Acro-Bandit: Difference between revisions
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{{Term/Store|Acro-Bandit|Acro-Bandits|Series, TMC|plural}} are enemies in {{TMC}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 162}}</ref> | {{Term/Store|Acro-Bandit|Acro-Bandits|Series, TMC|plural}} are enemies in {{TMC}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 162}}</ref> | ||
Revision as of 03:24, 4 March 2022
Acro-Bandits are enemies in The Minish Cap.[1]
Characteristics
Template:Figurine Acro-Bandits are commonly found in the Eastern Hills. They will hide underground until Link approaches, at which point one will look above ground to confirm his presence. They will then emerge from the ground and stack themselves in a tower to attack him. If Link defeats the lone Acro-Bandit which searches above the ground, the rest will remain underground. Should they manage to emerge and stack up on top one another, striking the bottom-most Acro-Bandit will send them all toppling to the ground, where they will be stunned briefly. Afterwards, they will attempt to flee by burrowing back into the ground. If Link does not manage to defeat all of them before they escape, the entire group will re-emerge when Link returns to the area.
Nomenclature
The Acro-Bandits' name is likely based on the occupation of acrobatics, and the fact that they wear a mask, a common attribute of bandits in popular culture.
Names in Other Regions | |||
---|---|---|---|
Language | Name | Meaning | |
Japanese | ポールズ (Pōruzu) | Poles | |
French | Taupes Acrobates | Acrobat Moles | |
German | Akrobanditen | Acrobandits | |
Italian | Pols | ||
Spanish | Pols |
References
- ↑ Encyclopedia, Dark Horse Books, pg. 162