Nightmare Key

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Template:Item Big Keys, also known as Boss Keys, are recurring items in The Legend of Zelda series.

Location and Uses

Boss Keys are one of the three standard dungeon items, the other two being the Compass and the Dungeon Map. They are generally harder to find than Small Keys and are used to open the big door leading to the boss' chamber. In A Link to the Past, Big Keys are also used to open the Treasure Chests containing the dungeon's item. Also, doors unlocked by the Big Key may not necessarily lead directly to the boss.

In Link's Awakening, they are known as Nightmare Keys.[1] In Twilight Princess, the Big Key from the Goron Mines must be put together by obtaining the three Key Shards from the Goron Elders. In Snowpeak Ruins, the Big Key is replaced by the Bedroom Key, as said dungeon is actually the mansion residence of Yeto and Yeta.

In Phantom Hourglass and Spirit Tracks, Link must carry the Boss Key in his hands rather than inventory, making him unable to attack and vulnerable to attacks.[2] In certain instances in Spirit Tracks, the Key is electrified and Link must have Princess Zelda possess a Phantom in order to carry it for him.

Nomenclature

Names in Other Regions
Language Name Meaning
Canada FrenchCA Grande clé (OoT3D) Big Key
France FrenchEU Grande clé (ALBW)
Clé du Boss
Big Key
Boss Key
Germany German Großer Schlüssel (ALBW) Big Key
Italy Italian Grande Chiave (ALBW) Big Key
Spain SpanishEU Gran llave (ALBW) Big Key
Latin America SpanishLA Gran llave (LA)
Llave del jefe
Big Key
Boss key

Gallery

References

  1. {{{game}}} text dump
  2. Template:Cite book