Special Attack

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Template:Sources Template:Ability Special Attacks are powerful techniques in Hyrule Warriors that can be performed by any Warrior once the Special Attack Gauge is filled. These attacks are often sweeping and destructive, able to take out many enemies at once, and can be incredibly useful at clearing away mobs of enemies in a difficult situation.

Uses

All Special Attacks can be performed by filling the Special Attack Gauge, then pressing the Special Attack button (the X button in the default Zelda control style or the A button in the default Warriors control style).[1] The Special Attack Gauge may be filled by either defeating enemies, by collecting Triforce Shards dropped by yellow Pots, by drinking a Purple Potion or greater or, in Adventure Mode, by Force Shard Transport Captains. Every weapon type in the game has a different Special Attack, each with a unique animation, with different Elemental Effects applied to the attacks and striking different ranges around the Warrior.

Adventure Mode missions in certain DLC Packs have specific ways to alter the Warrior's Special Attack Gauge. In certain missions affected by Twilight in Adventure Mode's Twilight Map of the Twilight Princess DLC Pack, the Warrior is restricted from using Special Attacks. No Triforce Shards will appear, and defeating enemies will not fill the Special Attack Gauge.[2] The Twilight, however, can be cleared from these squares with Tears of Light.[3] As well, in the Termina Map of the Majora's Mask DLC Pack, using a Majora's Mask Item Card will fully charge the Special Attack Gauge for one battle only.[4]

Two types of Badges affect Special Attacks in Hyrule Warriors — the Din's Fire Badge and the Fierce Deity's Mask Badge. The former speeds up the rate at which the Gauge fills, while the latter raises the number of segments the Special Attack Gauge has, first to two, then to three with versions I and II, respectively. To unlock the Fierce Deity's Mask Badge, Warriors must first craft Din's Fire II. However, no matter how many segments on the Gauge are filled, pressing the Special Attack button will always consume one segment of the Gauge and perform the same attack, meaning the Fierce Deity's Mask Badge only serves to allow a Warrior to use the attack in rapid succession. Additionally, if the Twilight Princess DLC Pack has been purchased, Warriors may use the Apothecary to create a Mixture that will cause the Special Attack Gauge to continually refill, for the cost of 200 Bronze Materials and 50,000 Rupees.

Special Attacks

Character Weapon Description
Link Hylian Sword Link charges up his sword in preparation, then charges forward in a spin attack. This attack is a directional attack, with some reach behind Link at the start of the attack.
Magic Rod Link points the Magic Rod skyward, and it opens up, releasing a flame dragon that corkscrews ahead for a moderate distance. The attack can hit enemies behind Link as the dragon coils behind him, but unlike the Hylian Sword's special attack, the Magic Rod's does not move him forward.
Great Fairy The Great Fairy takes to the sky, where the Moon lies. She directs it to the ground, where it hits and crushes enemies below it. The attack deals damage in a circular area ahead of the Great Fairy.
Gauntlets Link slams the iron ball into the ground, then jumps into the air over it. Pulling on it, Link briefly flips the world upside-down, causing it to slam back into place and damage enemies nearby. This attack damages a moderate range in all directions around Link.
Master Sword The Master Sword shares its Special Attack with the Hylian sword. Link readies the Master Sword, then performs a spinning dash forward, damaging enemies ahead and a small range behind him as well as propelling him forward.
Horse Link raises his sword skyward, then charges forward on Epona, sword forward. After a short distance, Epona stops, and Link delivers one final slash to enemies carried forward with him. This attack his directly ahead of Link, with an extra hit at the end.
Spinner Link sets out two Spinners ahead to the right and left, then charges forward on a third, knocking the first two ahead in their respective directions and blasting lightning straight ahead of Link. This attack hits a range directly ahead of Link.
Impa Giant Blade The camera zooms in behind Impa as she closes in on her targets. The screen turns dark until it is almost black - aside from Impa, who slashes, 'cutting' the screen back open and damaging foes. This attack hits in a wedge shape ahead of Impa.
Naginata Impa holds the Naginata straight up, then twirls it. A red circle of arcane symbols appears on the ground, drawing enemies in as several blades rise from the sky and a pupil-less Sheikah eye appears in the air above the center. The eye gains its pupil as the blades crash down on the enemies. This attack hits a very wide, circular area ahead of Impa.
Sheik Harp Sheik hovers over the ground, while several floating crystal harps float in a ring around him. He strums the harp, causing a rainbow ring of light to expand and contract, bouncing enemies in and out. The final strum flings enemies away. This attack deals damage in wide circle around Sheik, and carries no element.
Lana Book of Sorcery Lana creates six magic walls, then jumps between them, damaging enemies along the way. When she reaches the end, she turns to face the walls, then causes them to explode, damaging enemies inside and nearby. This attack damages enemies in a rectangular area a short distance ahead of Lana.
Spear Lana stabs the spear into the ground, causing a number of root-like tendrils to emerge. They soon form into a miniature version of the Deku Tree, while Lana mysteriously disappears and reappears sitting on a branch. She hops off and waves to it before it vanishes, dropping the foes it collected. This attack damages a circular area ahead of Lana.
Summoning Gate The three circular mini-gates hover in front of Lana, rotating like gears for a few seconds. One large gate appears on the ground in front of her, and an enormous Cucco rises out, then charges forwards until it disappears, while Lana floats down from a jump holding a normal-sized Cucco. This attack damages a circular area in front of Lana, and a path far ahead as well.
Zelda Rapier Zelda summons the Bow of Light into her hands, drawing back a Light Arrow towards the foes ahead, and fires, before her rapier teleports back to her hand. This attack deals damage for a long, rectangular range ahead of Zelda.
Baton Zelda summons eight tornadoes, bringing in four from the right, then four from the left, closing in on enemies ahead of her. With one final flick of the baton, she creates a large updraft that knocks enemies away. This attack damages enemies in a circular range ahead of Zelda.
Dominion Rod Zelda summons an Owl Statue from the floor a short distance away, knocking enemies into the air, then summons a hammer-wielding statue, which swings its mallet like a baseball bat, sending the enemies far into the distance while Zelda peers to see how far they flew. This attack hits a circular area in front of Zelda.
Ganondorf Great Swords Ganondorf raises his right-hand sword skyward, summoning a bolt of lightning from the sky. Several more lightning bolts strike in a line ahead of him, then he slashes horizontally, firing the collected lightning ahead.
Darunia Hammer After doing a quick dance to get pumped up, Darunia swings his hammer down hard on his foes four times, the final strike causing a small explosion ahead of him. This attack does damage in a small range ahead of Darunia, but carries the fire element, making the thrown enemies cause additional damage when they land.
Ruto Zora Scale Ruto winks to the camera, then forms a pool of water on the ground around her, which quickly turns into a whirlpool as she swims around in it. After a few seconds, the whirlpool shifts into a watery twister, before exploding and throwing enemies outwards. This attack damages enemies in a circular range around Ruto, and carries the Water element.
Agitha Parasol Agitha floats into the air with the wings on the back of her dress transformed into gigantic Golden Butterfly wings. With a giggle, she gives the wings a mighty flap, blowing out a column of swirling air in front of her, then drops to the ground. This attack deals damage to a wedge-shaped region ahead of Agitha, and carries no element.
Midna Shackle Midna brings her hair hand up over her head, twisting the arm like a corkscrew, as a large ball of Twilight magic grows and swirls in the palm. When it's reached sufficient size, she bounces it once and then dunks it down on enemies ahead. This attack his a very peculiar range - a circular area some distance ahead of Midna, and enemies directly in front of her, while hit by the bounce of the magic ball, will not be hit by the blast. The attack carries no element.
Zant Scimitars Zant floats into the air and summons two Phantom Zants to aid him in creating a ball of Twilight magic, which the three raise over their heads before throwing down on enemies below. The attack hits a circular range directly ahead of Zant.
Fi Goddess Blade Fi transforms into a gigantic version of the currently equipped sword, swinging in a wide circle as a golden light version of The Imprisoned's seal forms in the center, which Fi plunges into, creating a large explosion. Fi then transforms into her primary form, as, purely for visual effect, the "petals" of a Trial Gate form around her and shine a light before vanishing. This attack carries no element and damages a wide range around Fi.
Ghirahim Demon Blade The Demon Lord bows and chuckles, snapping his fingers. A sphere of his diamond magic forms half-embedded in the ground, before a number of swords plunge into it, followed by one large sword, similar in appearance to Demise's Sword itself, launching enemies away while Ghirahim laughs heartily. This attack damages a circular region in front of Ghirahim and carries no element.
Cia Scepter Cia rises into the air as several circles of black magic form around her. Spreading her arms wide, the circles explode into pillars of dark flame, blowing enemies back. This attack deals damage in a circular range around Cia, and carries no element.
Volga Dragon Spear Volga brings his spear back, then thrusts it forward - carrying himself some distance ahead and burning the ground behind him in the process. This attack deals damage in a rectangular area ahead of Volga, and carries the fire element.
Wizzro Ring Wizzo cackles, sinking into the ground as slimy, cycloptic fish-creatures leap from a pool of dark magic in the ground. The magic compresses into a ball and explodes, blowing enemies away, while the giggling Wizzo re-emerges from the ground. This attack deals damage in a wide area around Wizzo and caries no element.
Twili Midna Mirror Midna summons her spear from her full Fused Shadow form, leaps into the air, twirls and lands, stabbing the ground and creating an enormous explosion of Twilight energy and blowing enemies back. This attack damages a wide, circular range ahead of Twili Midna and carries her slightly forward with it.
Young Link Mask Young Link dons the current version of the Fierce Deity's Mask, and, after prepping his sword as if for a thrust, swings it in a manner similar to Adult Link's Special Attack, though he is not carried forward as far. This attack hits a wide range ahead and around Young Link, and carries the Darkness element.
Tingle Balloon Tingle puts on a determined face and begins to pump up his balloon, before, with an enthusiastic "Kooloo-limpah", it pops, damaging enemies nearby. This attack hits foes in a wide range around Tingle.

Trivia

  • When using the Power Gloves tier of the Gauntlets, the Chain Chomp will bite down into the ground, while Link does not seem to throw it into the ground as hard.
  • In Impa's Naginata Special Attack, the blades that rise from the ground will be the same as the blade on the currently equipped Naginata.
  • Much like Fi's 3rd combo attack, Sheik's Special Attack has an effect similar to the pulsing rings of light used to measure the Goddess's Harp's tempo in Skyward Sword.
  • Ganondorf's Special Attack is almost definitely a reference to Demise's second phase. Just like Demise, he charges up his sword with a lightning strike, then fires a lightning bolt by swinging it. The third tier of his weapon is even named the Swords of Demise, and the sword that gets charged during the Special bears slight resemblance to Demise's Sword.
  • The balls of magic used in Zant and Midna's Special Attacks are identical, with green markings and exploding in the same fashion, even though Midna's magic often uses green markings while Zant's has red markings.
  • The explosion caused by Twili Midna's Special Attack is identical to the explosion caused by Midna's Focus Spirit Attack.

References

  1. "Defeating Enemies fills your Special Attack gauge. Press [X] to use up your Special Attack gauge and perform a powerful Special Attack." — N/A (Hyrule Warriors)
  2. "Defeating enemies will not fill the Special Attack gauge, and no Force Fragments will appear." — N/A (Hyrule Warriors)
  3. "You can clear Twilight from a map square by using a Tears of Light Item Card on the search screen." — N/A (Hyrule Warriors)
  4. "Majora's Mask: Use this on the Search map to fill your Magic and SP gauges for one battle." — N/A (Hyrule Warriors)