Nintendo Power: Difference between revisions
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==Articles on ''The Legend of Zelda''== | ==Articles on ''The Legend of Zelda''== | ||
===Test of Time=== | ===Test of Time=== | ||
In November 2008, as part of the 10th anniversary since the release of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Nintendo Power interviewed series director [[Eiji Aonuma]] for discussion about the development of the game, as well as its influence on the gaming industry, what are his favorite aspects of the game, and what elements were planned at first for it. In this interview, Aonuma also said that he would continue working for the series until creating a game superior to ''Ocarina of Time''. The interview is four pages long.<ref>{{cite web|published=November 26, 2008| | In November 2008, as part of the 10th anniversary since the release of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Nintendo Power interviewed series director [[Eiji Aonuma]] for discussion about the development of the game, as well as its influence on the gaming industry, what are his favorite aspects of the game, and what elements were planned at first for it. In this interview, Aonuma also said that he would continue working for the series until creating a game superior to ''Ocarina of Time''. The interview is four pages long.<ref>{{cite web|published=November 26, 2008|retrieved=March 12, 2013|url=http://www.zeldainformer.com/news/nintendo_power_interview_with|title=Nintendo Power Interview with Eiji Aonuma: Test of Time|site=Zelda Informer}}</ref> | ||
===Ultimate Zelda=== | ===Ultimate Zelda=== |
Revision as of 17:01, 12 March 2013
Nintendo Power is a magazine that has run since mid-1988, and has had many articles related to Nintendo and its games. It has reviews, walkthroughs, new games coming soon, and so on. As of issue 222, Future US, one of the most accomplished publishers in the world, has become Nintendo Power's official publisher.
See also: Nintendo Power on
Articles on The Legend of Zelda
Test of Time
In November 2008, as part of the 10th anniversary since the release of Ocarina of Time, Nintendo Power interviewed series director Eiji Aonuma for discussion about the development of the game, as well as its influence on the gaming industry, what are his favorite aspects of the game, and what elements were planned at first for it. In this interview, Aonuma also said that he would continue working for the series until creating a game superior to Ocarina of Time. The interview is four pages long.[1]
Ultimate Zelda
This article was written to celebrate the launch of Spirit Tracks and, in it, the magazine's staff chooses their list of favorite games, as well as their favorite aspects of them. The article has six pages (plus an advertising page in-between). The picks are as follows:
- 13. The Adventure of Link
- 12. Four Swords Adventures
- 11. Majora's Mask
- 10. Oracle of Ages
- 9. Oracle of Seasons
- 8. The Minish Cap
- 7. Phantom Hourglass
- 6. The Wind Waker
- Top 5
- 5. Link's Awakening
- 4. Twilight Princess
- 3. The Legend of Zelda
- 2. A Link to the Past
- 1. Ocarina of Time
The other choices were: The Light World/Dark World dichotomy from A Link to the Past as the best "hook" (gameplay device), the Double Clawshots from Twilight Princess as the best item, the Bow from all games as the best weapon, The Wind Waker for having the best incarnation of Princess Zelda, Argorok from Twilight Princess as the bess boss, The Minish Cap for featuring the best overworld, the story behind the mystery of Hyrule being flooded from The Wind Waker as the best story moment, the classic overworld theme from The Legend of Zelda as the best sountrack theme, the Second Quest from The Legend of Zelda as the series' best secret, the Goron Mines from Twilight Princess as the best dungeon, the Octorok as the best enemy, Midna from Twilight Princess as the best sidekick, and Ocarina of Time for featuring the best incarnation of Ganon.