Tail Cave: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
(→‎Nomenclature: Adding LANS names)
mNo edit summary
Line 22: Line 22:


==Entrance to the Tail Cave==
==Entrance to the Tail Cave==
The entrance to the {{Term|LA|Dungeon|link}} is located south of {{Term|LA|Mabe Village|link}} and north of {{Term|LA|Toronbo Shores|link}}.<ref>{{Cite Text Dump|LADX|283}}</ref> In order to open the gate and enter the {{Term|LA|Dungeon}}, {{Term|LA|Link|link}} needs to insert the {{Term|LA|Tail Key|link}} found in the {{Term|LA|Mysterious Woods|link}} into the {{Term|LA|Tale Keyhole|link}} which is located in the central {{Term|LA|Mini-Moldorm|link}} statue in front of the {{Term|LA|Tail Cave}}.<ref>{{Cite Text Dump|LADX|256}}</ref> Doing so will cause the bars blocking the entrance to rise up, allowing entry.
The entrance to the {{Term|LA|Dungeon|link}} is located south of {{Term|LA|Mabe Village|link}} and north of {{Term|LA|Toronbo Shores|link}}.<ref>{{Cite|Hoot! Ho, brave lad, on your quest to wake the dreamer! Welcome to the Mysterious Wood! Much of mystery you will find on this uncharted Koholint island! I'm afraid you may find it a trifle difficult to leave the island while the Wind Fish naps. ...By the by, have you ever visited the Tail Cave, which is south of the village? Go there with the key you find in this forest... The Wind Fish is watching...Hoot! |Owl|LADX}}</ref> In order to open the gate and enter the {{Term|LA|Dungeon}}, {{Term|LA|Link|link}} needs to insert the {{Term|LA|Tail Key|link}} found in the {{Term|LA|Mysterious Woods|link}} into the {{Term|LA|Tale Keyhole|link}} which is located in the central {{Term|LA|Mini-Moldorm|link}} statue in front of the {{Term|LA|Tail Cave}}.<ref>{{Cite|You've got the Tail Key! Now you can open the Tail Cave gate! |N/A|LADX}}</ref> Doing so will cause the bars blocking the entrance to rise up, allowing entry.


==Themes and Navigation==
==Themes and Navigation==
Line 28: Line 28:
The {{Term|LADX|Dungeon|link}} appears to be carved into a cave of pink-colored stone with a floor made up of blue and grey stone. Like other {{Plural|LA|Dungeon}} in {{LA}}, {{Term|LADX|Tail Cave}} is shaped in accordance to its name, resembling {{Term|LADX|Moldorm (Boss)|link}}.<ref name="E Dungeons">{{Cite Book|quote= |book= E|publisher= |page= 148}}</ref> It contains 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating {{Plural|LA|Three-of-a-Kind|link}}, while another one holds a {{Plural|LA|Secret Seashell|link}} but must first be blasted open using a {{Term|LADX|Bomb|link}}.
The {{Term|LADX|Dungeon|link}} appears to be carved into a cave of pink-colored stone with a floor made up of blue and grey stone. Like other {{Plural|LA|Dungeon}} in {{LA}}, {{Term|LADX|Tail Cave}} is shaped in accordance to its name, resembling {{Term|LADX|Moldorm (Boss)|link}}.<ref name="E Dungeons">{{Cite Book|quote= |book= E|publisher= |page= 148}}</ref> It contains 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating {{Plural|LA|Three-of-a-Kind|link}}, while another one holds a {{Plural|LA|Secret Seashell|link}} but must first be blasted open using a {{Term|LADX|Bomb|link}}.


Deep within {{Term|LADX|Tail Cave}}, {{Term|LADX|Link|link}} comes across {{Term|LADX|Rolling Bones|link}}, a {{Term|LADX|Boss|link}} that attacks with a {{Term|LADX|Rolling Spike Trap|link}} that spans the length of the chamber, hoping to crush {{Term|LADX|Link}}. Making good use of the {{Term|LADX|Roc's Feather|link}} found in {{Term|LADX|Tail Cave}}, {{Term|LADX|Link}} is able to jump over the {{Term|LADX|Rolling Spike Trap}} and slash {{Term|LADX|Rolling Bones}} with his {{Term|LADX|Sword|link}}.<ref>{{Cite Book|quote= |book= E|publisher= |page= 200}}</ref> With the defeat of {{Term|LADX|Rolling Bones}}, {{Term|LADX|Link}} opens the way to {{Term|LADX|Tail Cave}}'s {{Term|LADX|Nightmare|link}} guarding the {{Term|LADX|Full Moon Cello|link}}, {{Term|LADX|Moldorm (Boss)|link}}.<ref>{{Cite Text Dump|LADX|271}}</ref>
Deep within {{Term|LADX|Tail Cave}}, {{Term|LADX|Link|link}} comes across {{Term|LADX|Rolling Bones|link}}, a {{Term|LADX|Boss|link}} that attacks with a {{Term|LADX|Rolling Spike Trap|link}} that spans the length of the chamber, hoping to crush {{Term|LADX|Link}}. Making good use of the {{Term|LADX|Roc's Feather|link}} found in {{Term|LADX|Tail Cave}}, {{Term|LADX|Link}} is able to jump over the {{Term|LADX|Rolling Spike Trap}} and slash {{Term|LADX|Rolling Bones}} with his {{Term|LADX|Sword|link}}.<ref>{{Cite Book|quote= |book= E|publisher= |page= 200}}</ref> With the defeat of {{Term|LADX|Rolling Bones}}, {{Term|LADX|Link}} opens the way to {{Term|LADX|Tail Cave}}'s {{Term|LADX|Nightmare|link}} guarding the {{Term|LADX|Full Moon Cello|link}}, {{Term|LADX|Moldorm (Boss)|link}}.<ref>{{Cite|BUZZZZZ! BUZZZZ! OUTZZZIDER! |Moldorm|LADX}}</ref>


To defeat {{Term|LADX|Moldorm (Boss)}}, {{Term|LADX|Link}} must strike the tip of its tail several times, each strike causing the beast to increase its pace. {{Term|LADX|Moldorm (Boss)}} can knock {{Term|LADX|Link}} off into a basement where several corpses are hung from chains in the background. Upon {{Term|LADX|Link}}'s triumph over the beast, it disintegrates into nothingness, opening the way to {{Term|LADX|Tail Cave}}'s final chamber which holds the {{Term|LADX|Full Moon Cello}}.
To defeat {{Term|LADX|Moldorm (Boss)}}, {{Term|LADX|Link}} must strike the tip of its tail several times, each strike causing the beast to increase its pace. {{Term|LADX|Moldorm (Boss)}} can knock {{Term|LADX|Link}} off into a basement where several corpses are hung from chains in the background. Upon {{Term|LADX|Link}}'s triumph over the beast, it disintegrates into nothingness, opening the way to {{Term|LADX|Tail Cave}}'s final chamber which holds the {{Term|LADX|Full Moon Cello}}.

Revision as of 08:22, 8 August 2019

Template:Dungeon The Tail Cave is the first Dungeon in Link's Awakening.[1]

Entrance to the Tail Cave

The entrance to the Dungeon is located south of Mabe Village and north of Toronbo Shores.[2] In order to open the gate and enter the Dungeon, Link needs to insert the Tail Key found in the Mysterious Forest into the Tale Keyhole which is located in the central Mini-Moldorm statue in front of the Tail Cave.[3] Doing so will cause the bars blocking the entrance to rise up, allowing entry.

Themes and Navigation

Link obtaining Roc's Feather within the Tail Cave

The Dungeon appears to be carved into a cave of pink-colored stone with a floor made up of blue and grey stone. Like other Dungeons in Link's Awakening, Tail Cave is shaped in accordance to its name, resembling Moldorm.[4] It contains 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating Three-of-a-Kind, while another one holds a Secret Seashells but must first be blasted open using a Bomb.

Deep within Tail Cave, Link comes across Rolling Bones, a Boss that attacks with a Rolling Spike Trap that spans the length of the chamber, hoping to crush Link. Making good use of the Roc's Feather found in Tail Cave, Link is able to jump over the Rolling Spike Trap and slash Rolling Bones with his Sword.[5] With the defeat of Rolling Bones, Link opens the way to Tail Cave's Nightmare guarding the Full Moon Cello, Moldorm.[6]

To defeat Moldorm, Link must strike the tip of its tail several times, each strike causing the beast to increase its pace. Moldorm can knock Link off into a basement where several corpses are hung from chains in the background. Upon Link's triumph over the beast, it disintegrates into nothingness, opening the way to Tail Cave's final chamber which holds the Full Moon Cello.

Enemies and Traps

Trivia

Nomenclature

Like all Dungeons in Link's Awakening, the name of Tail Cave is a reference to its shape, which resembles a Mini-Moldorm.[4] This is reinforced by the fact that in the Japanese version of Link's Awakening, Mini-Moldorms are known as "Tail".

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese テールのほこら (Tēru no Hokora) Tail's Shrine
French-speaking countries French Cave Flagello (LA)
Caverne Flagello (LANS)
Flagellum Cave
Flagellum Cavern
Germany German Wurmpalast Worm palace
Spain SpanishEU Cueva Tail (LANS) Same as English.
Latin America SpanishLA Cueva del Rabo (LANS) Same as English.

Gallery

References

  1. Cite error: Invalid <ref> tag; no text was provided for refs named E
  2. "Hoot! Ho, brave lad, on your quest to wake the dreamer! Welcome to the Mysterious Wood! Much of mystery you will find on this uncharted Koholint island! I'm afraid you may find it a trifle difficult to leave the island while the Wind Fish naps. ...By the by, have you ever visited the Tail Cave, which is south of the village? Go there with the key you find in this forest... The Wind Fish is watching...Hoot!" — Owl (Link's Awakening DX)
  3. "You've got the Tail Key! Now you can open the Tail Cave gate!" — N/A (Link's Awakening DX)
  4. 4.0 4.1 Encyclopedia, Dark Horse Books, pg. 148
  5. Encyclopedia, Dark Horse Books, pg. 200
  6. "BUZZZZZ! BUZZZZ! OUTZZZIDER!" — Moldorm (Link's Awakening DX)