Stasis: Difference between revisions

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While suspended in time, objects will store any additional kinetic energy that is inflicted upon them. Link can strike a suspended object with a [[Weapons in Breath of the Wild|Weapon]] to produce a vast amount of kinetic energy, which will cause the object to suddenly move as it regains mobility. A yellow arrow will appear as an object is struck to signify which direction the object will move in. Through this, it is possible to make even very heavy objects such as boulders spontaneously fly in a certain direction once time is restored.
While suspended in time, objects will store any additional kinetic energy that is inflicted upon them. Link can strike a suspended object with a [[Weapons in Breath of the Wild|Weapon]] to produce a vast amount of kinetic energy, which will cause the object to suddenly move as it regains mobility. A yellow arrow will appear as an object is struck to signify which direction the object will move in. Through this, it is possible to make even very heavy objects such as boulders spontaneously fly in a certain direction once time is restored.


Stasis freezes a target for 10 seconds, unless unfrozen early. The cool down time for Stasis is also ten seconds. These times do not change upon upgrading.
Stasis freezes a target for 10 seconds, unless unfrozen early. The cool-down time for Stasis is also ten seconds. These times do not change upon upgrading. Enemies under the effect of Stasis+ are immune to being frozen, burned or shocked.


==Nomenclature==
==Nomenclature==

Revision as of 05:53, 7 August 2017

Template:Item Stasis is a Rune ability in Breath of the Wild. The Rune allows Link to freeze objects in time while storing their kinetic energy.

Location and Uses

The Stasis Rune is obtained in the Owa Daim Shrine at the Great Plateau. The Stasis Rune allows Link to freeze objects in suspended time, rendering them completely immobile for a short time. When an object is suspended, a glowing, yellow filter surrounds its form. This filter will eventually disappear, whereupon the object will revert back to normal and resume any movement it had before it was frozen. Through this, the Stasis Rune can be used to freeze dangerous obstacles, such as rolling boulders, or manipulate Link's surroundings to bypass them, such as turning gears. After using the Stasis Rune, a timer gauge will appear which must reach full before Link can use Stasis again.

While suspended in time, objects will store any additional kinetic energy that is inflicted upon them. Link can strike a suspended object with a Weapon to produce a vast amount of kinetic energy, which will cause the object to suddenly move as it regains mobility. A yellow arrow will appear as an object is struck to signify which direction the object will move in. Through this, it is possible to make even very heavy objects such as boulders spontaneously fly in a certain direction once time is restored.

Stasis freezes a target for 10 seconds, unless unfrozen early. The cool-down time for Stasis is also ten seconds. These times do not change upon upgrading. Enemies under the effect of Stasis+ are immune to being frozen, burned or shocked.

Nomenclature

The word stasis comes from the Greek stasis (στάσις) which means "a standing still".[1]

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