Moldorm: Difference between revisions

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{{Term/Store|Moldorm|Moldorms|Series, TLoZ, FS, FSA, TMC, TP, PH, SS|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 193 {{Exp Game|TLoZ|FS|FSA|TMC|TP|PH|SS}}}}</ref>
{{Term/Store|Moldorm|Moldorms|Series, TLoZ, FS, FSA, TMC, TP, PH, SS|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 193 {{Exp Game|TLoZ|FS|FSA|TMC|TP|PH|SS}}}}</ref>

Revision as of 21:47, 13 November 2019

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This article is about the enemy. For the boss, see Moldorm (Boss).

Moldorms are recurring enemies in The Legend of Zelda series.[2]

Characteristics

The Moldorm is a large, segmented annelid that inhabits dungeons and other large, enclosed rooms where it can roam about freely. Moldorms can usually be defeated in one or two hits, although those that appear in Four Swords can take several strikes to be defeated. While most Moldorms generally look alike, in Phantom Hourglass and Skyward Sword they appear to embody a more centipede-like look, while in Twilight Princess they tend to look more like Lanmolas or Swamolas. They originally appeared in The Legend of Zelda as simply gigantic worms seen within the labyrinths.[3]

The Legend of Zelda

Template:TLoZManual In The Legend of Zelda, Moldorms slowly slither around the ground in a random pattern. Link can defeat them by hitting them with his Sword. When defeated, Moldorms may drop either a Heart, a Fairy or one Rupee.[note 1]

Four Swords

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Four Swords Adventures

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The Minish Cap

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Twilight Princess

In Twilight Princess, Moldorms are seen jumping from the sand in the Gerudo Desert and the Arbiter's Grounds to attack Link. To defeat them, he must Clawshot their shadows, pulling them from the sand and towards him, where he can subsequently attack them. After defeating enough of Moldorms,Template:How many a larger Moldorm will leap from the sand. This variation must be struck down with two hits instead of one.

Phantom Hourglass

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Skyward Sword

Moldorms in Skyward Sword reside out of sight underground. They are encountered only when Link enters an underground tunnel with the Mogma Mitts. Striking their tail segment with the Mogma Mitts will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. It first appears as a Mini-Boss in the Fire Sanctuary.

Other Appearances

Link's Crossbow Training

Moldorms appear in the "Gerudo Moldorm: Defender" level of Stage 5 in Link's Crossbow Training.

Trivia

  • Moldorms' weak spot was inspired by the honey ant, while the fluid that sprays from the spot when struck by a Sword was based on an obsession of the effects designer.[5]

Nomenclature

Moldorms are known as テール (Tail) in Japanese. Swamolas are known as モルドアーム (Morudoāmu) in Japan, just like the Moldorms from The Legend of Zelda. In Twilight Princess and Skyward Sword, Moldorms are known as Moldworms in Japan.

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese モルドアーム (Morudoāmu) (TLoZ)
テール (Tēru) (FS)
モルドワーム (Morudowāmu) (TP)
Moldarm
Tail
Moldworm
France FrenchEU Tehl (TMC)
Moldorm
Tail
Moldorm
Germany German Moldorm Moldorm
Italy Italian Shippo
Moldorm (SS)
From the Japanese word 尻尾 (Shippo)
Korea Korean 꼬리리 (Kkoriri) (LANS) Tail-il; from 꼬리 (Kkori)
Spain SpanishEU Tail Tail
Latin America SpanishLA Moldorm (TLoZ) Moldorm

See Also

Notes

  1. If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armoses, Like Likes, Keeses, or Gels will not be counted.[4]

References

  1. "Moldorms scurry around erratically, running into walls." (Encyclopedia, Dark Horse Books, pg. 193)
  2. Encyclopedia, Dark Horse Books, pg. 193 (TLoZ)
  3. "The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong." (The Legend of Zelda manual, pg. 37)
  4. Template:Cite web
  5. "The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's." (Hyrule Historia, Dark Horse Books, pg. 63)

Template:WormEnemy Template:SandEnemy Template:Enemies