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Show new changes starting from 03:00, 3 June 2024
   
 
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2 June 2024

     22:19  Weapon Strength‎‎ 2 changes history +140 [Rfbb113‎ (2×)]
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22:19 (cur | prev) +64 Rfbb113 talk contribs (→‎Tears of the Kingdom: forgot something) Tag: Visual edit
     
22:18 (cur | prev) +76 Rfbb113 talk contribs (→‎Tears of the Kingdom: I believed the reason why these multipliers exists is bc these weapon types have different swinging animations. If a 1H weapon fused with a 2H weapon deals the same amount of damage as the other way around, the former is better since 2H swings are slower.) Tag: Visual edit
 m   16:36  Bow diffhist +234 Rfbb113 talk contribs (→‎Tears of the Kingdom) Tag: Visual edit
     16:20  Demon King Ganondorf diffhist +170 Rfbb113 talk contribs (→‎Biography: He only blocks arrows if Link not airborne and shoots twice in a row) Tag: Visual edit
 m   02:46  Glitches in Tears of the Kingdom diffhist +92 Rfbb113 talk contribs (→‎Final Boss Escape) Tag: Visual edit
 m   02:33  Material diffhist +268 Rfbb113 talk contribs (→‎Tears of the Kingdom) Tag: Visual edit
 m   02:18  Bomb Flower‎‎ 2 changes history +601 [Rfbb113‎ (2×)]
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02:18 (cur | prev) +334 Rfbb113 talk contribs (→‎Tears of the Kingdom) Tag: Visual edit
 m   
02:10 (cur | prev) +267 Rfbb113 talk contribs (→‎Tears of the Kingdom) Tag: Visual edit
 m   02:04  Scorching Climate‎‎ 2 changes history +563 [Rfbb113‎ (2×)]
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02:04 (cur | prev) +476 Rfbb113 talk contribs (→‎Trivia) Tag: Visual edit
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01:50 (cur | prev) +87 Rfbb113 talk contribs (→‎Breath of the Wild) Tag: Visual edit

1 June 2024

 m   20:09  Deku Tree Chasm diffhist +147 Rfbb113 talk contribs (→‎Features and Overview) Tag: Visual edit
 m   20:06  Ascend diffhist +97 Rfbb113 talk contribs (→‎Overview) Tag: Visual edit
     15:29  Frox diffhist +128 Rfbb113 talk contribs (→‎Characteristics: fun detail that players often run into if you try to run to the side, they would pound the ground, "slapping" it and causing shockwaves) Tag: Visual edit
     15:18  Demon King Ganondorf‎‎ 2 changes history +93 [Rfbb113‎ (2×)]
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15:18 (cur | prev) +21 Rfbb113 talk contribs (→‎First Form) Tag: Visual edit
     
00:53 (cur | prev) +72 Rfbb113 talk contribs (→‎Second Form: 2nd form 50% HP - Not only he perfect dodges link's, he also doesn't get stunned from arrow head shots. Meaning you cannot interrupt his dashing attacks with arrows.) Tag: Visual edit

30 May 2024

 m   23:19  Game Over‎‎ 2 changes history +1,109 [Rfbb113‎ (2×)]
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23:19 (cur | prev) +132 Rfbb113 talk contribs (→‎Tears of the Kingdom) Tag: Visual edit
 m   
23:01 (cur | prev) +977 Rfbb113 talk contribs (→‎Breath of the Wild) Tag: Visual edit
 m   23:11  Life Gauge‎‎ 2 changes history +9 [Rfbb113‎ (2×)]
 m   
23:11 (cur | prev) +1 Rfbb113 talk contribs (→‎Uses: grammar fix) Tags: Reverted Visual edit
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23:08 (cur | prev) +8 Rfbb113 talk contribs (→‎Ocarina of Time: Technically, because of ALttP had damages smaller than a half-heart (1/2 heart is the smallest increment DISPLAYED, shown via Red Mail vs Bees), it theoretically means that 1/4 heart damages existed BEFORE OoT, thus OoT is the FIRST zelda game to DISPLAY quarter-heart amounts of health.) Tag: Visual edit

28 May 2024

     13:10  Materials in Hyrule Warriors: Age of Calamity diffhist +8 Mandomike talk contribs (→‎List of Materials) Tag: Visual edit
     06:17  Zant diffhist −50 Redeadbasement talk contribs (→‎Physical Appearance) Tag: Visual edit
     06:07  Twilight Realm diffhist +4 Redeadbasement talk contribs (→‎Twilight Princess) Tag: Visual edit
     01:33  Demon King Ganondorf‎‎ 3 changes history +435 [Rfbb113‎ (3×)]
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01:33 (cur | prev) +5 Rfbb113 talk contribs (→‎First Form: grammar) Tag: Visual edit
 m   
01:30 (cur | prev) +73 Rfbb113 talk contribs (→‎First Form) Tag: Visual edit
     
01:28 (cur | prev) +357 Rfbb113 talk contribs (→‎Biography: Voicelines reacting to Link when taking damage or when he dodges or blocks arrows) Tag: Visual edit

27 May 2024

 m   03:08  Lynel diffhist +130 Rfbb113 talk contribs (→‎Trivia: Actually, any damage from any melee weapon or parrying with any kind of lynel shields while undetected does not immediately alert them.) Tag: Visual edit