Freezlord: Difference between revisions

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|gender =  
|gender =  
|game = {{TFH}}
|game = {{TFH}}
|dungeon = [[Snowball Ravine]]
|dungeon = {{Term|TFH|Snowball Ravine|link}}
|weakness = [[Fire Gloves]]<br>Fire [[Boomerang]]
|weakness = {{Term|TFH|Fire Gloves|link}}<br>Fire {{Term|TFH|Boomerang|link}}
|reward =  
|reward =  
|exp =  
|exp =  
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|voice actor =  
|voice actor =  
}}
}}
{{Term/Store|Freezlord||Series, TFH}} is the boss of [[Snowball Ravine]] in {{TFH}}. It resembles a giant [[Freezard]].
{{Term/Store|Freezlord||Series, TFH}} is the {{Term|TFH|Boss}} of {{Term|TFH|Snowball Ravine|link}} and the {{Term|TFH|Sub-Boss}} of {{Term|TFH|Ice Cavern (Tri Force Heroes)|link}} in {{TFH}}. It resembles a giant {{Term|TFH|Freezard|link}}.


==Characteristics==
==Characteristics==
During the first phase of the battle, Freezlord stands in a frozen pond in the center of the Stage, and is covered in icy armor. It will rapidly spin around, before stopping to face a random direction and breathe frigid air, which will hurt and freeze any of the [[Links]] who are in its path. The frozen Links can be quickly thawed out by having another Link use fire-based items, such as the [[Fire Gloves]], on them. During the period that Freezlord spins, it will be invincible to all attacks. Once it stops spinning, it can be attacked and its armor stripped away by any fire-based attack, such as the Fire Gloves or by throwing the [[Boomerang]] into the surrounding torches to create a fire Boomerang. It will be immobile for a few seconds before spinning again, allowing the Links to strike it several times. Eventually, it will start to blow cold air around it as it spins.
During the first phase of the battle, {{Term|TFH|Freezlord}} stands in a frozen pond in the center of the Stage, and is covered in icy armor. It will rapidly spin around, before stopping to face a random direction and breathe frigid air, which will hurt and freeze any of the {{Term|TFH|Links|link}} who are in its path. The frozen {{Term|TFH|Links}} can be quickly thawed out by having another {{Term|TFH|Links|display=Link}} use fire-based items, such as the {{Term|TFH|Fire Gloves|link}}, on them. While {{Term|TFH|Freezlord}} spins at full speed, it will be invincible to all attacks. Once it stops spinning, it can be attacked and its armor stripped away by any fire-based attack, such as the {{Term|TFH|Fire Gloves}} or by throwing the {{Term|TFH|Boomerang|link}} into the surrounding {{Plural|TFH|Torch|link}} to create a Fire {{Term|TFH|Boomerang}}. {{Term|TFH|Freezlord}} will hold its position for a few seconds before spinning again, allowing the {{Term|TFH|Links}} to strike it several times. During this time, it will release rolling balls of ice from its mouth which will home in on the nearest {{Term|TFH|Links|display=Link}}, though if {{Term|TFH|Freezlord}} is hit directly in the mouth by a fire-based attack, it will be immobilized for several seconds. Eventually, it will start to blow cold air around it as it spins.


Once all of its armor has been destroyed, the pond will drain as Freezlord enters its second phase. During this phase, it will jump after the Links, smashing the ground and leaving behind pools of water as it lands. These ponds will eventually freeze over and disappear. It will do this three times, before blowing a stream of cold air that pushes it back. Eventually it will stop before jumping again. The Links can damage it whenever it lands, again using the Fire Gloves or Boomerangs thrown though torches. As more damage is inflicted, it will start jumping and landing much more quickly.
Once all of its armor has been destroyed, the pond will drain as {{Term|TFH|Freezlord}} enters its second phase. During this phase, it will jump after the {{Term|TFH|Links}}, smashing the ground and leaving behind pools of water as it lands. These ponds will eventually freeze over and disappear. It will do this three times, before blowing a stream of cold air that pushes it back and across the Stage. It then repeats this attack. The {{Term|TFH|Links}} can damage it whenever it lands, again by using the {{Term|TFH|Fire Gloves}} or {{Plural|TFH|Boomerang}} thrown though {{Plural|TFH|Torch}}. As more damage is inflicted, it will start jumping and landing much more quickly.


{{Bosses|TFH}}
{{Bosses|TFH}}
{{IceEnemy}}
{{IceEnemy}}
[[Category:Bosses in Tri Force Heroes]]
{{Categories
|sub-boss= TFH
}}

Revision as of 00:26, 30 August 2019

Template:Boss Freezlord is the Boss of Snowball Ravine and the Mini-Boss of Ice Cavern (Tri Force Heroes) in Tri Force Heroes. It resembles a giant Freezard.

Characteristics

During the first phase of the battle, Freezlord stands in a frozen pond in the center of the Stage, and is covered in icy armor. It will rapidly spin around, before stopping to face a random direction and breathe frigid air, which will hurt and freeze any of the Link who are in its path. The frozen Link can be quickly thawed out by having another Link use fire-based items, such as the Fire Gloves, on them. While Freezlord spins at full speed, it will be invincible to all attacks. Once it stops spinning, it can be attacked and its armor stripped away by any fire-based attack, such as the Fire Gloves or by throwing the Boomerang into the surrounding Torches to create a Fire Boomerang. Freezlord will hold its position for a few seconds before spinning again, allowing the Link to strike it several times. During this time, it will release rolling balls of ice from its mouth which will home in on the nearest Link, though if Freezlord is hit directly in the mouth by a fire-based attack, it will be immobilized for several seconds. Eventually, it will start to blow cold air around it as it spins.

Once all of its armor has been destroyed, the pond will drain as Freezlord enters its second phase. During this phase, it will jump after the Link, smashing the ground and leaving behind pools of water as it lands. These ponds will eventually freeze over and disappear. It will do this three times, before blowing a stream of cold air that pushes it back and across the Stage. It then repeats this attack. The Link can damage it whenever it lands, again by using the Fire Gloves or Boomerangs thrown though Torches. As more damage is inflicted, it will start jumping and landing much more quickly.

Template:IceEnemy