Sealing Spike: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
m (Text replacement - "==Etymology==" to "==Nomenclature==")
 
(18 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Object
{{Infobox Item
|name = Sealing Spike
|image=  
|image = [[File:Sealing Spike.gif]]
{{Media
|caption =
|Model SS= File:SS Sealing Spike Model.gif
|game = {{SS}}
|Model SSHD= File:SSHD Sealing Spike Model.png
|other =
|uses = The lock in the [[Sealed Grounds]] which seals [[The Imprisoned]] in its prison
|comp = [[Goddess Sword]]<br>[[Master Sword]]
|theme music =  
}}
}}
The '''Sealing Spike''' is a sacred lock with the purpose of maintaining the seal on the [[The Imprisoned]] in {{SS}}. It is located in the [[Sealed Grounds]]. It is presumably destroyed with [[Demise]] when Link wishes for the destruction of the Demon King in the present, causing the Isle of the Goddess to fall from the sky and land in The Imprisoned's pit, destroying the monster.
|caption=
|pronunciation=
|plural=
|type=
|game= SS
|other= HW
|cost=
|value=
|location=
|uses= Retaining [[The Imprisoned]] in the [[Sealed Grounds]]
|strength=
|durability=
|comp= {{List|[[Goddess Sword]], [[Master Sword]], [[The Imprisoned's Scales]]}}
|sample=
|theme=
}}
{{Term/Store|Sealing Spike|Sealing Spikes|Series, SS, SSHD|plural}},{{Exp Game|SS}}<ref>{{Cite|Go quickly, Link! Check on the {{Color|SSHD Red|sealing spike}} at the center of the pit.|Impa|SSHD}}</ref> also known as {{Term/Store|The Imprisoned's Pillar|The Imprisoned's Pillars|HW, HWL, HWDE|plural}},{{Exp Game|HW}}<ref>{{Cite|The Imprisoned's Pillar|Apothecary|HWDE}}</ref> are recurring {{Plural|SSHD|Object|link}} and {{Plural|HWDE|Item|link}} in {{TLoZ|Series}}.


==Location and Uses==
==Location and Uses==
The Sealing Spike was constructed by [[Hylia]] in the distant past to serve as a lock on The Imprisoned. In the present era, [[Princess Zelda#Skyward Sword|Zelda]], the mortal incarnation of the goddess Hylia, travels through the [[Gate of Time]] and arrives at the [[Sealed Temple|Temple of Hylia]], at a time where Demise was only recently sealed.<ref>{{Cite|In this era, the wounds inflicted on the land during the battle between the goddess and the demon king known as {{Color|SS Blue 1|Demise}} have not yet healed.|Zelda|SS}}</ref> Following the plan originally devised by Hylia, Zelda puts herself into a suspended animation in order to sustain the seal placed upon Demise,<ref>{{Cite|I must maintain the seal that Hylia--rather, that I--created so long ago and keep it strong for as long as I am able. With the memories of my former life returning to me, I can see now that this is my purpose.|Zelda|SS}}</ref> while [[Impa#Skyward Sword|Impa]] becomes the guardian of the temple, watching over Zelda during her slumber.
==={{SS|-}}===
The Sealing Spike was constructed by [[Hylia]] in the distant past to serve as a lock on The Imprisoned. In the present era, [[Princess Zelda#Skyward Sword|Zelda]], the mortal incarnation of the goddess Hylia, travels through the [[Gate of Time]] and arrives at the [[Sealed Temple|Temple of Hylia]], at a time where Demise was only recently sealed.<ref>{{Cite|In this era, the wounds inflicted on the land during the battle between the goddess and the demon king known as {{Color|SS Blue|Demise}} have not yet healed.|Zelda|SS}}</ref> Following the plan originally devised by Hylia, Zelda puts herself into a suspended animation in order to sustain the seal placed upon Demise,<ref>{{Cite|I must maintain the seal that Hylia--rather, that I--created so long ago and keep it strong for as long as I am able. With the memories of my former life returning to me, I can see now that this is my purpose.|Zelda|SS}}</ref> while [[Impa#Skyward Sword|Impa]] becomes the guardian of the temple, watching over Zelda during her slumber.


The Sealing Spike not only serves as the seal on Demise, but also as The Imprisoned's vulnerable point whenever it breaks free from its prison.<ref>{{Cite|The seal's strength will not last. Sooner or later the great beast shall break its shackles once more. Fortunately, I hear Groose has been hard at work preparing something for its next assault. Link, you must move fast. You must imbue your sword with the power of the three sacred flames.|Impa|SS}}</ref><ref>{{Cite|No... I fear the {{Color|SS Red|seal has given way once again}}. That {{Color|SS Red|terrible beast}} is awakening even as we speak. It is likely that the monster reacted to the sacred power given off by your sword. I wish it had not happened, but there was no other way to open the gate. So it goes... Link, you must imprison the beast once again.|Impa|SS}}</ref><ref>{{Cite|I knew it. The seal has given way. I'll explain later, but now is the time for action. We must keep that beast from escaping that pit! It must not reach the temple!|Impa|SS}}</ref> The Sealing Spike, which is impaled in the monster's head, can be accessed either by destroying its toes and knocking the creature down, or by using the Groosenator to launch Link directly onto the beast's head. Once he has access to the Sealing Spike, Link hammers it back into The Imprisoned's skull by smashing it with his sword. After The Imprisoned is defeated, Link must use a [[Skyward Strike]] on the Sealing Spike to restore the seal on Demise.<ref>{{Cite|Now, Link! Strike the sealing spike with a {{Color|SS Red|Skyward Strike}}, and restore the seal! Quickly!|Impa|SS}}</ref>
The Sealing Spike not only serves as the seal on Demise, but also as The Imprisoned's vulnerable point whenever it breaks free from its prison.<ref>{{Cite|The seal's strength will not last. Sooner or later the great beast shall break its shackles once more. Fortunately, I hear Groose has been hard at work preparing something for its next assault. Link, you must move fast. You must imbue your sword with the power of the three sacred flames.|Impa|SS}}</ref><ref>{{Cite|No... I fear the {{Color|SS Red|seal has given way once again}}. That {{Color|SS Red|terrible beast}} is awakening even as we speak. It is likely that the monster reacted to the sacred power given off by your sword. I wish it had not happened, but there was no other way to open the gate. So it goes... Link, you must imprison the beast once again.|Impa|SS}}</ref><ref>{{Cite|I knew it. The seal has given way. I'll explain later, but now is the time for action. We must keep that beast from escaping that pit! It must not reach the temple!|Impa|SS}}</ref> The Sealing Spike, which is impaled in the monster's head, can be accessed either by destroying its toes and knocking the creature down, or by using the Groosenator to launch Link directly onto the beast's head. Once he has access to the Sealing Spike, Link hammers it back into The Imprisoned's skull by smashing it with his sword. After The Imprisoned is defeated, Link must use a [[Skyward Strike]] on the Sealing Spike to restore the seal on Demise.<ref>{{Cite|Now, Link! Strike the sealing spike with a {{Color|SS Red|Skyward Strike}}, and restore the seal! Quickly!|Impa|SS}}</ref>
==Other Appearances==
{{Noncanon|Start}}
==={{HW|-}}===
{{Plural|HWDE|The Imprisoned's Pillar}} are {{Plural|HWDE|Gold Material|link}} which are dropped by {{Term|HWDE|The Imprisoned|link}}. They are required to create certain gold {{Plural|HWDE|Badge|link}} in the {{Term|HWDE|Badge Market|link}} for {{Term|HWDE|Fi|link}} and {{Term|HWDE|Agitha|link}}, and can also be used to make certain {{Plural|HWDE|Mixture|link}} in the {{Term|HWDE|Apothecary|link}}.{{Which}}
{{Noncanon|End}}


==Trivia==
==Trivia==
* In the game files of ''Skyward Sword'', this object is solely referred to as the White Stone; however, no mention of this name occurs in-game. In addition, there is a file named "Black Stone" consisting of an [[Beta Content|unused model]] similar to the Sealing Spike. Given its name and its appearance, it may have been intended to be a counterpart of the Sealing Spike.
*In the game files of {{SS|-}}, this object is solely referred to as the White Stone; however, no mention of this name occurs in-game. In addition, there is a file named "Black Stone" consisting of an [[Beta Content|unused model]] similar to the Sealing Spike. Given its name and its appearance, it may have been intended to be a counterpart of the Sealing Spike.
* Curiously, the Sealing Spike is not present in the past during Ghirahim's ritual, and its absence is never brought up or explained.
*Curiously, the Sealing Spike is not present in the past during Ghirahim's ritual, and its absence is never brought up or explained.
* [[Demise]]'s forehead is marked with a noticeable scar, suggesting where the Sealing Spike impaled him.
*[[Demise]]'s forehead is marked with a noticeable scar, suggesting where the Sealing Spike impaled him.
* The symbols on the three sides of the Sealing Spike are the [[Marks of the Goddesses]].
*The symbols on the three sides of the Sealing Spike are the [[Marks of the Goddesses]].


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|封印の石柱|Fūin no Sekichū}}
|jaM= Stone Pillar of Sealing
|es=
|esM=
|esL= Sello de piedra
|esLM=
|esS=
|esSM=
|fr=
|frM=
|frC= Pilier de pierre
|frCM= Stone Pillar
|frF= Pilier
|frFM= Pillar
|de=
|deM=
|it=
|itM=
|ko=
|koM=
}}


==Gallery==
==Gallery==
Line 55: Line 50:
File:Binding Seal Mark 3.png|The Second Seal
File:Binding Seal Mark 3.png|The Second Seal
File:Binding Seal Mark 4.png|The final seal before Demise is killed
File:Binding Seal Mark 4.png|The final seal before Demise is killed
File:Black Stone.png|The "Black Stone"
File:SS Sealing Spike Unused Model.png|The "Black Stone"
File:HW The Imprisoned's Pillar Icon.png|Icon of {{Term|HW|The Imprisoned's Pillar}} from {{HW|-}}
File:HWDE The Imprisoned's Pillar Icon.png|Icon of {{Term|HWDE|The Imprisoned's Pillar}} from {{HWDE|-}}
</gallery>
</gallery>
{{clear}}


{{Ref}}
{{Ref}}


[[Category:Objects in Skyward Sword]]
{{Categories
|objects= SS, SSHD
}}

Latest revision as of 21:46, 15 April 2024

Sealing Spikes,(SS)[1] also known as The Imprisoned's Pillars,(HW)[2] are recurring Objects and Items in The Legend of Zelda series.

Location and Uses

Skyward Sword

The Sealing Spike was constructed by Hylia in the distant past to serve as a lock on The Imprisoned. In the present era, Zelda, the mortal incarnation of the goddess Hylia, travels through the Gate of Time and arrives at the Temple of Hylia, at a time where Demise was only recently sealed.[3] Following the plan originally devised by Hylia, Zelda puts herself into a suspended animation in order to sustain the seal placed upon Demise,[4] while Impa becomes the guardian of the temple, watching over Zelda during her slumber.

The Sealing Spike not only serves as the seal on Demise, but also as The Imprisoned's vulnerable point whenever it breaks free from its prison.[5][6][7] The Sealing Spike, which is impaled in the monster's head, can be accessed either by destroying its toes and knocking the creature down, or by using the Groosenator to launch Link directly onto the beast's head. Once he has access to the Sealing Spike, Link hammers it back into The Imprisoned's skull by smashing it with his sword. After The Imprisoned is defeated, Link must use a Skyward Strike on the Sealing Spike to restore the seal on Demise.[8]

Other Appearances

Hyrule Warriors

The Imprisoned's Pillars are Gold Materials which are dropped by The Imprisoned. They are required to create certain gold Badges in the Badge Market for Fi and Agitha, and can also be used to make certain Mixtures in the Apothecary.[which?]

Trivia

  • In the game files of Skyward Sword, this object is solely referred to as the White Stone; however, no mention of this name occurs in-game. In addition, there is a file named "Black Stone" consisting of an unused model similar to the Sealing Spike. Given its name and its appearance, it may have been intended to be a counterpart of the Sealing Spike.
  • Curiously, the Sealing Spike is not present in the past during Ghirahim's ritual, and its absence is never brought up or explained.
  • Demise's forehead is marked with a noticeable scar, suggesting where the Sealing Spike impaled him.
  • The symbols on the three sides of the Sealing Spike are the Marks of the Goddesses.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. "Go quickly, Link! Check on the sealing spike at the center of the pit." — Impa (Skyward Sword HD)
  2. "The Imprisoned's Pillar" — Apothecary (Hyrule Warriors: Definitive Edition)
  3. "In this era, the wounds inflicted on the land during the battle between the goddess and the demon king known as Demise have not yet healed." — Zelda (Skyward Sword)
  4. "I must maintain the seal that Hylia--rather, that I--created so long ago and keep it strong for as long as I am able. With the memories of my former life returning to me, I can see now that this is my purpose." — Zelda (Skyward Sword)
  5. "The seal's strength will not last. Sooner or later the great beast shall break its shackles once more. Fortunately, I hear Groose has been hard at work preparing something for its next assault. Link, you must move fast. You must imbue your sword with the power of the three sacred flames." — Impa (Skyward Sword)
  6. "No... I fear the seal has given way once again. That terrible beast is awakening even as we speak. It is likely that the monster reacted to the sacred power given off by your sword. I wish it had not happened, but there was no other way to open the gate. So it goes... Link, you must imprison the beast once again." — Impa (Skyward Sword)
  7. "I knew it. The seal has given way. I'll explain later, but now is the time for action. We must keep that beast from escaping that pit! It must not reach the temple!" — Impa (Skyward Sword)
  8. "Now, Link! Strike the sealing spike with a Skyward Strike, and restore the seal! Quickly!" — Impa (Skyward Sword)