The Legend of Zelda: A Link Between Worlds: Difference between revisions

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m (It is not so obvious what holiday means for non-US citizens. I wasn't sure if it meant summer or winter holidays and I saw a fan (from Australia) being confused as well, so I guess I'm not the only one. The UK site video says "Late 2013")
(An actual gameplay vid is up.)
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'''''The Legend of Zelda''''' is an upcoming ''[[The Legend of Zelda (Series)|Zelda]]'' game for the [[Nintendo 3DS]]. Confirmed by [[Eiji Aonuma]] on November 4, 2011, this new installment will take elements from previous console ''Zelda'' games. Aonuma also stated that it will not be a direct sequel to any of the other titles released on the Nintendo DS.<ref>{{Cite person| quote=We are already preparing a new game, a game in the series for the Nintendo 3DS, but don’t think that it is a direct sequel to the Zelda titles released on DS. We are talking about a new game, but it takes much of what has been done on previous consoles. | name= Eiji Aonuma| url= http://legendzelda.net/legend-of-zelda-news/zelda-3ds-confirmed/| title= Zelda 3DS Confirmed}}</ref> [[Shigeru Miyamoto]] has also publicly stated he wishes to create something "new, based on, or starting from" {{ALttP}}.<ref>{{Cite person| quote=I think I'd be even more interested in creating something new maybe based on, or starting from, A Link To The Past | name= Shigeru Miyamoto| url=http://www.gameinformer.com/b/news/archive/2012/04/13/miyamoto-interested-in-revisiting-link-to-the-past.aspx| title= Miyamoto Interested In Revisiting Link To The Past}}</ref>
'''''The Legend of Zelda''''' is an upcoming ''[[The Legend of Zelda (Series)|Zelda]]'' game for the [[Nintendo 3DS]]. Confirmed by [[Eiji Aonuma]] on November 4, 2011, this new installment will take elements from previous console ''Zelda'' games. Aonuma also stated that it will not be a direct sequel to any of the other titles released on the Nintendo DS.<ref>{{Cite person| quote=We are already preparing a new game, a game in the series for the Nintendo 3DS, but don’t think that it is a direct sequel to the Zelda titles released on DS. We are talking about a new game, but it takes much of what has been done on previous consoles. | name= Eiji Aonuma| url= http://legendzelda.net/legend-of-zelda-news/zelda-3ds-confirmed/| title= Zelda 3DS Confirmed}}</ref> [[Shigeru Miyamoto]] has also publicly stated he wishes to create something "new, based on, or starting from" {{ALttP}}.<ref>{{Cite person| quote=I think I'd be even more interested in creating something new maybe based on, or starting from, A Link To The Past | name= Shigeru Miyamoto| url=http://www.gameinformer.com/b/news/archive/2012/04/13/miyamoto-interested-in-revisiting-link-to-the-past.aspx| title= Miyamoto Interested In Revisiting Link To The Past}}</ref> The game was officially revealed on April 17th, 2013 during a Nintendo Direct where it was shown to be a sequel to {{ALTTP}}, set in the same world and with a similar design for [[Link]] and will feature a new storyline. A playable demo was made available to the public on the same day, showcasing the dungeon from the trailer.


The game was officially revealed on April 17th, 2013 during a Nintendo Direct where it was shown to be a sequel to {{ALTTP}}, set in the same world and with a similar design for [[Link]] and will feature a new storyline. Link was shown exploring the area south of the [[Lumberjack]]'s House and a dungeon reminiscent of the [[Tower of Hera]]. Common enemies from ''A Link to the Past'' appear, including [[Buzz Blob]]s, [[Crow]]s, [[Stalfos]] and [[Terrorpins]], and Link is shown to use his [[Bow]] and [[Magic Hammer]]. The 3D capabilities of the console are to be used for the multiple-floored dungeons, with the player able to see far beyond the floor he stands on at any one moment. A new ability was also revealed that allowed Link to transform into a wall mural. This ability was used to traverse large gaps and avoid falling down pits. Aside from this new technique, Link's [[Spin Attack]] and [[Sword Beam]] are shown to return. A meter that appears to be a [[Magic Meter]] or a [[Stamina Gauge]] also appears.
In the announcement, Link was shown exploring the area south of the [[Lumberjack]]'s House and a dungeon reminiscent of the [[Tower of Hera]]. Common enemies from ''A Link to the Past'' appear, including [[Buzz Blob]]s, [[Crow]]s, [[Stalfos]] and [[Terrorpins]], and Link is shown to use his [[Bow]] and [[Magic Hammer]]. The 3D capabilities of the console are to be used for the multiple-floored dungeons, with the player able to see far beyond the floor he stands on at any one moment. A new ability was also revealed that allowed Link to transform into a wall mural to cling onto walls and move along them at the cost of the green meter. This ability was used to traverse large gaps and avoid falling down pits. Aside from this new technique, Link's [[Spin Attack]] and [[Sword Beam]] are shown to return. A green meter that appears to be a [[Magic Meter]] or a [[Stamina Gauge]] also appears, acting differently than previous versions of those gauges; it depletes with the use of nearly every item including the transformation, and refills automatically.
 
The top screen shows the main game while the bottom screen shows the map, rupee count, item slots (X and Y), and a button labeled "Collect" (function unknown), with an appearance very similar to that of [[The Legend of Zelda: Ocarina of Time 3D|the 3DS port of ''Ocarina of Time'']], though the I and II touchscreen slots from ''Ocarina of Time 3D'' are omitted. Unlike the Nintendo DS ''Zelda'' games, ''A Link to the Past 2'' is played using the 3DS' face buttons like traditional Zelda games. The A button controls basic actions like transforming, the B button is dedicated to the sword, and X and Y use items.


==Gallery==
==Gallery==
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==Videos==
==Videos==
{{Youtube|i4FtnW2Ok5U|400|Nintendo Direct 4/17/13 footage}}
{{Youtube|i4FtnW2Ok5U|400|Nintendo Direct 4/17/13 announcement}}
{{Youtube|CZtU94oOfuc|400|4/18/13 demo gameplay footage}}
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{{Ref}}
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Revision as of 02:27, 19 April 2013

Template:Future game Template:Game The Legend of Zelda is an upcoming Zelda game for the Nintendo 3DS. Confirmed by Eiji Aonuma on November 4, 2011, this new installment will take elements from previous console Zelda games. Aonuma also stated that it will not be a direct sequel to any of the other titles released on the Nintendo DS.[1] Shigeru Miyamoto has also publicly stated he wishes to create something "new, based on, or starting from" A Link to the Past.[2] The game was officially revealed on April 17th, 2013 during a Nintendo Direct where it was shown to be a sequel to Template:ALTTP, set in the same world and with a similar design for Link and will feature a new storyline. A playable demo was made available to the public on the same day, showcasing the dungeon from the trailer.

In the announcement, Link was shown exploring the area south of the Lumberjack's House and a dungeon reminiscent of the Tower of Hera. Common enemies from A Link to the Past appear, including Buzz Blobs, Crows, Stalfos and Terrorpins, and Link is shown to use his Bow and Magic Hammer. The 3D capabilities of the console are to be used for the multiple-floored dungeons, with the player able to see far beyond the floor he stands on at any one moment. A new ability was also revealed that allowed Link to transform into a wall mural to cling onto walls and move along them at the cost of the green meter. This ability was used to traverse large gaps and avoid falling down pits. Aside from this new technique, Link's Spin Attack and Sword Beam are shown to return. A green meter that appears to be a Magic Meter or a Stamina Gauge also appears, acting differently than previous versions of those gauges; it depletes with the use of nearly every item including the transformation, and refills automatically.

The top screen shows the main game while the bottom screen shows the map, rupee count, item slots (X and Y), and a button labeled "Collect" (function unknown), with an appearance very similar to that of the 3DS port of Ocarina of Time, though the I and II touchscreen slots from Ocarina of Time 3D are omitted. Unlike the Nintendo DS Zelda games, A Link to the Past 2 is played using the 3DS' face buttons like traditional Zelda games. The A button controls basic actions like transforming, the B button is dedicated to the sword, and X and Y use items.

Gallery

Videos

Nintendo Direct 4/17/13 announcement
4/18/13 demo gameplay footage

References


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