Gerudo Typography Translations: Difference between revisions
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[[Gerudo Typography]] or '''Geldo''' is a language used in several Zelda games, beginning with [[Legend of Zelda: Ocarina of Time|Ocarina of Time]]. To date, Gerudo Typography has been seen in Ocarina of Time, Ocarina of Time 3D, and Twilight Princess. | [[Gerudo Typography]] or '''Geldo''' is a language used in several Zelda games, beginning with [[Legend of Zelda: Ocarina of Time|Ocarina of Time]]. To date, Gerudo Typography has been seen in Ocarina of Time, Ocarina of Time 3D, and Twilight Princess. | ||
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On the floor during the boss battle against Kotake and Koume around the compass. | On the floor during the boss battle against Kotake and Koume around the compass. | ||
Snake statues | Snake statues | ||
Revision as of 03:49, 15 August 2012
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Gerudo Typography or Geldo is a language used in several Zelda games, beginning with Ocarina of Time. To date, Gerudo Typography has been seen in Ocarina of Time, Ocarina of Time 3D, and Twilight Princess.
Ocarina of Time
Make Sense
On the floor during the boss battle against Kotake and Koume a compass showing the cardinal directions.
Gibberish
On the floor during the boss battle against Kotake and Koume around the compass. Snake statues