness 500 550 600 650 700 750
Lv.4+ (HWL) File:HWS Majora's Ocarina Icon.png
Crackling Ocarina
Darkness
Lightning
500 550 600 650 700 750

Attack Combinations

Attack Pattern Effect
Y Y Y Y Y Y
Y Y Y Y X
Y Y Y Y Y Y Y
Y Y Y Y Y X
Weak Point Smash

Against Captains and Warriors, Skull Kid summons a Puppet behind them. It then rapidly attacks the target by flailing its arms until Skull Kid comes up and finishes off with an energy attack. Against Giant Bosses, Skull Kid uppercuts the monster with Tatl and Tael and then strikes it down while surrounded in a dark barrier.

Special Attack
Main article: Special Attack

Within a frontal radius, Skull Kid uses the dark magic of Majora's Mask and rattles his head while a large magic circle appears. Enemies are drawn into the circle and are rapidly damaged. Skull Kid then ends the attack with an energy burst.

Focus Spirit
Main article: Focus Spirit

Upon activation, Skull Kid stomps the ground in anger, bursting in dark energy. The Focus Spirit Attack has Skull Kid kick a miniature Moon into the air before kicking it again at the enemies in front of him. He then mockingly spanks his behind at them afterwards. When the Focus Spirit gauge is depleted, Skull Kid holds his head and squirms violently until dark power is unleashed, damaging enemies around him.

Nomenclature

Ocarina means "little goose" in Italian.

Names in Other Regions
Language Name Meaning
Japan Japanese オカリナ (Okarina) (ALttP) Ocarina
France FrenchEU Flûte
Germany German Okarina
Italy Italian Ocarina
Latin America SpanishLA Ocarina

Gallery

Video Gallery

Ocarina gameplay from Hyrule Warriors Legends

See Also

References

  1. 1.0 1.1 Encyclopedia, Dark Horse Books, pg. 133 (ALttP)
  2. "Use the ocarina to warp to active owl statues. To activate an owl statue, approach the statue and press the button displayed on the screen." — Ocarina Tutorial (Hyrule Warriors Legends)

Template:Items Template:Instruments