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|related= {{List|{{Term|OoT3D|Back Alley|link}}, {{Term|OoT3D|Hyrule Castle Town|link}}}} | |related= | ||
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{{Term|OoT3D|Back Alley|link}}, | |||
{{Term|OoT3D|Hyrule Castle Town|link}}, | |||
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===Minor {{Plural|OoT3D|Enemy}}=== | ===Minor {{Plural|OoT3D|Enemy}}=== | ||
{{Heading|{{Term|OoT3D|Adult Era}}}} | |||
{{Gallery List|Enemies | {{Gallery List|Enemies | ||
|OoT= ReDead | |OoT= ReDead | ||
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==Trivia== | ==Trivia== | ||
*[[Hyrule Castle Town]] and its Market were based on medieval {{Wp|Germany|German}} {{Wp|half-timbering|half-timbered}} homes, [[Shigeru Miyamoto]] went to {{Wp|Lower Franconia}} and spent a few weeks in northern {{Wp|Bavaria}} for this inspiration.<ref>{{Cite Magazine|quote=...eine noch realistischere Darstel-lung der hylianischen Welt, ganz nach den Vorstellungen Tanabes und Miyamotos, möglich. Ein Beispiel: Den Marktplatz von Hyrule gestalteten die Programmierer in Anlehnung an unterfränkische Fachwerk- architektur. (Miyamoto verbrachte vor zwei Jahren zur Ideenfindung für das Design u.a. einige Wochen im Norden Bayerns!) |magazine=''Club Nintendo''|publisher=Nintendo of Europe |volume=Special |issue=9 |date=1998 |page=5 |url=https://archive.org/details/zines_club_nintendo_1998_de/page/n4/mode/1up}}</ref> | * [[Hyrule Castle Town]] and its Market were based on medieval {{Wp|Germany|German}} {{Wp|half-timbering|half-timbered}} homes, [[Shigeru Miyamoto]] went to {{Wp|Lower Franconia}} and spent a few weeks in northern {{Wp|Bavaria}} for this inspiration.<ref>{{Cite Magazine|quote= ...eine noch realistischere Darstel-lung der hylianischen Welt, ganz nach den Vorstellungen Tanabes und Miyamotos, möglich. Ein Beispiel: Den Marktplatz von Hyrule gestalteten die Programmierer in Anlehnung an unterfränkische Fachwerk- architektur. (Miyamoto verbrachte vor zwei Jahren zur Ideenfindung für das Design u.a. einige Wochen im Norden Bayerns!) |magazine= ''Club Nintendo'' |publisher= Nintendo of Europe |volume= Special |issue= 9 |date= 1998 |page= 5 |url= https://archive.org/details/zines_club_nintendo_1998_de/page/n4/mode/1up }}</ref> | ||
==See Also== | ==See Also== |
Latest revision as of 22:36, 11 April 2024
The Market is a location in Ocarina of Time.[1]
Features and Overview
Minor Enemies
Adult Era
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | Meanings |
Mercato (OoT3D)[2] | Market | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
-
The Market in the Adult Era from Ocarina of Time
-
The north side of the Market in the Child Era from Ocarina of Time
-
The north side of the Market in the Child Era from Ocarina of Time 3D
-
The Market in the Adult Era from Ocarina of Time 3D
Trivia
- Hyrule Castle Town and its Market were based on medieval German half-timbered homes, Shigeru Miyamoto went to Lower Franconia and spent a few weeks in northern Bavaria for this inspiration.[3]
See Also
References
- ↑ "Market" — N/A (Ocarina of Time 3D)
- ↑ "Mercato" — N/A (Ocarina of Time 3D, Italian localization)
- ↑ "...eine noch realistischere Darstel-lung der hylianischen Welt, ganz nach den Vorstellungen Tanabes und Miyamotos, möglich. Ein Beispiel: Den Marktplatz von Hyrule gestalteten die Programmierer in Anlehnung an unterfränkische Fachwerk- architektur. (Miyamoto verbrachte vor zwei Jahren zur Ideenfindung für das Design u.a. einige Wochen im Norden Bayerns!)" (Club Nintendo vol. Special no. 9, Nintendo of Europe, 1998, pg. 5) (archive)