The Legend of Zelda: The Wind Waker HD
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The Legend of Zelda: The Wind Waker HD is a Wii U remake of the Nintendo GameCube game, The Wind Waker. It was officially announced on January 23, 2013, in which only a couple of screenshots featuring Windfall Island, Link, Tetra, and Sue-Belle were shown. Nintendo also showed the first trailer for the game during its E3 Direct livestream on June 11, 2013, revealing the game in motion as well as some of its new features.
Gameplay
The game is compatible with GamePad-only play, allowing the game to be played without a television. It also features Miiverse integration via the Tingle Bottle, which replaces the Tingle Tuner of the original game. Players can use this item to send messages in bottles, which will subsequently appear on the shores of other players' islands.[1] The remake also features a Swift Sail upgrade that enables the King of Red Lions to sail faster and in any direction if the A button is pressed. [2] This replaces the function of the A button in the original game, which was to stop the boat from sailing. The changed functions came about as a result of technical limitations in the original; the GameCube version loaded only a single "chunk" of ocean as Link traveled, requiring the slower sailing speed to mask loading times,[citation needed] while the Wii U is capable of loading the entire Great Sea at once. The Triforce Quest has been shortened, with only three pieces requiring Triforce Charts, and the rest being available without charts.
Boat-specific functions, as well as the Wind Waker item, are mapped to the D-pad on the Wii U GamePad.[3]
A Hero Mode similar to that of Skyward Sword is available from the start of the game [4] ; Recovery Hearts do not appear, forcing Link to use potions to regain health [5] , and enemies deal double the amount of damage as in normal gameplay. [6]
The Pictograph Box has also been improved from the original. It can now store 12 pictographs [7] as opposed to 3, and Link is now able to take self-portraits while making any of five facial expressions. [8] All pictographs can also be uploaded to Miiverse.
A first-person mode has been added, which allows the player to play in first-person while using the bow. [9] This feature first appeared in Skyward Sword, though in that game, Link moved more slowly than in third-person mode. In The Wind Waker HD, Link can move at his normal speed whilst in first-person mode, enabling large parts of the game to be played comfortably in this mode.
Game Information
Development
The game was officially announced on January 23, 2013, in which only a couple of screenshots featuring Windfall Island, Link, Tetra, and Sue-Belle were shown. The decisions to remake the game came after the team decided to attempt to upscale the game's graphics to the Wii U's HD capabilities, after doing the same to the graphics of Twilight Princess in E3 2011. The game was also designed to decrease the gap in time between the release for Skyward Sword and Zelda Wii U.[10]
Nintendo showed the first trailer for the game during its E3 Direct livestream on June 11, 2013, revealing the game in motion as well as some of the new features of the game.
Graphics
The original game's graphics style was updated for this HD remake. While the cel-shading remains, in low-light conditions a softer shading system is used. This has drawn criticism from some fans, as the soft shading seems to negate the flat effect of the cel-shading.[citation needed]
In addition to the aforementioned shading system, the game uses other shaders to increase the expressivity of characters. The game also employs large amounts of real-time self-shadowing, something only seen in small amounts in the original game.[11] In addition, a bloom effect similar to that of Twilight Princess has been implemented in order to give the sense of sunlight. According to Eiji Aonuma, the producer for this game, the new effects give a sense of "surreal realism".[12]
Gallery
Early Screenshots
E3 2013
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The Wind Waker HD illustration
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Artwork of Link conducting with the Wind Waker
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Artwork of Link conducting with the Wind Waker
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Artwork of Tetra
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Artwork of Aryll
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Link at Windfall
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Link at Forsaken Fortress
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Battling the Helmaroc King
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Sailing the King of Red Lions on the Great Sea
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Aryll waving
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Tetra's sigature wink
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Sword Training with Orca
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Infiltrating the Forsaken Fortress
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Playing the Wind's Requiem at sea
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Salvaging a treasure chest with the Grappling Hook
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Gameplay illustration
Official Website
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Artwork of a Fishman
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Artwork of the Tingle Bottle
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"1080p visuals will immerse you in the adventure like never before"
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"Cruise the seas in style and reach your next adventure quickly with a faster sail"
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"Easily manage your inventory and maps with the Wii U™ GamePad controller"
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"Play the game off-TV on the GamePad if your TV is already in use"
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"Find Tingle Bottles from other players, with game tips and screen shots, via Miiverse™"
Box Art
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North American box art
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Japanese box art
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European box art
Videos
E3 2013 Trailer |
Hero Mode Trailer (mirror) |
External Links
References
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