Octorok: Difference between revisions

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The Octorok is perhaps as much part of the [[Legend of Zelda]] as [[Link]] or [[Zelda]], having appeared in every Zelda game except Twilight Princess. It's an octopus-like creature that shoots rocks from its snout.
The Octorok is perhaps as much part of the [[Legend of Zelda]] as [[Link]] or [[Zelda]], having appeared in every Zelda game except Twilight Princess. It's an octopus-like creature that shoots rocks from its snout.
In the 2D Zelda games, they seem to have adapted to living on land, and can generally be killed with one or two hits from the sword. That makes them as "normal enemies".
In the 2D Zelda games, they seem to have adapted to living on land, and can generally be killed with one or two hits from the sword. That makes them "normal enemies".


==The Legend of Zelda==
==The Legend of Zelda==
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==Zelda II: The Adventure of Link==
==Zelda II: The Adventure of Link==
 
Octoroks are back in force in the sequel, acting much like they did in the original. However, most Octoroks only stay in one place and jump up and down, spewing rocks; only a select few actually move foward any distance.


==The Legend of Zelda: A Link to the Past==
==The Legend of Zelda: A Link to the Past==
In A Link to the Past, Octoroks act much like they did in the original Legend of Zelda, however, they now have the added ability to suddenly stop and spew rocks in all four cardinal directions without warning.


==The Legend of Zelda: Link's Awakening==
==The Legend of Zelda: Link's Awakening==
Octoroks in Links Awakening lose their added offensive punch from A Link to the Past, but they gain a related form- [[Winged Octoroks]]. Otherwise, they act pretty much the same as they always have, moving around the screen and spewing rocks at Link.


==The Legend of Zelda: Ocarina of Time==
==The Legend of Zelda: Ocarina of Time==

Revision as of 15:06, 6 November 2007

The Octorok is perhaps as much part of the Legend of Zelda as Link or Zelda, having appeared in every Zelda game except Twilight Princess. It's an octopus-like creature that shoots rocks from its snout. In the 2D Zelda games, they seem to have adapted to living on land, and can generally be killed with one or two hits from the sword. That makes them "normal enemies".

The Legend of Zelda

Octorok were found almost everywhere around Hyrule; they were usually in groups. They walk around in random directions shooting rocks once a while. If you had your shield you were always safe from it attacks save for attacks from your side and touching one.

Zelda II: The Adventure of Link

Octoroks are back in force in the sequel, acting much like they did in the original. However, most Octoroks only stay in one place and jump up and down, spewing rocks; only a select few actually move foward any distance.

The Legend of Zelda: A Link to the Past

In A Link to the Past, Octoroks act much like they did in the original Legend of Zelda, however, they now have the added ability to suddenly stop and spew rocks in all four cardinal directions without warning.

The Legend of Zelda: Link's Awakening

Octoroks in Links Awakening lose their added offensive punch from A Link to the Past, but they gain a related form- Winged Octoroks. Otherwise, they act pretty much the same as they always have, moving around the screen and spewing rocks at Link.

The Legend of Zelda: Ocarina of Time

File:Octorock.png

Octoroks made their 3d debut in Ocarina of Time along with many other classic enemies. Although they still spit rocks, they live in the water.

File:Beta Octorok.jpg
a screenshot of an early version of an Octorok

They had a much different form and were purple rather than red. They could be killed in a number of ways, the most common being using your shield to reflect the rocks they spit at you back at them. However, they can be killed with any projectile as well. Octoroks were once supposed to walk on land like the original octoroks of the 2-D games until the idea was scrapped for the octorok design that has stayed for all 3-D games.

The Legend of Zelda: Majora's Mask

In Majora's Mask, octoroks return just as they did in Ocarina of time. But in Termina, shooting an ice arrow at them will make them into a platform.

The Legend of Zelda: Oracle of Ages

File:Octorok Red.gif

The Legend of Zelda: Oracle of Seasons

The Legend of Zelda: Four Swords

The Legend of Zelda: The Wind Waker

File:Wwocto.gif

In The Legend of Zelda: The Wind Waker, Octoroks take an all new squid-like form that shoot rocks at you, as always. They seem to take from the Ocarina of Time version, but more with many physical differences. When out in the ocean, there are Big Octos, these creatures shoot bombs at you instead of their normal rocks. However, if you are going at a good speed, their attacks pose little to no threat.

The Legend of Zelda: Four Swords Adventures

In Four Swords Adventures, the Octorok came in three versions. The red one, which was the original. There was also the purple one which stood still for a few seconds until launching four stones at a row, right towards Link. The blue one was even more tricky. It shot at all four directions at the same time, and required 16 hits before actually getting killed.

The Legend of Zelda: The Minish Cap

File:Octorok Figurine.jpg

In The Minish Cap they appear in three forms: Blue, Red, and Gold. The blue ones are tougher then the red ones, but the gold are the toughest and can only be found by fusing kinstones.

Quote from The Legend of Zelda: The Minish Cap Octorok figurine: "Appears in various areas. There are red and blue ones. They've appeared in every Zelda game to date. They spit rocks, so be careful."

The Legend of Zelda: Twilight Princess

Twilight Princess is the very first game in the series in which Octoroks are totally absent; the monsters that were thought to be octoroks in other locations are an entirely different species known as toadpolis. Although toadpolis act similarly to octoroks, they resemble developing tadpoles and they actually swim underneath the surface of the water. They are only found in a few place and there are smaller ones and larger ones.

The Legend of Zelda: Phantom Hourglass

File:Octorokpahntom.gif

In Phantom Hourglass, Octoroks go back to their original form, despite the game being a direct sequel to WW(in which they were very different). The game actually presents them in a 3d version of this form for the very first time. In the game, they come only in their Red versions, but are more of a hazard than ever because of their rapid rock spitting.
Yet, the WW octoroks still appear in the game as a common enemy while navigating the Great Sea. These look almost exactly like the ones from WW but are so different from the ones found on land you wouldn't think to associate the two. These octoroks circle your ship and will shoot bombs rather than rocks. Hitting them with the cannon will kill in one hit.

Super Smash Bros Series

File:Gal zl-t18.jpg
Octorock Trophy in Smash Bros. Melee

Octoroks appear as enemies in the second level of Adventure mode in Super Smash Bros. Melee. They can, but rarely, be found in other modes in boxes. It is unknown whether Octoroks will appear in Super Smash Bros. Brawl, but they are likely to appear as an enemy, Assist Trophy, or both.




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