Aru Ainu: Difference between revisions
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{{Infobox Location | {{Infobox Location | ||
|image= File:Aru Ainu.png | |image= File:TWoG Aru Ainu.png | ||
|caption= | |caption= | ||
|game= | |game= TWoG | ||
|other= | |other= | ||
|inhab= [[Lubonga]] | |inhab= [[Lubonga]] | ||
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==Minor Enemies and Traps== | ==Minor Enemies and Traps== | ||
{{Gallery List|Enemies | |||
|TFoE= Boar, Dodongo, Keese | |||
}} | |||
==Nomenclature== | |||
{{Nomenclature}} | |||
{{Ref}} | {{Ref}} |
Latest revision as of 01:35, 12 January 2024
Aru Ainu is a location in The Wand of Gamelon.[1] Along with Kobitan and Sakado, it is one of the game's starting stages.
Features and Overview
Aru Ainu is a small village settled in the northwest of Gamelon, situated within a vast stretch of barren grassland. The area is a deserted plain with only a few trees that have lost all of their leaves. The villagers all ran when a Gleeok came to the settlement, leaving only Lubonga as the lone inhabitant.[2] The village is heavily overrun by Boars.
The village consists of two huts, the first of which leads to an open pit containing a small flock of Keese and a large Dodongo that holds the Key to the second hut, where Lubonga resides. Inside this hut, Lubonga knits a Shroud without fear of the monsters outside, and gives the item to Zelda, claiming that it will "scare the wraps off Gibdo", referring to his weakness. A Triforce Map also appears in this hut. Upon completion of this stage, Tykogi Tower is unlocked.
Minor Enemies and Traps
Nomenclature
Names in Other Regions | ||
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Language | Names | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
References
- ↑ "Aru Ainu" — Map (The Wand of Gamelon)
- ↑ "Everyone ran when the Gleeok came, but monsters no better than bothering me." — Lubonga (The Wand of Gamelon)