Light Room: Difference between revisions

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In {{MQ}}, the invisible Keese and Skulltula are replaced by [[Torch Slugs]] and a [[Dinolfos]]. The room with Zelda's Lullaby no longer yields a {{Term|OoT3D|Key|link}} when the song is played, forcing Link to find it in one of the other elemental rooms in Ganon's Castle. The next room no longer has Boulders and Silver Rupees, and it is instead guarded by a [[Beamos]] and some {{Plural|OoT3D|Flame Wall|link}}. The decoy Light Barrier room replaces the Wallmaster with a {{Term|OoT3D|Walltula|link}}. However, the forward way cannot be opened until Link has hit a {{Term|OoT3D|Switch|link}} hidden inside one of the yellow [[Light]] braziers.
In {{MQ}}, the invisible Keese and Skulltula are replaced by [[Torch Slugs]] and a [[Dinolfos]]. The room with Zelda's Lullaby no longer yields a {{Term|OoT3D|Key|link}} when the song is played, forcing Link to find it in one of the other elemental rooms in Ganon's Castle. The next room no longer has Boulders and Silver Rupees, and it is instead guarded by a [[Beamos]] and some {{Plural|OoT3D|Flame Wall|link}}. The decoy Light Barrier room replaces the Wallmaster with a {{Term|OoT3D|Walltula|link}}. However, the forward way cannot be opened until Link has hit a {{Term|OoT3D|Switch|link}} hidden inside one of the yellow [[Light]] braziers.


===Minor Enemies===
===Enemies===
{{Heading|Normal}}
{{Gallery List|Enemies
{{Gallery List|Enemies
  |OoT= Boulder, Keese, Light Barrier, Skulltula, Tricky Chest, Wallmaster
  |OoT= Boulder, Keese, Light Barrier, Skulltula, Tricky Chest, Wallmaster
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}}
}}


===={{MQ|-}}====
{{Heading|{{MQ|-}}}}
{{Gallery List|Enemies
{{Gallery List|Enemies
  |OoT= Beamos, Dinolfos, Flame Wall, Torch Slug, Walltula
  |OoT= Beamos, Dinolfos, Flame Wall, Torch Slug, Walltula

Latest revision as of 00:38, 6 May 2024

The Light Room is a location in Ocarina of Time.[1]

Features and Overview

The Light Room is one of six elemental rooms located within Ganon's Castle. It is initially blocked by a stone Monolith, which can only be moved using the Golden Gauntlets.

The theme of the Light Room is centered around optical illusions, similar to the Shadow Temple and Shadow Room. The first chamber contains a group of Treasure Chests guarded by invisible Keese and a Skulltula. These Enemies can be revealed using the Lens of Truth. Some of the Treasure Chests are actually Tricky Chests, though the Keese are perched on the real ones.

The next chambers involve playing Zelda's Lullaby and collecting Silver Rupees under a time limit while avoiding Boulders. At first, the Light Barrier will appear to be missing from its chamber, and Link will instead be menaced by a falling Wallmaster. Upon closer inspection, the room is actually a decoy; using the Lens of Truth reveals an illusory wall with the real Light Barrier chamber on the other side.

In Master Quest, the invisible Keese and Skulltula are replaced by Torch Slugs and a Dinolfos. The room with Zelda's Lullaby no longer yields a Small Key when the song is played, forcing Link to find it in one of the other elemental rooms in Ganon's Castle. The next room no longer has Boulders and Silver Rupees, and it is instead guarded by a Beamos and some Flame Walls. The decoy Light Barrier room replaces the Wallmaster with a Skullwalltula. However, the forward way cannot be opened until Link has hit a Switch hidden inside one of the yellow Light braziers.

Enemies

Normal

Master Quest

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References