The Shadow Prince: Difference between revisions
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| caption= The cover of the book | | caption= The cover of the book | ||
| author= Matt Wayne | | author= Matt Wayne | ||
| illustrator= Greg Wray <small>(cover)</small><br>Josie Koehne <small>(puzzles)</small> | | illustrator= Greg Wray <small>(cover)</small><br/>Josie Koehne <small>(puzzles)</small> | ||
| publisher= {{release|na=Simon & Schuster (Simon Spotlight Entertainment)}}{{release|na=Mammoth}} | | publisher= {{release|na=Simon & Schuster (Simon Spotlight Entertainment)}}{{release|na=Mammoth}} | ||
| released= '''Simon & Schuster'''<br>{{release|na=February 1, 1992<ref>{{Cite web|retrieved=2013-03-24 |url=http://www.amazon.com/SHADOW-PRINCE-NINTENDO-ADVENTURE-BOOK/dp/0671742086 |title=SHADOW PRINCE: NINTENDO ADVENTURE BOOK #10: Wayne: 9780671742089: Amazon.com: Books |site=Amazon}}</ref>}}<br>'''Mammoth'''<br>{{release|na=November 15, 1993<ref>{{Cite web|retrieved=2013-03-24 |url=http://www.amazon.com/Shadow-Prince-Nintendo-Adventure-Books/dp/0749715456 |title=Shadow Prince (Nintendo Adventure Books): Matt Wayne: 9780749715458: Amazon.com: Books |site=Amazon}}</ref>}} | | released= '''Simon & Schuster'''<br/>{{release|na=February 1, 1992<ref>{{Cite web|retrieved=2013-03-24 |url=http://www.amazon.com/SHADOW-PRINCE-NINTENDO-ADVENTURE-BOOK/dp/0671742086 |title=SHADOW PRINCE: NINTENDO ADVENTURE BOOK #10: Wayne: 9780671742089: Amazon.com: Books |site=Amazon}}</ref>}}<br/>'''Mammoth'''<br/>{{release|na=November 15, 1993<ref>{{Cite web|retrieved=2013-03-24 |url=http://www.amazon.com/Shadow-Prince-Nintendo-Adventure-Books/dp/0749715456 |title=Shadow Prince (Nintendo Adventure Books): Matt Wayne: 9780749715458: Amazon.com: Books |site=Amazon}}</ref>}} | ||
| isbn= '''Simon & Schuster'''<br>{{release|na=ISBN-10: {{ISBN|0-671-74208-6}}}}{{release|na=ISBN-13: {{ISBN|978-0-671-74208-9}}}}<br>'''Mammoth'''<br>{{release|na=ISBN-10: {{ISBN|0-7497-1545-6}}}}{{release|na=ISBN-13: {{ISBN|978-0-7497-1545-8}}}} | | isbn= '''Simon & Schuster'''<br/>{{release|na=ISBN-10: {{ISBN|0-671-74208-6}}}}{{release|na=ISBN-13: {{ISBN|978-0-671-74208-9}}}}<br/>'''Mammoth'''<br/>{{release|na=ISBN-10: {{ISBN|0-7497-1545-6}}}}{{release|na=ISBN-13: {{ISBN|978-0-7497-1545-8}}}} | ||
}} | }} | ||
{{Noncanon}} | {{Noncanon}} | ||
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{{hide|header=If Link runs back to the castle for help|content= | {{hide|header=If Link runs back to the castle for help|content= | ||
Link decides to go get help since Zelda shouldn't move until a doctor checks her; moreover, he does not like the idea of bringing a complete stranger to the palace, for he could be one of [[Ganon]]'s spies. He returns to North Castle and brings a doctor back. They then see that Zelda has now stood up and excitedly says to Link that Charles defeated a Darknut and caused the two other Darknuts to run away in fear, leaving only "Rubies" behind. Link, trying not to feel envious, asks the Doctor to check if Zelda is alright; however, he mentions that she is alright. Zelda then suggests they should get back home, since Charles agreed to go to the palace for a visit and she is anxious to introduce him to her father. Link, upset, picks up the rubies and then follows them back to North Castle.}} | Link decides to go get help since Zelda shouldn't move until a doctor checks her; moreover, he does not like the idea of bringing a complete stranger to the palace, for he could be one of [[Ganon]]'s spies. He returns to North Castle and brings a doctor back. They then see that Zelda has now stood up and excitedly says to Link that Charles defeated a Darknut and caused the two other Darknuts to run away in fear, leaving only "Rubies" behind. Link, trying not to feel envious, asks the Doctor to check if Zelda is alright; however, he mentions that she is alright. Zelda then suggests they should get back home, since Charles agreed to go to the palace for a visit and she is anxious to introduce him to her father. Link, upset, picks up the rubies and then follows them back to North Castle.}} | ||
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{{hide|header=If Link lets Charles take Zelda back to the castle|content= | {{hide|header=If Link lets Charles take Zelda back to the castle|content= | ||
Zelda pulls Link aside and asks him why he's acting strange, reminding him that Charles has proved he's their friend. Link eventually holds out his hand to Charles and tells him that he appreciates his help. The knight from Moria places Zelda in the saddle and the two gallop to North Castle while Link runs along beside them, trying to not let Charles see that he's running out of breath. Out of nowhere, however, a [[Darknut]] charges at Charles, and he confidently faces the enemy, having two weapons to choose from: his sword or battle-axe. | Zelda pulls Link aside and asks him why he's acting strange, reminding him that Charles has proved he's their friend. Link eventually holds out his hand to Charles and tells him that he appreciates his help. The knight from Moria places Zelda in the saddle and the two gallop to North Castle while Link runs along beside them, trying to not let Charles see that he's running out of breath. Out of nowhere, however, a [[Darknut]] charges at Charles, and he confidently faces the enemy, having two weapons to choose from: his sword or battle-axe. | ||
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Link chooses the Darknut arrow, reminding himself that it has powerful magic, although he admits that its hidden powers are unclear and only hopes it will help him. Link fires the arrow; however, halfway through its course, it emanates red smoke and flies towards the ceiling, twirling in circles. The arrow then heads towards Link, who manages to dodge it at first, but then trips on a chair. The page ends with a Game Over as Link rolls over just as the arrow is headed straight towards him. | Link chooses the Darknut arrow, reminding himself that it has powerful magic, although he admits that its hidden powers are unclear and only hopes it will help him. Link fires the arrow; however, halfway through its course, it emanates red smoke and flies towards the ceiling, twirling in circles. The arrow then heads towards Link, who manages to dodge it at first, but then trips on a chair. The page ends with a Game Over as Link rolls over just as the arrow is headed straight towards him. | ||
}} | }} | ||
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{{hide|header=If Link chooses Impa's green arrow|content= | {{hide|header=If Link chooses Impa's green arrow|content= | ||
Link, trusting Impa, chooses her green arrow and confidently steps up to the line, telling Charles to observe how a master marskman does it. He shoots his arrow but falls way off from the bullseye, and the king declares Charles the winner. Link looks back at Impa and asks what happened, to which Impa just shakes her head and tells him that the arrow that she gave him was indeed magical, and that maybe some powerful force must have thrown it off, making Link suspicious of Charles even more. | Link, trusting Impa, chooses her green arrow and confidently steps up to the line, telling Charles to observe how a master marskman does it. He shoots his arrow but falls way off from the bullseye, and the king declares Charles the winner. Link looks back at Impa and asks what happened, to which Impa just shakes her head and tells him that the arrow that she gave him was indeed magical, and that maybe some powerful force must have thrown it off, making Link suspicious of Charles even more. | ||
}} | }} | ||
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{{hide|header=If Link chooses his usual blue arrow|content= | {{hide|header=If Link chooses his usual blue arrow|content= | ||
Link chooses the blue arrow since he knows he must defeat Charles fairly. Shaking endlessly, he fires the arrow, which lands just left of the bullseye. Charles is declared the winner, with Link in second place. Impa tells Link that he should have used her arrow, and whispers to him that Charles is in possession of strong magic. Agreeing, Link nods his head, but is unsure if his magic is good or evil. | Link chooses the blue arrow since he knows he must defeat Charles fairly. Shaking endlessly, he fires the arrow, which lands just left of the bullseye. Charles is declared the winner, with Link in second place. Impa tells Link that he should have used her arrow, and whispers to him that Charles is in possession of strong magic. Agreeing, Link nods his head, but is unsure if his magic is good or evil. | ||
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Link, ignoring the advice, charges up to Zelda and the king and argues that Charles cannot be trusted. Angrily, the king silences Link, and although the young hero begins to bring up his argument again, the king states that Link should realize that there are other heroes in the world who are just as good as him. Zelda then asks that Link apologize to Charles before they show him the Triforce of Wisdom, and the young hero reluctantly does so. | Link, ignoring the advice, charges up to Zelda and the king and argues that Charles cannot be trusted. Angrily, the king silences Link, and although the young hero begins to bring up his argument again, the king states that Link should realize that there are other heroes in the world who are just as good as him. Zelda then asks that Link apologize to Charles before they show him the Triforce of Wisdom, and the young hero reluctantly does so. | ||
}} | }} | ||
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{{hide|header=If Link forestalls|content= | {{hide|header=If Link forestalls|content= | ||
Link hopes he won't be sorry for keeping quiet. Impa then gives him a [[Magical Clock|clock]], saying he might need it, although she doesn't explain its use. She tells him to hurry to the [[Triforce Room]] and advises him to keep an eye out for any clues that might tell them what Charles is up to. | Link hopes he won't be sorry for keeping quiet. Impa then gives him a [[Magical Clock|clock]], saying he might need it, although she doesn't explain its use. She tells him to hurry to the [[Triforce Room]] and advises him to keep an eye out for any clues that might tell them what Charles is up to. | ||
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Link interrupts the king and asks him if he has lost his mind, saying they've only known Charles for one day. The king, however, does not care what Link thinks, and once again silences him while wondering what has gotten into Link. Charles comments that he might be restless and needs "to work off steam." The king agrees and decides to make Link his new tax collector, sending him to the Water Town of Saria first thing in the morning. | Link interrupts the king and asks him if he has lost his mind, saying they've only known Charles for one day. The king, however, does not care what Link thinks, and once again silences him while wondering what has gotten into Link. Charles comments that he might be restless and needs "to work off steam." The king agrees and decides to make Link his new tax collector, sending him to the Water Town of Saria first thing in the morning. | ||
}} | }} | ||
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{{hide|header=If Link keeps quiet|content= | {{hide|header=If Link keeps quiet|content= | ||
Link hurries back to Impa and tells her that the king has trusted Charles with the Triforce. Impa then tells the young hero that he must hold Charles up to the [[Mirror of Truth]], which will allow them to see Charles's true self. However, Impa says no one truly knows where the mirror is, and informs him that it was last seen in [[Water Town of Saria]]. Link is hesitant to leave Charles alone in North Castle, but Impa reminds him that they don't know if Charles is truly evil, and gives him a [[Golden Whistle]] that might help on the way. Link can now either decide to go to Saria Town, or stay in North Castle. | Link hurries back to Impa and tells her that the king has trusted Charles with the Triforce. Impa then tells the young hero that he must hold Charles up to the [[Mirror of Truth]], which will allow them to see Charles's true self. However, Impa says no one truly knows where the mirror is, and informs him that it was last seen in [[Water Town of Saria]]. Link is hesitant to leave Charles alone in North Castle, but Impa reminds him that they don't know if Charles is truly evil, and gives him a [[Golden Whistle]] that might help on the way. Link can now either decide to go to Saria Town, or stay in North Castle. | ||
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Link drops down from the tree and demands that Charles stop his evil magic, challenging him to a fight. Confused, the Morian knight tells the young hero that he just wants to be his friend, and gives him a [[Blue Ring]] as part of a Morian custom of exchanging gifts. As part of the exchange, Link reluctantly hands him the Golden Whistle given to him by Impa. Afterward, Link and Charles go back to North Castle as the young hero realizes he is overwhelmed with the urge to sleep. | Link drops down from the tree and demands that Charles stop his evil magic, challenging him to a fight. Confused, the Morian knight tells the young hero that he just wants to be his friend, and gives him a [[Blue Ring]] as part of a Morian custom of exchanging gifts. As part of the exchange, Link reluctantly hands him the Golden Whistle given to him by Impa. Afterward, Link and Charles go back to North Castle as the young hero realizes he is overwhelmed with the urge to sleep. | ||
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{{hide|header=If Link chooses to go to Saria by Impa's advice or is forced to go there by the king|content= | {{hide|header=If Link chooses to go to Saria by Impa's advice or is forced to go there by the king|content= | ||
Link reluctantly decides to go to Saria. The next morning, he saddles his horse, Cloud, and rides out. He begins to take the route via [[Midoro Swamp]], but remembers that it is infested with Moblins, Octoroks, and [[Goriya]]s, and he can't take a risk now that he's on a mission. He also has a choice of bypassing the swamp and going through [[Ruto Town]] instead, and although he must pass [[Moruge Swamp]], it is still safer than Mido; however, this path takes more time, and Link wants to finish this mission as soon as possible and return to North Castle. | Link reluctantly decides to go to Saria. The next morning, he saddles his horse, Cloud, and rides out. He begins to take the route via [[Midoro Swamp]], but remembers that it is infested with Moblins, Octoroks, and [[Goriya]]s, and he can't take a risk now that he's on a mission. He also has a choice of bypassing the swamp and going through [[Ruto Town]] instead, and although he must pass [[Moruge Swamp]], it is still safer than Mido; however, this path takes more time, and Link wants to finish this mission as soon as possible and return to North Castle. | ||
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Link notices the tree full of apples off in the distance and his mouth begins to water; however, he then notices that the tree is surrounded by a moat of slime, thinking that it is probably best to keep away from the tree. He thanks the would-be helper and decides to leave Saria Town, but just then realizes that all the Rubies and items he had in his pocket have been stolen. | Link notices the tree full of apples off in the distance and his mouth begins to water; however, he then notices that the tree is surrounded by a moat of slime, thinking that it is probably best to keep away from the tree. He thanks the would-be helper and decides to leave Saria Town, but just then realizes that all the Rubies and items he had in his pocket have been stolen. | ||
}} }} | }} }} | ||
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{{hide|header=If Link has the magic potion|content= | {{hide|header=If Link has the magic potion|content= | ||
Link takes out the magic potion and pours it into the keyhole of the locked gate, causing for it to open instantly. Out of the crowd, a mustachioed man enthusiastically approaches Link and announces the whole town that Link has arrived, which causes for them to surround the young hero. Link then asks who the man is and how he knew he was coming, and the man introduces himself as [[Nilbom the Tailor]], pointing in the direction of his shop. He goes on to say that the king sent word that Link was on the way, and guesses that if the young hero is looking for something, he will find it in the town meeting hall. Just as Link is following Nilbom, his looks to the tailor shop's window and realizes that Nilbom's name is "Moblin" backwards. | Link takes out the magic potion and pours it into the keyhole of the locked gate, causing for it to open instantly. Out of the crowd, a mustachioed man enthusiastically approaches Link and announces the whole town that Link has arrived, which causes for them to surround the young hero. Link then asks who the man is and how he knew he was coming, and the man introduces himself as [[Nilbom the Tailor]], pointing in the direction of his shop. He goes on to say that the king sent word that Link was on the way, and guesses that if the young hero is looking for something, he will find it in the town meeting hall. Just as Link is following Nilbom, his looks to the tailor shop's window and realizes that Nilbom's name is "Moblin" backwards. | ||
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Link gets locked up in the cell and checks his pockets, but finds nothing of worth, asking himself what Impa meant. Link gazes out the window and sees Charles riding away, and just as he is disappearing into the woods, his horse turns into a giant, winged lizard. The page ends with a Game Over as Link realizes that Charles is Ganon himself and has escaped with the Triforce.}} | Link gets locked up in the cell and checks his pockets, but finds nothing of worth, asking himself what Impa meant. Link gazes out the window and sees Charles riding away, and just as he is disappearing into the woods, his horse turns into a giant, winged lizard. The page ends with a Game Over as Link realizes that Charles is Ganon himself and has escaped with the Triforce.}} | ||
}} | }} | ||
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{{hide|header=If Link has the Mirror of Truth|content= | {{hide|header=If Link has the Mirror of Truth|content= | ||
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{{hide|header=If Link has the blue ring|content= | {{hide|header=If Link has the blue ring|content= | ||
Link confidently reaches into his pocket and pulls out the blue ring that Charles gave him, causing for the knight and the Moblins to take a step back. The young hero then reminds Charles that it was the magic ring that he gave Link as a token of friendship, and Charles begins to look nervous. Link guesses that from the way Charles is reacting that the ring must be powerful, but Charles just mocks him when suddenly blue smoke rises from the ring. This causes the young hero to begin to feel weak and eventually collapses. The page ends with a Game Over as Charles laughs at Link and pokes the young hero's weakened body.}} | Link confidently reaches into his pocket and pulls out the blue ring that Charles gave him, causing for the knight and the Moblins to take a step back. The young hero then reminds Charles that it was the magic ring that he gave Link as a token of friendship, and Charles begins to look nervous. Link guesses that from the way Charles is reacting that the ring must be powerful, but Charles just mocks him when suddenly blue smoke rises from the ring. This causes the young hero to begin to feel weak and eventually collapses. The page ends with a Game Over as Charles laughs at Link and pokes the young hero's weakened body.}} | ||
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{{hide|header=If Link doesn't have the blue ring|content= | {{hide|header=If Link doesn't have the blue ring|content= | ||
The Moblin close in on Link, who draws his sword. He then notices Charles's necklace, which he always believed it had some sort of magic power. He begins to think that he should go after it and try to unleash its power; however, he then hesitates, thinking it might be full of black magic that could just make things worse. | The Moblin close in on Link, who draws his sword. He then notices Charles's necklace, which he always believed it had some sort of magic power. He begins to think that he should go after it and try to unleash its power; however, he then hesitates, thinking it might be full of black magic that could just make things worse. |
Revision as of 19:02, 30 January 2022
The Shadow Prince is a book released for the Nintendo Adventure Books series. Released in 1992, it follows the "choose-your-own-adventure" format, which means the reader could choose what the characters did and thus direct the story. In total, there are 11 different endings, one of which is the only "true" ending, while the rest are endings in which Link dies under different circumstances. As the reader follows along, they will receive various items that may or may not help them along the adventure; moreover, they will also receive or lose points depending on the actions they take. Adding up all the points they receive at the end allows the reader to see their "Triforce Protector Rating." If, however, the reader chooses the wrong path, they will receive a page ending with the words "GAME OVER," indicating they must start the adventure all over again and choose a different path. The book also contains various puzzles which the reader must solve in order to help them figure out which path to take or to foreshadow what will happen next.
In The Shadow Prince, Link and Princess Zelda meet a strange knight known as Sir Charles from the kingdom of Moria. Although the princess and the King of Hyrule are all quick to trust Charles, Link gets suspicious of his actions from the moment he meets the knight from Moria. Link must choose his actions carefully as he tries to gather enough proof to unmask the false knight in front of the princess and the king.
Story
The book begins with Link traveling with the use of his horse Cloud through the Midoro Swamp, thinking to himself that he must find out what Charles of Moria is up to. Just then, he gets ambushed by a Moblin mob. The book then travels back to show the Moblin Boss, who tells his troops that they must capture Link and Princess Zelda to not let Ganon, their leader, down. Meanwhile, Link and Zelda are walking in the woods. Suddenly, the two of them get ambushed by Moblins, and although they defeat quite a few of them, Zelda runs out of arrows for her bow and ultimately gets knocked out by a rock thrown at her. Link goes after her but trips and tumbles to the ground, and just as he is about to be killed by a Moblin, a tall, dark man known as Charles saves him by commanding the Moblin to leave. He helps Link up and then notices the unconscious Zelda, who wakes up immediately after Charles kneels at her side.
Although Link is eager to part ways with the "irritating stranger," Charles introduces himself and goes on to say that he is traveling around and doing good deeds as part of Morian custom, and once he has done enough, he will become Moria's king. Just as Zelda invites Charles to go to North Castle and meet her father, she begins to feel dizzy and sits down. Charles volunteers to take her to the castle, but Link hesitates and waits before taking a decision of whether letting him take her back to the castle or if he should get help first.
Link begins to fall behind Zelda and Charles, and starts to think of all the strange events that have happened ever since Charles arrived: how the Moblins, who outnumbered Charles twenty to one, ran away just because he commanded them to, and the fact that Darknuts had never appeared outside of a cave or a castle.
When the group arrives to the castle, Charles meets the King of Hyrule, who notices Charles's Necklace and asks if he may see it. Charles tells him he rather didn't, since it is part of Morian lore that he cannot take it off until he becomes king. Before the knight can continue, Dowser, the court hound, runs in and licks both Link's and Zelda's face, but growls at Charles and then lunges for Charles's throat. Zelda pulls the dog back and Link begins to wonder why Dowser, who is always nice to new people, does not like Charles.
During dinner, Charles brags with tales of his travels, saying he defeated twenty Octoroks with a swing of his axe, to which Link remarks that Octoroks are easy and is not impressed. When the meal is over, Link suggests to the King to have an indoor archery match in order to "teach [Charles] a thing or two."
Link nervously awaits his turn, and just as Charles is about to go up to the line, he asks that Zelda hold his scarf for good luck, part of a Morian custom. Zelda agrees, and Charles makes a bullseye. Now even more nervous since his reputation as Hyrule's mightiest warrior is at stake, Link begins to choose an arrow when Impa walks towards him and tells him to use the Green Arrow that she puts in his hand, saying it is enchanted with magic. Link now has three arrows to choose from: the Red Darknut Arrow, Impa's Green Arrow, or his usual Blue Arrow.
The king congratulates Charles and asks Zelda if it would be too premature to show the knight of Moria the Triforce of Wisdom. Zelda hesitates, stating that they cannot afford to lose the Triforce of Wisdom to Ganon. The shocked king asks Zelda if she believes that Charles is linked to Ganon and goes on to tell Charles that he wishes to show him the Triforce. Link, who was listening nearby, turns to Impa in outrage. Impa tells him to calm down and hands him a piece of paper into his hand that will guide him on what he should do. The piece of paper, however, is written in ancient Hyrulean Number-Letter Code. When Link deciphers it, it contains the word "Forestall."
The king, Charles, Zelda and Link head to the Triforce Room. Zelda explains that the Triforce of Power is in Ganon's hands while the Triforce of Courage is buried deep in Link's heart. The king goes on to say that if the Triforce of Wisdom were to fall in the wrong hands, it could bring ruin upon Hyrule. Charles takes a Morian oath and promises to protect the Triforce, and the king then dubs him a knight of Triforce. Link now has two choices: keep quiet or say something to the king.
Link eventually reaches the town of Saria, but no one answers to open the gate. Here, he reaches into his pocket, having either the key given to him by the old man or the magic potion given to him by the Moblin in the Midoro Swamp.
Link, finally back in his room, goes to bed to sleep. The next day, Impa wakes him up and tells him that the king has called a Royal Council, mentioning it has to do with Ganon. Before Link heads off, she warns him that if the king needs a champion, he might pick Charles over Link.
The King of Hyrule says there have been strange reports from the citizens of Hyrule stating that an entire gang of Darknuts were spotted in the Jungle of Favors, and that a recent thunderstorm caused for Goriyas to fall from the sky. Fearing for the safety of the Triforce of Wisdom, the king says that they must move the sacred triangle to the Fifth Castle of Ancient Hyrule, which is southeast of North Castle past deserts, rivers and swamps. When Zelda asks who will deliver the Triforce of Wisdom there, the king mentions he has two heroes in mind: Link and Charles. Anxiously, Link awaits the king's decision, and it is soon revealed that Charles will be the one to take the Triforce to the Fifth Castle.
Link furiously reminds the king of all the brave deeds he has done and claims that Charles can't be trusted because he is evil. The king raises his hand and silences Link, saying he better have proof to back up the serious charge he has raised against Charles.
Link rushes through the door, but just then Impa yells out to him and tells him to follow her. They reach her chambers and Impa informs Link that she used her rune dice and found out a message that tells her about Charles's true identity.
Link says that he has already found out that Charles is Ganon, but thanks her anyway and goes off to chase after Ganon. He mounts Cloud and follows Charles's tracks to Midoro Swamp. Eventually he bumps into Charles who has a troop of Moblins behind him, all surrounding Link.
Wondering what everyone will say when he gets back to the palace, he realizes the castle is completely dark. He checks every room but sees that no one answers. Eventually he walks into the banquet hall, where a crowd surprises him and applaud him for saving Hyrule. The king thanks him for defeating Ganon and for bringing back the Triforce of Wisdom safely. Link thanks Impa for her help and Zelda, embarrassed, approaches the young hero and confesses what an "idiot" she was, to which Link replies by saying that maybe she'll now "appreciate the talent here at home." Zelda makes a sarcastic remark, causing for the pair to laugh. The book ends with the king throwing an arm around Link's shoulder and saying that it's time to celebrate.
Characters
- Link
- Princess Zelda
- Charles/Ganon
- King of Hyrule
- Impa
- Moblin Boss
- Dowser
- Nilbom the Tailor
- Old Woman
- Cloud
- Herald
Items
- Charles's Necklace
- Golden Compass
- Blue Ring
- Magical Clock
- Blue Arrow
- Green Arrow
- Golden Whistle
- Mirror of Truth
- Red Darknut Arrow
Places
- Hyrule
- North Castle
- Water Town of Saria
- Triforce Room
- Tower
- Wiseapple Farm
- Moria
- Jungle of Favors
- Lost Desert of Hanman
- Underground Tunnel
- Fifth Castle of Ancient Hyrule