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{{Place
{{Split|Thieves' Hideout}}
|name = Gerudo's Fortress
{{Infobox Location
|image = [[File:GerudoFortressMap.jpg|300px|]]
|image=  
|caption =
{{Media
|game = {{OoT}}
|Screenshot OoT= File:OoT Gerudo's Fortress.png
|inhab = [[Aveil|Gerudo in charge of the Fortress]]<br>[[Gerudo]]s
|Screenshot OoT3D= File:Gerudo Fortress OoT3D.jpg
|items = [[Heart Container#Piece of Heart|Pieces of Heart]] ×2<br>[[Gerudo Token]]<br>[[Ice Arrow]]<br>[[Quiver]] upgrade<br>[[Gold Skulltula]] ×2
|related = [[Gerudo's Training Ground]]<br>[[Haunted Wasteland]]<br>[[Desert Colossus]]
}}
}}
The '''Gerudo's Fortress'''<ref>{{cite|The Gerudo's Fortress is located beyond this gate. A kid like you has no business there.|Carpenter|Ocarina of Time}}</ref> is located at the far end of [[Gerudo Valley]] and is the gateway to the [[Haunted Wasteland]]. It serves as the hideout for the race of thieves known as the [[Gerudo]] who heavily guard the entire fortress. As such, any trespassers will be immediately caught and thrown into a cell high above the complex.
|caption= Gerudo's Fortress from {{OoT3D|-}}
 
|pronunciation=
==Features==
|game= OoT
Gerudo's Fortress is a confusing and sophisticated structure with a maze-like interior and halls, which lead to various parts of the outside of the fortress. Both in the outside and the inside, [[Wikipedia:Naginata|naginata]]-armed Gerudo are on patrol; inside, they are reinforced by [[Gerudo|Gerudo Warrior]]s armed with twin [[Wikipedia:Scimitar|scimitars]] who will fight any intruder, and either kill them or throw them in a cell.
|other=
|inhab= [[Gerudo Warrior]]
|items= {{List|[[Piece of Heart]], [[Gerudo Token]], [[Ice Arrow]], [[Quiver]] upgrade, [[Gold Skulltula]] ×2}}
|season=
|temperature=  
|theme=  
|related= {{List|[[Gerudo's Training Ground]], [[Haunted Wasteland]], [[Desert Colossus]]}}
}}
{{Term/Store|Gerudo's Fortress||Series, OoT, OoT3D}} is a location in {{OoT}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 109 {{Exp Game|OoT}}}}</ref>


When [[Link]] travels to the fortress, he is thrown into a cell upon being found; however, he manages to escape by using his [[Hookshot]] on a wooden, opened window. The only way to get around the complex is to shoot an [[arrow]] with the [[Bow|Fairy Bow]] to the patrolling Gerudo, stunning them instantly. This allows Link to freely explore the fortress, although he will still need to use his stealth abilities to keep himself from getting caught and getting thrown into the cell again.
==Features and Overview==
Gerudo's Fortress is located at the far end of [[Gerudo Valley]] and is the gateway to the [[Haunted Wasteland]]. It serves as the hideout for the race of thieves known as the [[Gerudo]] who heavily guard the entire Fortress. As such, any trespassers will be immediately caught and thrown into a cell high above the complex. The Fortress is a structure with a maze-like interior and halls, which lead to various parts of the outside. Both in the outside and the inside, {{Wp|naginata}}-armed [[Gerudo]] are on patrol. Inside, they are reinforced by Gerudo armed with twin {{Wp|scimitar}}s who will fight [[Link]].


Link's objective while in the Gerudo's Fortress is to rescue the four captured [[carpenters]] that are being kept in scattered prisons throughout the structure.<ref>{{cite|I have no idea where you come from, but you must have a lot of guts to make it past all the guards around here! All of my fellow carpenters are imprisoned somewhere in here. If you can get us out of here, we'll repay the favor somehow! But be careful! There're sure to be Gerudo guards somewhere around here....|A carpenter|Ocarina of Time}}</ref> Any time the young hero finds a carpenter inside a cell, he must talk to the prisoner who, after explaining his situation, will cause for a Gerudo Warrior to appear from behind. Link must defeat her without receiving too much damage; otherwise, Link will get thrown back into the cell. If Link successfully defeats the Gerudo Warrior, she will escape and leave behind a [[Small Key]] which will open the Carpenter's cell. Once all four of the Carpenters have been freed, [[Aveil|Nabooru's Second-in-Command]] will commend Link for his skills and grant him the [[Gerudo Token]], allowing him free access to the entire fortress.<ref>{{cite|I've seen your fine work. To get past the guards here, you must have good thieving skills. I used to think that all men, besides the great Ganondorf, were useless...but now that I've seen you, I don't think so anymore! [...] Say, you must want to become one of us, eh? All right, then! You're in from now on! Take this. With it, you will have free access to all areas of the fortress!|Nabooru's second-in-command|Ocarina of Time}}</ref>
As an adult, {{Term|OoT3D|Link}} travels to {{Term|OoT3D|Gerudo's Fortress}}. If he is knocked out while duelling a Gerudo Thief, or spotted by a patrolling guard, he will be thrown into a cell near the top of the fortress. If he does not yet have the {{Term|OoT3D|Hookshot|link}}, he will be thrown in front of the {{Plural|OoT3D|Carpenter}}' tent beside the {{Term|OoT3D|Master Craftsman|link}}. Otherwise, he will be thrown into a jail cell inside the {{Term|OoT3D|Gerudo's Fortress|display=Fortress}}. {{Term|OoT3D|Link}} can escape this cell by using his {{Term|OoT3D|Hookshot}} on a wooden, opened window if jailed. {{Term|OoT3D|Link}} can safely navigate the complex by shooting the patrolling {{Term|OoT3D|Gerudo}} guards with the {{Term|OoT3D|Fairy Bow|link}}, temporarily stunning them. However, he will still need to use his stealth abilities to keep himself from getting caught and getting thrown into the cell.


Now that Link is an honorary member of the Gerudo race, he is granted entrance to the [[Gerudo's Training Ground]], as well as permission to participate in the [[Horseback Archery Range]]; moreover, the gates to the [[Haunted Wasteland]] will open, which eventually leads to the [[Desert Colossus]], home to the [[Spirit Temple]].
Link's objective while in Gerudo's Fortress is to sneak through the fortress undetected, and rescue the four captured [[Carpenters]] that are being kept in scattered prisons throughout the structure.<ref>{{Cite|I have no idea where you come from, but you must have a lot of guts to make it past all the guards around here! All of my fellow carpenters are imprisoned somewhere in here. If you can get us out of here, we'll repay the favor somehow! But be careful! There're sure to be Gerudo guards somewhere around here....|Carpenter|OoT}}</ref> Any time he finds a carpenter inside a cell, he must talk to the prisoner who, after explaining his situation, will cause a Gerudo to appear from behind. Link must defeat her without receiving too much damage; otherwise, he will get thrown back into the cell. If Link successfully defeats the Gerudo, she will escape and leave behind a [[Small Key]] which will open the Carpenter's cell. Once all four of the Carpenters have been freed, a [[Gerudo Warrior]] will commend Link for his skills and grant him the [[Gerudo Token]], allowing him free access to the entire Fortress.<ref>{{Cite|I've seen your fine work. To get past the guards here, you must have good thieving skills. I used to think that all men, besides the great Ganondorf, were useless...but now that I've seen you, I don't think so anymore! [...] Say, you must want to become one of us, eh? All right, then! You're in from now on! Take this. With it, you will have free access to all areas of the fortress!|Gerudo Warrior|OoT}}</ref> This also grants entrance to the [[Gerudo Training Ground]], as well as permission to participate in the [[Horseback Archery Range]]; moreover, the gates to the [[Haunted Wasteland]] will open, which eventually leads to the [[Desert Colossus]], home to the [[Spirit Temple]].


At the top of the fortress is a [[Treasure Chest|chest]] guarding a [[Heart Container#Piece of Heart|Piece of Heart]].
The central room of the fortress constitutes a kitchen and a one-table dining hall. A cauldron of red liquid boils above a fire against a wall, with a red [[Rupee]] hidden in the cauldron. At the top of the fortress is a [[Treasure Chest]] holding a [[Piece of Heart]]. It can be reached by summoning [[Bonooru]] with the "[[Scarecrow's Song]]" and then using the Hookshot on it.


==Trivia==
==Trivia==
*In several places inside the fortress are skulls of what appears to be a combination of goats and birds. It is unknown whether these are idols or some type of hunting trophies.
*If child Link warps to the Desert Colossus and makes his way through the Haunted Wasteland, he will find a Gerudo guarding the back entrance to the fortress. She looks exactly like the one guarding the front entrance and even shares the same dialogue.
*If child Link warps to the Desert Colossus and makes his way through the Haunted Wasteland, he will find a Gerudo guarding the back entrance to the fortress. She looks exactly like the one guarding the front entrance and even shares the same dialogue.
*Via a glitch, child Link can explore Gerudo's Fortress. On top of his would-be jail cell lies a Piece of Heart, which can be collected like any other. This would technically make it the 37th piece in the game.
*By using glitches or hacks, child Link can explore Gerudo's Fortress. The [[Odd Mushroom]] can be found inside the Treasure Chest that contains a Piece of Heart as an adult. On top of the jail cell, Link can find another Piece of Heart.<ref>{{Cite Web|quote= |author= AntoG1986|published= March 28, 2017|retrieved= February 5, 2019|url= https://www.youtube.com/watch?v=GJaShcpordc|title= Exploring Gerudo's Fortress as Young Link: Ocarina Of Time |site= YouTube|type= Video}}</ref> This might suggest that early on, the Fortress was supposed to be explored by child Link.
*The [[Odd Mushroom]], which is part of the Adult Link [[Ocarina of Time Trading Sequence|Trading Sequence]], can be found in a treasure chest in the Fortress that if opened by child Link. This implies that early on, the Fortress was supposed to be explored by child Link.
*If Link defeats one of the Gerudo guarding the jail cells of the Carpenters, takes the Small Key, and tries to use it on a different door, the door will not open and [[Navi]] will tell Link that it is not the correct key.<ref>{{Cite|This is not the correct key... The door won't open!|Navi|OoT}}</ref> In all other areas of the game, a Small Key will open any locked door in the area.
*The Desert is the second largest area in the game to use the same theme tune (the largest is the field areas, which use the [[Hyrule Field]] theme).
*In {{OoT3D}}, a poster of Link from {{SS}} can be found behind some crates.
*Strangely, if Link defeats one of the Gerudos guarding the jail cells of the carpenters, takes the resulting key, and tries to use it on a different carpenter's door, the door will not open and Navi will tell Link that "This is not the correct key... The door won't open! In all other areas of the game (and in the majority of the series), a small key will open any locked door in the area.


==Gallery==
==Nomenclature==
<gallery>
{{Nomenclature}}
File:Gerudo Fortress OoT3D.jpg|Gerudo Fortress in ''Ocarina of Time 3D''
</gallery>


{{Ref}}
{{Ref}}
<br>
{{Names
|English=
|Japanese=
|Spanish=
|Spanish(LA)=
|Spanish(SP)= {{exp|Gerudo Fortress|Fortaleza Gerudo}}
|French= {{exp|Gerudo Fortress|Forteresse Gerudo}}
|French(CA)=
|French(FR)=
|German= Gerudo-Festung
|Italian=
|Korean= }}


{{OoTNavMap}}
{{OoTNavMap}}
 
{{Categories
[[Category:Mini-Dungeons]]
|Fortresses, Mini-Dungeons
[[Category:Places]]
|locations= OoT, OoT3D
[[Category:Places in Ocarina of Time]]
}}
{{de|Gerudo-Festung}}

Latest revision as of 21:42, 24 April 2023

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It has been suggested that the portion of this page concerning Thieves' Hideout should be made into its own page.
Should the target page already exist, this content should be merged into it where appropriate. Discuss this on article's talk page.

Gerudo's Fortress is a location in Ocarina of Time.[1]

Features and Overview

Gerudo's Fortress is located at the far end of Gerudo Valley and is the gateway to the Haunted Wasteland. It serves as the hideout for the race of thieves known as the Gerudo who heavily guard the entire Fortress. As such, any trespassers will be immediately caught and thrown into a cell high above the complex. The Fortress is a structure with a maze-like interior and halls, which lead to various parts of the outside. Both in the outside and the inside, naginata-armed Gerudo are on patrol. Inside, they are reinforced by Gerudo armed with twin scimitars who will fight Link.

As an adult, Link travels to Gerudo's Fortress. If he is knocked out while duelling a Gerudo Thief, or spotted by a patrolling guard, he will be thrown into a cell near the top of the fortress. If he does not yet have the Hookshot, he will be thrown in front of the Carpenters' tent beside the Master Craftsman. Otherwise, he will be thrown into a jail cell inside the Fortress. Link can escape this cell by using his Hookshot on a wooden, opened window if jailed. Link can safely navigate the complex by shooting the patrolling Gerudo guards with the Fairy Bow, temporarily stunning them. However, he will still need to use his stealth abilities to keep himself from getting caught and getting thrown into the cell.

Link's objective while in Gerudo's Fortress is to sneak through the fortress undetected, and rescue the four captured Carpenters that are being kept in scattered prisons throughout the structure.[2] Any time he finds a carpenter inside a cell, he must talk to the prisoner who, after explaining his situation, will cause a Gerudo to appear from behind. Link must defeat her without receiving too much damage; otherwise, he will get thrown back into the cell. If Link successfully defeats the Gerudo, she will escape and leave behind a Small Key which will open the Carpenter's cell. Once all four of the Carpenters have been freed, a Gerudo Warrior will commend Link for his skills and grant him the Gerudo Token, allowing him free access to the entire Fortress.[3] This also grants entrance to the Gerudo Training Ground, as well as permission to participate in the Horseback Archery Range; moreover, the gates to the Haunted Wasteland will open, which eventually leads to the Desert Colossus, home to the Spirit Temple.

The central room of the fortress constitutes a kitchen and a one-table dining hall. A cauldron of red liquid boils above a fire against a wall, with a red Rupee hidden in the cauldron. At the top of the fortress is a Treasure Chest holding a Piece of Heart. It can be reached by summoning Bonooru with the "Scarecrow's Song" and then using the Hookshot on it.

Trivia

  • If child Link warps to the Desert Colossus and makes his way through the Haunted Wasteland, he will find a Gerudo guarding the back entrance to the fortress. She looks exactly like the one guarding the front entrance and even shares the same dialogue.
  • By using glitches or hacks, child Link can explore Gerudo's Fortress. The Odd Mushroom can be found inside the Treasure Chest that contains a Piece of Heart as an adult. On top of the jail cell, Link can find another Piece of Heart.[4] This might suggest that early on, the Fortress was supposed to be explored by child Link.
  • If Link defeats one of the Gerudo guarding the jail cells of the Carpenters, takes the Small Key, and tries to use it on a different door, the door will not open and Navi will tell Link that it is not the correct key.[5] In all other areas of the game, a Small Key will open any locked door in the area.
  • In Ocarina of Time 3D, a poster of Link from Skyward Sword can be found behind some crates.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
ゲルドの砦 (Gerudo no Toride) (OoT)[8]Geldos'/Gerudos' Fortress
The Italian Republic
Italian
Fortezza Gerudo (OoT | OoT3D)[6][7]Gerudo Fortress
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References

  1. Encyclopedia, Dark Horse Books, pg. 109 (OoT)
  2. "I have no idea where you come from, but you must have a lot of guts to make it past all the guards around here! All of my fellow carpenters are imprisoned somewhere in here. If you can get us out of here, we'll repay the favor somehow! But be careful! There're sure to be Gerudo guards somewhere around here...." — Carpenter (Ocarina of Time)
  3. "I've seen your fine work. To get past the guards here, you must have good thieving skills. I used to think that all men, besides the great Ganondorf, were useless...but now that I've seen you, I don't think so anymore! [...] Say, you must want to become one of us, eh? All right, then! You're in from now on! Take this. With it, you will have free access to all areas of the fortress!" — Gerudo Warrior (Ocarina of Time)
  4. AntoG1986, Exploring Gerudo's Fortress as Young Link: Ocarina Of Time ✔ , YouTube (Video), published March 28, 2017, retrieved February 5, 2019.
  5. "This is not the correct key... The door won't open!" — Navi (Ocarina of Time)
  6. Enciclopedia di Hyrule, Magazzini Salani, pg. 110
  7. "La fortezza Gerudo si trova oltre questo cancello." — Gerudo (Ocarina of Time 3D, Italian localization)
  8. Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time, Shogakukan, pg. 155
Regions in Ocarina of Time
Hyrule Image Map.jpgLon Lon RanchLakeside LaboratoryFishing HoleLake HyliaKokiri ForestInside the Deku TreeLost WoodsSacred Forest MeadowMarketHyrule CastleGerudo ValleyGerudo's FortressHaunted WastelandDesert ColossusKakariko VillageKakariko GraveyardDeath MountainGoron CityDeath Mountain TrailZora's RiverZora's DomainZora's FountainHyrule Field

Click on a location