Talk:Bomb: Difference between revisions

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Latest comment: 14 February 2009 by Jimbo Jambo in topic Gallery
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:I think it looks good. I'm not too found of the animated image, but other than that, I think it looks great. The inclusion of in game models/sprites as well as official artwork is good in my opinion. [[User:Mases|Mases]] 21:27, 13 February 2009 (UTC)
:I think it looks good. I'm not too found of the animated image, but other than that, I think it looks great. The inclusion of in game models/sprites as well as official artwork is good in my opinion. [[User:Mases|Mases]] 21:27, 13 February 2009 (UTC)
::If people agree then that's fine, but the text should be changed at least. Saying "as they appear in..." for each image is kind of inaccurate. [[User:Jimbo Jambo|Jimbo Jambo]] 04:51, 14 February 2009 (UTC)

Revision as of 04:51, 14 February 2009

sorry wrong wiki Cipriano 119 19:03, 1 February 2007 (CST)

Major change

So, if you've noticed, I made a major change in the page. So... is it ok? I additionally merged the Water Bombs, Remote Bomb, and Remote Bombs (yes, there were two, and one was one line long!) into here. I'm thinking of merging bomb flowers, bombchus, and bomblings here too... Do you think it's ok, or do they deserve a page for themselves? --Memo326

Well I'm okay with it, but I'm not really in charge. The only problem would be Bombchus. I think they should stay as its own article, because while it is a bomb it is unique enough to be a separate article I guess.--Green 02:40, 28 December 2007 (EST)
I can't see a reason why bomb flower and bombling shouldn't be merged here, I'd go with Green on keeping Bombchu separate though. (P.S I'm not really in charge either, this is a wiki after all!) --Adam 14:29, 28 December 2007 (EST)

I'm not entirely sure about Bomblings being merged with Bomb, because they are living creatures that also serve as enemies to some degree. I'm not against this merge (after all, a bomb is a bomb), but I think this should be considered. IfIHaveTo 02:17, 29 December 2007 (EST)

Good point, I guess since they are an enemy in their own right they should stay on their own page (same for bombfish). The best option may be a brief summary section for each within this article, using the {{main| tag to link to the articles. --Adam 04:52, 29 December 2007 (EST)

A section called "Living Bombs" maybe? It could refer to the Bomblings, Bombfish and Real Bombchu's.IfIHaveTo 05:23, 29 December 2007 (EST)

I thought Adam's solution was best, so I went for it. I may improve the summaries here later (or the actual articles; Bombling is good, but Bomb Flower and Bombchu are awful IMO). I also added ALttP's Super Bomb and a See Also section. Now, again for merging issues... First: Powder Keg. Is it OK how it is now (only in the See Also section)? Should I put a summary and link to it with the main tag, like Bombchus? Or should I completely merge it here, and redirect that page to the section, like the Super Bomb? (I haven't played MM yet, so I don't know anything about it other than "it explodes".) Now, secondly: Bomb Bag. Does it deserve its own page? Memo326 01:33, 3 January 2008 (EST)


I think in terms of content the article is pretty much fine as it is now, no need to do anything with Powder Keg. And yes, I'd say Bomb Bag should still be a separate article (same with Wallet and Quiver).
I'm interested in the previously hidden text which was deleted (see below); I think it may be valuable to have subsections for each game in which bombs are used, describing the differences and variations present, using the below as a basis. Any thoughts? --Adam 18:17, 4 January 2008 (EST)
==A Link to the Past==
After being skipped in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', bombs return, with the additional ability to be picked up and thrown. The fuse burns for about two seconds. Link can also buy a [[Giant Bomb]] from a shop in the [[Dark World]], which he can drag around and use to demolish large walls. He starts out with twenty bombs, but can increase his capacity up to fifty by throwing rupees in the [[Well of Happiness]].

==Ocarina of Time & Majora's Mask==
In order to carry bombs, Link first needs to find the [[Bomb Bag]] (in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', it is the big treasure of [[Dodongo's Cavern]]. In ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', it is available for purchase in the [[Bomb Shop]]). Otherwise he must use the [[Bomb Flower]]s scattered through the area. The capacity starts at twenty, but Link can increase the capacity up to forty bombs through various side-quests. They can be used as both Child and Adult Link.  

A [[Powder Keg]] is available for purchase (once you get a certificate) in ''Majora's Mask'' as well, but its only use is for blowing up the barriers on [[Milk Road]] and over the entrance to [[Ikana Castle]]

==Four Swords==
These act exactly as ''[[The Legend of Zelda: A Link to the Past|A Link to the Past'', but can be detonated in the air by pressing A.

==The Wind Waker==
The only Bomb Shop in the world carries these at the ridiculous price of 10,000 rupees. [[Link]] later gains them from the [[pirate]]s, after they assault the Bomb Shop Owner, who then reduces his prices. When used on the [[King of Red Lions]], it transforms into a [[Cannon]]. The [[Bomb Bag]] in this game starts at thirty, and can be upgraded to 99. Otherwise, they are used similarly to ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''/''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''.

==Four Swords Adventures==
Bombs are in unlimited supply as an item (but you can only have one item at a time). They can also be upgraded to Level 2 which grants big bombs.

==Twilight Princess==
[[Image:tp-bombling.jpg|left|Bomblings from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'']] 
[[Bomblings]] crawl along the floor and explode when they hit something. They work similar to [[Bombchu]]s except that they cannot climb up walls. One must find a bomb bag to hold each type of bomb, or Link can exchange the current type of bomb for a different type at [[Barnes]]'s shop. The capacities differ for each type (30 regular, 15 water, 10 bomblings). These can be doubled by winning the [[Rapid Ride]] mini-game.

==Phantom Hourglass==
Early in the game, before obtaining the [[Bomb Bag]], Link cannot buy or find bombs, and he must make use of the bombs found in [[Bomb Flower]]s. In the second temple, the [[Temple of Wind]], he will find the Bomb Bag, which can initially carry 10 bombs. When using a bomb, Link will first carry it and the fuse will light only after the bomb is thrown. 

The [[Bombchu]] bag can be found in the fifth temple, [[Goron Temple]].


Hmmm... I was thinking about it, and I think there should be a sub-section on the specifics of bombs on each of the games. It looked... eh... bad the way it was at first, divided into games but with each section stating basically what bombs do every game, mostly. That's why I decided to take it away, and join all the functions of bombs together in the two beginning paragraphs. However, valuable information is lost: where bombs are found (as in, for the first time), and how many bombs Link is able to carry, as well as upgrades, since this info is different in every game, particularly their location. If we find information on all games for these two things (I haven't played many, but I'm sure it would be easy to find info on a walkthrough or something) I think we should make a section on that.

EDIT: Lol, forgot to sign. Memo326 01:09, 9 January 2008 (EST)

But what about Tingle Bombs?

The page would like to merge with tingle bombs, but are they living, or are they inanimate? Tingle controlling is living, but being rooted in place makes it in animate?Dekuta 15:03, 26 October 2008 (UTC)Reply[reply]

That doesn't make any sense at all.User:Matt/sig 15:24, October 26, 2008 (UTC)

Gallery

The image gallery has an odd combination of screenshots and concept art. Should that be regulated, or should each image just come with a note saying whether it's concept art or a screen? Jimbo Jambo 20:47, 13 February 2009 (UTC)Reply[reply]

I think it looks good. I'm not too found of the animated image, but other than that, I think it looks great. The inclusion of in game models/sprites as well as official artwork is good in my opinion. Mases 21:27, 13 February 2009 (UTC)Reply[reply]
If people agree then that's fine, but the text should be changed at least. Saying "as they appear in..." for each image is kind of inaccurate. Jimbo Jambo 04:51, 14 February 2009 (UTC)Reply[reply]