IQue Player: Difference between revisions
m (grammar and format fix) |
m (Dreamcast controller? Except for the positions of the analog stick and d-pad, which matches the Gamecube, the controller's button layout is clearly based on the N64's, not the Dreamcast) |
||
Line 10: | Line 10: | ||
| successor= | | successor= | ||
}} | }} | ||
The '''iQue Player''' is a Chinese-exclusive plug-and-play video game system, technically based on the [[Nintendo 64]] console, that was released in 2003. It was created as a joint venture between [[Nintendo]] and Dr. Wei Yin, founder of [[wikipedia:iQue|iQue Ltd.]], as a means to curb piracy in China. The console was built into a controller that resembled a [[ | The '''iQue Player''' is a Chinese-exclusive plug-and-play video game system, technically based on the [[Nintendo 64]] console, that was released in 2003. It was created as a joint venture between [[Nintendo]] and Dr. Wei Yin, founder of [[wikipedia:iQue|iQue Ltd.]], as a means to curb piracy in China. The console was built into a controller that resembled a cross between the [[N64]] and [[Gamecube|Gamecube's]] controllers. Players could purchase a central hub that allows them to play multiplayer, however. Games were purchased at a kiosk or from an online software called iQue@home (which requires a firmware update for the console that can only be found in the kiosks) and downloaded to a 64 MB cartridge that plugs into the controller. The system only had fourteen games available, one of which was {{OOT}}. {{MM}} was also slated for release on the iQue, but was canceled. Exact reasons for the cancellation are unknown. | ||
{{Names | {{Names |
Revision as of 13:12, 29 December 2015
Template:Sources Template:System The iQue Player is a Chinese-exclusive plug-and-play video game system, technically based on the Nintendo 64 console, that was released in 2003. It was created as a joint venture between Nintendo and Dr. Wei Yin, founder of iQue Ltd., as a means to curb piracy in China. The console was built into a controller that resembled a cross between the N64 and Gamecube's controllers. Players could purchase a central hub that allows them to play multiplayer, however. Games were purchased at a kiosk or from an online software called iQue@home (which requires a firmware update for the console that can only be found in the kiosks) and downloaded to a 64 MB cartridge that plugs into the controller. The system only had fourteen games available, one of which was Template:OOT. Majora's Mask was also slated for release on the iQue, but was canceled. Exact reasons for the cancellation are unknown.
Names in Other Regions | ||
---|---|---|
Language | Name |