Arrow Trap: Difference between revisions

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==Function==
==Function==
Arrow Shooters usual continuously shoot arrows in path ways that [[Link]] may have to cross to processed in the Dungeon or obtain a hidden [[Treasure Chest]]. The Arrows fly across the room fully until it hits off a Wall or solid object. Usually Link has to time the shots and carefully process pass the arrow's path in between them or Link can use his [[shield]] to block the arrow shots each time.
Arrow Shooters continuously shoot [[Arrows|arrows]] in pathways that [[Link]] may have to cross to processed in the Dungeon or obtain a hidden [[Treasure Chest]]. The Arrows fly across the room fully until they hit a wall or solid object. Usually Link has to time the shots and carefully progress past the arrows' path by dodging in between them, or Link can use his [[shield]] to block the arrows.


Some Arrow Shooters are placed near [[Torch|torches]], which can cause the arrows to light on fire. This is to increase the traps' element of danger, or as part of a Dungeon's puzzle, as seen in the [[Forest Temple (Tri Force Heroes)|Forest Temple]] of ''Tri Force Heroes''.
{{Traps}}
{{Traps}}

Revision as of 02:50, 3 March 2018



Arrow Shooters are a recurring trap in The Legend of Zelda series.

Function

Arrow Shooters continuously shoot arrows in pathways that Link may have to cross to processed in the Dungeon or obtain a hidden Treasure Chest. The Arrows fly across the room fully until they hit a wall or solid object. Usually Link has to time the shots and carefully progress past the arrows' path by dodging in between them, or Link can use his shield to block the arrows.

Some Arrow Shooters are placed near torches, which can cause the arrows to light on fire. This is to increase the traps' element of danger, or as part of a Dungeon's puzzle, as seen in the Forest Temple of Tri Force Heroes. Template:Traps